|
US5712664A
(en)
*
|
1993-10-14 |
1998-01-27 |
Alliance Semiconductor Corporation |
Shared memory graphics accelerator system
|
|
WO1995035572A1
(en)
*
|
1994-06-20 |
1995-12-28 |
Neomagic Corporation |
Graphics controller integrated circuit without memory interface
|
|
US6078319A
(en)
*
|
1995-04-17 |
2000-06-20 |
Cirrus Logic, Inc. |
Programmable core-voltage solution for a video controller
|
|
TW316965B
(OSRAM)
*
|
1995-10-31 |
1997-10-01 |
Cirrus Logic Inc |
|
|
US6359624B1
(en)
|
1996-02-02 |
2002-03-19 |
Kabushiki Kaisha Toshiba |
Apparatus having graphic processor for high speed performance
|
|
JPH1040679A
(ja)
*
|
1996-03-05 |
1998-02-13 |
Cirrus Logic Inc |
シングルチップフレームバッファ、単一のチップ上に製造されたフレームバッファ、ディスプレイサブシステムおよびフレームバッファ構成方法
|
|
US5867180A
(en)
*
|
1997-03-13 |
1999-02-02 |
International Business Machines Corporation |
Intelligent media memory statically mapped in unified memory architecture
|
|
JPH10302054A
(ja)
*
|
1997-04-24 |
1998-11-13 |
Mitsubishi Electric Corp |
フレームバッファメモリ
|
|
US9098297B2
(en)
*
|
1997-05-08 |
2015-08-04 |
Nvidia Corporation |
Hardware accelerator for an object-oriented programming language
|
|
US5995121A
(en)
*
|
1997-10-16 |
1999-11-30 |
Hewlett-Packard Company |
Multiple graphics pipeline integration with a windowing system through the use of a high speed interconnect to the frame buffer
|
|
US6789146B1
(en)
*
|
1998-02-12 |
2004-09-07 |
Micron Technology, Inc. |
Socket for receiving a single-chip video controller and circuit board containing the same
|
|
US6088800A
(en)
|
1998-02-27 |
2000-07-11 |
Mosaid Technologies, Incorporated |
Encryption processor with shared memory interconnect
|
|
US6590901B1
(en)
*
|
1998-04-01 |
2003-07-08 |
Mosaid Technologies, Inc. |
Method and apparatus for providing a packet buffer random access memory
|
|
US6559851B1
(en)
*
|
1998-05-21 |
2003-05-06 |
Mitsubishi Electric & Electronics Usa, Inc. |
Methods for semiconductor systems for graphics processing
|
|
US6504550B1
(en)
*
|
1998-05-21 |
2003-01-07 |
Mitsubishi Electric & Electronics Usa, Inc. |
System for graphics processing employing semiconductor device
|
|
US6535218B1
(en)
*
|
1998-05-21 |
2003-03-18 |
Mitsubishi Electric & Electronics Usa, Inc. |
Frame buffer memory for graphic processing
|
|
KR100464955B1
(ko)
*
|
1998-06-29 |
2005-04-06 |
매그나칩 반도체 유한회사 |
메모리소자와 함께 집적화된 씨모스 이미지센서
|
|
JP2000030435A
(ja)
*
|
1998-07-10 |
2000-01-28 |
Nec Corp |
半導体集積回路
|
|
US6480205B1
(en)
|
1998-07-22 |
2002-11-12 |
Nvidia Corporation |
Method and apparatus for occlusion culling in graphics systems
|
|
US6646639B1
(en)
|
1998-07-22 |
2003-11-11 |
Nvidia Corporation |
Modified method and apparatus for improved occlusion culling in graphics systems
|
|
US6798420B1
(en)
|
1998-11-09 |
2004-09-28 |
Broadcom Corporation |
Video and graphics system with a single-port RAM
|
|
US7982740B2
(en)
|
1998-11-09 |
2011-07-19 |
Broadcom Corporation |
Low resolution graphics mode support using window descriptors
|
|
US6636222B1
(en)
|
1999-11-09 |
2003-10-21 |
Broadcom Corporation |
Video and graphics system with an MPEG video decoder for concurrent multi-row decoding
|
|
US6744472B1
(en)
|
1998-11-09 |
2004-06-01 |
Broadcom Corporation |
Graphics display system with video synchronization feature
|
|
US6661422B1
(en)
|
1998-11-09 |
2003-12-09 |
Broadcom Corporation |
Video and graphics system with MPEG specific data transfer commands
|
|
US6573905B1
(en)
|
1999-11-09 |
2003-06-03 |
Broadcom Corporation |
Video and graphics system with parallel processing of graphics windows
|
|
US6853385B1
(en)
|
1999-11-09 |
2005-02-08 |
Broadcom Corporation |
Video, audio and graphics decode, composite and display system
|
|
US6768774B1
(en)
|
1998-11-09 |
2004-07-27 |
Broadcom Corporation |
Video and graphics system with video scaling
|
|
US7446774B1
(en)
|
1998-11-09 |
2008-11-04 |
Broadcom Corporation |
Video and graphics system with an integrated system bridge controller
|
|
US6618048B1
(en)
|
1999-10-28 |
2003-09-09 |
Nintendo Co., Ltd. |
3D graphics rendering system for performing Z value clamping in near-Z range to maximize scene resolution of visually important Z components
|
|
US6717577B1
(en)
|
1999-10-28 |
2004-04-06 |
Nintendo Co., Ltd. |
Vertex cache for 3D computer graphics
|
|
US6975324B1
(en)
|
1999-11-09 |
2005-12-13 |
Broadcom Corporation |
Video and graphics system with a video transport processor
|
|
US8913667B2
(en)
|
1999-11-09 |
2014-12-16 |
Broadcom Corporation |
Video decoding system having a programmable variable-length decoder
|
|
US9668011B2
(en)
|
2001-02-05 |
2017-05-30 |
Avago Technologies General Ip (Singapore) Pte. Ltd. |
Single chip set-top box system
|
|
US6538656B1
(en)
|
1999-11-09 |
2003-03-25 |
Broadcom Corporation |
Video and graphics system with a data transport processor
|
|
US6353439B1
(en)
*
|
1999-12-06 |
2002-03-05 |
Nvidia Corporation |
System, method and computer program product for a blending operation in a transform module of a computer graphics pipeline
|
|
US6765575B1
(en)
|
1999-12-06 |
2004-07-20 |
Nvidia Corporation |
Clip-less rasterization using line equation-based traversal
|
|
US6573900B1
(en)
|
1999-12-06 |
2003-06-03 |
Nvidia Corporation |
Method, apparatus and article of manufacture for a sequencer in a transform/lighting module capable of processing multiple independent execution threads
|
|
US6417851B1
(en)
|
1999-12-06 |
2002-07-09 |
Nvidia Corporation |
Method and apparatus for lighting module in a graphics processor
|
|
US6452595B1
(en)
|
1999-12-06 |
2002-09-17 |
Nvidia Corporation |
Integrated graphics processing unit with antialiasing
|
|
US6844880B1
(en)
|
1999-12-06 |
2005-01-18 |
Nvidia Corporation |
System, method and computer program product for an improved programmable vertex processing model with instruction set
|
|
US6198488B1
(en)
*
|
1999-12-06 |
2001-03-06 |
Nvidia |
Transform, lighting and rasterization system embodied on a single semiconductor platform
|
|
US6504542B1
(en)
|
1999-12-06 |
2003-01-07 |
Nvidia Corporation |
Method, apparatus and article of manufacture for area rasterization using sense points
|
|
US6515671B1
(en)
|
1999-12-06 |
2003-02-04 |
Nvidia Corporation |
Method, apparatus and article of manufacture for a vertex attribute buffer in a graphics processor
|
|
US6650325B1
(en)
|
1999-12-06 |
2003-11-18 |
Nvidia Corporation |
Method, apparatus and article of manufacture for boustrophedonic rasterization
|
|
US7209140B1
(en)
|
1999-12-06 |
2007-04-24 |
Nvidia Corporation |
System, method and article of manufacture for a programmable vertex processing model with instruction set
|
|
US6870540B1
(en)
|
1999-12-06 |
2005-03-22 |
Nvidia Corporation |
System, method and computer program product for a programmable pixel processing model with instruction set
|
|
US6593923B1
(en)
|
2000-05-31 |
2003-07-15 |
Nvidia Corporation |
System, method and article of manufacture for shadow mapping
|
|
US6806886B1
(en)
|
2000-05-31 |
2004-10-19 |
Nvidia Corporation |
System, method and article of manufacture for converting color data into floating point numbers in a computer graphics pipeline
|
|
US7119813B1
(en)
|
2000-06-02 |
2006-10-10 |
Nintendo Co., Ltd. |
Variable bit field encoding
|
|
US6825851B1
(en)
|
2000-08-23 |
2004-11-30 |
Nintendo Co., Ltd. |
Method and apparatus for environment-mapped bump-mapping in a graphics system
|
|
US6811489B1
(en)
|
2000-08-23 |
2004-11-02 |
Nintendo Co., Ltd. |
Controller interface for a graphics system
|
|
US6980218B1
(en)
|
2000-08-23 |
2005-12-27 |
Nintendo Co., Ltd. |
Method and apparatus for efficient generation of texture coordinate displacements for implementing emboss-style bump mapping in a graphics rendering system
|
|
US6937245B1
(en)
*
|
2000-08-23 |
2005-08-30 |
Nintendo Co., Ltd. |
Graphics system with embedded frame buffer having reconfigurable pixel formats
|
|
US6636214B1
(en)
|
2000-08-23 |
2003-10-21 |
Nintendo Co., Ltd. |
Method and apparatus for dynamically reconfiguring the order of hidden surface processing based on rendering mode
|
|
US7034828B1
(en)
|
2000-08-23 |
2006-04-25 |
Nintendo Co., Ltd. |
Recirculating shade tree blender for a graphics system
|
|
US6867781B1
(en)
|
2000-08-23 |
2005-03-15 |
Nintendo Co., Ltd. |
Graphics pipeline token synchronization
|
|
US7002591B1
(en)
|
2000-08-23 |
2006-02-21 |
Nintendo Co., Ltd. |
Method and apparatus for interleaved processing of direct and indirect texture coordinates in a graphics system
|
|
US6700586B1
(en)
|
2000-08-23 |
2004-03-02 |
Nintendo Co., Ltd. |
Low cost graphics with stitching processing hardware support for skeletal animation
|
|
US7061502B1
(en)
|
2000-08-23 |
2006-06-13 |
Nintendo Co., Ltd. |
Method and apparatus for providing logical combination of N alpha operations within a graphics system
|
|
US7196710B1
(en)
|
2000-08-23 |
2007-03-27 |
Nintendo Co., Ltd. |
Method and apparatus for buffering graphics data in a graphics system
|
|
US6707458B1
(en)
|
2000-08-23 |
2004-03-16 |
Nintendo Co., Ltd. |
Method and apparatus for texture tiling in a graphics system
|
|
JP4683760B2
(ja)
*
|
2000-08-23 |
2011-05-18 |
任天堂株式会社 |
再構成可能なピクセルフォーマットを有する組み込みフレームバッファを有するグラフィックスシステム
|
|
US7576748B2
(en)
|
2000-11-28 |
2009-08-18 |
Nintendo Co. Ltd. |
Graphics system with embedded frame butter having reconfigurable pixel formats
|
|
US7184059B1
(en)
|
2000-08-23 |
2007-02-27 |
Nintendo Co., Ltd. |
Graphics system with copy out conversions between embedded frame buffer and main memory
|
|
US7538772B1
(en)
|
2000-08-23 |
2009-05-26 |
Nintendo Co., Ltd. |
Graphics processing system with enhanced memory controller
|
|
US6597356B1
(en)
|
2000-08-31 |
2003-07-22 |
Nvidia Corporation |
Integrated tessellator in a graphics processing unit
|
|
US6828980B1
(en)
*
|
2000-10-02 |
2004-12-07 |
Nvidia Corporation |
System, method and computer program product for z-texture mapping
|
|
US6501698B1
(en)
*
|
2000-11-01 |
2002-12-31 |
Enhanced Memory Systems, Inc. |
Structure and method for hiding DRAM cycle time behind a burst access
|
|
US20020105522A1
(en)
*
|
2000-12-12 |
2002-08-08 |
Kolluru Mahadev S. |
Embedded memory architecture for video applications
|
|
US7456838B1
(en)
|
2001-06-08 |
2008-11-25 |
Nvidia Corporation |
System and method for converting a vertex program to a binary format capable of being executed by a hardware graphics pipeline
|
|
US7162716B2
(en)
|
2001-06-08 |
2007-01-09 |
Nvidia Corporation |
Software emulator for optimizing application-programmable vertex processing
|
|
US6697064B1
(en)
|
2001-06-08 |
2004-02-24 |
Nvidia Corporation |
System, method and computer program product for matrix tracking during vertex processing in a graphics pipeline
|
|
US7006101B1
(en)
|
2001-06-08 |
2006-02-28 |
Nvidia Corporation |
Graphics API with branching capabilities
|
|
WO2002101497A2
(en)
*
|
2001-06-08 |
2002-12-19 |
Nvidia Corporation |
System, method and computer program product for programmable fragment processing in a graphics pipeline
|
|
US6882218B2
(en)
*
|
2002-08-26 |
2005-04-19 |
Broadcom Corporation |
Transimpedance amplifier and offset correction mechanism and method for lowering noise
|
|
JP4099578B2
(ja)
*
|
2002-12-09 |
2008-06-11 |
ソニー株式会社 |
半導体装置及び画像データ処理装置
|
|
US7598948B1
(en)
*
|
2003-02-06 |
2009-10-06 |
Nvidia Corporation |
System and method of detecting rotated displays
|
|
US7667710B2
(en)
*
|
2003-04-25 |
2010-02-23 |
Broadcom Corporation |
Graphics display system with line buffer control scheme
|
|
US8732644B1
(en)
|
2003-09-15 |
2014-05-20 |
Nvidia Corporation |
Micro electro mechanical switch system and method for testing and configuring semiconductor functional circuits
|
|
US8788996B2
(en)
*
|
2003-09-15 |
2014-07-22 |
Nvidia Corporation |
System and method for configuring semiconductor functional circuits
|
|
US8775997B2
(en)
|
2003-09-15 |
2014-07-08 |
Nvidia Corporation |
System and method for testing and configuring semiconductor functional circuits
|
|
US8063916B2
(en)
|
2003-10-22 |
2011-11-22 |
Broadcom Corporation |
Graphics layer reduction for video composition
|
|
US8711161B1
(en)
|
2003-12-18 |
2014-04-29 |
Nvidia Corporation |
Functional component compensation reconfiguration system and method
|
|
US7450120B1
(en)
*
|
2003-12-19 |
2008-11-11 |
Nvidia Corporation |
Apparatus, system, and method for Z-culling
|
|
US8269769B1
(en)
*
|
2003-12-22 |
2012-09-18 |
Nvidia Corporation |
Occlusion prediction compression system and method
|
|
US8854364B1
(en)
|
2003-12-22 |
2014-10-07 |
Nvidia Corporation |
Tight depth range occlusion prediction system and method
|
|
US7995056B1
(en)
|
2003-12-22 |
2011-08-09 |
Nvidia Corporation |
Culling data selection system and method
|
|
US8390619B1
(en)
|
2003-12-22 |
2013-03-05 |
Nvidia Corporation |
Occlusion prediction graphics processing system and method
|
|
US7868890B2
(en)
|
2004-02-24 |
2011-01-11 |
Qualcomm Incorporated |
Display processor for a wireless device
|
|
JP2006127460A
(ja)
*
|
2004-06-09 |
2006-05-18 |
Renesas Technology Corp |
半導体装置、半導体信号処理装置、およびクロスバースイッチ
|
|
US8723231B1
(en)
|
2004-09-15 |
2014-05-13 |
Nvidia Corporation |
Semiconductor die micro electro-mechanical switch management system and method
|
|
JP2006099232A
(ja)
*
|
2004-09-28 |
2006-04-13 |
Renesas Technology Corp |
半導体信号処理装置
|
|
US8711156B1
(en)
|
2004-09-30 |
2014-04-29 |
Nvidia Corporation |
Method and system for remapping processing elements in a pipeline of a graphics processing unit
|
|
EP1860630B1
(en)
*
|
2005-03-16 |
2018-12-26 |
Mitsubishi Electric Corporation |
Data converting apparatus and data converting method
|
|
JP4207912B2
(ja)
*
|
2005-03-24 |
2009-01-14 |
セイコーエプソン株式会社 |
データ転送制御装置及び電子機器
|
|
US8021193B1
(en)
|
2005-04-25 |
2011-09-20 |
Nvidia Corporation |
Controlled impedance display adapter
|
|
US7793029B1
(en)
|
2005-05-17 |
2010-09-07 |
Nvidia Corporation |
Translation device apparatus for configuring printed circuit board connectors
|
|
JP4327175B2
(ja)
*
|
2005-07-12 |
2009-09-09 |
株式会社ソニー・コンピュータエンタテインメント |
マルチグラフィックプロセッサシステム、グラフィックプロセッサおよび描画処理方法
|
|
US8412872B1
(en)
|
2005-12-12 |
2013-04-02 |
Nvidia Corporation |
Configurable GPU and method for graphics processing using a configurable GPU
|
|
US8417838B2
(en)
*
|
2005-12-12 |
2013-04-09 |
Nvidia Corporation |
System and method for configurable digital communication
|
|
US8766995B2
(en)
|
2006-04-26 |
2014-07-01 |
Qualcomm Incorporated |
Graphics system with configurable caches
|
|
US8884972B2
(en)
|
2006-05-25 |
2014-11-11 |
Qualcomm Incorporated |
Graphics processor with arithmetic and elementary function units
|
|
US8869147B2
(en)
|
2006-05-31 |
2014-10-21 |
Qualcomm Incorporated |
Multi-threaded processor with deferred thread output control
|
|
US8644643B2
(en)
|
2006-06-14 |
2014-02-04 |
Qualcomm Incorporated |
Convolution filtering in a graphics processor
|
|
US8766996B2
(en)
*
|
2006-06-21 |
2014-07-01 |
Qualcomm Incorporated |
Unified virtual addressed register file
|
|
US8724483B2
(en)
*
|
2007-10-22 |
2014-05-13 |
Nvidia Corporation |
Loopback configuration for bi-directional interfaces
|
|
US8390636B1
(en)
|
2007-11-12 |
2013-03-05 |
Google Inc. |
Graphics display coordination
|
|
US8878849B2
(en)
*
|
2007-12-14 |
2014-11-04 |
Nvidia Corporation |
Horizon split ambient occlusion
|
|
US9336752B1
(en)
|
2007-12-21 |
2016-05-10 |
Oracle America, Inc. |
Microprocessor including a display interface in the microprocessor
|
|
US8890876B1
(en)
|
2007-12-21 |
2014-11-18 |
Oracle America, Inc. |
Microprocessor including a display interface in the microprocessor
|
|
US20100117931A1
(en)
*
|
2008-11-10 |
2010-05-13 |
Microsoft Corporation |
Functional image representation
|
|
US8687639B2
(en)
*
|
2009-06-04 |
2014-04-01 |
Nvidia Corporation |
Method and system for ordering posted packets and non-posted packets transfer
|
|
US9176909B2
(en)
|
2009-12-11 |
2015-11-03 |
Nvidia Corporation |
Aggregating unoccupied PCI-e links to provide greater bandwidth
|
|
US9331869B2
(en)
*
|
2010-03-04 |
2016-05-03 |
Nvidia Corporation |
Input/output request packet handling techniques by a device specific kernel mode driver
|
|
JP2011192305A
(ja)
*
|
2011-06-01 |
2011-09-29 |
Renesas Electronics Corp |
半導体信号処理装置
|
|
US9330031B2
(en)
|
2011-12-09 |
2016-05-03 |
Nvidia Corporation |
System and method for calibration of serial links using a serial-to-parallel loopback
|
|
US10008029B2
(en)
|
2013-05-31 |
2018-06-26 |
Nvidia Corporation |
Updating depth related graphics data
|
|
US9418400B2
(en)
|
2013-06-18 |
2016-08-16 |
Nvidia Corporation |
Method and system for rendering simulated depth-of-field visual effect
|
|
US9513927B1
(en)
*
|
2013-10-08 |
2016-12-06 |
American Megatrends, Inc. |
Method and implementation for playing media content while booting the software of an soc or computer system
|
|
US9778937B1
(en)
*
|
2013-10-16 |
2017-10-03 |
American Megatrends, Inc. |
Method and implementation for starting and stopping the playing of media content during booting process
|
|
US9787481B2
(en)
|
2014-08-28 |
2017-10-10 |
The Regents Of The University Of Michigan |
Physical unclonable function using augmented memory for challenge-response hashing
|
|
WO2018147329A1
(ja)
*
|
2017-02-10 |
2018-08-16 |
パナソニック インテレクチュアル プロパティ コーポレーション オブ アメリカ |
自由視点映像生成方法及び自由視点映像生成システム
|
|
US11403067B2
(en)
|
2019-03-20 |
2022-08-02 |
Micron Technology, Inc. |
Memory array data structure for posit operations
|