WO1995017934A1 - Machine de jeu affichant des images et procede de commande de l'affichage d'images - Google Patents
Machine de jeu affichant des images et procede de commande de l'affichage d'images Download PDFInfo
- Publication number
- WO1995017934A1 WO1995017934A1 PCT/JP1994/001743 JP9401743W WO9517934A1 WO 1995017934 A1 WO1995017934 A1 WO 1995017934A1 JP 9401743 W JP9401743 W JP 9401743W WO 9517934 A1 WO9517934 A1 WO 9517934A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- image
- unit
- image information
- input
- game
- Prior art date
Links
Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/50—Lighting effects
- G06T15/80—Shading
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/63—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
-
- C—CHEMISTRY; METALLURGY
- C12—BIOCHEMISTRY; BEER; SPIRITS; WINE; VINEGAR; MICROBIOLOGY; ENZYMOLOGY; MUTATION OR GENETIC ENGINEERING
- C12Q—MEASURING OR TESTING PROCESSES INVOLVING ENZYMES, NUCLEIC ACIDS OR MICROORGANISMS; COMPOSITIONS OR TEST PAPERS THEREFOR; PROCESSES OF PREPARING SUCH COMPOSITIONS; CONDITION-RESPONSIVE CONTROL IN MICROBIOLOGICAL OR ENZYMOLOGICAL PROCESSES
- C12Q1/00—Measuring or testing processes involving enzymes, nucleic acids or microorganisms; Compositions therefor; Processes of preparing such compositions
- C12Q1/02—Measuring or testing processes involving enzymes, nucleic acids or microorganisms; Compositions therefor; Processes of preparing such compositions involving viable microorganisms
- C12Q1/18—Testing for antimicrobial activity of a material
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
- A63F13/655—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition by importing photos, e.g. of the player
-
- G—PHYSICS
- G01—MEASURING; TESTING
- G01N—INVESTIGATING OR ANALYSING MATERIALS BY DETERMINING THEIR CHEMICAL OR PHYSICAL PROPERTIES
- G01N33/00—Investigating or analysing materials by specific methods not covered by groups G01N1/00 - G01N31/00
- G01N33/02—Food
- G01N33/04—Dairy products
-
- G—PHYSICS
- G01—MEASURING; TESTING
- G01N—INVESTIGATING OR ANALYSING MATERIALS BY DETERMINING THEIR CHEMICAL OR PHYSICAL PROPERTIES
- G01N33/00—Investigating or analysing materials by specific methods not covered by groups G01N1/00 - G01N31/00
- G01N33/02—Food
- G01N33/12—Meat; fish
-
- G—PHYSICS
- G01—MEASURING; TESTING
- G01N—INVESTIGATING OR ANALYSING MATERIALS BY DETERMINING THEIR CHEMICAL OR PHYSICAL PROPERTIES
- G01N33/00—Investigating or analysing materials by specific methods not covered by groups G01N1/00 - G01N31/00
- G01N33/48—Biological material, e.g. blood, urine; Haemocytometers
- G01N33/483—Physical analysis of biological material
- G01N33/487—Physical analysis of biological material of liquid biological material
- G01N33/493—Physical analysis of biological material of liquid biological material urine
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T7/00—Image analysis
- G06T7/0002—Inspection of images, e.g. flaw detection
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3204—Player-machine interfaces
- G07F17/3211—Display means
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6009—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
- A63F2300/6018—Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content where the game content is authored by the player, e.g. level editor or by game device at runtime, e.g. level is created from music data on CD
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
- A63F2300/695—Imported photos, e.g. of the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/02—Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games
- A63F7/022—Pachinko
Landscapes
- Engineering & Computer Science (AREA)
- Health & Medical Sciences (AREA)
- Multimedia (AREA)
- Life Sciences & Earth Sciences (AREA)
- Chemical & Material Sciences (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Food Science & Technology (AREA)
- Immunology (AREA)
- General Health & Medical Sciences (AREA)
- Biochemistry (AREA)
- Analytical Chemistry (AREA)
- Organic Chemistry (AREA)
- Medicinal Chemistry (AREA)
- Biomedical Technology (AREA)
- Pathology (AREA)
- Human Computer Interaction (AREA)
- Proteomics, Peptides & Aminoacids (AREA)
- Zoology (AREA)
- Biophysics (AREA)
- Urology & Nephrology (AREA)
- Wood Science & Technology (AREA)
- Molecular Biology (AREA)
- Biotechnology (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Microbiology (AREA)
- Toxicology (AREA)
- Genetics & Genomics (AREA)
- Hematology (AREA)
- Bioinformatics & Cheminformatics (AREA)
- Computer Vision & Pattern Recognition (AREA)
- Quality & Reliability (AREA)
- Computer Graphics (AREA)
- Slot Machines And Peripheral Devices (AREA)
- Pinball Game Machines (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Controls And Circuits For Display Device (AREA)
- Measuring Or Testing Involving Enzymes Or Micro-Organisms (AREA)
Description
Claims
Priority Applications (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1019960703477A KR970700046A (ko) | 1993-04-27 | 1994-10-17 | 화상표시유기장치 및 그 화상표시제어방법(image displaying game machine and mage display controlling method) |
AU78642/94A AU683095B2 (en) | 1993-12-27 | 1994-10-17 | Image displaying game machine and image display controlling method |
US08/663,092 US5810665A (en) | 1993-12-27 | 1994-10-17 | Image display gaming machine and image display control method |
EP94929673A EP0737495A4 (en) | 1993-12-27 | 1994-10-17 | GAME WITH IMAGE DISPLAY AND METHOD FOR CONTROLLING AN IMAGE DISPLAY |
Applications Claiming Priority (10)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP33204993 | 1993-12-27 | ||
JP5/332046 | 1993-12-27 | ||
JP33204793 | 1993-12-27 | ||
JP5/332047 | 1993-12-27 | ||
JP33204693 | 1993-12-27 | ||
JP5/332048 | 1993-12-27 | ||
JP5/332049 | 1993-12-27 | ||
JP33204893 | 1993-12-27 | ||
JP6/75715 | 1994-04-14 | ||
JP7571594 | 1994-04-14 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1995017934A1 true WO1995017934A1 (fr) | 1995-07-06 |
Family
ID=27524585
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP1994/001743 WO1995017934A1 (fr) | 1993-04-27 | 1994-10-17 | Machine de jeu affichant des images et procede de commande de l'affichage d'images |
PCT/JP1994/001744 WO1995017935A1 (fr) | 1993-12-27 | 1994-10-17 | Systeme de jeu affichant des images et systeme de gestion pour salle de jeux |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP1994/001744 WO1995017935A1 (fr) | 1993-12-27 | 1994-10-17 | Systeme de jeu affichant des images et systeme de gestion pour salle de jeux |
Country Status (7)
Country | Link |
---|---|
US (3) | US5810665A (ja) |
EP (2) | EP0737495A4 (ja) |
JP (2) | JP2667580B2 (ja) |
KR (1) | KR970700046A (ja) |
AU (4) | AU688802B2 (ja) |
CA (2) | CA2179989A1 (ja) |
WO (2) | WO1995017934A1 (ja) |
Cited By (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2004180771A (ja) * | 2002-11-29 | 2004-07-02 | Heiwa Corp | 遊技機 |
JP2007083081A (ja) * | 2006-12-27 | 2007-04-05 | Sophia Co Ltd | 遊技機 |
Families Citing this family (160)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5553864A (en) | 1992-05-22 | 1996-09-10 | Sitrick; David H. | User image integration into audiovisual presentation system and methodology |
US5830065A (en) * | 1992-05-22 | 1998-11-03 | Sitrick; David H. | User image integration into audiovisual presentation system and methodology |
US8821276B2 (en) | 1992-05-22 | 2014-09-02 | Bassilic Technologies Llc | Image integration, mapping and linking system and methodology |
US6513069B1 (en) * | 1996-03-08 | 2003-01-28 | Actv, Inc. | Enhanced video programming system and method for providing a distributed community network |
JP3679506B2 (ja) * | 1996-06-03 | 2005-08-03 | キヤノン株式会社 | 表示装置 |
EP0864342B1 (en) * | 1997-02-14 | 2003-07-16 | Koninklijke Philips Electronics N.V. | A method and apparatus for operating a video game with backfeeding a video image of a player |
JPH11188180A (ja) * | 1997-04-07 | 1999-07-13 | Snk:Kk | ゲームシステム |
TW412430B (en) * | 1997-04-24 | 2000-11-21 | Sega Enterprises Kk | Game device, game processing method, and recording medium |
JP3197506B2 (ja) * | 1997-05-19 | 2001-08-13 | 株式会社テレシステムズ | ボウリング場管理システムおよびボウリング用コンソール |
US6135884A (en) | 1997-08-08 | 2000-10-24 | International Game Technology | Gaming machine having secondary display for providing video content |
JP3108657B2 (ja) * | 1997-08-08 | 2000-11-13 | コナミ株式会社 | スロットマシン |
US6554705B1 (en) | 1997-08-22 | 2003-04-29 | Blake Cumbers | Passive biometric customer identification and tracking system |
US7175528B1 (en) | 1997-08-22 | 2007-02-13 | Biometric Recognition, Llc | Passive biometric customer identification and tracking system |
US6142876A (en) | 1997-08-22 | 2000-11-07 | Cumbers; Blake | Player tracking and identification system |
US6783459B2 (en) | 1997-08-22 | 2004-08-31 | Blake Cumbers | Passive biometric customer identification and tracking system |
JPH11144040A (ja) * | 1997-11-05 | 1999-05-28 | Nintendo Co Ltd | 携帯形ゲーム機および携帯形ゲーム機用カートリッジ |
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US8636648B2 (en) | 1999-03-01 | 2014-01-28 | West View Research, Llc | Endoscopic smart probe |
US8068897B1 (en) | 1999-03-01 | 2011-11-29 | Gazdzinski Robert F | Endoscopic smart probe and method |
US10973397B2 (en) | 1999-03-01 | 2021-04-13 | West View Research, Llc | Computerized information collection and processing apparatus |
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Also Published As
Publication number | Publication date |
---|---|
CA2179270A1 (en) | 1995-07-06 |
US5941774A (en) | 1999-08-24 |
AU7864394A (en) | 1995-07-17 |
AU683095B2 (en) | 1997-10-30 |
US5810665A (en) | 1998-09-22 |
EP0737496A1 (en) | 1996-10-16 |
EP0737495A1 (en) | 1996-10-16 |
JP2667580B2 (ja) | 1997-10-27 |
AU7864294A (en) | 1995-07-17 |
WO1995017935A1 (fr) | 1995-07-06 |
EP0737495A4 (en) | 1999-04-14 |
JPH07505788A (ja) | 1995-06-29 |
JP2667581B2 (ja) | 1997-10-27 |
AU3081797A (en) | 1997-10-02 |
US5984780A (en) | 1999-11-16 |
AU688802B2 (en) | 1998-03-19 |
CA2179989A1 (en) | 1995-07-06 |
AU692124B2 (en) | 1998-05-28 |
AU2006597A (en) | 1997-07-10 |
KR970700046A (ko) | 1997-01-08 |
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