JP4691754B2 - ゲーム装置 - Google Patents

ゲーム装置 Download PDF

Info

Publication number
JP4691754B2
JP4691754B2 JP2000156852A JP2000156852A JP4691754B2 JP 4691754 B2 JP4691754 B2 JP 4691754B2 JP 2000156852 A JP2000156852 A JP 2000156852A JP 2000156852 A JP2000156852 A JP 2000156852A JP 4691754 B2 JP4691754 B2 JP 4691754B2
Authority
JP
Japan
Prior art keywords
game
player
operation means
ultrasonic
screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP2000156852A
Other languages
English (en)
Japanese (ja)
Other versions
JP2001321564A5 (enExample
JP2001321564A (ja
Inventor
俊 中村
孝雄 板垣
充 河村
裕 横山
秀行 山田
健司 戸崎
厚則 樋本
孝 阿部
一博 高山
貴則 蓮見
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Sega Games Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp, Sega Games Co Ltd filed Critical Sega Corp
Priority to JP2000156852A priority Critical patent/JP4691754B2/ja
Priority to KR1020000043363A priority patent/KR100713058B1/ko
Priority to US09/657,154 priority patent/US7331856B1/en
Publication of JP2001321564A publication Critical patent/JP2001321564A/ja
Publication of JP2001321564A5 publication Critical patent/JP2001321564A5/ja
Application granted granted Critical
Publication of JP4691754B2 publication Critical patent/JP4691754B2/ja
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/214Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1018Calibration; Key and button assignment
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1068Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1087Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • User Interface Of Digital Computer (AREA)
  • Length Measuring Devices With Unspecified Measuring Means (AREA)
JP2000156852A 1999-09-07 2000-05-26 ゲーム装置 Expired - Fee Related JP4691754B2 (ja)

Priority Applications (3)

Application Number Priority Date Filing Date Title
JP2000156852A JP4691754B2 (ja) 1999-09-07 2000-05-26 ゲーム装置
KR1020000043363A KR100713058B1 (ko) 1999-09-07 2000-07-27 게임 장치, 이것에 사용하는 입력 수단, 및 기억 매체
US09/657,154 US7331856B1 (en) 1999-09-07 2000-09-07 Game apparatus, input device used in game apparatus and storage medium

Applications Claiming Priority (13)

Application Number Priority Date Filing Date Title
JP1999253171 1999-09-07
JP11253171 1999-09-07
JP1999303172 1999-10-25
JP30317299 1999-10-25
JP1999345491 1999-12-03
JP34549199 1999-12-03
JP11-303172 2000-03-06
JP2000-60918 2000-03-06
JP2000060918 2000-03-06
JP11-345491 2000-03-06
JP11-253171 2000-03-06
JP2000060918 2000-03-06
JP2000156852A JP4691754B2 (ja) 1999-09-07 2000-05-26 ゲーム装置

Related Child Applications (2)

Application Number Title Priority Date Filing Date
JP2009059575A Division JP2009148605A (ja) 1999-09-07 2009-03-12 ゲーム装置、これに使用する入力手段、及び記憶媒体
JP2010224395A Division JP4692691B2 (ja) 1999-09-07 2010-10-01 ゲーム装置、これに使用する入力手段、及び記憶媒体

Publications (3)

Publication Number Publication Date
JP2001321564A JP2001321564A (ja) 2001-11-20
JP2001321564A5 JP2001321564A5 (enExample) 2007-07-12
JP4691754B2 true JP4691754B2 (ja) 2011-06-01

Family

ID=27530255

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2000156852A Expired - Fee Related JP4691754B2 (ja) 1999-09-07 2000-05-26 ゲーム装置

Country Status (3)

Country Link
US (1) US7331856B1 (enExample)
JP (1) JP4691754B2 (enExample)
KR (1) KR100713058B1 (enExample)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20160079870A (ko) 2013-12-11 2016-07-06 가부시키가이샤 코나미 데지타루 엔타테인멘토 게임 프로그램, 게임 시스템 및 게임 방법
KR20160111032A (ko) 2014-02-28 2016-09-23 가부시키가이샤 코나미 데지타루 엔타테인멘토 게임 프로그램, 게임 장치, 게임 제어 방법

Families Citing this family (90)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3917456B2 (ja) * 2001-08-09 2007-05-23 株式会社コナミスポーツ&ライフ 評価プログラム、その記録媒体、タイミング評価装置、タイミング評価システム
US6990639B2 (en) * 2002-02-07 2006-01-24 Microsoft Corporation System and process for controlling electronic components in a ubiquitous computing environment using multimodal integration
FR2848870B1 (fr) * 2002-12-18 2008-11-28 Sylvius Systeme de jeu a commande perfectionnee de deplacement d'objets virtuels affiches
JP2005080079A (ja) 2003-09-02 2005-03-24 Sony Corp 音声再生装置及び音声再生方法
JP4206015B2 (ja) 2003-09-12 2009-01-07 任天堂株式会社 ゲーム機用操作装置
JP4327578B2 (ja) * 2003-09-12 2009-09-09 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、及びゲームシステム
JP4307193B2 (ja) 2003-09-12 2009-08-05 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、及びゲームシステム
US10279254B2 (en) * 2005-10-26 2019-05-07 Sony Interactive Entertainment Inc. Controller having visually trackable object for interfacing with a gaming system
US8323106B2 (en) 2008-05-30 2012-12-04 Sony Computer Entertainment America Llc Determination of controller three-dimensional location using image analysis and ultrasonic communication
US9573056B2 (en) * 2005-10-26 2017-02-21 Sony Interactive Entertainment Inc. Expandable control device via hardware attachment
US7682237B2 (en) * 2003-09-22 2010-03-23 Ssd Company Limited Music game with strike sounds changing in quality in the progress of music and entertainment music system
JP4794453B2 (ja) * 2003-10-24 2011-10-19 インテレクチュアル ベンチャーズ ホールディング 67 エルエルシー インタラクティブ・ビデオ・ディスプレイ・システムを管理する方法及びシステム
FR2862884B1 (fr) * 2003-12-02 2008-05-30 Xkpad Dispositif pour la pratique de la gymnastique interactive de type "step"
JP2005087716A (ja) * 2003-12-10 2005-04-07 Namco Ltd プログラム、情報記憶媒体、及びゲームシステム
JP4179162B2 (ja) 2003-12-26 2008-11-12 株式会社セガ 情報処理装置、ゲーム装置、画像生成方法、ゲーム画像生成方法
WO2005065798A1 (ja) * 2004-01-06 2005-07-21 Sony Computer Entertainment Inc. 情報処理システム、エンタテインメントシステム、および情報処理システムの入力受け付け方法
JP2005312758A (ja) * 2004-04-30 2005-11-10 Nintendo Co Ltd ゲームシステムおよびゲームプログラム
EP1749558A4 (en) * 2004-05-02 2008-03-12 Sega Corp GAME SYSTEM
JP4397740B2 (ja) 2004-06-11 2010-01-13 株式会社コナミデジタルエンタテインメント 体感ゲーム装置
US8109858B2 (en) * 2004-07-28 2012-02-07 William G Redmann Device and method for exercise prescription, detection of successful performance, and provision of reward therefore
JP4243862B2 (ja) 2004-10-26 2009-03-25 ソニー株式会社 コンテンツ利用装置およびコンテンツ利用方法
JP4595555B2 (ja) 2005-01-20 2010-12-08 ソニー株式会社 コンテンツ再生装置およびコンテンツ再生方法
JP4691364B2 (ja) * 2005-01-21 2011-06-01 任天堂株式会社 ゲーム装置及びそのプログラム
JP4741267B2 (ja) 2005-03-28 2011-08-03 ソニー株式会社 コンテンツ推薦システム、通信端末およびコンテンツ推薦方法
US9128519B1 (en) 2005-04-15 2015-09-08 Intellectual Ventures Holding 67 Llc Method and system for state-based control of objects
US20110053131A1 (en) * 2005-04-27 2011-03-03 Regnier Patrice M Systems and methods for choreographing movement
JP2006340744A (ja) 2005-06-07 2006-12-21 Nintendo Co Ltd ゲームプログラムおよびゲーム装置
JP2007011928A (ja) 2005-07-04 2007-01-18 Sony Corp コンテンツ提供システム、コンテンツ提供装置、コンテンツ配信サーバ、コンテンツ受信端末およびコンテンツ提供方法
JP5133508B2 (ja) 2005-07-21 2013-01-30 ソニー株式会社 コンテンツ提供システム、コンテンツ提供装置、コンテンツ配信サーバ、コンテンツ受信端末およびコンテンツ提供方法
JP4403415B2 (ja) 2005-09-20 2010-01-27 ソニー株式会社 コンテンツ再生方法およびコンテンツ再生装置
US20090305207A1 (en) * 2005-12-12 2009-12-10 Hiromu Ueshima Training method, training device, and coordination training method
US20100068686A1 (en) * 2005-12-12 2010-03-18 Hiromu Ueshima Memory testing apparatus, judgment testing apparatus, comparison-faculty testing apparatus, coordination training apparatus, and working memory training apparatus
KR20070073273A (ko) * 2006-01-04 2007-07-10 삼성전자주식회사 휴대용 단말기에서 폴더의 회전 상태를 감지하는 장치 및방법
JP5204381B2 (ja) * 2006-05-01 2013-06-05 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム及びゲーム処理方法
JP5030132B2 (ja) * 2006-01-17 2012-09-19 任天堂株式会社 ゲームプログラムおよびゲーム装置
JP4811046B2 (ja) 2006-02-17 2011-11-09 ソニー株式会社 コンテンツの再生装置、オーディオ再生機およびコンテンツの再生方法
JP5089060B2 (ja) 2006-03-14 2012-12-05 株式会社ソニー・コンピュータエンタテインメント エンタテインメントシステムおよびゲームコントローラ
JP4443531B2 (ja) 2006-04-11 2010-03-31 株式会社ソニー・コンピュータエンタテインメント エンタテインメントシステムおよび処理装置
JP5089078B2 (ja) * 2006-05-02 2012-12-05 株式会社ソニー・コンピュータエンタテインメント ゲーム装置
JP5089079B2 (ja) * 2006-05-08 2012-12-05 任天堂株式会社 プログラム、情報記憶媒体及び画像生成システム
JP2007300974A (ja) * 2006-05-08 2007-11-22 Nintendo Co Ltd プログラム、情報記憶媒体及び画像生成システム
JP4046754B1 (ja) * 2006-08-25 2008-02-13 株式会社コナミデジタルエンタテインメント ゲーム装置、報知方法、および、プログラム
WO2008053591A1 (en) * 2006-10-31 2008-05-08 Ssd Company Limited Exercise supporting device, and detecting device
TW200828077A (en) * 2006-12-22 2008-07-01 Asustek Comp Inc Video/audio playing system
US20080252596A1 (en) * 2007-04-10 2008-10-16 Matthew Bell Display Using a Three-Dimensional vision System
JP5149547B2 (ja) * 2007-06-07 2013-02-20 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
JP4520490B2 (ja) * 2007-07-06 2010-08-04 株式会社ソニー・コンピュータエンタテインメント ゲーム装置、ゲーム制御方法、及びゲーム制御プログラム
US20090069096A1 (en) * 2007-09-12 2009-03-12 Namco Bandai Games Inc. Program, information storage medium, game system, and input instruction device
JP5410710B2 (ja) * 2007-09-12 2014-02-05 株式会社バンダイナムコゲームス プログラム、情報記憶媒体、ゲームシステム
EP2188737A4 (en) 2007-09-14 2011-05-18 Intellectual Ventures Holding 67 Llc PROCESSING BREAKFAST USER INTERACTIONS
US20090156308A1 (en) * 2007-12-17 2009-06-18 Hsu Kent T J Foot-actuated mat with flashing indicators for video game console
US20090185080A1 (en) * 2008-01-18 2009-07-23 Imu Solutions, Inc. Controlling an electronic device by changing an angular orientation of a remote wireless-controller
US8259163B2 (en) 2008-03-07 2012-09-04 Intellectual Ventures Holding 67 Llc Display with built in 3D sensing
JP4583472B2 (ja) 2008-04-28 2010-11-17 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
US8595218B2 (en) * 2008-06-12 2013-11-26 Intellectual Ventures Holding 67 Llc Interactive display management systems and methods
KR100867401B1 (ko) * 2008-08-05 2008-11-06 (주)펜타비전 오디오 게임을 제공하기 위한 방법과 그를 위한 장치 및컴퓨터로 읽을 수 있는 기록매체
JP4802226B2 (ja) * 2008-08-06 2011-10-26 任天堂株式会社 ゲーム機用操作装置
JP4962977B2 (ja) * 2008-10-09 2012-06-27 株式会社コナミデジタルエンタテインメント ゲームプログラム、対戦ゲーム装置、及び対戦ゲーム制御方法
US9399167B2 (en) * 2008-10-14 2016-07-26 Microsoft Technology Licensing, Llc Virtual space mapping of a variable activity region
JP5113775B2 (ja) * 2009-01-29 2013-01-09 株式会社コナミデジタルエンタテインメント ゲーム装置、操作評価方法、および、プログラム
JP2013501537A (ja) * 2009-08-07 2013-01-17 バッド チキン エルエルシー インターラクティブ式スポーツゲーム装置
JP2011152297A (ja) * 2010-01-27 2011-08-11 Namco Bandai Games Inc プログラム、情報記憶媒体、ゲームシステム
JP5709405B2 (ja) * 2010-05-18 2015-04-30 株式会社タイトー 画像認識によるラクガキ装置
AU2011211365B2 (en) 2010-08-10 2014-09-11 Aristocrat Technologies Australia Pty Limited A method of gaming, a gaming system, and a game controller
JP2012050748A (ja) * 2010-09-02 2012-03-15 Konami Digital Entertainment Co Ltd ゲーム装置、ゲーム装置の制御方法、ならびに、プログラム
JP5745247B2 (ja) * 2010-10-05 2015-07-08 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステムおよびゲーム制御方法
KR101228529B1 (ko) * 2010-10-27 2013-01-31 포항공과대학교 산학협력단 음악적 두뇌 건강증진 시스템
JP2012120565A (ja) * 2010-12-06 2012-06-28 Konami Digital Entertainment Co Ltd ゲーム装置、ゲーム装置の制御方法、ならびに、プログラム
US20120280902A1 (en) * 2011-05-05 2012-11-08 Qualcomm Incorporated Proximity sensor mesh for motion capture
JP5226834B2 (ja) * 2011-07-08 2013-07-03 株式会社コナミデジタルエンタテインメント ゲーム機、それに用いるコンピュータプログラム及び、制御方法
JP5319750B2 (ja) * 2011-10-05 2013-10-16 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法、及びプログラム
JP5425881B2 (ja) * 2011-12-22 2014-02-26 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法、及びプログラム
JP6068809B2 (ja) * 2012-03-06 2017-01-25 株式会社タイトー ゲーム機、ゲーム方法
USD721731S1 (en) * 2012-09-12 2015-01-27 Apple Inc. Display screen or portion thereof with graphical user interface
JP5997646B2 (ja) * 2013-03-29 2016-09-28 株式会社コナミデジタルエンタテインメント ゲームシステム、それに用いられる制御方法及びコンピュータプログラム
JP6449561B2 (ja) * 2014-06-12 2019-01-09 株式会社バンダイナムコエンターテインメント プログラム、ゲーム装置及びゲームシステム
JP6233809B2 (ja) * 2014-08-08 2017-11-22 株式会社コナミデジタルエンタテインメント ゲームシステム、それに用いられる制御方法及びコンピュータプログラム
USD755839S1 (en) 2014-09-09 2016-05-10 Apple Inc. Display screen or portion thereof with graphical user interface
DE102015203523A1 (de) * 2015-02-27 2016-09-01 Ümit-Abdullah Göksu Spielekonsole
JP6167408B2 (ja) * 2015-07-30 2017-07-26 株式会社コナミデジタルエンタテインメント ゲーム装置及びプログラム
US10702770B2 (en) * 2016-05-03 2020-07-07 Disney Enterprises, Inc. System and method of configuring disparate physical objects to provide control signals for controlling a game
JP6877995B2 (ja) 2016-12-27 2021-05-26 任天堂株式会社 振動制御システム、振動制御装置、振動制御プログラムおよび振動制御方法
JP6594920B2 (ja) 2017-03-01 2019-10-23 任天堂株式会社 ゲームシステム、ゲーム装置、ゲームプログラム、およびゲーム処理方法
USD858538S1 (en) 2017-09-10 2019-09-03 Apple Inc. Electronic device with animated icon
USD910708S1 (en) 2018-05-08 2021-02-16 Apple Inc. Electronic device with graphical user interface
USD914756S1 (en) 2018-10-29 2021-03-30 Apple Inc. Electronic device with graphical user interface
US10918949B2 (en) 2019-07-01 2021-02-16 Disney Enterprises, Inc. Systems and methods to provide a sports-based interactive experience
US11273367B1 (en) * 2019-09-24 2022-03-15 Wayne Hughes Beckett Non-CRT pointing device
JP1742986S (ja) * 2022-06-28 2023-04-27 アイコン用画像
JP2024035544A (ja) * 2022-09-02 2024-03-14 キヤノン株式会社 情報処理装置、情報処理方法、プログラム

Family Cites Families (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS62179023A (ja) * 1986-02-02 1987-08-06 Takuo Hattori 操作制御ユニツト
DE3751226T2 (de) * 1986-11-27 1995-12-07 Fenner David Fenton Fernsteuerungssysteme.
US5229756A (en) * 1989-02-07 1993-07-20 Yamaha Corporation Image control apparatus
US5442168A (en) 1991-10-15 1995-08-15 Interactive Light, Inc. Dynamically-activated optical instrument for producing control signals having a self-calibration means
JP2998096B2 (ja) * 1993-08-25 2000-01-11 株式会社セガ・エンタープライゼス ゲーム装置
JPH07155467A (ja) 1993-12-02 1995-06-20 Sega Enterp Ltd 遊戯者の画像入力を有するビデオゲーム装置
JPH07227478A (ja) 1994-02-18 1995-08-29 Sega Enterp Ltd 多画面型アミューズメントマシン
US5741182A (en) * 1994-06-17 1998-04-21 Sports Sciences, Inc. Sensing spatial movement
US5833549A (en) * 1995-11-14 1998-11-10 Interactive Light, Inc. Sports trainer and game
US5733193A (en) * 1996-04-25 1998-03-31 Rlt Acquisition, Inc. Boxing arcade game
JP2919389B2 (ja) * 1996-08-05 1999-07-12 パイオニア株式会社 ビデオダンスゲーム装置及び情報記録媒体
US6146278A (en) * 1997-01-10 2000-11-14 Konami Co., Ltd. Shooting video game machine
JP2922509B2 (ja) * 1997-09-17 1999-07-26 コナミ株式会社 音楽演出ゲーム機、音楽演出ゲーム用の演出操作指示システムおよびゲーム用のプログラムが記録されたコンピュータ読み取り可能な記憶媒体
WO1999019036A1 (fr) * 1997-10-14 1999-04-22 Namco, Ltd. Organe de commande de machines a sous
JP2972180B2 (ja) 1998-04-22 1999-11-08 株式会社スギヤマエレクトロン 発光機能付マラカス
JP3003851B1 (ja) * 1998-07-24 2000-01-31 コナミ株式会社 ダンスゲーム装置
US6184863B1 (en) * 1998-10-13 2001-02-06 The George Washington University Direct pointing apparatus and method therefor
JP3127905B2 (ja) 1998-10-26 2001-01-29 ヤマハ株式会社 映像制御装置
US6225547B1 (en) * 1998-10-30 2001-05-01 Konami Co., Ltd. Rhythm game apparatus, rhythm game method, computer-readable storage medium and instrumental device
JP3371132B2 (ja) * 1999-08-25 2003-01-27 コナミ株式会社 ゲーム装置、ゲーム装置の制御方法、及び、そのゲーム装置で使用するコンピュータ読取可能な記憶媒体

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR20160079870A (ko) 2013-12-11 2016-07-06 가부시키가이샤 코나미 데지타루 엔타테인멘토 게임 프로그램, 게임 시스템 및 게임 방법
US10322345B2 (en) 2013-12-11 2019-06-18 Konami Digital Entertainment Co., Ltd. Game program, game system, and game method
KR20160111032A (ko) 2014-02-28 2016-09-23 가부시키가이샤 코나미 데지타루 엔타테인멘토 게임 프로그램, 게임 장치, 게임 제어 방법

Also Published As

Publication number Publication date
KR20010049905A (ko) 2001-06-15
KR100713058B1 (ko) 2007-05-02
US7331856B1 (en) 2008-02-19
JP2001321564A (ja) 2001-11-20

Similar Documents

Publication Publication Date Title
JP4691754B2 (ja) ゲーム装置
KR200299229Y1 (ko) 비디오 게임 장치 및 동작 센서 구조체
US8696456B2 (en) Music-based video game with user physical performance
JP3088409B2 (ja) 音楽ゲームシステム、該システムにおける演出指示連動制御方法及び該システムにおける演出指示連動制御プログラムを記録した可読記録媒体
US20110021273A1 (en) Interactive music and game device and method
US6645067B1 (en) Music staging device apparatus, music staging game method, and readable storage medium
US20020055383A1 (en) Game system and program
JP5533915B2 (ja) 習熟度判定装置、習熟度判定方法及びプログラム
JP4779070B2 (ja) エンターテインメント装置及びその動作方法
JP2000317144A (ja) 音楽ゲームシステム、該システムにおける演出指示連動制御方法及び該システムにおける演出指示連動制御プログラムを記録した可読記録媒体
JP3824462B2 (ja) ゲーム装置および情報記憶媒体
JP3119263B1 (ja) ゲーム装置、ゲーム装置の制御方法、及びゲームの画面表示方法
JP2002023742A (ja) 発音制御システム、操作ユニットおよび電子打楽器
JP4692691B2 (ja) ゲーム装置、これに使用する入力手段、及び記憶媒体
JP3815938B2 (ja) ゲーム装置および情報記憶媒体
JP2005312758A (ja) ゲームシステムおよびゲームプログラム
JP5532374B2 (ja) ゲーム制御プログラム
JP2001070649A (ja) ゲーム装置、これに使用する入力手段、及び記憶媒体
JP2001017738A (ja) ゲーム装置
JP2002023743A (ja) 発音制御システム
JP3926830B2 (ja) ゲーム装置および情報記憶媒体
JP7098098B2 (ja) カラオケシステム、vrコンテンツ用装置及びvrコンテンツ用プログラム
KR20090094486A (ko) 에어 드럼
KR200201767Y1 (ko) 댄싱게임기
JP2000225273A (ja) バーチャルボーリングゲーム装置

Legal Events

Date Code Title Description
A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20070525

A621 Written request for application examination

Free format text: JAPANESE INTERMEDIATE CODE: A621

Effective date: 20070525

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20100601

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20100714

A131 Notification of reasons for refusal

Free format text: JAPANESE INTERMEDIATE CODE: A131

Effective date: 20100810

A521 Request for written amendment filed

Free format text: JAPANESE INTERMEDIATE CODE: A523

Effective date: 20100915

TRDD Decision of grant or rejection written
A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

Effective date: 20110125

A01 Written decision to grant a patent or to grant a registration (utility model)

Free format text: JAPANESE INTERMEDIATE CODE: A01

A61 First payment of annual fees (during grant procedure)

Free format text: JAPANESE INTERMEDIATE CODE: A61

Effective date: 20110207

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20140304

Year of fee payment: 3

R150 Certificate of patent or registration of utility model

Ref document number: 4691754

Country of ref document: JP

Free format text: JAPANESE INTERMEDIATE CODE: R150

Free format text: JAPANESE INTERMEDIATE CODE: R150

FPAY Renewal fee payment (event date is renewal date of database)

Free format text: PAYMENT UNTIL: 20140304

Year of fee payment: 3

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

S531 Written request for registration of change of domicile

Free format text: JAPANESE INTERMEDIATE CODE: R313531

S533 Written request for registration of change of name

Free format text: JAPANESE INTERMEDIATE CODE: R313533

R250 Receipt of annual fees

Free format text: JAPANESE INTERMEDIATE CODE: R250

R350 Written notification of registration of transfer

Free format text: JAPANESE INTERMEDIATE CODE: R350

LAPS Cancellation because of no payment of annual fees