JP4187182B2 - 画像生成システム、プログラム及び情報記憶媒体 - Google Patents
画像生成システム、プログラム及び情報記憶媒体 Download PDFInfo
- Publication number
- JP4187182B2 JP4187182B2 JP2001227497A JP2001227497A JP4187182B2 JP 4187182 B2 JP4187182 B2 JP 4187182B2 JP 2001227497 A JP2001227497 A JP 2001227497A JP 2001227497 A JP2001227497 A JP 2001227497A JP 4187182 B2 JP4187182 B2 JP 4187182B2
- Authority
- JP
- Japan
- Prior art keywords
- motion
- tilted
- lever
- perform
- image
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/428—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/833—Hand-to-hand fighting, e.g. martial arts competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8029—Fighting without shooting
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
- Position Input By Displaying (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2001227497A JP4187182B2 (ja) | 2001-07-27 | 2001-07-27 | 画像生成システム、プログラム及び情報記憶媒体 |
| US10/197,399 US20030040362A1 (en) | 2001-07-27 | 2002-07-18 | Image generation method, program, and information storage medium |
| US12/510,812 US7922584B2 (en) | 2001-07-27 | 2009-07-28 | Image generation method and information storage medium with program for video game in which operation of the controller beyond a predetermined angle causes a character to attack |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2001227497A JP4187182B2 (ja) | 2001-07-27 | 2001-07-27 | 画像生成システム、プログラム及び情報記憶媒体 |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2003044219A JP2003044219A (ja) | 2003-02-14 |
| JP2003044219A5 JP2003044219A5 (enExample) | 2005-10-27 |
| JP4187182B2 true JP4187182B2 (ja) | 2008-11-26 |
Family
ID=19060147
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2001227497A Expired - Lifetime JP4187182B2 (ja) | 2001-07-27 | 2001-07-27 | 画像生成システム、プログラム及び情報記憶媒体 |
Country Status (2)
| Country | Link |
|---|---|
| US (2) | US20030040362A1 (enExample) |
| JP (1) | JP4187182B2 (enExample) |
Families Citing this family (24)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2006340791A (ja) * | 2005-06-07 | 2006-12-21 | Samii Kk | 遊技機 |
| JP4445449B2 (ja) | 2005-10-04 | 2010-04-07 | 株式会社スクウェア・エニックス | 画像生成装置 |
| JP4187748B2 (ja) * | 2006-03-23 | 2008-11-26 | 株式会社コナミデジタルエンタテインメント | 画像生成装置、画像生成方法、ならびに、プログラム |
| US7843455B2 (en) * | 2006-05-09 | 2010-11-30 | Disney Enterprises, Inc. | Interactive animation |
| JP4961172B2 (ja) * | 2006-06-27 | 2012-06-27 | オリンパス株式会社 | 情報選択システム |
| WO2008063390A2 (en) * | 2006-11-09 | 2008-05-29 | Wms Gaming Inc. | Wagering game with 3d gaming environment using dynamic camera |
| JP2009034375A (ja) * | 2007-08-02 | 2009-02-19 | Konami Digital Entertainment:Kk | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
| JP5568230B2 (ja) * | 2008-10-08 | 2014-08-06 | 株式会社バンダイナムコゲームス | プログラム、情報記憶媒体、及びゲームシステム |
| JP5208842B2 (ja) | 2009-04-20 | 2013-06-12 | 株式会社カプコン | ゲームシステム、ゲーム制御方法、プログラム、および、このプログラムを記録したコンピュータ読み取り可能な記録媒体 |
| JP4976473B2 (ja) * | 2009-09-18 | 2012-07-18 | 株式会社コナミデジタルエンタテインメント | 画像生成装置、画像生成方法、ならびに、プログラム |
| US20120223953A1 (en) * | 2011-03-04 | 2012-09-06 | Angel Gaming, Llc | Kinematic Engine for Adaptive Locomotive Control in Computer Simulations |
| JP5161385B2 (ja) * | 2012-06-11 | 2013-03-13 | 株式会社カプコン | ゲームシステム、ゲーム制御方法、プログラム、および、このプログラムを記録したコンピュータ読み取り可能な記録媒体 |
| JP5161384B2 (ja) * | 2012-06-11 | 2013-03-13 | 株式会社カプコン | ゲームシステム、ゲーム制御方法、プログラム、および、このプログラムを記録したコンピュータ読み取り可能な記録媒体 |
| JP5947665B2 (ja) * | 2012-08-10 | 2016-07-06 | 株式会社ソニー・インタラクティブエンタテインメント | ゲーム装置、ゲーム制御方法、及びゲーム制御プログラム |
| JP5480347B2 (ja) * | 2012-08-31 | 2014-04-23 | 株式会社スクウェア・エニックス | ビデオゲーム処理装置、およびビデオゲーム処理プログラム |
| FR3031405B1 (fr) * | 2015-01-03 | 2018-04-13 | Bigben Interactive Sa | Procede de controle d'un curseur de visee au moyen d'une manette de jeu et manette de jeu correspondante |
| WO2017029812A1 (en) * | 2015-08-20 | 2017-02-23 | Square Enix Co., Ltd. | Information processing apparatus, information processing method, and non-transitory computer-readable storage medium |
| CN107362535B (zh) | 2017-07-19 | 2019-04-26 | 腾讯科技(深圳)有限公司 | 游戏场景中的目标对象锁定方法、装置及电子设备 |
| US10682572B2 (en) * | 2018-07-25 | 2020-06-16 | Cameron Wilson | Video game reticle |
| CN109550238B (zh) * | 2018-09-20 | 2022-01-25 | 厦门吉比特网络技术股份有限公司 | 一种游戏中的角度修正方法和装置 |
| US10974149B2 (en) * | 2019-01-22 | 2021-04-13 | Electronic Arts Inc. | Controlling character movement in a video-game |
| JP7233399B2 (ja) * | 2020-06-23 | 2023-03-06 | 任天堂株式会社 | ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法 |
| JP2023135285A (ja) * | 2022-03-15 | 2023-09-28 | 株式会社バンダイナムコアミューズメントラボ | ゲーム装置 |
| CN115501605B (zh) * | 2022-08-19 | 2025-08-15 | 网易(杭州)网络有限公司 | 游戏交互方法、装置、设备及存储介质 |
Family Cites Families (39)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US4546966A (en) * | 1984-06-07 | 1985-10-15 | Segura Perfecto B | Boxer training aid |
| JPS63236128A (ja) | 1987-03-25 | 1988-10-03 | Toshiba Corp | カ−ソル表示の移動速度制御方式 |
| US5012231A (en) * | 1988-12-20 | 1991-04-30 | Golemics, Inc. | Method and apparatus for cursor motion having variable response |
| US5764219A (en) * | 1992-09-25 | 1998-06-09 | Ibm Corporation | Controller for improved computer pointing devices |
| JPH06168070A (ja) | 1992-11-30 | 1994-06-14 | Sony Corp | 遠隔操作装置 |
| JP2799126B2 (ja) * | 1993-03-26 | 1998-09-17 | 株式会社ナムコ | ビデオゲーム装置及びゲーム用入力装置 |
| JPH06315095A (ja) | 1993-04-30 | 1994-11-08 | Sony Corp | リモートコントロールシステム |
| US5624117A (en) * | 1994-07-28 | 1997-04-29 | Sugiyama Electron Co., Ltd. | Game machine controller |
| JPH08281584A (ja) | 1995-04-14 | 1996-10-29 | Mitsutoyo Corp | ジョイスティック信号処理装置 |
| DE69625523T2 (de) * | 1995-05-10 | 2003-07-10 | Nintendo Co Ltd | Steuergerät mit analogem Joystick |
| KR100258391B1 (ko) * | 1995-05-10 | 2000-06-01 | 야마우치 히로시 | 아날로그 죠이스틱을 이용한 화상처리시스템 |
| JPH09167050A (ja) * | 1995-10-09 | 1997-06-24 | Nintendo Co Ltd | 操作装置およびそれを用いる画像処理システム |
| US6219032B1 (en) * | 1995-12-01 | 2001-04-17 | Immersion Corporation | Method for providing force feedback to a user of an interface device based on interactions of a controlled cursor with graphical elements in a graphical user interface |
| AUPN775496A0 (en) * | 1996-01-25 | 1996-02-22 | Aristocrat Leisure Industries Pty Ltd | Touch screen slot machine |
| US5868652A (en) * | 1996-07-08 | 1999-02-09 | Spletzer; David E. | Exercise thigh weight system |
| AUPO429596A0 (en) * | 1996-12-18 | 1997-01-23 | Aristocrat Leisure Industries Pty Ltd | Find the prize |
| JPH10214128A (ja) * | 1997-01-30 | 1998-08-11 | Yazaki Corp | ジョイスティック型多機能コントローラ |
| AUPO910297A0 (en) * | 1997-09-10 | 1997-10-02 | Aristocrat Leisure Industries Pty Ltd | Slot machine game - progressive jackpot with decrementing jackpot |
| JPH1176614A (ja) | 1997-09-11 | 1999-03-23 | Sega Enterp Ltd | コンピュータゲーム装置 |
| JPH11244528A (ja) | 1998-03-03 | 1999-09-14 | Junichi Ishihara | 多人数ゲームシステム |
| JP3844396B2 (ja) | 1998-04-24 | 2006-11-08 | 株式会社バンダイナムコゲームス | ゲーム装置及び情報記憶媒体 |
| JPH11342265A (ja) * | 1998-06-01 | 1999-12-14 | Sony Computer Entertainment Inc | 記録媒体及びエンタテインメントシステム |
| JP3191284B2 (ja) * | 1998-06-23 | 2001-07-23 | 日本電気株式会社 | 文字入力装置 |
| JP4120741B2 (ja) | 1998-09-21 | 2008-07-16 | 株式会社セガ | ゲーム機およびゲーム制御方法並びにプログラムを記録した記録媒体 |
| JP2000153061A (ja) | 1998-11-19 | 2000-06-06 | Nintendo Co Ltd | ビデオゲーム装置およびビデオゲーム用情報記憶媒体 |
| JP4616430B2 (ja) | 1999-03-16 | 2011-01-19 | 株式会社カプコン | 信号入力装置 |
| EP1058177A1 (en) * | 1999-06-04 | 2000-12-06 | Alps Electric Co., Ltd. | Input device for game machine |
| JP3796707B2 (ja) | 1999-06-09 | 2006-07-12 | 株式会社タイトー | ゲーム入力装置 |
| JP2001129252A (ja) | 1999-11-02 | 2001-05-15 | Namco Ltd | ゲーム装置 |
| JP2001162048A (ja) | 1999-12-14 | 2001-06-19 | Namco Ltd | スポーツゲーム装置及びスポーツゲームのプレー制御方法 |
| JP2001149648A (ja) * | 1999-12-01 | 2001-06-05 | Namco Ltd | スポーツゲーム装置 |
| US20010003708A1 (en) * | 1999-12-10 | 2001-06-14 | Takuya Aizu | Entertainment system, entertainment apparatus, recording medium, and program |
| JP2001009161A (ja) | 2000-01-01 | 2001-01-16 | Namco Ltd | ゲーム装置 |
| US6580418B1 (en) * | 2000-02-29 | 2003-06-17 | Microsoft Corporation | Three degree of freedom mechanism for input devices |
| JP2001318758A (ja) * | 2000-03-03 | 2001-11-16 | Sony Computer Entertainment Inc | 操作装置および同装置の信号出力調整方法 |
| JP2001314645A (ja) * | 2000-05-02 | 2001-11-13 | Konami Co Ltd | キャラクタ制御方法、ビデオゲーム装置、及び記録媒体 |
| US7182691B1 (en) * | 2000-09-28 | 2007-02-27 | Immersion Corporation | Directional inertial tactile feedback using rotating masses |
| US7137891B2 (en) * | 2001-01-31 | 2006-11-21 | Sony Computer Entertainment America Inc. | Game playing system with assignable attack icons |
| US7321360B1 (en) * | 2004-05-24 | 2008-01-22 | Michael Goren | Systems, methods and devices for efficient communication utilizing a reduced number of selectable inputs |
-
2001
- 2001-07-27 JP JP2001227497A patent/JP4187182B2/ja not_active Expired - Lifetime
-
2002
- 2002-07-18 US US10/197,399 patent/US20030040362A1/en not_active Abandoned
-
2009
- 2009-07-28 US US12/510,812 patent/US7922584B2/en not_active Expired - Fee Related
Also Published As
| Publication number | Publication date |
|---|---|
| JP2003044219A (ja) | 2003-02-14 |
| US20030040362A1 (en) | 2003-02-27 |
| US20090286599A1 (en) | 2009-11-19 |
| US7922584B2 (en) | 2011-04-12 |
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