EP2158015B1 - Appareil de jeu de balle sur table - Google Patents

Appareil de jeu de balle sur table Download PDF

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Publication number
EP2158015B1
EP2158015B1 EP08715484A EP08715484A EP2158015B1 EP 2158015 B1 EP2158015 B1 EP 2158015B1 EP 08715484 A EP08715484 A EP 08715484A EP 08715484 A EP08715484 A EP 08715484A EP 2158015 B1 EP2158015 B1 EP 2158015B1
Authority
EP
European Patent Office
Prior art keywords
balls
ball
ball game
game device
launching
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Not-in-force
Application number
EP08715484A
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German (de)
English (en)
Other versions
EP2158015A1 (fr
Inventor
Gerhard Kammerl
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Individual
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Individual
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Filing date
Publication date
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Priority to PL08715484T priority Critical patent/PL2158015T3/pl
Publication of EP2158015A1 publication Critical patent/EP2158015A1/fr
Application granted granted Critical
Publication of EP2158015B1 publication Critical patent/EP2158015B1/fr
Not-in-force legal-status Critical Current
Anticipated expiration legal-status Critical

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0017Indoor games using small moving playing bodies, e.g. balls, discs or blocks played on a table by two players from opposite sides of the table
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/0058Indoor games using small moving playing bodies, e.g. balls, discs or blocks electric
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/02Shooting or hurling games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F2007/0064Ball games combined with other games
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/26Devices controlled by the player to project or roll-off the playing bodies electric or magnetic
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F7/00Indoor games using small moving playing bodies, e.g. balls, discs or blocks
    • A63F7/22Accessories; Details
    • A63F7/24Devices controlled by the player to project or roll-off the playing bodies
    • A63F7/26Devices controlled by the player to project or roll-off the playing bodies electric or magnetic
    • A63F7/265Devices controlled by the player to project or roll-off the playing bodies electric or magnetic using a magnet for movement of the ball

Definitions

  • the present invention relates to a table ball game device having a playing field and a playing field edge comprehensive game table, wherein at least one launcher for firing balls on a game ball is pivotally mounted on at least one narrow side.
  • the dropped balls for example, must be picked up by hand and entered into a ball discharge path or into a ball magazine provided in the housing of a launcher. This process is relatively cumbersome and counteracts a fast game flow.
  • the present invention has for its object to provide a table ball game device available, which overcomes the disadvantages of the prior art.
  • the feeder which allows fully automatic feeding of the balls to the launcher, allows for a nearly continuous flow of game without the need to manually feed balls or by performing mechanical work (such as actuating a lever) on the launcher. Due to the automatic feed through the feeding device, the balls to be shot are permanently fed automatically to the launcher.
  • the feed device comprises a, preferably permanently rotating, motorized pickup wheel for picking up and transporting the balls, and a cooperating with the receiving wheel ball magazine, preferably in the form of an elongated tube, wherein the pickup wheel feeds the balls into the ball magazine of where the balls in turn are fed sequentially into the launcher.
  • the pick-up wheel permanent magnet preferably double-pole permanent magnet for receiving and transporting the preferably magnetizable balls, on.
  • the balls in particular metal balls
  • a launcher is provided only on one narrow side, while on the opposite narrow side, a self-acting device (ball launcher) is arranged for automatically shooting back the ball, the direction of the back shot ball is preferably changing and random.
  • the direction of the ball can be determined, for example, by a random generator.
  • a launching device is arranged on both narrow sides. This embodiment is particularly suitable for two players playing against each other.
  • the respective ball magazine can only accommodate a limited number of balls and excess balls that can no longer be taken up by the ball magazine are stripped from the pick-up wheel and, preferably via a transport channel, to one for each opposite narrow side downwardly inclined feed chute are passed through which these balls are transported to the respective opposite feeder.
  • height limits are provided in the areas in front of the two launchers, which preferably extend from one longitudinal side of the table ball game device to the other longitudinal side of the table ball game device, through which only balls, but not the ball can pass.
  • the game ball always remains on the actual playing field, whereas the shot bullets can penetrate into a rear area where they can be collected and picked up by the respective feeding device and brought to the launcher again.
  • gates are arranged in the area in front of the launcher, in which the game ball is to be driven by means of the balls, wherein the gates are preferably formed by the height limits.
  • the gates are formed from rectangular indentations in the height limits.
  • photoelectric sensors are provided for the registration of goals achieved, the goals achieved are preferably displayed electronically. This arrangement greatly facilitates the counting of goals scored.
  • the playing field is slightly inclined downwards from the middle to the two narrow sides. This prevents a ball or the ball from stopping on the field. All balls as well as the game ball always roll in the direction of one of the two opposing launcher.
  • the launching device is operated by means of an electromagnet.
  • the launcher has a laser.
  • the laser beam emitted by the laser beam can be particularly well targeted to the game ball by the laser beam hits the ball and can be seen there.
  • the launching device has a pistol-shaped shape with a handle, in which a trigger for triggering the firing mechanism is integrated, wherein when triggering the firing mechanism preferably an electromagnet is activated, which preferably sets a lever in motion, which in turn sets a firing pin in motion, which in turn sets a ball to be shot in motion.
  • a trigger for triggering the firing mechanism is integrated, wherein when triggering the firing mechanism preferably an electromagnet is activated, which preferably sets a lever in motion, which in turn sets a firing pin in motion, which in turn sets a ball to be shot in motion.
  • the lever is moved when triggering the protective mechanism against the force of a spring, through which the lever is returned after the triggering of the shot back to its original position.
  • FIG. 1 shows a table ball game apparatus 1 according to the invention with a playing field 2 and a playing field edge 3, on whose opposite narrow sides 4 each a launcher 5 for firing balls 6 is pivotally mounted on a game ball 7, wherein each of the two launchers 5 a feeding device 8 for automatically feeding the balls 6 is assigned to the respective launchers 5.
  • the launcher 5 are matched to the field 2 such that there is no blind spot on the field, ie that the ball 7 can be shot at in the corners of the field 2 with the balls 6.
  • the launcher 5 can be mounted directly on the narrow sides 4.
  • the feed devices 8 each comprise a permanently rotating, motor-driven take-up wheel 9 (motor not visible here) and a ball magazine 10 cooperating with the take-up wheel in the form of an elongate tube.
  • the pick-up wheel 9 feeds the balls 6 into the ball magazine 10, which in turn feeds the balls 6 into the launcher 5 one after the other (see detailed descriptions) FIG. 8 and 9 ).
  • In the areas of the two launcher 5 each height limits in the form of plastic plates 11 are arranged. Through the plastic plates 11 are formed slots 12 through which although the balls 6 but not the game ball 7 can pass.
  • the slots 12 extend from one longitudinal side 13a to the other longitudinal side 13b of the table ball game device 1.
  • recesses 14 are introduced, which constitute the gates of the game device.
  • a light barrier 15 is arranged in each case, which emits a laser beam 16. If the light barrier, which is arranged in such a height that it can be interrupted by the game ball 7, but not by the balls 6, interrupted, so is a goal achieved by the display 17, which in turn with the photocell 15 in electrical contact is displayed electronically.
  • a laser 18 is arranged for aiming on the balls 6.
  • FIG. 2 shows the table ball game machine 1 of FIG. 1 cut along the line II-II. Good to see the launcher 5, which in conjunction with the FIGS. 6 and 7 are described in detail. It can also be clearly seen in this figure that the playing field 2 is inclined slightly downwards from the middle to the two narrow sides 4. As a result, the balls 6 or game ball 7 can not stop at one point in the area of the playing field, but always roll towards one of the two launching devices.
  • FIG. 3 shows the table ball game machine 1 of FIG. 1 cut along the line III-III.
  • Good to see in this illustration is the arrangement of the height limits 11, which allow a passage of the balls 6, but not the game ball 7.
  • the balls 6 can freely enter through the slots 12 formed by the plastic plates 11 in an area behind the playing field 2, and fall there on an inclined plane 20, which is inclined down to the opposing launcher 5 back.
  • the balls 6, which are made of metal, are picked up by magnets 21, which are integrated in the receiving wheel 9, transported to the ball magazine 10 and fed into this (see detailed description FIGS. 8 and 9 ).
  • FIG. 4 shows a cross section through the table ball game machine 1 of FIG. 1 along the line IV-IV.
  • the cycle of the balls 6 is shown particularly clearly: balls 6 arriving at the receiving wheel 9 are picked up by the latter by the magnets 21 and fed into the ball magazine 10. From the ball magazine 10, the balls are forwarded to the launcher 5 and fed into this. By the launcher the balls are shot down. If the ball magazine 10 - as shown in this illustration - full, so excess balls 6 are stripped from the receiving wheel 9 and fall into a discharge tube 22.
  • the inclined plane 20 ' runs out of the plane slightly inclined downwards towards the opposite feed device (not shown here).
  • the balls 6 roll on the inclined plane 20 'of the discharge channel 23 towards the opposite supply device, in particular the receiving wheel. There they are taken up by the pick-up wheel and in turn fed to the opposite launcher. If the opposite ball magazine is full, then excess balls fall onto the inclined plane 20 "of the discharge channel 23a and roll onto the receiving wheel 9, from which they are picked up again and transported to the launching device 5. In the area of the receiving wheel 9, the discharge channel 23a is there tilted so that the balls can roll on the receiving wheel 9.
  • By the discharge of excess balls 6 ensures that the balls 6 at any time relatively equal to the individual launchers are distributed and none of the players experiences a ball shortage. Even balls that have entered through the slots in the area behind the actual playing field, roll through inclined planes on the respective Ab technologicalrinnen or get directly into the area of the arranged in this area receiving wheel.
  • FIG. 5 shows a cross section along the line VV. It can be clearly seen in this illustration that the ball 7 can also be hit by balls 6 in the corners of the playing field.
  • FIG. 6 shows a longitudinal section through a launcher 5 along the line VI-VL.
  • the launcher 5 has a gun-like shape with a handle 24, in which a trigger cock 25 is integrated to trigger the protection mechanism, wherein upon triggering of the protective mechanism, an electromagnet 26 is activated, which is in electrical connection with the trigger 25.
  • the electromagnet 26 is connected to a lever 27 which is pivotally mounted.
  • the lever 27 has the shape of an isosceles triangle, wherein a connected to the electromagnet pin 28 engages a corner of the lever 27 and a spring 29 engages the adjacent corner of the lever 27.
  • the lever 27 has a pin 30 which protrudes from the third corner of the lever and engages in a recess 31 of the firing pin 32.
  • the lever 27 is pivoted by the force of the spring 29 such that the firing pin 32 releases a recess 33 through which an incoming ball 6 can enter through the firing channel 34.
  • a magnet 35 is arranged in the launch channel 34, which holds the metal ball 6 in position.
  • the end pin 32 has a further recess 33a, whereby the firing pin 32 can be turned by 180 ° when one side is worn, so that the second end face of the firing pin can be claimed.
  • FIG. 7 is the launcher of FIG. 6 after the trigger cock 25 has activated the electromagnet 26.
  • the electromagnet 26 By activating the electromagnet 26 this pulls the pin 28 abruptly downwards, whereby the lever 27 is pivoted to the right against the spring force of the spring 29.
  • the ball located in the firing channel 34 is shot from the firing channel 34 onto the field. In this position, no further ball can get into the launching channel 34.
  • deactivation of the electromagnet 26 occurs, whereby the lever 27 is returned to the rest position by the spring force of the spring 29 (see FIG FIG. 6 ) is returned.
  • the laser 18 can be seen for aiming on the balls 6.
  • FIG. 8 shows a perspective view of the feeding device 8 with the receiving wheel 9 and the ball magazine 10.
  • double-pole magnets 21 are integrated.
  • the double pole prevents magnetic charging of the balls 6.
  • the magnets 21 each hold a ball.
  • the balls 6 are first moved through a recess 36 of a holding plate 37, which is arranged in the region of the receiving wheel 9, and finally pass through a recess 38 in the ball magazine 10 and are mechanically stripped there.
  • the ball magazine 10 is not fully charged, so that even balls fit into the ball magazine 10.
  • the balls From the ball magazine 10, the balls enter successively through a recess 39 in the launcher 5 in the launcher 5 a.
  • the balls 6 can only enter the launcher 5 individually.
  • the launching device 5 comprises a turntable 5a and a run 5b, which passes through the turntable 5a and from where the bullets are fired.
  • the entire launcher is (as already described above) pivotally mounted on the gaming table.
  • FIG. 9 shows the feeding device 8 from FIG. 8 at a stage where the ball magazine 10 is full and can not accommodate any more balls. comes now a ball 6'am full ball magazine 5, so the ball of the last ball located in the ball 6 "mechanically stripped from the take-up wheel 9, falls through a recess 40 in the support plate 37 and finally enters the discharge tube 22 in the - following gravity - rolls in the direction of the inclined plane 20 (not shown here) . The discharged ball 6 'finally rolls towards the opposite feeder.
  • FIG. 10 shows a longitudinal section through the lever 27.
  • the pin 30 of the lever 27 is connected at its bottom with a cord 41. Further, located inside the lever 27, a spring 42.
  • the cord 41 leads first through the windings of the spring 42 and then through a channel 43 in the lever 27 and finally opens to the outside.
  • the pin 30 is pulled into the interior of the lever until the cap 44 of the pin 30 abuts the body of the lever 27. In this position, the pin can be pulled out of the recess 31 of the firing pin 32 described above, whereby the bolt can be easily replaced.
  • the bolt 32 at its front sides in each case a magnet, so that with a bar magnet, the bolt can be easily retrieved from the launcher.
  • FIG. 12 shows another embodiment 100 of a table ball game device according to the invention, which is suitable for playing a single player.
  • This apparatus 100 has on a narrow side 4a the same launching device 5 and the same feeding device 8 as the device 1 described above.
  • this device 100 has an automatic ball-shooting device 101.
  • This ball-striking device comprises a shaft 102 mounted rotatably about its longitudinal axis, which in turn is equipped with weft rods 103 arranged in parallel. The distances between the individual weft rods The shaft 102 is fixed at one end to a hub 104, which in turn is driven by a drive belt 105 by an electric motor 106 and the shaft 102 is set in strong rotation.
  • the direction in which the ball is shot through the ballgun 101 is always dependent on how the ball 7 hits the weft rods 103 (e.g., at what angle). Therefore, the direction of the ball shot back is not predictable for the player, which of course increases the tension of the game.
  • interception rods 107 are arranged in the area of the ball-shooting device 101.
  • the distances between the individual interception rods 107 are smaller than the diameter of the game ball 7.
  • the interception rods 107 are arranged so that the weft rods 103 are offset from these and can rotate freely between the interception rods 107.
  • the interception rods 107 are fixed to the frame 108.
  • FIG. 13 shows the table ball game machine 100 of FIG. 12 cut along the line VII-VII.
  • the ball 7 can roll under the mounting board 109 and is driven in contact with the rotating weft bars 103 in the direction of the launcher 5.
  • one of several juxtaposed blocking pins 110 can be seen. These blocking pins serve to keep the game ball 7 at a certain distance from the narrow side 4b, in order to prevent the rotating weft rods 103 from hitting the ball 7 and thus blocking the ballgun 101.
  • FIG. 14 shows the table ball game machine 100 of FIG. 12 and 13, respectively, with the interception rods 107 removed. Now you can see the blocking pins 110 directly underneath. The distance between the individual blocking pins to each other is less than the diameter of the ball 7. This allows the ball 7 does not roll between two Abblockstatte 110 and is always blocked. The weft rods 103 each rotate between two blocking pins 110.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Pinball Game Machines (AREA)
  • Toys (AREA)

Claims (14)

  1. Appareil (1, 100) de jeu de balle sur table comprenant une table de jeu comportant une zone de jeu (2) et une bordure (3) de zone de jeu, au moins un dispositif de lancement (5) pour lancer des billes (6) sur une balle de jeu (7) étant disposé de manière pivotante au niveau d'au moins un côté étroit. (4), un dispositif d'acheminement (8) pour l'acheminement automatique des billes audit au moins un dispositif de lancement (5) étant associé à ce dernier, caractérisé en ce que le dispositif d'acheminement (8) comporte une roue de réception (9) motorisée pour recevoir et transporter les billes (6) ainsi qu'un magasin de billes (10) coopérant avec la roue de réception, la roue de réception introduisant les billes dans le magasin de billes, ce dernier introduisant pour sa part les billes dans le dispositif de lancement (5).
  2. Appareil (1, 100) de jeu de balle sur table selon la revendication 1, caractérisé en ce que la roue de réception (9) tourne en permanence et le magasin de billes (10) est de préférence un tube allongé.
  3. Appareil (1, 100) de jeu de balle sur table selon la revendication 2, caractérisé en ce que la roue de réception comprend des aimants permanents (21), de préférence des aimants permanents bipolaires, pour la réception et le transport de billes (6) magnétisables, en particulier de billes métalliques.
  4. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce qu'un dispositif de lancement (5) est prévu iniquement au niveau d'un côté étroit (4a), tandis qu'un dispositif (101), agissant indépendamment, pour le renvoi automatique de la balle (7) est disposé au niveau du côté étroit (4b) opposé, la direction de la balle renvoyée étant de préférence variable et aléatoire,
  5. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications 1 à 3, caractérisé en ce qu'un dispositif de lancement (5) est disposé au niveau des deux côtés étroits (4).
  6. Appareil (1, 100) de jeu de balle sur table selon la revendication 5, caractérisé en ce que le magasin de billes (10) respectif ne peut recevoir qu'un nombre limité de billes (6) et les billets excédentaires, qui ne peuvent plus être reçues par le magasin de billes, sont enlevées de la roue de réception (9), et sont guidées, de préférence au moyen d'un conduit de transport (22), sur un canal d'acheminement (23, 23a) incliné vers le bas vers le côté étroit (4) opposé respectif, ces billes étant transportées jusqu'au dispositif d'acheminement: (8) opposé respectif au moyen de ce canal d' acheminement.
  7. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que des délimitations de hauteur (11), de préférence des fentes (12), sont prévues à chaque fois dans les réglions devant les dispositifs de lancement (5), lesquelles délimitations s'étendent de préférence depuis un côté longitudinal (13a) de l'appareil de jeu de balle sur table jusqu'à l'autre côté longitudinal (13b) de l'appareil de jeu de balle sur table, à travers lesquelles délimitations seulement les billes (6), mais pas la balle de jeu (7), peuvent passer.
  8. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que des buts (14) sont disposés dans la région devant les dispositifs de lancement, dans lesquels buts on doit faire entrer la balle de jeu (7) à l'aide des billes (6), les buts étant formés de préférence par les délimitations de hauteur (11).
  9. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que des barrières lumineuses (15) servent à l'enregistrement des buts marqués, les buts marqués pouvant être affichés de préférence de manière électronique.
  10. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que la zone de jeu (2) est inclinée légèrement vers le bas depuis le centre vers les deux côtés étroits (4).
  11. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que le dispositif de lancement (5) fonctionne à l'aide d'un électroaimant (26).
  12. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que le dispositif de lancement (5) comprend un laser (18).
  13. Appareil (1, 100) de jeu de balle sur table selon l'une quelconque des revendications précédentes, caractérisé en ce que le dispositif de lancement (5) présente un configuration en forme de pistolet avec une poignée (24) dans laquelle est intégrée une détente (25) pour déclencher le mécanisme de tir, de préférence un électroaimant (26) étant activé lors du déclenchement du mécanisme de tir, lequel électroaimant met en mouvement de préférence un levier (27), lequel levier met pour sa part en mouvement une cheville percutante (32), laquelle cheville percutante met en mouvement une bille (6) lancer.
  14. Appareil (1, 100) de jeu de balle sur table selon la revendication 13, caractérisé en ce que le levier (27) est déplacé lors du déclenchement du mécanisme de tir à l'encontre de la force d' un ressort (29), grâce auquel ressort le levier est ramendé à nouveau dans sa position initiale après le déclenchement du tir.
EP08715484A 2008-02-13 2008-02-13 Appareil de jeu de balle sur table Not-in-force EP2158015B1 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
PL08715484T PL2158015T3 (pl) 2008-02-13 2008-02-13 Urządzenie do gry stołowej

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
PCT/DE2008/000255 WO2009100693A1 (fr) 2008-02-13 2008-02-13 Appareil de jeu de balle sur table

Publications (2)

Publication Number Publication Date
EP2158015A1 EP2158015A1 (fr) 2010-03-03
EP2158015B1 true EP2158015B1 (fr) 2011-11-23

Family

ID=39828463

Family Applications (1)

Application Number Title Priority Date Filing Date
EP08715484A Not-in-force EP2158015B1 (fr) 2008-02-13 2008-02-13 Appareil de jeu de balle sur table

Country Status (9)

Country Link
US (1) US8360430B2 (fr)
EP (1) EP2158015B1 (fr)
JP (1) JP5406857B2 (fr)
CN (1) CN101965215B (fr)
AT (1) ATE534441T1 (fr)
DE (1) DE112008003811A5 (fr)
ES (1) ES2374851T3 (fr)
PL (1) PL2158015T3 (fr)
WO (1) WO2009100693A1 (fr)

Families Citing this family (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP2158015B1 (fr) * 2008-02-13 2011-11-23 Gerhard Kammerl Appareil de jeu de balle sur table
ES2389661B1 (es) 2010-06-10 2013-10-09 Imc Toys, S.A. Aparato para jugar mediante el lanzamiento de proyectiles.
CN102652874B (zh) * 2012-05-18 2014-11-05 西安石油大学 一种蹴鞠台
KR101992421B1 (ko) * 2017-11-16 2019-06-24 김성은 게임용 스마트 테이블

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ES2374851T3 (es) 2012-02-22
WO2009100693A1 (fr) 2009-08-20
JP2011511683A (ja) 2011-04-14
US20100301552A1 (en) 2010-12-02
EP2158015A1 (fr) 2010-03-03
PL2158015T3 (pl) 2012-03-30
CN101965215B (zh) 2013-05-22
US8360430B2 (en) 2013-01-29
ATE534441T1 (de) 2011-12-15
JP5406857B2 (ja) 2014-02-05
DE112008003811A5 (de) 2011-01-20
CN101965215A (zh) 2011-02-02

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