JPH09325759A - 高速高効率3dグラフィックス及びデジタル音声信号処理を提供するコプロセッサを備える高性能低コストビデオゲームシステム - Google Patents

高速高効率3dグラフィックス及びデジタル音声信号処理を提供するコプロセッサを備える高性能低コストビデオゲームシステム

Info

Publication number
JPH09325759A
JPH09325759A JP8352115A JP35211596A JPH09325759A JP H09325759 A JPH09325759 A JP H09325759A JP 8352115 A JP8352115 A JP 8352115A JP 35211596 A JP35211596 A JP 35211596A JP H09325759 A JPH09325759 A JP H09325759A
Authority
JP
Japan
Prior art keywords
command
texture
mode
field
color
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP8352115A
Other languages
English (en)
Japanese (ja)
Inventor
Hook Timothy J Van
フック ティモシー・ジェイ・バン
Hao Cheng Howard
ハワード・ハオ・チェン
P Delaurier Anthony
アンソニー・ピー・ディロウリア
Carroll Philip Gossett
カロル・フィリップ・ゴセット
Robert Jordan Moore
ロバート・ジョーダン・ムーア
J Shepard Stephen
ステファン・ジェイ・シェパード
Stephen Anderson Harold
ハロルド・ステファン・アンダーソン
John Princen
ジョン・プリンセン
Jeffrey Chandler Doughty
ジェフリー・チャンドラー・ドウティー
Nathan F Pooley
ネイサン・エフ・プーリー
Sheppard Byron
バイロン・シェパード
Genyo Takeda
玄洋 竹田
Shuhei Kato
周平 加藤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Graphics Properties Holdings Inc
Original Assignee
Nintendo Co Ltd
Silicon Graphics Inc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd, Silicon Graphics Inc filed Critical Nintendo Co Ltd
Publication of JPH09325759A publication Critical patent/JPH09325759A/ja
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T1/00General purpose image data processing
    • G06T1/20Processor architectures; Processor configuration, e.g. pipelining
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/203Image generating hardware
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Multimedia (AREA)
  • Image Generation (AREA)
  • Controls And Circuits For Display Device (AREA)
  • Processing Or Creating Images (AREA)
  • Image Processing (AREA)
  • Complex Calculations (AREA)
JP8352115A 1995-11-22 1996-11-22 高速高効率3dグラフィックス及びデジタル音声信号処理を提供するコプロセッサを備える高性能低コストビデオゲームシステム Pending JPH09325759A (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
US08/561,718 US6331856B1 (en) 1995-11-22 1995-11-22 Video game system with coprocessor providing high speed efficient 3D graphics and digital audio signal processing
US08/561718 1995-11-22

Publications (1)

Publication Number Publication Date
JPH09325759A true JPH09325759A (ja) 1997-12-16

Family

ID=24243137

Family Applications (1)

Application Number Title Priority Date Filing Date
JP8352115A Pending JPH09325759A (ja) 1995-11-22 1996-11-22 高速高効率3dグラフィックス及びデジタル音声信号処理を提供するコプロセッサを備える高性能低コストビデオゲームシステム

Country Status (6)

Country Link
US (6) US6331856B1 (US06331856-20011218-P00035.png)
EP (1) EP0778536B1 (US06331856-20011218-P00035.png)
JP (1) JPH09325759A (US06331856-20011218-P00035.png)
CN (1) CN1170171A (US06331856-20011218-P00035.png)
DE (1) DE69628266T2 (US06331856-20011218-P00035.png)
TW (1) TW337570B (US06331856-20011218-P00035.png)

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US6342892B1 (en) 2002-01-29
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EP0778536B1 (en) 2003-05-21
US6239810B1 (en) 2001-05-29
US6166748A (en) 2000-12-26
EP0778536A3 (en) 1999-11-03
US6331856B1 (en) 2001-12-18
EP0778536A2 (en) 1997-06-11
DE69628266D1 (de) 2003-06-26
TW337570B (en) 1998-08-01
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US6556197B1 (en) 2003-04-29
US20030080963A1 (en) 2003-05-01

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