CN1188802C - 网络游戏系统、网络游戏进行方法及记录其程序的媒体 - Google Patents
网络游戏系统、网络游戏进行方法及记录其程序的媒体 Download PDFInfo
- Publication number
- CN1188802C CN1188802C CNB011347155A CN01134715A CN1188802C CN 1188802 C CN1188802 C CN 1188802C CN B011347155 A CNB011347155 A CN B011347155A CN 01134715 A CN01134715 A CN 01134715A CN 1188802 C CN1188802 C CN 1188802C
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/65—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5513—Details of game data or player data management involving billing
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/556—Player lists, e.g. online players, buddy list, black list
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
- A63F2300/5566—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history by matching opponents or finding partners to build a team, e.g. by skill level, geographical area, background, play style
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/65—Methods for processing data by generating or executing the game program for computing the condition of a game character
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8058—Virtual breeding, e.g. tamagotchi
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Abstract
Description
Claims (12)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2000341367A JP3439187B2 (ja) | 2000-11-09 | 2000-11-09 | ネットゲームシステム、ネットゲーム進行処理方法及びネットゲーム進行処理プログラムを記録したコンピュータ読み取り可能な記録媒体 |
JP341367/2000 | 2000-11-09 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN1353391A CN1353391A (zh) | 2002-06-12 |
CN1188802C true CN1188802C (zh) | 2005-02-09 |
Family
ID=18816118
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CNB011347155A Expired - Fee Related CN1188802C (zh) | 2000-11-09 | 2001-11-08 | 网络游戏系统、网络游戏进行方法及记录其程序的媒体 |
Country Status (7)
Country | Link |
---|---|
US (1) | US6881148B2 (zh) |
EP (1) | EP1214959A3 (zh) |
JP (1) | JP3439187B2 (zh) |
KR (1) | KR100465469B1 (zh) |
CN (1) | CN1188802C (zh) |
HK (1) | HK1044128A1 (zh) |
TW (1) | TW534831B (zh) |
Families Citing this family (66)
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JP3929404B2 (ja) * | 2001-05-09 | 2007-06-13 | 株式会社セガ | ゲーム装置、サーバ装置、プログラム及び記録媒体 |
JP2002360937A (ja) * | 2001-06-08 | 2002-12-17 | Konami Computer Entertainment Osaka:Kk | データ配信システム、データ配信サーバ及びビデオゲーム装置 |
US20030190960A1 (en) * | 2002-04-04 | 2003-10-09 | Eron Jokipii | Method and system for providing access to and administering online gaming leagues and tournaments |
US20030232637A1 (en) * | 2002-06-12 | 2003-12-18 | Mcdougal Hilbert M. | Computer skills challenge game methodology |
US7452268B2 (en) | 2002-08-07 | 2008-11-18 | Sony Computer Entertainment America Inc. | System and method for modifying actions of a group of characters via group interactions |
US7780525B2 (en) | 2003-10-17 | 2010-08-24 | Igt | Systems and methods for determining a level of reward |
JP4168972B2 (ja) * | 2004-05-10 | 2008-10-22 | 株式会社セガ | 会員登録されたユーザを起点に会員未登録の他のユーザに会員サービスを提供するシステム、サーバ、サービス提供方法およびプログラム |
US20060040717A1 (en) * | 2004-08-19 | 2006-02-23 | Clifton Lind | Networked gaming system with skill influenced prize mapping |
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US20060183550A1 (en) * | 2005-02-08 | 2006-08-17 | Gagner Mark B | Information transfer to gaming machines |
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US20080184870A1 (en) * | 2006-10-24 | 2008-08-07 | Nokia Corporation | System, method, device, and computer program product providing for a multiple-lyric karaoke system |
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US8449360B2 (en) | 2009-05-29 | 2013-05-28 | Harmonix Music Systems, Inc. | Displaying song lyrics and vocal cues |
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JP6898369B2 (ja) * | 2017-04-13 | 2021-07-07 | グリー株式会社 | サーバ装置の制御方法、サーバ装置、プログラム、及びゲームシステム |
JP6660339B2 (ja) * | 2017-04-13 | 2020-03-11 | グリー株式会社 | サーバ装置の制御方法、サーバ装置、プログラム、及びゲームシステム |
JP6965565B2 (ja) * | 2017-05-12 | 2021-11-10 | 株式会社セガ | ゲームシステム、サーバ装置及びプログラム |
CN107563919A (zh) * | 2017-09-04 | 2018-01-09 | 于卓浩 | 一种运动会比赛成绩发布与获取方法 |
JP7299676B2 (ja) * | 2018-06-04 | 2023-06-28 | 任天堂株式会社 | 情報処理システム、情報処理方法、情報処理装置、および情報処理プログラム |
JP7165241B2 (ja) * | 2019-02-12 | 2022-11-02 | グリー株式会社 | サーバ装置の制御方法、サーバ装置、プログラム、及びゲームシステム |
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JP2000508097A (ja) * | 1996-03-21 | 2000-06-27 | エムパス インタラクティブ,インコーポレイテッド | サーバおよび通信リンクの属性に基づいてクライアントを選択するためのネットワークマッチメーカ |
US5964660A (en) * | 1997-06-18 | 1999-10-12 | Vr-1, Inc. | Network multiplayer game |
JPH11272754A (ja) | 1998-03-25 | 1999-10-08 | Gs Joho System Kk | 顧客サービスシステムと、顧客サービスシステムに使用するための会員用記録媒体カードと、顧客サービスシステムプログラムを記録した記録媒体 |
JP4097240B2 (ja) * | 1998-10-26 | 2008-06-11 | 株式会社バンダイナムコゲームス | ゲームシステム及び情報記憶媒体 |
AU3108600A (en) | 1998-12-02 | 2000-06-19 | Pinnacle Communications International, Inc. | Internet-based network marketing |
CN1721019B (zh) * | 1999-01-28 | 2011-05-04 | 世嘉股份有限公司 | 网络游戏系统和游戏终端装置 |
KR19990064794A (ko) | 1999-05-10 | 1999-08-05 | 이강민 | 온라인 게임용 랭킹 서비스 장치 및 방법 |
US6709330B1 (en) * | 1999-08-20 | 2004-03-23 | Ameritrade Holding Corporation | Stock simulation engine for an options trading game |
JP2001236409A (ja) | 2000-02-21 | 2001-08-31 | Fujitsu Ltd | 会員制サービス提供システム |
JP2002007855A (ja) | 2000-06-21 | 2002-01-11 | Eiji Kagoshima | 商品評価情報収集システム |
JP2002041980A (ja) | 2000-07-21 | 2002-02-08 | Human Soft Technology:Kk | 顧客紹介による販売支援方法および顧客紹介による販売支援プログラムを記録したコンピュータ読み取り可能な記録媒体 |
JP2000322488A (ja) | 2000-08-01 | 2000-11-24 | Asahi Denshi Kenkyusho:Kk | 紹介履歴管理システム |
KR20020033352A (ko) | 2000-10-31 | 2002-05-06 | 김지한, 김재형 | 다단계 홍보메일 발송시스템 및 메일 발송방법 |
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- 2001-11-08 KR KR10-2001-0069392A patent/KR100465469B1/ko not_active IP Right Cessation
- 2001-11-08 TW TW090127777A patent/TW534831B/zh not_active IP Right Cessation
- 2001-11-08 US US10/007,732 patent/US6881148B2/en not_active Expired - Fee Related
- 2001-11-09 EP EP01126471A patent/EP1214959A3/en not_active Ceased
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KR100465469B1 (ko) | 2005-01-13 |
EP1214959A3 (en) | 2002-08-07 |
HK1044128A1 (zh) | 2002-10-11 |
US20020055386A1 (en) | 2002-05-09 |
US6881148B2 (en) | 2005-04-19 |
EP1214959A2 (en) | 2002-06-19 |
CN1353391A (zh) | 2002-06-12 |
JP3439187B2 (ja) | 2003-08-25 |
JP2002143567A (ja) | 2002-05-21 |
KR20020036728A (ko) | 2002-05-16 |
TW534831B (en) | 2003-06-01 |
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