JP2015531622A - ピアツーピアの遊戯用プラットフォーム - Google Patents
ピアツーピアの遊戯用プラットフォーム Download PDFInfo
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
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- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
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- G07F17/3202—Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
- G07F17/3223—Architectural aspects of a gaming system, e.g. internal configuration, master/slave, wireless communication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/352—Details of game servers involving special game server arrangements, e.g. regional servers connected to a national server or a plurality of servers managing partitions of the game world
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/48—Starting a game, e.g. activating a game device or waiting for other players to join a multiplayer session
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/61—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/75—Enforcing rules, e.g. detecting foul play or generating lists of cheating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3225—Data transfer within a gaming system, e.g. data sent between gaming machines and users
- G07F17/323—Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the player is informed, e.g. advertisements, odds, instructions
-
- G—PHYSICS
- G07—CHECKING-DEVICES
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- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
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- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
- G07F17/3246—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving coins and/or banknotes
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3272—Games involving multiple players
- G07F17/3276—Games involving multiple players wherein the players compete, e.g. tournament
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5506—Details of game data or player data management using advertisements
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Abstract
Description
本出願は、米国特許出願第13/569,424号(出願日:2012年8月8日)および米国特許出願第13/858,581号(出願日:2013年4月8日)に基づく優先権を主張する。ここに、双方の出願の内容全体が、参照により組み込まれる。
[発明の詳細な説明]
Claims (29)
- コンピュータによって実行される方法であって、
サードパーティスキルベースのデジタルゲーム競争に登録された複数のプレーヤおよび前記各プレーヤの賭金額を特徴付けるデータを受信する工程と、
前記各プレーヤについて、オンラインスキルベースのデジタルゲーム遊戯用プラットフォームを用いて、異なる遊戯のために送金、引き出しまたは確保することができないように、前記各プレーヤによって先行して預け入れらた前記賭金額と等しい資金額を確保する工程と、
前記複数のプレーヤそれぞれの資金が成功裏に確保されたとの確認を特徴付けるデータを送信する工程と、を含むことを特徴とするコンピュータによって実行される方法。 - 前記サードパーティスキルベースのゲーム競争の結果を特徴付けるデータを受信する工程と、
前記オンラインスキルベースのデジタルゲーム遊戯用プラットフォームを用いて、前記確保された資金のうち少なくとも一部を、前記複数のプレーヤのうち1人と関連付けられたアカウントへ送金する工程と、
前記送金を特徴付けるデータを送信する工程と、をさらに含む請求項1に記載のコンピュータによって実行される方法。 - 前記複数のプレーヤのうち1人以上の勝ちおよび負けを特徴付けるデータを送信する工程をさらに含む請求項1または2に記載のコンピュータによって実行される方法。
- 前記複数のプレーヤのうち少なくとも1人に対し、前記サードパーティスキルベースのゲーム競争の前記結果に基づいて、非金銭的報酬が与えられる請求項2または3に記載のコンピュータによって実行される方法。
- 前記非金銭的報酬は、将来のオンラインスキルベースのゲーム競争へ参加するための資金の代替物として用いることが可能である請求項4に記載のコンピュータによって実行される方法。
- 前記送金を特徴付ける前記データは、複数のピア遊戯モジュールへ送信され、前記各ピア遊戯モジュールはサードパーティゲームのインスタンスに含まれる請求項2ないし4のうちいずれかに記載のコンピュータによって実行される方法。
- 前記確認を特徴付ける前記データは、複数のピア遊戯モジュールへ送信され、前記各ピア遊戯モジュールはサードパーティゲームのインスタンスに含まれる請求項1ないし6のうちいずれかに記載のコンピュータによって実行される方法。
- 前記サードパーティスキルゲーム競争の結果を特徴付けるデータは、サードパーティゲームサーバーから受信され、前記ゲームサーバーは、前記ゲームサーバーと通信する複数のゲームインスタンスへゲームデータを提供し、前記各ゲームインスタンスはピア遊戯モジュールを含む請求項1ないし7のうちいずれかに記載のコンピュータによって実行される方法。
- 前記サードパーティスキルゲーム競争の結果を特徴付けるデータは、複数のピア遊戯モジュールから受信され、前記各ピア遊戯モジュールは、サードパーティゲームのインスタンスに含まれ、前記複数のゲームインスタンスへゲームデータを提供するゲームサーバーと通信する請求項1ないし8のうちいずれかに記載のコンピュータによって実行される方法。
- 前記サードパーティスキルベースのゲーム競争は、非同期型のゲームと関連付けられる請求項1ないし9のうちいずれかに記載のコンピュータによって実行される方法。
- 前記サードパーティスキルベースのゲーム競争は、同期型のゲームと関連付けられる請求項1ないし10のうちいずれかに記載のコンピュータによって実行される方法。
- 前記賭金額は複数の値を含み、前記各値は前記複数のプレーヤのうち1人と関連付けられる請求項1ないし11のうちいずれかに記載のコンピュータによって実行される方法。
- 前記プレーヤのゲームプレーを特徴付けるデータを受信する工程と、
前記受信されたデータのうち1つ以上の特性を監視する工程と、
前記監視された特性と、前記プレーヤと関連付けられた履歴特性とを比較して、前記プレーヤの詐欺的行為を検出する工程と、をさらに含み、
前記監視された特性と前記履歴特性との間の逸脱は詐欺を示す請求項2ないし12のうちいずれかに記載のコンピュータによって実行される方法。 - 前記監視する工程は、リアルタイムで行われる請求項13に記載のコンピュータによって実行される方法。
- 前記監視する工程は、前記オンラインスキルベースのゲーム競争の完了後に行われる請求項13または14に記載のコンピュータによって実行される方法。
- 第1のユーザについての履歴スキルベースのゲーム指標と、少なくとも1人の第2のユーザについての履歴スキルベースのゲーム指標とを特徴付けるデータにアクセスする工程と、
前記アクセスされたデータおよび1組の規則を用いて、前記第1のユーザへ提示すべきターゲット広告を決定する工程と、
前記ターゲット広告を生成する工程と、
前記ターゲット広告を特徴付けるデータを提供する工程と、を含み
前記ターゲット広告は、少なくとも1つのスキルベースのゲームと、前記少なくとも1人の第2のユーザの前記履歴スキルベースのゲーム指標の特徴とを指定することを特徴とする方法。 - 前記広告は、前記少なくとも1つのスキルベースのゲームに関連した前記第1のユーザのための遊戯提案をさらに指定する請求項16に記載の方法。
- 前記アクセスされたデータおよび前記1組の規則を用いて、前記第1のユーザに対する前記ターゲット広告を促す時期を決定することをさらに含む請求項16または17に記載の方法。
- 履歴スキルベースのゲーム指標は、ユーザの過去のゲームプレーからのゲーム関連属性を含む請求項16ないし18のうちいずれかに記載の方法。
- 履歴スキルベースのゲーム指標は、ユーザの進行中のゲームまたは直近にプレーされたゲームからのゲーム関連属性を含む請求項16ないし19のうちいずれかに記載の方法。
- 履歴スキルベースのゲーム指標は、ゲーム結果、ゲームスコア、完了したゲームレベル、ゲーム難易度、プレーヤランク、平均ゲームスコア、ゲーム結果の統計的尺度、ゲーム達成、1組の他のユーザの結果におけるトップスコア、ゲーム内目的の完了、ユーザランキング、ゲーム内キャラクターレベル、ゲームにおけるゲームアイテムのキャラクター所有、ゲーム内キャラクター属性のうち1つ以上を含む請求項16ないし20のうちいずれかに記載の方法。
- 履歴スキルベースのゲーム指標は、一定期間にわたるユーザのゲームデータの追跡によって集積される請求項16ないし21のうちいずれかに記載の方法。
- 前記第1のユーザへピアツーピア遊戯用プラットフォームを提供する工程をさらに含み、前記ピアツーピア遊戯用プラットフォームを提供することにより、前記第1のユーザがオンラインスキルベースのゲーム競争において遊戯をすることが可能になる請求項16ないし22のうちいずれかに記載の方法。
- 前記提供する工程は、前記ユーザへ送信すること、主張すること、表示することおよび促すことを含む請求項16ないし23のうちいずれかに記載の方法。
- 前記1組の規則は、スキルベースのゲームトーナメントクリエータによってカスタマイズ可能である請求項16ないし24のうちいずれかに記載の方法。
- 前記ターゲット広告は、少なくとも1つのスキルベースのゲームトーナメントをさらに指定する請求項16ないし25のうちいずれかに記載の方法。
- 前記少なくとも1人の第2のユーザについての前記履歴スキルベースのゲーム指標は、スキルベースのゲームトーナメントから得られる請求項16ないし26のうちいずれかに記載の方法。
- 命令を保存するコンピュータプログラム製品であって、前記命令が少なくとも1つのコンピューティングシステムの少なくとも1つのデータプロセッサによって実行されると、請求項1ないし27のうちいずれかに記載の方法が実行されるコンピュータプログラム製品。
- システムであって、
少なくとも1つのデータプロセッサと、
命令を保存するメモリと、を含み、
前記命令が前記少なくとも1つのデータプロセッサによって実行されると、請求項1ないし27のうちいずれかに記載の方法が実行されるシステム。
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US13/569,424 US8414387B1 (en) | 2012-08-08 | 2012-08-08 | Peer-to-peer wagering platform |
US13/569,424 | 2012-08-08 | ||
US13/858,581 US8715077B2 (en) | 2012-08-08 | 2013-04-08 | Dynamic gameplay advertisements |
US13/858,581 | 2013-04-08 | ||
PCT/US2013/054084 WO2014025971A1 (en) | 2012-08-08 | 2013-08-08 | Peer-to peer wagering platform |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2018104008A Division JP6703039B2 (ja) | 2012-08-08 | 2018-05-30 | ピアツーピアの遊戯用プラットフォーム |
Publications (2)
Publication Number | Publication Date |
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JP2015531622A true JP2015531622A (ja) | 2015-11-05 |
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