WO2010110155A1 - チャットシステム、サーバ装置、チャット方法、チャット実行プログラム、チャット実行プログラムが記憶された記憶媒体、情報処理装置、画像表示方法、画像処理プログラム、画像処理プログラムが記憶された記憶媒体 - Google Patents
チャットシステム、サーバ装置、チャット方法、チャット実行プログラム、チャット実行プログラムが記憶された記憶媒体、情報処理装置、画像表示方法、画像処理プログラム、画像処理プログラムが記憶された記憶媒体 Download PDFInfo
- Publication number
- WO2010110155A1 WO2010110155A1 PCT/JP2010/054608 JP2010054608W WO2010110155A1 WO 2010110155 A1 WO2010110155 A1 WO 2010110155A1 JP 2010054608 W JP2010054608 W JP 2010054608W WO 2010110155 A1 WO2010110155 A1 WO 2010110155A1
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- WIPO (PCT)
- Prior art keywords
- chat
- room
- information
- server
- information processing
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/02—Details
- H04L12/16—Arrangements for providing special services to substations
- H04L12/18—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
- H04L12/1813—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
- H04L12/1818—Conference organisation arrangements, e.g. handling schedules, setting up parameters needed by nodes to attend a conference, booking network resources, notifying involved parties
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2213/00—Indexing scheme relating to interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
- G06F2213/0038—System on Chip
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04L—TRANSMISSION OF DIGITAL INFORMATION, e.g. TELEGRAPHIC COMMUNICATION
- H04L12/00—Data switching networks
- H04L12/02—Details
- H04L12/16—Arrangements for providing special services to substations
- H04L12/18—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast
- H04L12/1813—Arrangements for providing special services to substations for broadcast or conference, e.g. multicast for computer conferences, e.g. chat rooms
- H04L12/1831—Tracking arrangements for later retrieval, e.g. recording contents, participants activities or behavior, network status
Definitions
- the present invention relates to a chat system, a server device, a chat method, a chat execution program, a storage medium storing a chat execution program, an information processing device, an image display method, an image processing program, and a storage medium storing an image processing program.
- chat texts used by client terminals are stored and managed in a server database as chat log data.
- the chat room and chat log data used by the client terminal are managed by the server. Therefore, the client terminal cannot centrally manage chat rooms in which the client terminal can participate. .
- the first object of the present invention is to provide a chat system that can efficiently use the storage capacity of a server device.
- the second object of the present invention is to provide a chat system capable of centrally managing chat rooms in which the user can participate on the client device side.
- a first aspect of the present invention is a chat system in which a plurality of information processing devices and a server device are connected via a network so that message data can be transmitted and received.
- the information processing apparatus includes request information generation means and terminal side transmission / reception means.
- the request information generating means generates participation request information that can identify one chat room in response to a request for participation from the user to the chat system, and generates exit request information that can identify one chat room from the user. Generated upon exit request.
- the terminal-side transmitting / receiving means transmits participation request information in response to the generation of participation request information, and transmits the exit request information in response to generation of the exit request information.
- the server device includes server-side receiving means, server-side storage means, registration control means, chat control means, and registration deletion means.
- the server side transmission / reception means receives participation request information and leaving request information, respectively.
- the information processing apparatus and the chat room can be registered in association with each other.
- the registration control means registers the information processing apparatus in the server-side storage means in association with the chat room when one chat room specified by the received participation request information is registered in the server-side storage means, and receives the received participation When one chat room specified by the request information is not registered in the server-side storage unit, the information processing apparatus and the chat room are associated with each other and registered in the server-side storage unit.
- the chat control means controls the execution of chat by transmitting / receiving message data between a plurality of information processing apparatuses registered in association with one chat room.
- the registration cancellation means deletes the registration of the information processing apparatus associated with the one chat room specified by the exit request information, and one registered chat room If no information processing apparatus is registered, the registration of the one chat room is deleted.
- a second aspect of the present invention is an information processing apparatus of a chat system in which an information processing apparatus and a server apparatus are connected via a network so that message data can be transmitted and received, and includes a storage unit and a display control unit.
- the storage means stores room specifying information for specifying a chat room in which the information processing apparatus can participate in the chat system, and room attribute information associated with the room specifying information.
- the display control means displays the room-corresponding image and the room attribute information corresponding to the room specifying information on the display means in such a manner that the room specifying information and the room attribute information can be visually recognized.
- the storage capacity of the server device is minimized. Can be suppressed.
- chat rooms in which the user can participate can be managed centrally on the information processing apparatus side.
- FIG. 1 is a schematic diagram showing an outline of the chat system according to the first embodiment.
- the chat system SYM includes a plurality of client devices (information processing devices) 1A and 1B and a server device 2.
- the server device 2 includes a plurality of matching servers 3A, 3B, 3C and a message server 4.
- Each client device 1, each matching server 3, and message server 4 are connected to the Internet 30 and perform data communication via the Internet 30.
- the users of the client devices 1A and 1B are referred to as users A and B, respectively.
- the client device 1 When it is not necessary to distinguish between the client devices 1A and 1B, they are simply referred to as the client device 1, and when it is necessary to distinguish between the client devices and their constituent elements, each is followed by a symbol.
- a and B are appended.
- the matching server 3 is simply described as the matching server 3 and each matching server and each component thereof must be described separately. In each case, A, B, and C are appended to the end of each symbol.
- the numbers of client terminals 1 and matching servers 3 are examples, and are not limited to the above.
- the matching server 3 and the message server 4 do not need to be included in one server device 2 and may be provided individually.
- the client device 1 generates participation request information that can identify one chat room in response to a participation request from the user to the chat system SYS. Further, exit request information capable of specifying the chat room is generated in response to the exit request from the user.
- the client terminal device 1 transmits participation request information in response to the generation of participation request information, and transmits the exit request information in response to generation of the exit request information.
- the participation request from the user to the chat system SYS includes a request to open a chat room and a request to enter the chat room.
- the client device 1 generates setting request information as participation request information corresponding to the opening request, and generates room entry request information as participation request information corresponding to the room entry request.
- the matching server 3 receives the participation request information and the leaving request information, respectively.
- the client device 1 and the chat room can be registered in association with each other.
- the matching server 3 registers the client device 1 in the storage unit 17 in association with the chat room when one chat room specified by the received participation request information is registered in the storage unit 17. When one chat room specified by the received participation request information is not registered in the storage unit 17, the client device 1 and the chat room are associated with each other and registered in the storage unit 17.
- the matching server 3 When the matching server 3 receives the setting request information from the client device 1, the matching server 3 associates the client device 1 with the chat room and registers them in the storage unit 17.
- the entry request information is received from the client device 1, it is determined whether or not the chat room specified by the received entry request information is registered in the storage unit 17, and the chat room is registered in the storage unit 17. Is determined, the client device 1 is registered in the storage unit 17 in association with the chat room.
- the client device 1 and the chat room are associated with each other and registered in the storage unit 17.
- the matching server 3 associates with one chat room. The execution of chat by transmitting and receiving message data is controlled between the plurality of registered client apparatuses 1.
- the matching server 3 When the matching server 3 receives the exit request information, the matching server 3 deletes the registration of the client device 1 associated with one chat room specified by the exit request information. Further, when the client apparatus 1 is not registered at all for one registered chat room, the registration of the one chat room is deleted.
- each matching server 3 opens a chat room in response to a setting request (participation request) from the client device 1 by executing a chat management program to be described later, and enters an entry request (entry request from each client device 1). ) Is permitted to enter (participate) the client terminal 1 in the chat room, and the transmission / reception of message data (text data) between the client devices 1 entering the chat room is relayed. Further, the matching server 3 deletes the chat room when all the client devices 1 leave the open chat room. Furthermore, when the matching server 3 receives an entry request from the client device 1 for the already deleted chat room, the matching server 3 opens the chat room again.
- each matching server 3 has only an active chat room in which one or more client devices 1 are entering, and there is no inactive chat room in which the client device 1 is not entering at all.
- the message server 4 also relays transmission / reception of message data (text data) between the client devices 1, but its function is different from the matching server 3 in that it does not require entry into the chat room.
- message data transmitted / received to / from the matching server 3 is referred to as chat data, and is distinguished from message data transmitted / received to / from the message server 4.
- the controller 20 and the monitor device 10 are connected to each client device 1 via a connection cable 19, respectively.
- the controller 20 is an operation terminal operated by the user, and supplies an operation signal corresponding to the operation from the user to the client device 1.
- the controller 20 may be any input device that can supply an operation signal (input signal) according to a user's operation to the client device 1, and various types such as a keyboard type and a game controller can be applied. .
- the monitor device 10 displays an image based on the video signal supplied from the client device 1.
- a room selection screen is displayed on the monitor device 10.
- images showing chat rooms that can be selected by the user are arranged and displayed.
- a chat screen corresponding to the chat room is displayed.
- the chat screen is switched between a display state and a non-display state according to an instruction from the user.
- a chat information notification screen for notifying them is displayed over the other screen.
- the client device 1 includes a communication unit 80, a chat execution unit 13, a display control unit 14, and a storage unit 15, which are connected via a bus.
- the client device 1 performs the following processes (opening request processing, entry request processing, leaving request processing, chat execution processing, invitation transmission processing, invitation reception processing, room selection screen display Process, chat screen display process, etc.).
- the user specifying information is unique information that can identify the client device 1 and is stored in the storage unit 15.
- the user identification information for example, a unique user ID given in advance to the user of the client device 1, a device ID given in advance to the client device 1, a user's mail address, or the like is used.
- a friend management table for registering friends is set.
- user identification information and user attribute information of other users (friends) who can use the chat system SYM are stored in association with each other.
- the user identification information is registered in the friend management table.
- the user attribute information includes information such as the user's e-mail address, the user's nickname, and image data of the avatar selected by the user.
- the opening request process is executed when the controller 20 receives a predetermined operation input for instructing to newly open a chat room from the user, and the client device 1 receives an operation signal (room opening instruction signal) from the controller 20.
- the establishment request process includes a server determination process and a room information determination process.
- the chat execution unit 13 determines server selection basic information (server key) according to a predetermined method, and selects a matching server 3 that opens a chat room among the plurality of matching servers 3A, 3B, and 3C. It is determined by determining from the server selection basic information according to a predetermined predetermined correspondence.
- the chat execution unit 13 determines room identification information (room key) unique to the chat room according to a predetermined method.
- the chat execution unit 13 generates opening request information including its own user specifying information, and the communication unit 80 transmits the generated opening request information to the determined matching server 3. Further, the chat execution unit 13 generates setting request information including the determined room specifying information and its own user specifying information, and the communication unit 80 transmits the generated setting request information to the determined matching server 3. Send.
- the establishment request process ends when the communication unit 80 receives the room identification information (room ID) of the established chat room from the matching server 3.
- the chat execution unit 13 stores the determined room specifying information and the server selection basic information in the storage unit 15 in association with each other.
- the chat execution unit 13 stores chat room establishment information as chat history information in association with room specifying information.
- the chat room establishment information includes information indicating the establishment date and time of the chat room.
- the opening date and time of the chat room indicates the execution time of the opening request process such as when the opening request process starts and when the opening request process ends (when the communication unit 80 receives room identification information from the matching server 3). Any date and time can be specified.
- the timing for storing the opening information is preferably at the end of execution of the opening request process.
- the client device 1 acquires various information indicating the date and time from its own internal clock.
- the predetermined method for determining the server selection basic information may be any method that can determine the specific server selection basic information. For example, from the basic data that combines the user identification information and the time at which the opening request processing is started. A method of calculating a hash value using a predetermined hash function can be used. In this case, the hash value obtained by the calculation is the server selection basic information. By combining the time with the basic data on which the hash value is calculated, it is possible to avoid the inconvenience that duplicate server selection basic information is generated in the same client device 1.
- the predetermined correspondence relationship in which one matching server 3 for establishing a chat room is selected and determined from a plurality of matching servers 3A, 3B, 3C is that chat rooms are evenly distributed to a plurality of matching servers 3. It is only necessary to be a relationship to be allocated (a relationship in which one of the unique server IDs assigned to each matching server 3 and the determined server selection information correspond equally).
- server reference basic information the hash value
- a hash function set so that one server ID can be calculated at random can be used.
- the server ID of the matching server 3 that opens the chat room is calculated as a hash value of the server reference basic information.
- the predetermined method for determining room-specific information specific to a chat room may be any method that can determine specific room-specific information.
- the predetermined method is determined from basic data obtained by combining user-specific information and a server ID.
- the predetermined correspondence for selecting and determining the matching server 3 is updated according to an increase or decrease in the number of matching servers 3. For example, when the administrator or the like of the server device 2 increases or decreases the number of matching servers 3, the server device 2 transmits server number update information including correspondence (new) that matches the increased or decreased server number to each client device 1. To do. The client device 1 that has received the server number update information rewrites the stored correspondence (old) with the received correspondence (new).
- the chat execution unit 13 receives an input of the room name of the chat room to be opened from the user via the controller 20, and stores the input room name in association with the room specifying information as room attribute information.
- a preset default room name is stored.
- the room entry request process is executed when the controller 20 receives a predetermined operation for designating a chat room and instructing entry from the user, and the client device 1 receives an operation signal (room entry instruction signal) from the controller 20.
- the chat execution unit 13 reads the server selection basic information and the room identification information corresponding to the designated chat room from the storage unit 15, as in the case of the opening request process (the read server selection basic information).
- the matching server 3 in which the chat room is established is specified in accordance with the above-described predetermined method.
- the chat execution unit 13 generates entry request information including the user specifying information and the read room specifying information, and the communication unit 80 transmits the generated entry request information to the specified matching server 3.
- the room specifying information is used for searching for a chat room in the matching server 3.
- the entry request process is terminated when the communication unit 80 receives entry completion information for itself from the matching server 3.
- the matching server 3 does not extract the chat room and fails to enter the room.
- the communication unit 80 receives entry failure information indicating that entry into the chat room has failed from the matching server 3.
- the process proceeds to the opening request process. That is, the chat execution unit 13 generates establishment request information including its own user identification information, and setting request information including the room identification information of the designated chat room and its own user identification information. The generated opening request information and setting request information are transmitted to the matching server 3 that transmitted the room entry request information.
- the chat execution unit 13 stores room entry information (self entry information) indicating that a chat room has been entered in association with the room identification information as chat history information.
- the self entry information includes information indicating the date and time when the user enters the chat room.
- the entry date and time for entering the chat room includes the time when the entry request process is started and the end of the entry request process (when the communication unit 80 has received its own entry completion information from the matching server 3). Any date and time that specifies the entry time may be used.
- the timing for storing the own room entry information is preferably at the end of execution of the room entry request process.
- the room entry request process when the opening request process is completed, the room entry request process is executed without requiring an operation input from the user. In this case, since the chat room has already been specified in the opening request process, the above process for specifying the matching server 3 and the chat room can be omitted. Further, the room entry request process is a process executed independently for each of the plurality of chat rooms, and the client device 1 enters another chat room while maintaining entry to one chat room. be able to.
- the leaving request process is executed when the controller 20 receives a predetermined operation for designating a chat room and instructing to leave the room from the user, and the client apparatus 1 receives an operation signal (leaving instruction signal) from the controller 20.
- the chat execution unit 13 generates exit request information including user identification information and a server ID, and the communication unit 80 transmits the generated exit request information to the matching server 3.
- the exit request process ends when the communication unit 80 receives exit completion information for itself from the matching server 3.
- the chat execution unit 13 stores exit information (own exit information) indicating that the user has left the chat room in association with the room identification information as chat history information.
- the self-exit information includes information indicating the date and time when the user leaves the chat room.
- the timing of storing the exit date / time and the exit information from the chat room is not only when the exit request process starts, but also when the exit request process ends, or when the communication unit 80 receives its own exit completion information from the matching server 3. Any date and time may be used as long as it specifies when to leave the chat room.
- the chat execution process is continuously executed while entering the chat room (from the end of the entry request process to the end of the exit request process).
- the chat execution unit 13 generates chat data based on an operation signal from the controller 20.
- the chat execution unit 13 generates transmission data including the generated chat data and the user identification information in response to a transmission instruction from the user via the controller 20, and the communication unit 80
- the generated transmission data is transmitted to the chat room (matching server 3) designated by the user.
- the communication unit 80 is transmitted from another person's entry completion information indicating entry of another client device 1 into the chat room, another person's exit information indicating exit of the other client device 1 from the chat room, or transmitted from the matching server 3.
- Received data including the chat data (received chat data) and the user specifying information of the client device 1 indicating each execution subject is received from the matching server 3.
- the chat execution unit 13 uses, as chat history information, the other person's entry completion information, the other person's exit information, and the received message information indicating the received chat data received by the communication unit 80, and the user identification information corresponding thereto. Store in association with specific information.
- the other person's entry completion information, the other person's exit completion information, and the received message information that are stored include information indicating the reception date and time, respectively.
- the controller 20 receives a predetermined operation for inviting another user (another client device 1) to the chat room from the user, and the client device 1 receives an operation signal (invitation instruction signal) from the controller 20.
- the chat execution unit 13 reads the server selection basic information, the room identification information, and the room attribute information associated with the chat room (room identification information) designated by the user from the storage unit 15, and enters the chat room.
- invitation information including message data indicating invitation, own user specifying information, server selection basic information, room specifying information, and room attribute information is generated.
- the communication unit 80 transmits the generated invitation information to the other specified client device 1 via the message server 4.
- the invitation reception process is executed by the communication unit 80 receiving invitation information from another client device 1 via the message server 4.
- the chat execution unit 13 associates the server selection basic information, the room identification information, the user identification information, and the room attribute information included in the invitation information received by the communication unit 80 with each other, and stores the storage unit 15. To remember.
- the user specifying information is stored as room attribute information.
- the room selection screen display process is executed when the controller 20 receives a predetermined operation for instructing the display of the room selection screen from the user.
- the display control unit 14 displays a room selection screen on the monitor device 10.
- images room-corresponding images
- Each room-corresponding image includes at least one information of chat history information and room attribute information stored in association with each chat room (room specifying information).
- the chat screen display process is executed by selecting and specifying one chat room with the room selection screen displayed.
- the display control unit 14 displays a chat screen on the monitor device 10.
- the chat screen includes at least a part of information including the latest information (information with late date and time) among the chat history information stored in association with the designated chat room, and at least a room name among the room attribute information. Part information is displayed. Chat history information is displayed in chronological order from the latest information.
- the display control unit 14 switches the chat screen between the display state and the non-display state according to an instruction from the user via the controller 20.
- the chat screen display process is temporarily interrupted and the chat screen is not displayed.
- the chat screen display process is not ended, but temporarily interrupted, the chat screen is displayed immediately upon receiving an instruction to switch to the display state.
- the display control unit 14 displays a chat information notification screen for notifying the added room attribute information on the other screen.
- the chat screen display process ends when the above exit request process ends (exit from the chat room).
- the client device 1 includes a central processing unit (CPU: Central Processing Unit) 41 and a control system 40 including its peripheral devices, an HDD (Hard Disc Drive) 45, and an image processing device (GPU) that performs drawing in the frame buffer 53.
- CPU Central Processing Unit
- control system 40 including its peripheral devices, an HDD (Hard Disc Drive) 45, and an image processing device (GPU) that performs drawing in the frame buffer 53.
- sound system 60 consisting of sound processing device (SPU: Sound Processing Unit) 61 for generating musical sounds, sound effects, etc.
- the optical disk control unit 70 that performs control, a communication unit 80, an interface unit 90, and a bus to which the above-described units are connected are configured.
- the CPU 41 functions as the chat execution unit 13 and the display control unit 14, and the graphic system 50 functions as the display control unit 14.
- the control system 40 includes a CPU 41, a peripheral device control unit 42 that performs interrupt control and direct memory access (DMA) transfer control, a main memory 43 including a RAM (Random Access Memory), and a ROM (Read Only Memory) 44.
- the main memory 43 functions as the storage unit 15.
- the ROM 44 stores a program such as an operating system for controlling each part of the client device 1 and application programs for realizing various functions.
- the CPU 41 reads the operating system stored in the ROM 44 into the main memory 43 and controls the entire client device 1 by executing the read operating system.
- the HDD 45 stores various data and various application programs such as a program (chat execution program) for realizing chat.
- the CPU 41 reads the chat execution program stored in the HDD 45 into the main memory 43 and executes the read chat execution program.
- the sound system 60 outputs, under the control of the control system 40, an SPU 61 that controls an audio signal, a sound buffer 62 that records waveform data and the like during audio reproduction, and musical sounds and sound effects that are generated by the SPU 61. And a speaker 63.
- the sound system 60 receives an audio signal and a voice detect value input from the microphone 12.
- the sound system 60 digitally converts the input audio signal, encodes it with an audio codec, and supplies the encoded signal to the communication unit 80.
- the sound system 60 is also supplied with audio data acquired via the Internet 30 from the communication unit 80.
- the sound system 60 decodes the audio data by an audio codec, converts the analog data into analog data, generates waveform data, records the waveform data in the sound buffer 62, and supplies this to the speaker 63.
- the optical disk control unit 70 includes an optical disk device 71 that reproduces a program, data, and the like recorded on the optical disk, and a decoder that decodes the program, data, and the like recorded with an error correction code (ECC) added thereto, for example. 72 and a buffer 73 that temporarily stores data from the optical disk device 71 to speed up reading of data from the optical disk.
- a sub CPU 74 is connected to the decoder 72.
- the interface unit 90 includes a parallel I / O interface (PIO) 91 and a serial I / O interface (SIO) 92. These are interfaces for connecting a memory card (not shown) and the client device 1.
- PIO parallel I / O interface
- SIO serial I / O interface
- the graphic system 50 includes a geometry transfer engine (GTE) 51, a GPU 52, a frame buffer 53, and an image encoder / decoder 54.
- the graphic system 50 is supplied with image data read from the HDD 45 by the control system 40 and a video signal from the video camera 11.
- the GTE 51 includes, for example, a parallel operation mechanism that executes a plurality of operations in parallel, and performs operations such as coordinate conversion, light source calculation, matrix, or vector at high speed according to the operation request from the CPU 41. Then, the control system 40 defines a three-dimensional model as a combination of basic unit figures (polygons) such as triangles and quadrilaterals based on the calculation result by the GTE 51, and corresponds to each polygon for drawing a three-dimensional image. A drawing command is sent to the GPU 52.
- polygons basic unit figures
- the GPU 52 draws a polygon (polygon) or the like in the frame buffer 53 in accordance with a drawing command from the control system 40.
- the frame buffer 53 stores an image drawn by the GPU 52.
- the frame buffer 53 includes a so-called dual port RAM, and can simultaneously perform drawing from the GPU 52 or transfer from the main memory 43 and reading for display.
- the frame buffer 53 stores a CLUT that stores a color lookup table (CLUT: Color : Lock Up Table) that the GPU 52 refers to when drawing a polygon or the like.
- An area and a texture area for storing a material (texture) that is inserted (mapped) into a polygon or the like that is coordinate-converted at the time of drawing and drawn by the GPU 52 are provided. These CLUT area and texture area are dynamically changed according to the change of the display area.
- the image encoder / decoder 54 performs various processes such as encoding and decoding of still images or moving images, digital conversion, and analog conversion under the control of the control system 40 described above.
- the communication unit 80 controls data communication with other information processing apparatuses including the server apparatus 2 via the Internet 30 under the control of the control system 40.
- the matching server 3 includes a communication unit 240, a chat management unit 16, and a storage unit 17, which are connected via a bus.
- the matching server 3 executes the following processes (room opening process, room entry process, room leaving process, chat management process) according to the chat management program stored in the storage unit 17.
- the storage unit 17 is provided with a room information storage area 230a.
- the room information storage area 230a is an area in which room identification information, room identification information, user identification information, and at least the latest chat data are stored in association with each other.
- the room information storage area 230a of the present embodiment is configured by a room information registration table that is associated with each other when each information is registered.
- the storage unit 17 stores the correspondence between the user identification information and the address information of the transmission destination.
- An address table is set in advance, and the matching server 3 executes transmission processing for the client device 1 by reading out address information corresponding to the user identification information of the transmission destination from the address table.
- the room opening process is executed when the communication unit 240 receives the opening request information and the setting request information from the client device 1.
- the chat management unit 16 opens a chat room according to the opening request information received by the communication unit 240.
- the establishment of the chat room means setting a storage area for a new chat room in the room information registration table.
- the chat room is opened, the room specifying information received by the communication unit 240 is registered in the set storage area of the room information registration table.
- the chat management unit 16 registers the room identification information for identifying the generated chat room in the matching server 3 in association with the room identification information, and the communication unit 240 issues the opening request.
- the room identification information is transmitted to the client apparatus 1 that has performed.
- the client device 1 entering the chat room uses the room identification information as the chat room destination in the matching server 3.
- the room entry process is executed when the communication unit 240 receives room entry request information from the client device 1.
- the chat management unit 16 searches whether the room specifying information received by the communication unit 240 is registered in the room information registration table (determines whether it exists).
- the chat management unit 16 associates the user identification information received by the communication unit 240 with the extracted room identification information in the room information registration table. sign up.
- the registration of the user specifying information brings the client device 1 into the chat room.
- the chat management unit 16 generates entry completion information, and the communication unit 240 associates the generated entry completion information with all of the client devices 1 registered in association with the chat room (the client device 1 that made the entry request). Including).
- the chat management unit 16 when the room identification information is not registered (when the room identification information cannot be extracted), the chat management unit 16 generates entry failure information, and the communication unit 240 transmits the generated entry failure information to the client device. Send to 1. Subsequently, the communication unit 240 receives the opening request information and the setting request information from the client device 1, and the chat management unit 16 executes the room opening process.
- the leaving process is executed when the communication unit 240 receives the leaving request information from the client device 1.
- the chat management unit 16 extracts and deletes the received user specifying information from the user specifying information associated with the room ID included in the leaving request information. Due to the deletion of the user specific information, the client device 1 has left the chat room.
- the chat management unit 16 generates exit information, and the communication unit 240 associates the generated exit information with all the client devices 1 registered in association with the chat room (the client device 1 that has made the exit request). Including).
- the chat management unit 16 When all the client devices 1 leave the chat room (when all the user specific information associated with the registered room specific information is deleted), the chat management unit 16 relates to the chat room (room specific information). All information (room identification information and all data stored in association with this) is deleted from the room information registration table. By deleting all related information, the chat room is deleted.
- the chat management process is continuously executed while the room identification information is registered in the room information registration table (while the client device 1 entering the chat room exists).
- the chat management unit 16 registers in association with the room specifying information received by the communication unit 240.
- the transmission data is transmitted to all the client devices 1 associated with the user identification information.
- the chat management unit 16 does not transfer the received transmission data as it is, and determines whether or not inappropriate expressions or sentences are included in the message data included in the transmission data. If it is determined that a sentence is included, the corresponding part may be replaced with an irrelevant character or symbol (for example, x) and transmitted to the client device 1.
- the matching server 3 includes a CPU 200, a ROM 210, a RAM 220, an HDD (Hard Disk Drive) 230, a communication unit 240, and the like, which are connected via a bus.
- the CPU 200 functions as the chat management unit 16, and the RAM 220 and the HDD 230 function as the storage unit 15.
- the ROM 210 stores an operating system and various programs for controlling each part of the server device 2.
- the CPU 200 reads the operating system stored in the ROM 210 into the RAM 210 when the server apparatus 2 is activated, and controls the operation of each unit of the server apparatus 2 by executing the read operating system.
- the HDD 230 stores various data and various application programs such as a program (chat management program) for realizing chat.
- CPU 200 reads the chat management program stored in HDD 230 into RAM 220 and executes the read chat management program.
- the communication unit 240 controls data communication via the Internet 30 under the control of the CPU 200.
- the message server 4 includes a CPU, a ROM, a RAM, an HDD (Hard Disc Drive), a communication unit, a bus, and the like, and the basic configuration is the same as that of the matching server 3, and thus detailed description thereof is omitted. To do.
- an unillustrated power supply is turned on, and a program such as an operating system stored in the ROM 44 is read out and executed by the CPU 41 into the main memory 43, and an instruction is input by the user, whereby the ROM 44 and the optical disc Various programs read to the main memory 43 from the optical disk mounted on the apparatus 71 are executed by the CPU 41, and various functions described in the above-described configuration column are realized.
- the matching server 3 is powered on (not shown), and various programs such as an operating system stored in the ROM 210 are read out to the RAM 220 by the CPU 200 and executed, thereby realizing the various functions described in the above-described configuration column.
- various programs such as an operating system stored in the ROM 210 are read out to the RAM 220 by the CPU 200 and executed, thereby realizing the various functions described in the above-described configuration column.
- chat system SYS When a chat is started using the chat system SYS, the user (1) opens a chat room by himself and invites other users, and (2) enters a chat room invited by another person. Is possible.
- the various settings are as follows.
- the user specifying information is a user ID.
- the server key (server selection basic information) is a hash value calculated from the combination of the user ID and the start time of the opening request process.
- the server ID of the matching server 3 that opens the chat room is calculated as a hash value of the server key.
- the room key (room specifying information) is a combination of the time (for example, the start time of the opening request process) and the room ID received from the matching server 3.
- the client apparatus 1A receives the room establishment instruction signal from the controller 20A (step S10), The client device 1A starts the opening request process.
- the reception time Ta of the room opening instruction signal is acquired from the internal clock of the client device 1A, the user ID (A) of the user A is read from the storage unit 15A, the character string of the user ID (A) and the time Ta To generate basic data (user ID (A) Ta), and using a preset hash function (hashA), the basic data (user ID (A) Ta) to the hash value ( hashA (user ID (A) Ta)) is calculated (step S11).
- This hash value (hashA (user ID (A) Ta)) functions as a server key SKa that can be used when selecting one matching server 3 from the plurality of matching servers 3 without any bias.
- the hash value (hashB (SKa)) of the server key SKa is calculated using a preset hash function (hashB) (step S12).
- This hash value (hashB (SKa)) is the server ID of one matching server 3 selected without any bias from the plurality of matching servers 3.
- the calculated server ID (A) is the server ID of the matching server 3A and the matching server 3A is selected.
- the opening request information including the user ID (A) is transmitted to the matching server 3A (step S13).
- the matching server 3A executes room opening processing in response to receiving the opening request information (step S20) (step S21).
- a room ID is generated, and the generated room ID is newly registered in the room information registration table.
- the matching server 3A transmits the generated room ID to the client device 1A (step S22). At this time, the room ID is transmitted in a state associated with the received opening request information so that the client apparatus 1A can determine that the room ID corresponds to the opening request information.
- the client device 1A that has received the room ID sets a room key RKa unique to the chat room RA by combining the received room ID and time (step S15).
- the setting request information including the room key RKa and the room ID is transmitted to the matching server 3A (step S15).
- the matching server 3A When the matching server 3A receives the setting request information (step S16), the matching server 3A associates the room key RKa included in the received setting request information with the established chat room RA (the room ID included in the received setting request information). Register in the information registration table (step S17). Thereby, the establishment of the chat room RA in the matching server 3A (the above opening process and registration process) is completed, and the matching server 3A generates the opening completion information and associates it with the room ID and transmits it to the client apparatus 1A (step S18). ).
- the client device 1A ends the opening request process upon receiving the opening completion information (step S19).
- the client device 1A executes a room entry request process following the opening request process, and enters the chat room RA. Details of the entry / exit request processing will be described later.
- the client device 1A stores the server key SKa calculated in step S11 and the room key RKa set in step S14 in the storage unit 15 in association with each other. Further, information indicating the opening date and time of the chat room RA is stored in association with the room key RKa.
- the client device 1A displays the room name input screen 100 of the chat room RA on the monitor device 10A as shown in FIG. 7, for example.
- a sentence 101 such as “Please enter a chat room name”, a room name input field 102, and a confirmation icon 103 are displayed.
- the user A operates the controller 10A to set a cursor in the room input field 102 and inputs a room name, moves the cursor to the fixed icon 103 and presses a predetermined YES button, the client apparatus 1A is input.
- the room name is stored in association with the room key RKa. If the user A sets the cursor on the confirmed icon 103 and presses the YES button without inputting the room name, the client device 1A stores the default room name.
- the client device 1A switches the display of the monitor device 10A from the room name input screen 100 to, for example, an inviter selection screen 110 as shown in FIG.
- an inviter selection screen 110 On the inviter selection screen 110, a sentence 111 such as “Please select a friend to invite”, a nickname (such as Hanako, Taro, Jiro, and Pochi) 112 of each user registered as a friend, and an avatar 113 of each user.
- a check box 114 for inputting the presence / absence of selection, a number display column 115 indicating the total number of selected persons, and a confirmation icon 116 are displayed.
- the nickname 112 and the avatar 113 are read from the friend management table of the storage unit 15A and arranged side by side for each user.
- One check box 114 is provided for each user, and the default is a non-selection display of a rectangular frame (outline).
- the display of the corresponding check box 114 is switched.
- the display is switched to selection display (for example, a filled state), and in the case of selection display, the display is switched to non-selection display.
- the number-of-persons display column 115 the number of users selected as invitees is displayed by increasing / decreasing according to the selection / non-selection switching of each check box 114.
- the controller 20A sends the client An invitation instruction signal is transmitted to apparatus 1A.
- the client device 1A that has received the invitation instruction signal determines that there has been an invitation transmission instruction, determines the user to be invited, and starts the invitation transmission process. In this example, it is assumed that the user B is confirmed as an invitation target.
- the client apparatus 1A When the invitation transmission process is started, the client apparatus 1A, as shown in FIG. 9, stores the server key, room key, and room name associated with the chat room (room identification information) designated by the user A from the storage unit 15. Read (step S30). In the invitation call processing at the time of opening the chat room, the chat room RA requesting the opening becomes the chat room designated by the user A, and the server key SKa (step S11 in FIG. 6) and the room key RKa (step S14 in FIG. 6). ) And the input room name.
- the client apparatus 1A generates and generates message data indicating invitation to the chat room RA, own user ID (A), read server key SKa, room key RKa, and room name.
- the invitation information is transmitted to the message server 4 with the client device 1B as the destination (step S31).
- the message server 4 When the message server 4 receives the invitation information from the client device 1A, the message server 4 transmits it to the client device 1B (step S32).
- the client device 1B receives the invitation information (step S33) and executes an invitation reception process. That is, the server key SKa, room key RKa, user ID (A), and room name included in the received invitation information are associated with each other and stored in the storage unit 15B (step S34).
- the user B When entering the chat room RA invited by the user A, the user B operates the controller 20B to perform a predetermined input in order to select and specify the chat room RA from among the chat rooms that the user A can enter.
- a room selection screen 120 as shown in FIG. 10 is displayed on the monitor device 10B.
- room-corresponding images 121 indicating chat rooms that can be selected by the user B are displayed in a vertical arrangement.
- the room corresponding images 121 are classified and sorted based on room attribute information or chat history information associated with the chat room.
- the room-corresponding image 121 is a room-corresponding image 121a, 121b of a chat room that is currently entering (participating in), a room-corresponding image 121c of a new chat room that has been invited but never entered, and has entered the past.
- the chat rooms 121d and 121e that have not been entered are classified into the chat rooms 121d and 121e that have been left, and are arranged from the top to the bottom in the order of entering, new arrival, and leaving.
- Each room-corresponding image 121a to 121e includes a room name (“movie room”, “waiting room”, “for chatting”, “let's talk while playing games”, “puzzle club”) and a nickname (Jiro, Poti, Ichiro, Hanako, Jiro) are included.
- the room corresponding images 121a and 121b include an in-room display image 122 indicating that the user is currently in the room
- the room corresponding images 121c to 121e include an in-room display image 123 indicating that the user is currently in the room.
- the new arrival display image 124 indicating that it is new arrival is displayed as the leaving display image 123. Attached and displayed. These display images 122 to 124 can identify whether the corresponding room is currently in the room, whether it has left the room and is newly arrived (not entered), or has entered the room in the past while leaving the room. As long as it is displayed, it is not limited to the above.
- the room-corresponding images 121a and 121b that are currently in the room include the avatar 125 of the last speaker (the user who transmitted the chat data (latest chat data) last received by the client device 1B from the matching server 3), and the last speech. Content of each person (the chat data (latest chat data) received last from the matching server 3 by the client device 1B) is included.
- the last speaker is the user B (self)
- the image data of the user's own avatar registered by the user B in the storage unit 15 is read out and displayed as the last speaker's avatar 125.
- the chat data from the user (the content of the speech of the user B) received last from the user is displayed as the content of the speech of the last speaker.
- the room-corresponding images 121c to 121e include the avatars 126 and 127 of the inviter (the user who transmitted the invitation information), respectively.
- the inviter is registered as a friend of the user (user B) (when the user ID of the inviter is stored in the friend management table of the storage unit 15B)
- the image data of the avatar corresponding to the user ID of the inviter Is read from the friend management table and displayed as the inviter's avatars 126 and 127.
- a user information registration table in which the correspondence between the user ID of the user who uses the chat system SYS, the image data of the avatar, and the nickname is registered.
- the image information and nickname of the avatar corresponding to the inviter's user ID are acquired from the user registration table via the network and set in advance in a storage unit on the Internet (for example, the storage unit 17 of the matching server 3). It is displayed as an avatar 126 or a nickname. In the case of a room opened by self (user B), the avatar and nickname of user B are displayed as the avatar 127 and nickname of the inviter.
- the correspondence between the user ID once set and the image data and nickname of the avatar is stored in the storage unit 15B for the chat screen display process.
- the last message date is displayed.
- the reception date and time of the invitation information is displayed.
- the exit date and time are displayed.
- the user B selects a desired one from the room correspondence images 121 displayed on the room selection screen 120, moves the cursor to the selected room correspondence image 121, and presses the YES button, thereby confirming the selection of the chat room.
- the controller 20B transmits a room entry instruction signal to the client device 1B. In this example, it is assumed that the chat room RA is selected.
- the client device 1B starts the room entry request process by receiving the room entry instruction signal (step S40), and receives the server key SKa and room key RKa corresponding to the chat room RA from the storage unit 15B.
- the server ID is calculated using the server key SKa to identify the matching server 3 that requests entry (step S42). .
- the server ID (A) is calculated as in step S12 of FIG.
- the client device 10B generates room entry request information including its own user ID (B) and room key RKa, and transmits it to the matching server 3A corresponding to the server ID (A) (step S43).
- the matching server 3A starts the room entry process by receiving the room entry request information (step S44).
- the room entry process first, it is determined whether or not the room key RKa included in the received room entry request information is registered in the room information registration table (whether or not the chat room RA exists) (step S45).
- the room entry process can be executed, and the user ID (B) is registered in the room information registration table in association with the room key RKa (step S46). ). Registration of the user ID (B) causes the client device 1B to enter the chat room RA, and entry completion information for all client devices 1 (including the client device 1B) registered in association with the chat room Ra. Is transmitted (step S47).
- the client device 1B receives the room entry completion information for itself from the matching server 3 and ends the room entry request process (step S48).
- step S45 when it is determined in step S45 that the room key RKa has not been registered because the chat room RA has already been deleted (when the room key RKa cannot be extracted), the entry failure information is sent to the client device 1B. (Step S49).
- the client device 1B that has received the entry failure information moves to the opening request process. That is, the establishment request information including the own user ID (B) and the setting request information including the room RKa of the chat room RA and the own user ID (B) are transmitted to the matching server 3A. Thereby, the chat room RA is established in the matching server 3A, and the client device 1B enters the chat room RA.
- the client device 1B continuously executes the chat execution process for the chat room RA while entering the chat room RA (from the end of the entry request process to the end of the exit request process).
- the client device 1B generates chat data based on an operation signal from the controller 20B, and transmits transmission data including the generated chat data and a user ID (B) in response to a transmission instruction from the user via the controller 20B.
- the generated transmission data is transmitted to the chat room RA of the matching server 3A.
- the client device 1B may be another person's entry completion information indicating entry of another client device 1 into the chat room RA, another person's exit completion information indicating exit of another client device 1 from the chat room RA, or a matching server.
- Received data including the chat data (received chat data) transmitted from 3 ⁇ / b> A and the user ID of the client device 1 indicating each execution subject is received from the matching server 3.
- the client device 1B stores the received other person's room entry completion information, the other person's leaving information, the received message information indicating the received chat data, and the corresponding user ID as chat history information in association with the room specifying information. To do.
- the other person's entry completion information, the other person's exit completion information, and the received message information that are stored include information indicating the reception date and time, respectively.
- the client device 1B entering the chat room RA executes a chat screen display process while the user B is performing a chat, for example, and displays a chat screen 130 as shown in FIG. 12 on the monitor device 10B. .
- the chat screen 130 includes at least a part of information including the latest information (information with a late reception date) among the chat history information stored in association with the chat room RA and at least a room name among the room attribute information. Part information is displayed. Chat history information is displayed in chronological order from the latest information.
- the chat screen 130 in the example shown in FIG. 12 includes a room name display field 132 in which a room name (movie room) is displayed, an avatar and a nickname of a speaker (user who transmitted chat data), and a message content (received chat data). ) Is displayed in chronological order based on the time of speech (reception time), the speech display column 133 in which user B writes the speech (inputs chat data), the number of users entering the room Are displayed, a scroll bar 136 for scrolling the message display field 133, a friend list display icon 137, and a participant list display icon 138.
- a screen similar to the inviter selection screen 110 shown in FIG. 8 is displayed. Can be invited.
- a list of all users who have entered (participated in) the chat room for example, a list of nicknames and avatars.
- the chat screen 130 is switched between a display state and a non-display state according to an instruction from the user via the controller 20, and when the non-display state is instructed, the chat screen display process is temporarily interrupted, and the chat screen 130 is displayed. Is not displayed.
- chat screen 130 When the chat screen 130 is set to the non-display state and another screen is displayed (for example, when the game is being executed and the game screen is displayed), the room attribute of the chat room that is entering the room When information is added (when the room attribute information is newly stored in association with the room specifying information), a chat information notification screen for notifying the added room attribute information is displayed over the game screen.
- the chat screen when a user enters a chat room with a room name “waiting room”, the chat screen is set to a non-display state, and the game screen 140 is displayed.
- the chat information containing these information A notification screen 141 is displayed.
- the nickname “Hanako” enters the “waiting room”
- a chat information notification screen including a sentence “Hanako has joined the waiting room” is displayed.
- the range and position for displaying the chat information notification screen 141 are preferably as narrow as possible and close to the periphery of the game image 140 so as not to hinder the execution of the game.
- the client apparatus 1B When the user B designates the chat room RA by operating the controller 20B and instructs to leave, the client apparatus 1B receives the leave instruction signal from the controller 20B and starts the leave request process. In the leaving request process, the leaving request information including the user ID (B) and the server ID is transmitted to the matching server 3A.
- the matching server 3A that has received the exit request information starts exit processing.
- the matching server 3A extracts and deletes the received user ID (B) from the user IDs registered in association with the room ID included in the received leaving request information.
- the client apparatus 1B leaves the chat room RA.
- the matching server 3A transmits the exit completion information to all the client devices 1 registered in association with the chat room RA (including the client device 1B that made the exit request).
- the matching server 3A determines all the information related to the chat room RA (the room key RKa and this). All the data stored in association with is deleted from the room information registration table. By deleting all related information, the chat room RKa is deleted.
- the exit request process in the client device 1B is terminated by receiving the exit completion information for itself from the matching server 3A.
- the matching server 3 deletes the chat room when all the client devices 1 leave the open chat room. In addition, when the matching server 3 receives an entry request from the client device 1 for the already deleted chat room, the matching server 3 opens the chat room again.
- each matching server 3 has only an active chat room in which one or more client devices 1 are entering, and there is no inactive chat room in which the client device 1 is not entering at all. .
- the remaining capacity of the storage unit 15 of the matching server 3 is not compressed due to the presence of an inactive chat room, and the storage capacity required for the storage unit 15 can be minimized. 15 efficient use is possible.
- the client device 1 When the client device 1 requests entry into the chat room, if the chat room is deleted, the client device 1 performs the entry request processing without notifying the user that the chat room has been deleted. Subsequently, an opening request process is executed to open a chat room in the matching server 3 and enter the room. Therefore, the user who uses the chat system SYS does not feel uncomfortable.
- Each client device 1 leaving the chat room calculates the server ID of the matching server 3 in which the chat room exists as a hash value of the server key, and the server ID and hash function used for the calculation are each client device. 1 is the same. Further, the hash function is set so that a plurality of matching servers 3 are selected without bias, and is updated as appropriate according to the increase or decrease of the matching servers 3. That is, even when all the client devices 1 leave the chat room, the matching server 3 is added, the hash function is updated, and the calculated server ID is changed. The server IDs calculated in the device 1 are all changed so as to correspond to the same matching server 3. Therefore, it is possible to efficiently distribute the server load after adding the matching server 3.
- the room selection screen 120 When the chat starts (when entering the chat room), the room selection screen 120 is displayed on the monitor device 10. On the room selection screen 120, room-corresponding images 121 indicating selectable chat rooms are arranged and displayed. Each room-corresponding image 121 is at least one of chat history information and room attribute information stored in association with each chat room. Contains one piece of information. Therefore, the user can easily grasp the contents of each chat room that can be entered and enter the desired chat room.
- the user can centrally manage chat rooms in which the user can participate on the client device 1 side.
- chat screen 130 When a user enters a chat room and is performing a chat, a chat screen 130 corresponding to the chat room is displayed on the monitor device 10.
- the chat screen 130 displays at least a part of information including the latest information among the chat history information associated with the chat room, and a part of the room attribute information including at least the room name.
- the Therefore, the user of the chat system SYS has the same feeling as when the server device stores all chat history information and manages them centrally, and each client device receives the chat history information from the server device and displays it. You can chat.
- the chat screen 130 is switched between a display state and a non-display state according to an instruction from the user, and when the chat screen 130 is in a non-display state and another screen (for example, the game screen 140) is displayed,
- another screen for example, the game screen 140
- the chat information notification screen 141 for notifying them is displayed on the other screen. It is displayed overlaid on the (game screen 140). Therefore, it is possible to easily chat with other users while performing other processing such as a game.
- the matching server 3 when the client device 1 requests to enter a chat room that does not exist in the matching server 3, the matching server 3 receives the chat room opening request from the client device 1 as a start condition.
- the chat room may be opened with the determination that the matching server 3 does not exist as a start condition.
- the chat system SYM of the first embodiment is applied to a system voice chat capable of executing both text chat and voice chat (voice chat) in parallel. Part or all is set as a chat room for system voice chat (system voice chat room). That is, the chat system SYM of this embodiment is common to the first embodiment except that voice data is transmitted and received as chat data in the same manner as text data.
- system voice chat room the chat system SYM of this embodiment is common to the first embodiment except that voice data is transmitted and received as chat data in the same manner as text data.
- symbol is attached
- the case where some chat rooms are set as a system voice chat room among the chat rooms of 1st Embodiment is demonstrated.
- the number of people who can enter the system voice chat room may be limited to a small number, and a case where the maximum number of people who can enter the system voice chat room is limited to four will be described below.
- the sound system 60 In the client device 1 that executes system voice chat, the sound system 60 generates chat data (voice chat data) based on the audio signal input from the microphone 12, and the communication unit 80 transmits the generated chat data.
- the sound system 60 decodes chat data (voice chat data) acquired by the communication unit 80 via the Internet 30 using a voice codec, converts the data into analog data, generates waveform data, and records the waveform data in the sound buffer 62. Then, the sound is output from the speaker 63 as sound. That is, the sound system 60 functions as the chat execution unit 13.
- the matching server 3 when receiving the setting request information from the client device 1, the matching server 3 registers the client device 1 and the chat room in the storage unit 17 in association with each other. Further, upon receiving the room entry request information from the client device 1, it is determined whether or not the chat room specified by the received room entry request information is registered in the storage unit 17, and the chat room is registered in the storage unit 17. If it is determined that the client device 1 is present, the client device 1 is registered in the storage unit 17 in association with the chat room. On the other hand, when it is determined that the chat room is not registered in the storage unit 17, the client device 1 and the chat room are associated with each other and registered in the storage unit 17.
- the matching server 3 may register the chat room for text chat (text chat room) and the chat room for system voice chat (system voice chat room) separately, or may register without distinguishing both. Good.
- Matching server 3 controls the execution of text chat by transmitting and receiving message data (text chat data) between a plurality of client devices 1 registered in association with one text chat room.
- the matching server 3 performs text chat by transmitting / receiving message data and transmitting / receiving voice data (voice chat data) between a plurality of client devices 1 registered in association with one system voice chat room. Control the execution of voice chat.
- a screen and a chat screen during system voice chat will be described.
- the client apparatus 1A When a chat room is newly opened, the user A operates the controller 20A to perform a predetermined input instructing to newly open a chat room.
- the client device 1A Upon receiving the room opening instruction signal from the controller 20A, the client device 1A starts the opening request process.
- the client apparatus 1A causes the monitor apparatus 10A to display a selection request screen 150 in which selectable chat types are listed as shown in FIG.
- the selection request screen 150 displays a sentence 151 such as “Please select a chat type” and selectable chat types.
- text chat chat of the first embodiment
- AV chat AV chat
- system voice chat chat of the present embodiment
- AV chat is a chat using images and sounds.
- the client apparatus 1A recognizes that the establishment of the system voice chat room has been requested. And store the opening request information to the matching server 3.
- the client device 1A sequentially displays the room name input screen 100 and the inviter selection screen 110 on the monitor device 10A as in the first embodiment.
- the client apparatus 1A displays message data indicating that the user A is invited to the system voice chat room SVRA.
- invitation information including the user ID, the read server key, the room key, and the room name is generated, and the generated invitation information is transmitted to the message server 4 with the client device 1B as the destination.
- the message server 4 that has received the invitation information from the client device 1A transmits this invitation information to the client device 1B.
- the client device 1B that has received the invitation information appropriately displays an image (for example, a text such as “You have been invited to the system voice chat room from Mr. A”) indicating that you have been invited to the chat room to the monitor device 10B. Display.
- User B who wishes to enter a chat room (text chat room or system voice chat room) operates controller 20B to make a predetermined input, as in the first embodiment, and selects a room as shown in FIG.
- the screen 120 is displayed on the monitor device 10B.
- the room selection screen 120 in FIG. 15 is the same as the room selection screen 120 in FIG. 10 except that the room correspondence image 121 of the system voice chat room includes a system voice display image 128 indicating that it is a system voice chat room.
- two of the five selectable chat rooms are system voice chat rooms, and the room corresponding images 121a and 121c each include a system voice display image 128.
- User B can enter the corresponding system voice chat room and perform a system voice chat by moving the cursor to the room corresponding image 121c and pressing the YES button.
- the room selection screen 120 is updated every predetermined time or when new text chat data is received.
- the latest in each chat room that is in the room is updated.
- the date and time of the utterances (the date and time of registration of the text chat data of the last registered self or another person) are sorted in order from the newest.
- the chat room being entered includes a system voice chat room, the display order of the chat room being entered is determined only by the date and time of text chat data registration, and the date and time of voice chat data transmission and reception is not reflected.
- the client device 1B executing the system voice chat causes the monitor device 10B to display a chat screen 160 corresponding to the system voice chat room being entered.
- the chat screen 160 includes a room name display field 132, a speech display field 133, a speech input field 134, a number display field 135, as in the first embodiment.
- a scroll bar 136, a friend list display icon 137, and a participant list display icon 138 are displayed.
- the participant display column 161 displays the maximum number of people that can enter the system voice chat room simultaneously (in this embodiment, four people), and each participant display column 161 has entered the system voice chat room.
- the participant's avatar 125 is displayed.
- the avatar 125 displayed in the participant display field 161 includes the avatar 125a of the self (user B) in addition to the avatar 125b of another person. In addition, when the number of participants has not reached the maximum number, the avatar 125 is not displayed in some (two places in the example of FIG. 16) participant display fields 161. Under the participant display field 161 in which the avatar 125 is displayed, the nickname of the participant (in the example of FIG. 16, the nickname “Pochi” of the user (user B) and the nickname “Jiro” of another person) are displayed. Further, a speaker icon 163 for specifying a speaker who is emitting a voice is displayed in the participant display field 161. The user B can recognize who the voice output from the speaker 63 is by looking at the speaker icon 163.
- the voice chat setting icon 162 is an icon that is selected when performing a voice changer function setting operation, a sound device setting operation, a microphone 12 on / off operation, or a speaker 63 volume adjustment.
- users participating in the system voice chat room can freely select and execute text chat and voice chat as appropriate.
- the users participating in the system voice chat room are overloaded with the client device 1 and the network 30 due to the voice chat (voice chat data).
- voice chat voice chat data
- the conversation can be continued by text chat in the same system voice chat room.
- the user A and the user B participating in the system voice chat of the second embodiment may desire to participate in a network battle game as a friend of the same group.
- each client device 1 easily realizes the user's request by collating the chat participant list with the game participant list.
- the client device 1A of the user A and the client device 1B of the user B can execute the same network battle type game program, and the battle type game is divided into a plurality of groups (hereinafter simply referred to as a game). (Refers to a competitive game).
- the client device 1 includes a communication unit 80, a chat execution unit 13, a display control unit 14, a storage unit 15, and a game execution unit 18, which are connected via a bus.
- the game execution unit 18 executes game processing according to the game program stored in the storage unit 15.
- the CPU 41 (see FIG. 3) functions as a game execution unit.
- the game execution unit 1B of the client device 1B When the game execution unit 1B of the client device 1B activates the battle-type game, the game execution unit 1B displays the group information already set in the battle-type game and the information of users belonging to each group as game participants. Obtained as a list via the Internet 30.
- the provider of the game participant list is, for example, a server device that manages the progress of the competitive game or another client device 1 that has already participated in the competitive game.
- the game execution unit 18B that has received the game participant list can recognize that the user A belongs to a predetermined group (group X).
- the chat execution unit 13B is active (processing is being executed) at a predetermined time from when the competitive game is activated until when it is determined which group the competitive game belongs to. Whether or not is detected.
- the game execution unit 18B displays a list (chat identification information (user ID)) indicating users (user identification information (user ID)) participating in the system voice chat to the chat execution unit 13B. Request to provide (participant list).
- the chat execution unit 13B that has received a request to provide a chat participant list from the game execution unit 18B determines whether there is a system voice chat that the user B is currently participating in, and there is a system voice chat that is participating. When doing so, the chat participant list is provided to the game execution unit 18B. On the other hand, when there is no system voice chat in which user B is currently participating, chat execution unit 13B notifies game execution unit 18B that there is no chat participant list.
- the game execution unit 18B that has received the chat participant list collates the game participant list with the chat participant list, and determines whether there are duplicate users in both lists. In this example, it is determined that the user A is a user who is duplicated in both lists.
- the game execution unit 18B displays both screens when a screen requesting the user B to select which group belongs to participate in the game is displayed on the monitor device 10B.
- An image informing which group the duplicate user belongs to is displayed. The user B who sees this image can easily belong to the same group as the user A by selecting the belonging to the group X.
- the user A and the user B participating in the system voice chat can easily participate in the network battle type game as friends of the same group.
- the nickname used by user A to participate in system voice chat (nickname for chat) is different from the nickname used by user A to participate in a competitive game (game nickname).
- the user A is displayed with the chat nickname in the image informing that the user A belongs to the group X, so that the user B can easily and reliably identify the group to which the user A belongs. Recognize and belong to the same group.
- ⁇ Modification 2> when a user A and a user B who are participating in the same chat room belong to different groups and participate in a competitive game, one of the users can receive private information regarding the games in the group. There is a possibility that an action (so-called cheat action) provided to the other user using chat is performed. In particular, in a voice conversation in system voice chat, a cheat action is easily performed. In this example, in order to prevent such a cheat action, it is avoided that the user A and the user B participating in the system voice chat belong to different groups and participate in the battle game.
- user A and user B participating in the same system voice chat belong to different groups and participate in the battle-type game
- user A and user B are participating in the same system chat room.
- user B participates in a battle game in which user A has already participated and belongs to a group different from user A (first case)
- user A and user B have the same battle game.
- the game execution unit 18B starts from the time when the competitive game is activated until the time when it determines which group the competitive game belongs to. It is detected at a predetermined time whether or not the chat execution unit 13B is being activated. When it is detected that the chat execution unit 13B is being activated, the game execution unit 18B requests the chat execution unit to provide a chat participant list for system voice chat to the 13B.
- the chat execution unit 13B that has received a request to provide a chat participant list from the game execution unit 18B determines whether there is a system voice chat that the user B is currently participating in, and there is a system voice chat that is participating. When doing so, the chat participant list is provided to the game execution unit 18B. On the other hand, when there is no system voice chat in which user B is currently participating, chat execution unit 13B notifies game execution unit 18B that there is no chat participant list.
- the game execution unit 18B that has received the chat participant list collates the game participant list with the chat participant list, and determines whether there are duplicate users in both lists. In this example, it is determined that the user A is a user who is duplicated in both lists.
- the game execution unit 18B displays the screen requesting the user B to select which group belongs to participate in the game on the monitor device 10B.
- a selection screen for causing the user B to select whether or not to leave the system voice chat room in which (user A) participates is displayed on the monitor device 10B.
- this selection screen for example, there is a sentence that identifies a duplicate user and a group to which the user belongs, such as “user A belongs to group X, so a group other than group X cannot be selected”. included.
- the chat execution unit 13B executes the exit process from the system voice chat room, and the game execution unit 18B Are displayed on the monitor device 10B as groups to which the user can belong, and the user B arbitrarily selects a group desired to belong from among all the groups.
- the game execution unit 18B causes the monitor device 10B to display only the group X as a group to which the user A belongs, and allows the user B to Only the selection of group X is allowed.
- the chat execution unit 13B detects whether or not the game execution unit 18B is activated when leaving the room or joining a new chat room. When it is detected that the game execution unit 18B is being activated, the chat execution unit 13B notifies the game execution unit 18B of participation in the chat.
- the game execution unit 18B that has received the notification of participation in the chat determines whether or not the game being executed is a battle-type game. If the game is a battle-type game, the game execution unit 18B participates in the system voice chat to the chat execution unit 13B. Request to provide a list of users (chat participant list).
- the chat execution unit 13B that has received a request to provide a chat participant list from the game execution unit 18B determines whether there is a system voice chat in which the user B is currently participating, and the system voice chat in which the user B is participating. Is present, the chat participant list is provided to the game execution unit 18B. On the other hand, when there is no system voice chat in which user B is currently participating, chat execution unit 13B notifies game execution unit 18B that there is no user participation list.
- the game execution unit 18B that has received the chat participant list collates the already acquired game participant list with the chat participant list, and other users (users other than the user B) who are duplicated in both lists It is determined whether or not the duplicate user exists and belongs to a group other than the group to which user B belongs. In this example, it is determined that user A is a duplicate user in both lists, and user A belongs to a group (group X) other than the group (group Y) to which user B belongs. When there is no overlapping user and when all the overlapping users belong to the group to which the user B belongs, the game execution unit 18 advances the game process as it is without interruption.
- game execution unit 18 Displays a selection screen for requesting the user B to select one of the game end, the game end, or the exit from the system voice chat room in which another user (user A) is participating. And displayed on the monitor device 10B.
- the game execution unit 18 ends the interrupted game process.
- the chat execution unit 13B executes the exit process from the system voice chat room, and the game execution unit 18B resumes the interrupted game process.
- chat execution unit 13B may execute the exit processing from the system voice chat room in which the user A participates, or the game execution unit 18B may execute the belonging to the same group as the user A.
- the chat execution unit 13B may execute the exit processing from the system voice chat room, or the game execution unit 18B may end the game.
- ⁇ Modification 3> user A and user B participate in the same system voice chat and participate in a competitive game belonging to different groups, on condition that they are made public to all participating users. By allowing, cheating is prevented.
- the game execution unit 18 creates a game participant list in which the duplicate users (user A and user B) are associated with each other.
- the game execution unit 18 of each client device 1 refers to the received participant list and displays the user A and the user B in association with each other in the player list on the game screen displayed on the monitor device 10 (for example, the user A's The same mark is displayed on the nickname and the nickname of user B).
- ⁇ Modification 4> In the second modification, cheating is prevented by leaving the system voice chat room or prohibiting participation in the system voice chat room, but in this example, instead of this, voice data transmission / reception in the system voice chat is performed. Prevent cheating by banning.
- the game execution unit 18B determines that the duplicate user (user A) is participating in the system voice chat room. Display a selection screen for allowing the user B to select whether or not to prohibit transmission / reception of voice data in the monitor device 10B, and prohibit transmission / reception of voice data in the system voice chat room in which the user A participates Is selected by the user B, the chat execution unit 13B prohibits transmission / reception of voice data in the system voice chat room, and the game execution unit 18B sets the monitor device 10B as a group to which all groups including the group X can belong. And user B belongs to all groups. Arbitrarily select the group you want to Nozomu.
- the game execution unit 18B displays only the group X as a group to which the group A can belong on the monitor device 10B. The user B is only allowed to select the group X.
- the game execution unit 18B temporarily suspends the game process and ends the game or prohibits transmission / reception of audio data in the system voice chat room in which another user (user A) is participating. Then, a selection screen for requesting the user B to select one is displayed on the monitor device 10B. When the user B selects the end of the game, the game execution unit 18 ends the interrupted game process. Further, when the user B selects prohibition of transmission / reception of voice data in the system voice chat room, the chat execution unit 13B prohibits transmission / reception of voice data in the system voice chat room, and the game execution unit 18B is suspended. Resume game processing.
- the chat execution unit 13 provides the chat participant list to the game execution unit 18 for the system voice chat room, but the same processing is performed for the text chat room. Also good.
- the present invention can be suitably used for a chat system using message data.
- SYMBOLS 1 Client apparatus (information processing apparatus), 2 ... Server apparatus, 10 ... Monitor apparatus, 13 ... Chat execution part, 14 ... Display control part, 15 ... Memory
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Abstract
Description
マッチングサーバ3は、一つのチャットルームに対して関連付けて登録された複数のクライアント装置1間において、メッセージデータの送受信によるチャットの実行を制御する。
次に、図2を参照しながら、クライアント装置の内部構成のうち本発明に関連する主要な構成について説明する。
次に、図3を参照しながら、上記図2の構成が実装されたクライアント装置1の一例について説明する。
次に、図4を参照しながら、マッチングサーバ3の内部構成のうち本発明に関連する主要な構成について説明する。
次に、図5を参照しながら、上記図4の構成が実装されたマッチングサーバ3の一例について説明する。
メッセージサーバ4は、CPUと、ROMと、RAMと、HDD(Hard Disc Drive)と、通信部、バス等を有し、基本的な構成はマッチングサーバ3と同様であるため、その詳しい説明は省略する。
次に、チャットシステムSYSにおいて実行される動作の一例を説明する。
ユーザAがチャットルームRAを新規に開設する場合のクライアント装置1A及びマッチングサーバ3の動作を、図6~図9を参照して説明する。
ユーザBがチャットルームRAに入室する場合のクライアント装置1B及びマッチングサーバ3の動作を、図10及び図11を参照して説明する。
ユーザBがチャットルームRAから退室する場合のクライアント装置1B及びマッチングサーバ3の動作を説明する。
第2実施形態のシステムボイスチャットに参加中のユーザAとユーザBとは、同じグループの仲間としてネットワーク対戦型のゲームに参加することを希望する場合がある。本例は、各クライアント装置1において、チャット参加者リストとゲーム参加者リストとを照合することにより、上記ユーザの要求を簡単に実現させる。
上記変形例1において、同じチャットルームに参加中のユーザAとユーザBとが異なるグループにそれぞれ所属して対戦型ゲームに参加した場合、グループ内のゲームに関する非公開の情報を、一方のユーザが他方のユーザに対してチャットを用いて提供する行為(いわゆるチート行為)が行われる可能性が生じる。特に、システムボイスチャットにおける音声による会話では、チート行為が実行され易い。本例では、このようなチート行為を防止するため、システムボイスチャットに参加中のユーザAとユーザBとが異なるグループにそれぞれ所属して対戦型ゲームに参加することを未然に回避する。
本例は、ユーザAとユーザBとが同じシステムボイスチャットに参加し且つ対戦型ゲームにそれぞれ異なるグループに所属して参加することを、ゲーム参加中の全ユーザに対して公開することを条件に許容することにより、チート行為を防止するものである。
上記変形例2では、システムボイスチャットルームからの退室またはシステムボイスチャットルームへの参加禁止によってチート行為を防止しているが、本例では、これに代えて、システムボイスチャットにおける音声データの送受信を禁止することによってチート行為を防止する。
Claims (23)
- 複数の情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムであって、
前記情報処理装置は、
一つのチャットルームを特定可能な参加要求情報を、前記チャットシステムへのユーザからの参加要求に応じて生成し、前記一つのチャットルームを特定可能な退室要求情報を、ユーザからの退室要求に応じて生成する要求情報生成手段と、
前記参加要求情報の生成に応じて当該参加要求情報を送信し、前記退室要求情報の生成に応じて当該退室要求情報を送信する端末側送受信手段と、を備え、
前記サーバ装置は、
前記参加要求情報と前記退室要求情報とをそれぞれ受信するサーバ側送受信手段と、
情報処理装置とチャットルームとを相互に関連付けて登録可能なサーバ側記憶手段と、
前記受信した参加要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されているとき、前記情報処理装置を当該チャットルームに関連付けて前記サーバ側記憶手段に登録し、前記受信した参加要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されていないとき、前記情報処理装置と当該チャットルームとを相互に関連付けて前記サーバ側記憶手段に登録する登録制御手段と、
前記一つのチャットルームに対して関連付けて登録された複数の情報処理装置間において、メッセージデータの送受信によるチャットの実行を制御するチャット制御手段と、
前記端末側送受信手段が前記退室要求情報を受信したとき、当該退室要求情報によって特定される前記一つのチャットルームに関連付けられた前記情報処理装置の登録を抹消し、前記登録されている一つのチャットルームに対して情報処理装置が全く登録されていないとき、当該一つのチャットルームの登録を抹消する登録抹消手段と、を備えた
ことを特徴とするチャットシステム。 - 請求項1に記載のチャットシステムであって、
前記チャットシステムへのユーザからの参加要求は、前記一つのチャットルームの開設要求と、前記一つのチャットルームへの入室要求とを含み、
前記要求情報生成手段は、前記開設要求に応じた参加要求情報として設定要求情報を生成し、前記入室要求に応じた参加要求情報として入室要求情報を生成し、
前記登録制御手段は、前記サーバ側送受信手段が前記設定要求情報を受信したとき、前記情報処理装置と前記一つのチャットルームとを相互に関連付けて前記サーバ側記憶手段に登録し、前記サーバ側送受信手段が前記入室要求情報を受信したとき、前記受信した入室要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されているか否かを判定し、当該チャットルームが前記サーバ側記憶手段に登録されていると判定した場合は、前記情報処理装置を当該チャットルームに関連付けて前記サーバ側記憶手段に登録し、当該チャットルームが前記サーバ側記憶手段に登録されていないと判定した場合は、前記情報処理装置と当該チャットルームとを相互に関連付けて前記サーバ側記憶手段に登録する
ことを特徴とするチャットシステム。 - 請求項1又は請求項2に記載のチャットシステムであって、
前記サーバ装置は、前記サーバ側送受信手段と前記サーバ側記憶手段と前記登録制御手段と前記チャット制御手段と登録抹消手段とをそれぞれが有する複数のマッチングサーバを備え、
前記情報処理装置は、サーバ選択基礎情報に基づいて前記複数のマッチングサーバから一つを選択するサーバ選択手段を備え、
前記サーバ選択基礎情報は、前記複数の情報処理装置において同一である
ことを特徴とするチャットシステム。 - 請求項3に記載のチャットシステムであって、
前記サーバ選択手段は、前記複数のマッチングサーバに対して前記チャットルームを分散して振り分け可能な所定の演算式と前記サーバ選択基準情報とを用いて、前記複数のマッチングサーバから一つを選択し、
前記所定の演算式は、前記複数の情報処理装置において同一である
ことを特徴とするチャットシステム。 - 請求項3又は請求項4に記載のチャットシステムであって、
前記情報処理装置は、前記サーバ選択基礎情報を生成する基礎情報生成手段を備え、
前記基礎情報生成手段が生成した前記サーバ選択基礎情報を、前記一つのチャットルームを特定可能な参加要求情報に含めて送信した情報処理装置の前記要求情報生成手段は、他の情報処理装置のユーザを前記一つのチャットルームに招待する招待情報を、ユーザからの要求に応じて生成し、
前記端末側送受信手段は、前記招待情報の生成に応じて当該招待情報を前記他の情報処理装置へ送信する
ことを特徴とするチャットシステム。 - 複数の情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記サーバ装置であって、
前記チャットシステムへのユーザからの参加要求に応じて生成され、一つのチャットルームを特定可能な参加要求情報と、前記チャットシステムへのユーザからの参加要求に応じて生成され、前記一つのチャットルームを特定可能な退室要求情報とを、前記情報処理装置からそれぞれ受信するサーバ側送受信手段と、
情報処理装置とチャットルームとを相互に関連付けて登録可能なサーバ側記憶手段と、
前記受信した参加要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されているとき、前記情報処理装置を当該チャットルームに関連付けて前記サーバ側記憶手段に登録し、前記受信した参加要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されていないとき、前記情報処理装置と当該チャットルームとを相互に関連付けて前記サーバ側記憶手段に登録する登録制御手段と、
前記一つのチャットルームに対して関連付けて登録された複数の情報処理装置間において、メッセージデータの送受信によるチャットの実行を制御するチャット制御手段と、
前記端末側送受信手段が前記退室要求情報を受信したとき、当該退室要求情報によって特定される前記一つのチャットルームに関連付けられた前記情報処理装置の登録を抹消し、前記登録されている一つのチャットルームに対して情報処理装置が全く登録されていないとき、当該一つのチャットルームの登録を抹消する登録抹消手段と、を備えた
ことを特徴とするサーバ装置。 - 請求項6に記載のサーバ装置であって、
前記チャットシステムへのユーザからの参加要求は、前記一つのチャットルームの開設要求と、前記一つのチャットルームへの入室要求とを含み、
前記要求情報生成手段は、前記開設要求に応じた参加要求情報として設定要求情報を生成し、前記入室要求に応じた参加要求情報として入室要求情報を生成し、
前記サーバ側送受信手段は、前記開設要求に応じた参加要求情報として生成された設定要求情報と、前記入室要求に応じた参加要求情報として生成された入室要求情報とを受信し、
前記登録制御手段は、前記サーバ側送受信手段が前記設定要求情報を受信したとき、前記情報処理装置と前記一つのチャットルームとを相互に関連付けて前記サーバ側記憶手段に登録し、前記サーバ側送受信手段が前記入室要求情報を受信したとき、前記受信した入室要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されているか否かを判定し、当該チャットルームが前記サーバ側記憶手段に登録されていると判定した場合は、前記情報処理装置を当該チャットルームに関連付けて前記サーバ側記憶手段に登録し、当該チャットルームが前記サーバ側記憶手段に登録されていないと判定した場合は、前記情報処理装置と当該チャットルームとを相互に関連付けて前記サーバ側記憶手段に登録する
ことを特徴とするサーバ装置。 - 複数の情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムにおけるチャット方法であって、
一つのチャットルームを特定可能な参加要求情報を、前記チャットシステムへのユーザからの参加要求に応じて前記情報処理装置が生成して送信し、
前記サーバ装置が、前記参加要求情報を受信し、
前記受信した参加要求情報によって特定される前記一つのチャットルームがサーバ側記憶手段に登録されているとき、前記サーバ装置が、前記情報処理装置を当該チャットルームに関連付けて前記サーバ側記憶手段に登録し、
前記受信した参加要求情報によって特定される前記一つのチャットルームが前記サーバ側記憶手段に登録されていないとき、前記サーバ装置が、前記情報処理装置と当該チャットルームとを相互に関連付けて前記サーバ側記憶手段に登録し、
前記一つのチャットルームに対して関連付けて登録された複数の情報処理装置間において、メッセージデータの送受信によるチャットの実行を前記サーバ装置が制御し、
前記一つのチャットルームを特定可能な退室要求情報を、ユーザからの退室要求に応じて前記情報処理装置が生成して送信し、
前記サーバ装置が、前記退室要求情報を受信し、
前記サーバ装置が、前記受信した退室要求情報によって特定される前記一つのチャットルームに関連付けられた前記情報処理装置の登録を抹消し、前記登録されている一つのチャットルームに対して情報処理装置が全く登録されていないとき、当該一つのチャットルームの登録を抹消する
ことを特徴とするチャット方法。 - 複数の情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置のコンピュータを、
一つのチャットルームを特定可能な参加要求情報を、前記チャットシステムへのユーザからの参加要求に応じて生成し、前記一つのチャットルームを特定可能な退室要求情報を、ユーザからの退室要求に応じて生成する要求情報生成手段と、
前記参加要求情報の生成に応じて当該参加要求情報を送信し、前記退室要求情報の生成に応じて当該退室要求情報を送信する端末側送受信手段と、して機能させる
ことを特徴とするチャット実行プログラム。 - 請求項9に記載のチャット実行プログラムを記憶したコンピュータ読み取り可能な記憶媒体。
- 情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置であって、
前記チャットシステムにおいて当該情報処理装置が参加可能なチャットルームを特定するルーム特定情報と、このルーム特定情報に関連付けられたルーム属性情報とを記憶する記憶手段と、
前記ルーム特定情報と前記ルーム属性情報とが関連付けられていることが視認可能な態様で、前記ルーム特定情報に対応するルーム対応画像と前記ルーム属性情報とを表示手段に表示する表示制御手段と、を備えた
ことを特徴とする情報処理装置。 - 請求項11に記載の情報処理装置であって、
前記サーバ装置のチャットルームへの参加によって前記情報処理装置が前記サーバ装置から受信するチャット履歴情報を、その受信日時と前記チャットルームを特定するルーム特定情報とに関連付けて前記記憶手段に記憶する記憶制御手段を備え、
前記表示制御手段は、前記ルーム特定情報と前記チャット履歴情報とが関連付けられていることが視認可能な態様で、前記ルーム特定情報に対応するルーム対応画像と前記チャット履歴情報とを表示手段に表示する
ことを特徴とする情報処理装置。 - 請求項11又は請求項12に記載の情報処理装置であって、
前記ルーム属性情報は、前記チャットルームに参加したことがあるか否かを示す情報である
ことを特徴とする情報処理装置。 - 請求項11~請求項13の何れか1項に記載の情報処理装置であって、
前記ルーム属性情報は、前記チャットルームに参加中か否かを示す情報である
ことを特徴とする情報処理装置。 - 請求項11~請求項14の何れか1項に記載の情報処理装置であって、
前記ルーム対応画像の一つを特定する操作入力に応じて、当該ルーム対応画像に対応するチャットルームへ参加するための処理を実行する参加処理実行手段を備えた
ことを特徴とする情報処理装置。 - 情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置であって、
記憶手段と、
前記サーバ装置のチャットルームへの参加によって前記情報処理装置が前記サーバ装置から受信するチャット履歴情報を、その受信日時と前記チャットルームを特定するルーム特定情報とに関連付けて前記記憶手段に記憶する記憶制御手段と、
前記チャット履歴情報を時系列に並べた画像を、前記チャットルームのチャット画面に含めて表示手段に表示する表示制御手段と、を備えた
ことを特徴とする情報処理装置。 - 請求項16に記載の情報処理装置であって、
前記記憶手段は、前記ルーム特定情報に関連付けられたルーム属性情報を記憶し、
前記表示制御手段は、前記チャットルームのルーム特定情報に関連付けられたルーム属性情報を、当該チャットルームのチャット画面に含めて表示する
ことを特徴とする情報処理装置。 - 情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置が実行する画像表示方法であって、
チャットシステムにおいて当該情報処理装置が参加可能なチャットルームを特定するルーム特定情報と、このルーム特定情報に関連付けられたルーム属性情報とを、記憶手段が記憶し、
前記ルーム特定情報と前記ルーム属性情報とが関連付けられていることが視認可能な態様で、前記ルーム特定情報に対応するルーム対応画像と前記ルーム属性情報とを、表示制御手段が表示手段に表示する
ことを特徴とする画像表示方法。 - 情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置が実行する画像表示方法であって、
前記サーバ装置のチャットルームへの参加によって前記情報処理装置が前記サーバ装置から受信するチャット履歴情報を、その受信日時と前記チャットルームを特定するルーム特定情報とに関連付けて、記憶制御手段が記憶手段に記憶し、
前記チャット履歴情報を時系列に並べた画像を、前記チャットルームのチャット画面に含めて、表示制御手段が表示手段に表示する
ことを特徴とする画像表示方法。 - 情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置のコンピュータを、
前記チャットシステムにおいて当該情報処理装置が参加可能なチャットルームを特定するルーム特定情報と、このルーム特定情報に関連付けられたルーム属性情報とを記憶する記憶手段と、
前記ルーム特定情報と前記ルーム属性情報とが関連付けられていることが視認可能な態様で、前記ルーム特定情報に対応するルーム対応画像と前記ルーム属性情報とを表示手段に表示する表示制御手段と、して機能させる
ことを特徴とする画像処理プログラム。 - 情報処理装置とサーバ装置とがネットワークを介してメッセージデータを送受信可能に接続されたチャットシステムの前記情報処理装置のコンピュータを、
前記サーバ装置のチャットルームへの参加によって前記情報処理装置が前記サーバ装置から受信するチャット履歴情報を、その受信日時と前記チャットルームを特定するルーム特定情報とに関連付けて記憶手段に記憶する記憶制御手段と、
前記チャット履歴情報を時系列に並べた画像を、前記チャットルームのチャット画面に含めて表示手段に表示する表示制御手段と、して機能させる
ことを特徴とする画像処理プログラム。 - 請求項20又は請求項21に記載の画像処理プログラムを記憶したコンピュータ読み取り可能な記憶媒体。
- 請求項1に記載のチャットシステムであって、
前記情報処理装置は、ゲーム処理を実行するゲーム実行手段を有し、
前記サーバ側送受信手段は、前記一つのチャットルームに対して関連付けて登録された情報処理装置のユーザを特定するチャット参加者情報を送信し、
前記端末側送受信手段は、前記チャット参加者情報を受信し、
前記ゲーム実行手段は、前記端末側送受信手段が受信した前記チャット参加者情報を取得する
ことを特徴とするチャットシステム。
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Also Published As
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JPWO2010110155A1 (ja) | 2012-09-27 |
US20120110099A1 (en) | 2012-05-03 |
JP5534469B2 (ja) | 2014-07-02 |
US8725819B2 (en) | 2014-05-13 |
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