TWI263523B - Game device, control method of game device and information memory medium - Google Patents
Game device, control method of game device and information memory mediumInfo
- Publication number
- TWI263523B TWI263523B TW094123122A TW94123122A TWI263523B TW I263523 B TWI263523 B TW I263523B TW 094123122 A TW094123122 A TW 094123122A TW 94123122 A TW94123122 A TW 94123122A TW I263523 B TWI263523 B TW I263523B
- Authority
- TW
- Taiwan
- Prior art keywords
- game processing
- game device
- prescribed
- game
- parameter
- Prior art date
Links
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6045—Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8011—Ball
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2004207730A JP3990689B2 (ja) | 2004-07-14 | 2004-07-14 | ゲーム装置、ゲーム装置の制御方法及びプログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
TW200611741A TW200611741A (en) | 2006-04-16 |
TWI263523B true TWI263523B (en) | 2006-10-11 |
Family
ID=35783787
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW094123122A TWI263523B (en) | 2004-07-14 | 2005-07-08 | Game device, control method of game device and information memory medium |
Country Status (7)
Country | Link |
---|---|
US (1) | US8348735B2 (zh) |
EP (1) | EP1767256A4 (zh) |
JP (1) | JP3990689B2 (zh) |
KR (1) | KR20070029249A (zh) |
CN (1) | CN101014394B (zh) |
TW (1) | TWI263523B (zh) |
WO (1) | WO2006006443A1 (zh) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI381871B (zh) * | 2008-08-06 | 2013-01-11 | Konami Digital Entertainment | 遊戲裝置、遊戲裝置之控制方法及資訊記憶媒體 |
Families Citing this family (14)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP4071265B2 (ja) * | 2006-08-29 | 2008-04-02 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP4146482B2 (ja) * | 2006-11-14 | 2008-09-10 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム方法及びゲームプログラム |
JP5214215B2 (ja) * | 2007-11-02 | 2013-06-19 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP4425958B2 (ja) * | 2007-12-28 | 2010-03-03 | 株式会社コナミデジタルエンタテインメント | 業務用ゲーム装置のネットワークシステム、及び、これを構成する特典付与条件判断装置 |
JP4498447B2 (ja) * | 2008-08-05 | 2010-07-07 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP5433230B2 (ja) * | 2008-12-26 | 2014-03-05 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
JP5143875B2 (ja) * | 2010-08-24 | 2013-02-13 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
JP5677001B2 (ja) | 2010-09-28 | 2015-02-25 | 任天堂株式会社 | 情報処理装置および情報処理システム |
JP5897250B2 (ja) * | 2010-09-28 | 2016-03-30 | 任天堂株式会社 | 情報処理装置、情報処理システム、および情報処理プログラム |
JP5122669B2 (ja) * | 2011-06-06 | 2013-01-16 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
JP5103544B1 (ja) * | 2011-06-14 | 2012-12-19 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
JP5918285B2 (ja) * | 2014-02-14 | 2016-05-18 | 株式会社コナミデジタルエンタテインメント | 移動制御装置及びプログラム |
JP6018266B1 (ja) * | 2015-07-17 | 2016-11-02 | 株式会社スクウェア・エニックス | ビデオゲーム処理プログラム及びビデオゲーム処理システム |
CN109045698A (zh) * | 2018-08-27 | 2018-12-21 | 广州要玩娱乐网络技术股份有限公司 | 受控球员切换方法、装置、存储介质和终端 |
Family Cites Families (13)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO1996022581A1 (fr) * | 1995-01-19 | 1996-07-25 | Sega Enterprises, Ltd. | Procede de traitement d'images et processeur d'images |
US6149520A (en) | 1996-08-21 | 2000-11-21 | Konami Co., Ltd. | Video game method and apparatus for effecting character movement and ball control determination |
JPH11342265A (ja) | 1998-06-01 | 1999-12-14 | Sony Computer Entertainment Inc | 記録媒体及びエンタテインメントシステム |
JP2000176174A (ja) | 1998-12-18 | 2000-06-27 | Enix Corp | ビデオゲ―ム装置およびプログラムを格納した記録媒体 |
JP3546758B2 (ja) * | 1999-05-26 | 2004-07-28 | 日本電気株式会社 | 当選者判定システム及びその当選者判定方法並びにその制御プログラムを記録した記録媒体 |
US7252588B2 (en) * | 1999-12-01 | 2007-08-07 | Namco Bandai Games Inc. | Sport video game machine and play control method of sport video game |
JP2001327758A (ja) | 2000-05-19 | 2001-11-27 | Square Co Ltd | 球技系ゲームのプログラムを記録したコンピュータ読み取り可能な記録媒体およびプログラム、ならびに、球技系ゲーム処理装置およびその方法 |
JP4030249B2 (ja) | 2000-05-19 | 2008-01-09 | 株式会社コナミデジタルエンタテインメント | アクションゲームプログラムを記録したコンピュータ読み取り可能な記録媒体、ならびに、アクションゲーム装置およびその制御方法 |
JP2001353370A (ja) * | 2000-06-14 | 2001-12-25 | Namco Ltd | ゲーム装置および情報記憶媒体 |
US6923717B2 (en) * | 2001-05-15 | 2005-08-02 | Nintendo Of America Inc. | Adrenaline feature for sports video games |
JP2003251066A (ja) * | 2002-02-27 | 2003-09-09 | Konami Computer Entertainment Osaka:Kk | 操作抑制プログラム、操作抑制方法及びビデオゲーム装置 |
JP2003299874A (ja) | 2002-04-11 | 2003-10-21 | Copcom Co Ltd | ゲーム装置、ゲーム制御方法、ゲームプログラム、および記録媒体 |
JP3708101B2 (ja) | 2003-12-01 | 2005-10-19 | 株式会社ナムコ | 野球ゲーム装置の制御方法及び野球ゲーム装置 |
-
2004
- 2004-07-14 JP JP2004207730A patent/JP3990689B2/ja active Active
-
2005
- 2005-07-05 US US11/631,926 patent/US8348735B2/en active Active
- 2005-07-05 CN CN2005800238362A patent/CN101014394B/zh active Active
- 2005-07-05 KR KR1020077000630A patent/KR20070029249A/ko not_active Application Discontinuation
- 2005-07-05 WO PCT/JP2005/012374 patent/WO2006006443A1/ja active Application Filing
- 2005-07-05 EP EP05758197A patent/EP1767256A4/en not_active Withdrawn
- 2005-07-08 TW TW094123122A patent/TWI263523B/zh not_active IP Right Cessation
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
TWI381871B (zh) * | 2008-08-06 | 2013-01-11 | Konami Digital Entertainment | 遊戲裝置、遊戲裝置之控制方法及資訊記憶媒體 |
Also Published As
Publication number | Publication date |
---|---|
CN101014394A (zh) | 2007-08-08 |
KR20070029249A (ko) | 2007-03-13 |
TW200611741A (en) | 2006-04-16 |
US20070232375A1 (en) | 2007-10-04 |
US8348735B2 (en) | 2013-01-08 |
JP3990689B2 (ja) | 2007-10-17 |
CN101014394B (zh) | 2010-08-18 |
JP2006026012A (ja) | 2006-02-02 |
EP1767256A1 (en) | 2007-03-28 |
EP1767256A4 (en) | 2008-05-28 |
WO2006006443A1 (ja) | 2006-01-19 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
MM4A | Annulment or lapse of patent due to non-payment of fees |