KR100889566B1 - 게임장치 - Google Patents

게임장치 Download PDF

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Publication number
KR100889566B1
KR100889566B1 KR1020077000717A KR20077000717A KR100889566B1 KR 100889566 B1 KR100889566 B1 KR 100889566B1 KR 1020077000717 A KR1020077000717 A KR 1020077000717A KR 20077000717 A KR20077000717 A KR 20077000717A KR 100889566 B1 KR100889566 B1 KR 100889566B1
Authority
KR
South Korea
Prior art keywords
game
display
target
display mode
screen
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
KR1020077000717A
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English (en)
Korean (ko)
Other versions
KR20070034579A (ko
Inventor
코지 오카모토
하치타로 사토
Original Assignee
가부시키가이샤 코나미 데지타루 엔타테인멘토
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by 가부시키가이샤 코나미 데지타루 엔타테인멘토 filed Critical 가부시키가이샤 코나미 데지타루 엔타테인멘토
Publication of KR20070034579A publication Critical patent/KR20070034579A/ko
Application granted granted Critical
Publication of KR100889566B1 publication Critical patent/KR100889566B1/ko
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/213Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/25Output arrangements for video game devices
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B69/00Training appliances or apparatus for special sports
    • A63B69/0002Training appliances or apparatus for special sports for baseball
    • A63B2069/0004Training appliances or apparatus for special sports for baseball specially adapted for particular training aspects
    • A63B2069/0008Training appliances or apparatus for special sports for baseball specially adapted for particular training aspects for batting
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/24Constructional details thereof, e.g. game controllers with detachable joystick handles
    • A63F13/245Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1062Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/69Involving elements of the real world in the game world, e.g. measurement in live races, real video

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
KR1020077000717A 2004-06-11 2005-06-13 게임장치 Expired - Fee Related KR100889566B1 (ko)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2004174863A JP4397741B2 (ja) 2004-06-11 2004-06-11 ゲーム装置
JPJP-P-2004-00174863 2004-06-11
PCT/JP2005/010813 WO2005120659A1 (ja) 2004-06-11 2005-06-13 ゲーム装置

Publications (2)

Publication Number Publication Date
KR20070034579A KR20070034579A (ko) 2007-03-28
KR100889566B1 true KR100889566B1 (ko) 2009-03-19

Family

ID=35502857

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020077000717A Expired - Fee Related KR100889566B1 (ko) 2004-06-11 2005-06-13 게임장치

Country Status (5)

Country Link
US (1) US20080070654A1 (enExample)
JP (1) JP4397741B2 (enExample)
KR (1) KR100889566B1 (enExample)
GB (1) GB2430896B (enExample)
WO (1) WO2005120659A1 (enExample)

Families Citing this family (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP5226538B2 (ja) * 2007-02-14 2013-07-03 オリンパスメディカルシステムズ株式会社 操作装置、モニタ装置、およびカプセル誘導システム
EP2461880A4 (en) * 2009-08-07 2013-11-27 Bad Chicken Llc INTERACTIVE SPORTS GAME DEVICE
KR101543371B1 (ko) 2015-03-25 2015-08-21 주식회사 리얼야구존 스크린 야구 시스템 경기 방법
KR101546666B1 (ko) * 2015-03-25 2015-08-25 주식회사 리얼야구존 스크린 야구 시스템 운영 방법
US9958903B2 (en) * 2015-04-29 2018-05-01 Sony Mobile Communications Inc. Providing a representation of orientation and movement of an item being moved in space
US11491369B2 (en) * 2018-09-20 2022-11-08 Catalyst Sports Llc Bat speed measuring device
USD882435S1 (en) 2018-09-20 2020-04-28 Catalyst Sports Llc Movement measurement device housing

Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS59147570U (ja) 1983-03-23 1984-10-02 三菱電機株式会社 スウイング測定装置
JP2001104636A (ja) * 1999-10-04 2001-04-17 Shinsedai Kk 体感ボールゲーム装置
JP2002052246A (ja) * 2000-08-11 2002-02-19 Konami Co Ltd ゲーム機

Family Cites Families (16)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US4515365A (en) * 1983-03-23 1985-05-07 Mitsubishi Denki Kabushiki Kaisha Device for measuring swing data of baseball bat
JPH0947534A (ja) * 1995-08-10 1997-02-18 Kawasaki Corp Kk 野球ゲーム装置
US5833549A (en) * 1995-11-14 1998-11-10 Interactive Light, Inc. Sports trainer and game
JP4120017B2 (ja) * 1997-01-30 2008-07-16 株式会社セガ 入力装置およびゲーム処理装置、その方法
JP2942225B2 (ja) * 1997-10-07 1999-08-30 株式会社センテクリエイションズ ゴルフ体験遊戯玩具
JP2000210402A (ja) * 1999-01-24 2000-08-02 Ab Shokai:Kk 球体輸送装置および遊戯施設
JP2000225270A (ja) * 1999-02-05 2000-08-15 Takara Co Ltd 携帯ゴルフゲーム玩具
JP3403671B2 (ja) * 1999-06-11 2003-05-06 コナミ株式会社 ゲーム機及び遊技動体通過口開閉装置
JP2001062018A (ja) * 1999-08-25 2001-03-13 Namco Ltd ゲーム装置
JP2002200339A (ja) * 2000-12-28 2002-07-16 Mitsumi Electric Co Ltd ゲーム装置
JP2003024639A (ja) * 2001-07-18 2003-01-28 Konami Computer Entertainment Osaka:Kk ゲーム進行制御プログラム、ゲーム進行制御装置、ゲーム進行制御方法及びゲーム用サーバ装置
JP3439204B2 (ja) * 2002-01-11 2003-08-25 コナミ株式会社 ビデオゲーム装置
JP3470118B2 (ja) * 2002-01-16 2003-11-25 コナミ株式会社 キャラクタ操作プログラム、キャラクタ操作方法及びビデオゲーム装置
JP4041689B2 (ja) * 2002-04-11 2008-01-30 佳春 根岸 野球バットの素振り練習器
JP2003299872A (ja) * 2002-04-12 2003-10-21 Konami Co Ltd ゲームシステム及びゲーム方法
JP3865663B2 (ja) * 2002-07-18 2007-01-10 新世代株式会社 ボクシングゲームシステム

Patent Citations (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPS59147570U (ja) 1983-03-23 1984-10-02 三菱電機株式会社 スウイング測定装置
JP2001104636A (ja) * 1999-10-04 2001-04-17 Shinsedai Kk 体感ボールゲーム装置
JP2002052246A (ja) * 2000-08-11 2002-02-19 Konami Co Ltd ゲーム機

Also Published As

Publication number Publication date
US20080070654A1 (en) 2008-03-20
GB0700485D0 (en) 2007-02-21
GB2430896A (en) 2007-04-11
KR20070034579A (ko) 2007-03-28
JP2005349049A (ja) 2005-12-22
JP4397741B2 (ja) 2010-01-13
WO2005120659A1 (ja) 2005-12-22
GB2430896B (en) 2008-11-19

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