JP2012515605A - 携帯端末機のゲーム実行方法およびシステム - Google Patents
携帯端末機のゲーム実行方法およびシステム Download PDFInfo
- Publication number
- JP2012515605A JP2012515605A JP2011547771A JP2011547771A JP2012515605A JP 2012515605 A JP2012515605 A JP 2012515605A JP 2011547771 A JP2011547771 A JP 2011547771A JP 2011547771 A JP2011547771 A JP 2011547771A JP 2012515605 A JP2012515605 A JP 2012515605A
- Authority
- JP
- Japan
- Prior art keywords
- game
- mobile terminal
- internet
- compatible device
- server
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Images
Classifications
-
- A63F13/12—
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04B—TRANSMISSION
- H04B1/00—Details of transmission systems, not covered by a single one of groups H04B3/00 - H04B13/00; Details of transmission systems not characterised by the medium used for transmission
- H04B1/38—Transceivers, i.e. devices in which transmitter and receiver form a structural unit and in which at least one part is used for functions of transmitting and receiving
- H04B1/40—Circuits
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8064—Quiz
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Computer Networks & Wireless Communication (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Signal Processing (AREA)
- Telephonic Communication Services (AREA)
- User Interface Of Digital Computer (AREA)
- Information Transfer Between Computers (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| KR1020090006251A KR20100086819A (ko) | 2009-01-23 | 2009-01-23 | 휴대단말기의 게임 실행 방법 및 시스템 |
| KR10-2009-0006251 | 2009-01-23 | ||
| PCT/KR2010/000354 WO2010085076A2 (en) | 2009-01-23 | 2010-01-20 | Method of executing video game in mobile terminal and system for performing the same |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2012515605A true JP2012515605A (ja) | 2012-07-12 |
| JP2012515605A5 JP2012515605A5 (https=) | 2013-03-07 |
Family
ID=42354587
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2011547771A Pending JP2012515605A (ja) | 2009-01-23 | 2010-01-20 | 携帯端末機のゲーム実行方法およびシステム |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US8876609B2 (https=) |
| EP (1) | EP2382594A4 (https=) |
| JP (1) | JP2012515605A (https=) |
| KR (1) | KR20100086819A (https=) |
| CN (1) | CN102292739A (https=) |
| WO (1) | WO2010085076A2 (https=) |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| KR101390871B1 (ko) * | 2012-10-17 | 2014-09-24 | 주식회사 큐랩 | 휴대용 스마트 디바이스를 이용한 스마트 티브이의 게임 제어 방법 |
| JP2015525085A (ja) * | 2012-05-02 | 2015-09-03 | アキーモ, リミテッド ライアビリティー カンパニーAquimo, LLC | モバイルデバイス動作センサ入力を用いたwebベースのゲームプラットフォーム |
| JP2016526986A (ja) * | 2014-06-03 | 2016-09-08 | ケイシーク カンパニー リミテッド | ユーザー生成クイズゲームセットを用いたクイズゲーム提供システム及びその方法 |
Families Citing this family (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2012103636A1 (en) * | 2011-02-01 | 2012-08-09 | Timeplay Entertaiment Corporation | Systems and methods for interactive experiences and controllers therefor |
| CN102647398B (zh) * | 2011-02-16 | 2014-11-26 | 腾讯科技(深圳)有限公司 | 基于移动终端实现游戏的方法及装置 |
| CN103034533A (zh) * | 2011-09-30 | 2013-04-10 | 深圳市龙视传媒有限公司 | 一种在不同终端间切换游戏的方法、装置和终端 |
| CN103095655B (zh) * | 2011-11-02 | 2016-05-25 | 中国移动通信集团公司 | 云游戏的实现方法、系统和装置 |
| WO2014054762A1 (ja) * | 2012-10-03 | 2014-04-10 | グリー株式会社 | オンラインゲームの同期方法及びサーバ装置 |
| US9873043B2 (en) * | 2014-03-31 | 2018-01-23 | Google Llc | Methods, systems, and media for enhancing multiplayer game sessions with asymmetric information |
| US20160189474A1 (en) * | 2014-12-31 | 2016-06-30 | Sling Media Inc. | Systems and methods for generating and streaming game data to a group media client and a plurality of personal media clients |
| KR101683381B1 (ko) * | 2015-06-08 | 2016-12-06 | (주)케이시크 | 목표달성 온라인 스피드 퀴즈 게임 제공 방법 및 시스템 |
| CN104954493B (zh) * | 2015-06-30 | 2018-12-25 | 北京奇虎科技有限公司 | 一种访问游戏服务器的方法、代理服务器及系统 |
| CN105162754B (zh) * | 2015-06-30 | 2019-06-07 | 北京奇虎科技有限公司 | 访问游戏服务器的方法及移动终端 |
| CN108144303A (zh) * | 2017-12-01 | 2018-06-12 | 腾讯科技(深圳)有限公司 | 游戏帐号之间的交互方法和装置、存储介质及电子装置 |
| CN110314374B (zh) * | 2018-03-30 | 2024-02-02 | 广州天梯网络科技有限公司 | 一种游戏处理方法、装置、电子设备及介质 |
| CN108833986A (zh) * | 2018-06-29 | 2018-11-16 | 北京优屏科技服务有限公司 | 存储介质、服务器、互动游戏参与方法及系统 |
| JP6628265B1 (ja) * | 2019-03-27 | 2020-01-08 | 剛秀 上口 | 通信ゲームシステム及びプログラム等 |
| KR102523008B1 (ko) * | 2021-04-15 | 2023-04-19 | 주식회사 엔씨소프트 | 오류의 검출에 기반하여 게임의 모드를 적응적으로 전환하기 위한 전자 장치, 방법, 및 컴퓨터 판독가능 저장 매체 |
| US20250249359A1 (en) * | 2024-02-01 | 2025-08-07 | Severex PL SP z o.o | Mobile Videogame |
Citations (6)
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| JP2004357897A (ja) * | 2003-06-04 | 2004-12-24 | Namco Ltd | 情報提供システム、プログラム、情報記憶媒体および情報提供方法 |
| JP2005230290A (ja) * | 2004-02-19 | 2005-09-02 | Sega Corp | クイズゲーム装置 |
| JP2008073183A (ja) * | 2006-09-20 | 2008-04-03 | Namco Bandai Games Inc | プログラム、情報記憶媒体、プレーヤ端末及びサーバシステム |
| JP2008125659A (ja) * | 2006-11-17 | 2008-06-05 | Nintendo Co Ltd | ゲーム装置およびゲームプログラム |
| JP2009000163A (ja) * | 2007-06-19 | 2009-01-08 | Nec Corp | ゲームシステム、ゲームサーバ、携帯端末、ゲーム管理方法およびプログラム |
| JP2009000524A (ja) * | 2007-06-20 | 2009-01-08 | Nhn Corp | ネットワーク上でゲームアバターのランキングを提供するシステム及びその方法 |
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| US5695400A (en) * | 1996-01-30 | 1997-12-09 | Boxer Jam Productions | Method of managing multi-player game playing over a network |
| JPH10314450A (ja) * | 1997-05-23 | 1998-12-02 | Body Sonic Lab:Kk | 統合型ゲームシステム |
| US20020026321A1 (en) * | 1999-02-26 | 2002-02-28 | Sadeg M. Faris | Internet-based system and method for fairly and securely enabling timed-constrained competition using globally time-sychronized client subsystems and information servers having microsecond client-event resolution |
| JP2001239063A (ja) * | 2000-02-25 | 2001-09-04 | Konami Co Ltd | ネットワークゲームシステム、ゲーム配信装置及びゲーム配信方法 |
| JP3763119B2 (ja) * | 2000-05-31 | 2006-04-05 | コナミ株式会社 | ゲームサービス提供装置及び方法 |
| FI20001795L (fi) * | 2000-08-15 | 2002-02-16 | Springtoys Oy | Langattomalla etäpäätteellä pelattava tietoliikenneavusteinen lautapelijärjestelmä |
| EP1325485A2 (de) * | 2000-10-10 | 2003-07-09 | Umediaentertainment GmbH | Verfahren zur verifizierung von in einen quizrechner eingegebenen antworten |
| US6688982B2 (en) * | 2000-11-29 | 2004-02-10 | Agency.Com Ltd. | Wireless communications system for a quiz game |
| US6908389B1 (en) * | 2001-03-07 | 2005-06-21 | Nokia Corporation | Predefined messages for wireless multiplayer gaming |
| KR20030026680A (ko) * | 2001-09-26 | 2003-04-03 | 주식회사 위트넷 | 개인휴대단말기를 이용한 원격지 컴퓨터의 제어 시스템 및방법 및 상기 방법을 저장한 기록매체 및 상기 기록매체를탑재한 단말기 |
| US7125336B2 (en) * | 2001-12-18 | 2006-10-24 | Nokia Corporation | Distributed game over a wireless telecommunications network |
| KR100601906B1 (ko) * | 2003-04-23 | 2006-07-19 | 박대흥 | 인터넷상에서 하나의 동영상을 공용하는 다중 플레이 시스템 |
| KR200326680Y1 (ko) | 2003-06-30 | 2003-09-13 | 주식회사 대우일렉트로닉스 | 정격 전압 감지용 플러그 |
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| KR100611255B1 (ko) * | 2004-10-15 | 2006-08-10 | 한국과학기술연구원 | 작업 공간을 공유하는 원격 회의 방법 |
| US20060229122A1 (en) * | 2005-04-12 | 2006-10-12 | Macke Michael M | Gaming machine system with shared display of game events |
| WO2008007221A2 (en) * | 2006-02-28 | 2008-01-17 | Grant Craig Peires | Method and system for a game of knowledge for mulitple players including wagering |
| US20070249420A1 (en) * | 2006-04-14 | 2007-10-25 | Stephen Randall | Localized Telephone Gaming System |
| US7933955B2 (en) * | 2006-07-11 | 2011-04-26 | Igor Khalatian | One-click universal screen sharing |
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| US8375126B2 (en) * | 2007-10-17 | 2013-02-12 | Attachmate Corporation | Methods, apparatus and techniques for suspending, resuming, and sharing sessions using object serialization |
| US20090149234A1 (en) * | 2007-12-06 | 2009-06-11 | Leviathan Entertainment | Managing Participation in a series of Matches in a Real Time Trivia Match |
| JP2012507091A (ja) * | 2008-10-27 | 2012-03-22 | ソーシャル・ゲーミング・ネットワーク | インターラクティブなプロキシミティディスプレイのテザーのための装置、方法およびシステム |
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-
2009
- 2009-01-23 KR KR1020090006251A patent/KR20100086819A/ko not_active Ceased
-
2010
- 2010-01-20 WO PCT/KR2010/000354 patent/WO2010085076A2/en not_active Ceased
- 2010-01-20 EP EP10733629.9A patent/EP2382594A4/en not_active Withdrawn
- 2010-01-20 CN CN2010800051380A patent/CN102292739A/zh active Pending
- 2010-01-20 JP JP2011547771A patent/JP2012515605A/ja active Pending
- 2010-01-21 US US12/691,032 patent/US8876609B2/en not_active Expired - Fee Related
Patent Citations (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2004357897A (ja) * | 2003-06-04 | 2004-12-24 | Namco Ltd | 情報提供システム、プログラム、情報記憶媒体および情報提供方法 |
| JP2005230290A (ja) * | 2004-02-19 | 2005-09-02 | Sega Corp | クイズゲーム装置 |
| JP2008073183A (ja) * | 2006-09-20 | 2008-04-03 | Namco Bandai Games Inc | プログラム、情報記憶媒体、プレーヤ端末及びサーバシステム |
| JP2008125659A (ja) * | 2006-11-17 | 2008-06-05 | Nintendo Co Ltd | ゲーム装置およびゲームプログラム |
| JP2009000163A (ja) * | 2007-06-19 | 2009-01-08 | Nec Corp | ゲームシステム、ゲームサーバ、携帯端末、ゲーム管理方法およびプログラム |
| JP2009000524A (ja) * | 2007-06-20 | 2009-01-08 | Nhn Corp | ネットワーク上でゲームアバターのランキングを提供するシステム及びその方法 |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2015525085A (ja) * | 2012-05-02 | 2015-09-03 | アキーモ, リミテッド ライアビリティー カンパニーAquimo, LLC | モバイルデバイス動作センサ入力を用いたwebベースのゲームプラットフォーム |
| KR101390871B1 (ko) * | 2012-10-17 | 2014-09-24 | 주식회사 큐랩 | 휴대용 스마트 디바이스를 이용한 스마트 티브이의 게임 제어 방법 |
| JP2016526986A (ja) * | 2014-06-03 | 2016-09-08 | ケイシーク カンパニー リミテッド | ユーザー生成クイズゲームセットを用いたクイズゲーム提供システム及びその方法 |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20100086819A (ko) | 2010-08-02 |
| WO2010085076A3 (en) | 2010-10-21 |
| US20100190549A1 (en) | 2010-07-29 |
| WO2010085076A2 (en) | 2010-07-29 |
| US8876609B2 (en) | 2014-11-04 |
| CN102292739A (zh) | 2011-12-21 |
| EP2382594A4 (en) | 2014-03-12 |
| EP2382594A2 (en) | 2011-11-02 |
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