TW200730224A - Portable game device and its game system - Google Patents

Portable game device and its game system

Info

Publication number
TW200730224A
TW200730224A TW095136075A TW95136075A TW200730224A TW 200730224 A TW200730224 A TW 200730224A TW 095136075 A TW095136075 A TW 095136075A TW 95136075 A TW95136075 A TW 95136075A TW 200730224 A TW200730224 A TW 200730224A
Authority
TW
Taiwan
Prior art keywords
game device
portable game
game
portable
communication interface
Prior art date
Application number
TW095136075A
Other languages
English (en)
Inventor
Takaaki Orihara
Yuichi Hamana
Original Assignee
Bandai Co
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Bandai Co filed Critical Bandai Co
Publication of TW200730224A publication Critical patent/TW200730224A/zh

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/833Hand-to-hand fighting, e.g. martial arts competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • A63F13/58Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/407Data transfer via internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/65Methods for processing data by generating or executing the game program for computing the condition of a game character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8029Fighting without shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Information Transfer Between Computers (AREA)
  • User Interface Of Digital Computer (AREA)
  • Telephonic Communication Services (AREA)
TW095136075A 2005-10-21 2006-09-28 Portable game device and its game system TW200730224A (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2005307605A JP2007111355A (ja) 2005-10-21 2005-10-21 携帯型ゲーム装置およびゲームシステム

Publications (1)

Publication Number Publication Date
TW200730224A true TW200730224A (en) 2007-08-16

Family

ID=37962334

Family Applications (1)

Application Number Title Priority Date Filing Date
TW095136075A TW200730224A (en) 2005-10-21 2006-09-28 Portable game device and its game system

Country Status (6)

Country Link
US (1) US20080200250A1 (zh)
EP (1) EP1949942A1 (zh)
JP (1) JP2007111355A (zh)
CN (1) CN1951531A (zh)
TW (1) TW200730224A (zh)
WO (1) WO2007046238A1 (zh)

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* Cited by examiner, † Cited by third party
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US9724611B2 (en) * 2008-05-21 2017-08-08 Disney Enterprises, Inc. Method and system for synchronizing an online application and a portable device
WO2011148542A1 (ja) * 2010-05-28 2011-12-01 株式会社ソニー・コンピュータエンタテインメント 情報処理装置および情報処理システム
JP2012179117A (ja) * 2011-02-28 2012-09-20 Kyoraku Sangyo Kk 遊技システム
JP5246969B2 (ja) * 2011-02-28 2013-07-24 京楽産業.株式会社 遊技機システム
JP5911221B2 (ja) * 2011-07-01 2016-04-27 株式会社スクウェア・エニックス コンテンツ関連情報表示システム
CN103577663A (zh) * 2012-07-18 2014-02-12 人人游戏网络科技发展(上海)有限公司 信息发送和显示方法及其设备
JP5270022B1 (ja) * 2012-08-29 2013-08-21 株式会社 ディー・エヌ・エー サーバー装置、及び、ゲームプログラム
JP5760046B2 (ja) * 2012-10-26 2015-08-05 グリー株式会社 先読みキャッシュ方法、先読みキャッシュシステム及びプログラム
JP6790180B2 (ja) * 2019-06-12 2020-11-25 グリー株式会社 ゲーム制御方法、コンピュータ及び制御プログラム
JP7128247B2 (ja) * 2020-11-04 2022-08-30 グリー株式会社 ゲーム制御方法、コンピュータ及び制御プログラム

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JPH08332282A (ja) * 1995-04-06 1996-12-17 Namco Ltd ゲーム装置用icカードの使用方法、画像合成方法及びゲーム装置
US6165068A (en) * 1997-01-22 2000-12-26 Tomy Company, Ltd. Connection-fighting type game machine and connection-fighting type game methods
US5971855A (en) * 1997-09-30 1999-10-26 Tiger Electronics, Ltd. Apparatus and method of communicating between electronic games
TW469379B (en) * 1998-02-16 2001-12-21 Sony Computer Entertainment Inc Portable electronic device
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JP2000051520A (ja) * 1998-08-06 2000-02-22 Casio Comput Co Ltd 電子機器
JP2000339073A (ja) * 1999-03-19 2000-12-08 Sony Computer Entertainment Inc 携帯型情報端末及び記録媒体
JP4339478B2 (ja) * 2000-01-25 2009-10-07 株式会社カプコン 遊技装置、およびこの遊技装置を備えた遊技システム
JP3474173B2 (ja) * 2000-02-25 2003-12-08 株式会社ソニー・コンピュータエンタテインメント 画像出力装置に応じた画像データを作成する情報処理装置およびそのための記録媒体
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JP3701876B2 (ja) * 2001-01-18 2005-10-05 株式会社スクウェア・エニックス ビデオゲーム装置
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JP3422779B2 (ja) * 2001-02-19 2003-06-30 株式会社ウイズ 携帯電話機と接続して遊ぶ携帯ゲーム装置
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JP3866662B2 (ja) * 2003-01-06 2007-01-10 埼玉日本電気株式会社 折り畳み式携帯電話機
JP2004329662A (ja) * 2003-05-09 2004-11-25 Nintendo Co Ltd ゲームシステムおよびゲームプログラム
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JP4056946B2 (ja) * 2003-07-15 2008-03-05 株式会社バンダイナムコゲームス ゲーム装置、ゲーム制御プログラムおよびそのプログラムが記録された記録媒体
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Also Published As

Publication number Publication date
EP1949942A1 (en) 2008-07-30
US20080200250A1 (en) 2008-08-21
CN1951531A (zh) 2007-04-25
JP2007111355A (ja) 2007-05-10
WO2007046238A1 (ja) 2007-04-26

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