DE60227030D1 - Netzwerkspielserver, Netzwerkspielablaufkontrollverfahren, Netzwerkspielablaufkontrollprogramm und entsprechendes Aufzeichnungsmedium - Google Patents

Netzwerkspielserver, Netzwerkspielablaufkontrollverfahren, Netzwerkspielablaufkontrollprogramm und entsprechendes Aufzeichnungsmedium

Info

Publication number
DE60227030D1
DE60227030D1 DE60227030T DE60227030T DE60227030D1 DE 60227030 D1 DE60227030 D1 DE 60227030D1 DE 60227030 T DE60227030 T DE 60227030T DE 60227030 T DE60227030 T DE 60227030T DE 60227030 D1 DE60227030 D1 DE 60227030D1
Authority
DE
Germany
Prior art keywords
network game
game progress
recording medium
control method
corresponding recording
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE60227030T
Other languages
English (en)
Inventor
Masatoshi Yamaoka
Kazuhiro Namba
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Computer Entertainment Osaka Inc
Konami Computer Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Family has litigation
First worldwide family litigation filed litigation Critical https://patents.darts-ip.com/?family=19041577&utm_source=google_patent&utm_medium=platform_link&utm_campaign=public_patent_search&patent=DE60227030(D1) "Global patent litigation dataset” by Darts-ip is licensed under a Creative Commons Attribution 4.0 International License.
Application filed by Konami Computer Entertainment Osaka Inc, Konami Computer Entertainment Co Ltd filed Critical Konami Computer Entertainment Osaka Inc
Application granted granted Critical
Publication of DE60227030D1 publication Critical patent/DE60227030D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/33Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
    • A63F13/335Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/88Mini-games executed independently while main games are being loaded
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q30/00Commerce
    • G06Q30/02Marketing; Price estimation or determination; Fundraising
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/65Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor automatically by game devices or servers from real world data, e.g. measurement in live racing competition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Strategic Management (AREA)
  • General Business, Economics & Management (AREA)
  • Finance (AREA)
  • Theoretical Computer Science (AREA)
  • Tourism & Hospitality (AREA)
  • Marketing (AREA)
  • Development Economics (AREA)
  • Economics (AREA)
  • Physics & Mathematics (AREA)
  • Accounting & Taxation (AREA)
  • General Physics & Mathematics (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Primary Health Care (AREA)
  • Entrepreneurship & Innovation (AREA)
  • Human Resources & Organizations (AREA)
  • Game Theory and Decision Science (AREA)
  • Computer Security & Cryptography (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Telephonic Communication Services (AREA)
  • Information Transfer Between Computers (AREA)
DE60227030T 2001-07-05 2002-07-04 Netzwerkspielserver, Netzwerkspielablaufkontrollverfahren, Netzwerkspielablaufkontrollprogramm und entsprechendes Aufzeichnungsmedium Expired - Lifetime DE60227030D1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2001205226A JP3454357B2 (ja) 2001-07-05 2001-07-05 ネットワークゲーム用サーバ装置、ネットワークゲーム進行制御方法及びネットワークゲーム進行制御プログラム

Publications (1)

Publication Number Publication Date
DE60227030D1 true DE60227030D1 (de) 2008-07-24

Family

ID=19041577

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60227030T Expired - Lifetime DE60227030D1 (de) 2001-07-05 2002-07-04 Netzwerkspielserver, Netzwerkspielablaufkontrollverfahren, Netzwerkspielablaufkontrollprogramm und entsprechendes Aufzeichnungsmedium

Country Status (5)

Country Link
US (1) US7357718B2 (de)
EP (1) EP1273329B1 (de)
JP (1) JP3454357B2 (de)
KR (1) KR20030005010A (de)
DE (1) DE60227030D1 (de)

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JP4308283B2 (ja) * 2007-06-29 2009-08-05 株式会社スクウェア・エニックス サーバ装置、携帯電話機、対戦者選定システム及び方法、プログラム及び記録媒体
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KR101681783B1 (ko) * 2010-09-08 2016-12-01 주식회사 엘지유플러스 실시간 방송을 이용한 게임 시스템
US20130203506A1 (en) * 2011-08-05 2013-08-08 Disney Enterprises, Inc. Social networks games configured to elicit market research data as part of game play
US10543422B1 (en) 2012-05-07 2020-01-28 CP Studios Inc. Providing synchronized and integrated video gaming
US10076708B2 (en) * 2012-06-21 2018-09-18 Gree, Inc. Game control method, game server, and program
JP5715094B2 (ja) * 2012-06-29 2015-05-07 株式会社コナミデジタルエンタテインメント ゲーム制御装置、プログラム、ゲームシステム、情報処理装置
JP5736351B2 (ja) * 2012-07-05 2015-06-17 株式会社コナミデジタルエンタテインメント ゲーム制御装置、プログラム、ゲームシステム、抽選装置
JP5588538B2 (ja) * 2013-04-16 2014-09-10 株式会社コナミデジタルエンタテインメント ゲームサーバ
US11058954B1 (en) * 2013-10-01 2021-07-13 Electronic Arts Inc. System and method for implementing a secondary game within an online game
JP5663077B1 (ja) * 2013-11-27 2015-02-04 株式会社 ディー・エヌ・エー ゲーム管理サーバ装置及びゲーム管理プログラム
JP6296495B2 (ja) * 2014-02-14 2018-03-20 株式会社コナミデジタルエンタテインメント 情報処理装置、プログラム、情報処理システム
JP5774243B1 (ja) * 2015-01-19 2015-09-09 株式会社 ディー・エヌ・エー 情報処理装置、及び、ゲームプログラム
JP5952482B1 (ja) * 2015-11-12 2016-07-13 グリー株式会社 ゲーム制御方法、コンピュータ及び制御プログラム
JP6337051B2 (ja) * 2016-08-12 2018-06-06 株式会社スクウェア・エニックス プログラム及びシステム
JP6978486B2 (ja) * 2016-09-05 2021-12-08 グリー株式会社 ゲーム制御方法、コンピュータ及び制御プログラム
JP6694468B2 (ja) * 2018-05-07 2020-05-13 株式会社スクウェア・エニックス プログラム及びシステム
JP6697533B1 (ja) * 2018-12-04 2020-05-20 株式会社カプコン コンピュータプログラム、およびサーバ装置
CN112402982B (zh) * 2020-02-13 2022-12-23 上海哔哩哔哩科技有限公司 基于机器学习的用户作弊行为检测方法和系统
CN113797551B (zh) * 2021-09-30 2023-07-25 腾讯科技(深圳)有限公司 数据传输方法、装置、设备、存储介质及计算机程序产品
JP7323839B1 (ja) 2022-08-17 2023-08-09 株式会社Mixi 情報処理装置、情報処理方法および情報処理プログラム

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Also Published As

Publication number Publication date
JP3454357B2 (ja) 2003-10-06
US7357718B2 (en) 2008-04-15
KR20030005010A (ko) 2003-01-15
EP1273329B1 (de) 2008-06-11
US20030008710A1 (en) 2003-01-09
EP1273329A2 (de) 2003-01-08
EP1273329A3 (de) 2003-05-28
JP2003019356A (ja) 2003-01-21

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Legal Events

Date Code Title Description
8327 Change in the person/name/address of the patent owner

Owner name: KONAMI DIGITAL ENTERTAINMENT CO., LTD., TOKYO, JP

8364 No opposition during term of opposition