DE602004003860T2 - Spielvorrichtung und Spielprogramm auf Speichermedium - Google Patents

Spielvorrichtung und Spielprogramm auf Speichermedium Download PDF

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Publication number
DE602004003860T2
DE602004003860T2 DE602004003860T DE602004003860T DE602004003860T2 DE 602004003860 T2 DE602004003860 T2 DE 602004003860T2 DE 602004003860 T DE602004003860 T DE 602004003860T DE 602004003860 T DE602004003860 T DE 602004003860T DE 602004003860 T2 DE602004003860 T2 DE 602004003860T2
Authority
DE
Germany
Prior art keywords
player
roll
screen
rolling
data
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE602004003860T
Other languages
German (de)
English (en)
Other versions
DE602004003860D1 (de
Inventor
Nintendo Co. Yasuhisa Kyoto-shi Yamamura
Nintendo Co. Shigeyuki Kyoto-shi Asuke
Nintendo Co. Toshinori Kyoto-shi Kawai
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Original Assignee
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Publication of DE602004003860D1 publication Critical patent/DE602004003860D1/de
Application granted granted Critical
Publication of DE602004003860T2 publication Critical patent/DE602004003860T2/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6684Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
DE602004003860T 2003-05-07 2004-05-05 Spielvorrichtung und Spielprogramm auf Speichermedium Expired - Lifetime DE602004003860T2 (de)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2003128572 2003-05-07
JP2003128572A JP3813945B2 (ja) 2003-05-07 2003-05-07 ゲーム装置およびゲームプログラム

Publications (2)

Publication Number Publication Date
DE602004003860D1 DE602004003860D1 (de) 2007-02-08
DE602004003860T2 true DE602004003860T2 (de) 2007-05-24

Family

ID=33157115

Family Applications (1)

Application Number Title Priority Date Filing Date
DE602004003860T Expired - Lifetime DE602004003860T2 (de) 2003-05-07 2004-05-05 Spielvorrichtung und Spielprogramm auf Speichermedium

Country Status (4)

Country Link
US (1) US8021232B2 (enExample)
EP (1) EP1484093B1 (enExample)
JP (1) JP3813945B2 (enExample)
DE (1) DE602004003860T2 (enExample)

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US9396487B1 (en) 2006-11-30 2016-07-19 NexRf Corporation System and method for weighting content items
US9373116B1 (en) 2001-07-05 2016-06-21 NexRf Corporation Player tracking using a wireless device for a casino property
US8942995B1 (en) 2001-02-06 2015-01-27 Nexrf, Corp. Mobile autonomous dynamic graphical user interface
US9408032B1 (en) 2006-11-30 2016-08-02 NexRf Corporation Content delivery system, device and method
US8738024B1 (en) 2008-03-29 2014-05-27 Nexrf, Corp. Delivering content within a boundary with beacons
US9507494B1 (en) 2006-11-30 2016-11-29 Nexrf, Corp. Merchant controlled platform system and method
US9615347B1 (en) * 2006-11-30 2017-04-04 NEXRF Corp. Location positioning engine system and method
US10430492B1 (en) 2006-11-30 2019-10-01 Nexrf, Corp. System and method for handset positioning with dynamically updated RF fingerprinting
US20020142844A1 (en) 2001-02-06 2002-10-03 Kerr Michael A. Biometric broadband gaming system and method
US9349128B1 (en) 2006-11-30 2016-05-24 Nevrf Corporation Targeted content delivery
US9773020B2 (en) 2001-07-05 2017-09-26 NEXRF Corp. System and method for map based exploration
JP3808054B2 (ja) * 2003-05-12 2006-08-09 任天堂株式会社 ゲーム装置およびゲームプログラム
JP4961112B2 (ja) * 2005-03-14 2012-06-27 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
US9501786B1 (en) 2006-11-30 2016-11-22 Nexrf, Corp. Interactive display system
US9406079B1 (en) 2006-11-30 2016-08-02 NexRf Corporation Content relevance weighting system
JP2008304967A (ja) * 2007-06-05 2008-12-18 Konami Digital Entertainment:Kk 画像表示制御装置、ゲーム装置及びプログラム
JP5271565B2 (ja) * 2008-02-20 2013-08-21 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム処理方法、ならびに、プログラム
US11729576B2 (en) 2008-03-29 2023-08-15 NEXRF Corp. Targeted content delivery
US11706733B1 (en) 2008-03-29 2023-07-18 NEXRF Corp. Location positioning engine system and method
JP5469379B2 (ja) * 2009-05-28 2014-04-16 任天堂株式会社 ゲームプログラム、および、ゲーム装置
US10721705B1 (en) 2010-06-04 2020-07-21 NEXRF Corp. Content Relevance Weighting System
JP2012173950A (ja) * 2011-02-21 2012-09-10 Denso Corp 連続操作学習装置、及び、ナビゲーション装置
JP6099327B2 (ja) * 2012-07-26 2017-03-22 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム
JP5483654B2 (ja) * 2013-06-11 2014-05-07 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法
US10503912B1 (en) 2014-08-12 2019-12-10 NEXRF Corp. Multi-channel communication of data files
US10599325B2 (en) * 2015-04-14 2020-03-24 Flying Wisdom Studios Navigating virtual environments
US9788155B1 (en) 2015-04-22 2017-10-10 Michael A. Kerr User interface for geofence associated content
US10838582B2 (en) 2016-06-15 2020-11-17 NEXRF Corp. Mobile autonomous dynamic graphical user interface
JP6967603B2 (ja) * 2017-03-17 2021-11-17 ユニティ アイピーアール エイピーエスUnity Ipr Aps 自動化されたカメラコリジョンおよび構図保存のための方法およびシステム
JP7193797B2 (ja) * 2018-11-06 2022-12-21 任天堂株式会社 ゲームプログラム、情報処理システム、情報処理装置、および、ゲーム処理方法

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Also Published As

Publication number Publication date
JP2004329517A (ja) 2004-11-25
JP3813945B2 (ja) 2006-08-23
EP1484093B1 (en) 2006-12-27
US20040224757A1 (en) 2004-11-11
EP1484093A1 (en) 2004-12-08
DE602004003860D1 (de) 2007-02-08
US8021232B2 (en) 2011-09-20

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