JP3813945B2 - ゲーム装置およびゲームプログラム - Google Patents

ゲーム装置およびゲームプログラム Download PDF

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Publication number
JP3813945B2
JP3813945B2 JP2003128572A JP2003128572A JP3813945B2 JP 3813945 B2 JP3813945 B2 JP 3813945B2 JP 2003128572 A JP2003128572 A JP 2003128572A JP 2003128572 A JP2003128572 A JP 2003128572A JP 3813945 B2 JP3813945 B2 JP 3813945B2
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JP
Japan
Prior art keywords
scroll
display
player
scroll control
background image
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
JP2003128572A
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English (en)
Japanese (ja)
Other versions
JP2004329517A (ja
JP2004329517A5 (enExample
Inventor
康久 山村
重之 足助
利紀 河合
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Nintendo Co Ltd
Original Assignee
Nintendo Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Nintendo Co Ltd filed Critical Nintendo Co Ltd
Priority to JP2003128572A priority Critical patent/JP3813945B2/ja
Priority to US10/837,691 priority patent/US8021232B2/en
Priority to EP04252604A priority patent/EP1484093B1/en
Priority to DE602004003860T priority patent/DE602004003860T2/de
Publication of JP2004329517A publication Critical patent/JP2004329517A/ja
Publication of JP2004329517A5 publication Critical patent/JP2004329517A5/ja
Application granted granted Critical
Publication of JP3813945B2 publication Critical patent/JP3813945B2/ja
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5258Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/92Video game devices specially adapted to be hand-held while playing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/204Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6684Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • User Interface Of Digital Computer (AREA)
  • Processing Or Creating Images (AREA)
JP2003128572A 2003-05-07 2003-05-07 ゲーム装置およびゲームプログラム Expired - Lifetime JP3813945B2 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP2003128572A JP3813945B2 (ja) 2003-05-07 2003-05-07 ゲーム装置およびゲームプログラム
US10/837,691 US8021232B2 (en) 2003-05-07 2004-05-04 Video game method and apparatus for state-based scrolling
EP04252604A EP1484093B1 (en) 2003-05-07 2004-05-05 Game apparatus and storage medium storing game program
DE602004003860T DE602004003860T2 (de) 2003-05-07 2004-05-05 Spielvorrichtung und Spielprogramm auf Speichermedium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2003128572A JP3813945B2 (ja) 2003-05-07 2003-05-07 ゲーム装置およびゲームプログラム

Publications (3)

Publication Number Publication Date
JP2004329517A JP2004329517A (ja) 2004-11-25
JP2004329517A5 JP2004329517A5 (enExample) 2005-08-25
JP3813945B2 true JP3813945B2 (ja) 2006-08-23

Family

ID=33157115

Family Applications (1)

Application Number Title Priority Date Filing Date
JP2003128572A Expired - Lifetime JP3813945B2 (ja) 2003-05-07 2003-05-07 ゲーム装置およびゲームプログラム

Country Status (4)

Country Link
US (1) US8021232B2 (enExample)
EP (1) EP1484093B1 (enExample)
JP (1) JP3813945B2 (enExample)
DE (1) DE602004003860T2 (enExample)

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US8738024B1 (en) 2008-03-29 2014-05-27 Nexrf, Corp. Delivering content within a boundary with beacons
US10430492B1 (en) 2006-11-30 2019-10-01 Nexrf, Corp. System and method for handset positioning with dynamically updated RF fingerprinting
US9507494B1 (en) 2006-11-30 2016-11-29 Nexrf, Corp. Merchant controlled platform system and method
US9373116B1 (en) 2001-07-05 2016-06-21 NexRf Corporation Player tracking using a wireless device for a casino property
US9396487B1 (en) 2006-11-30 2016-07-19 NexRf Corporation System and method for weighting content items
US9408032B1 (en) 2006-11-30 2016-08-02 NexRf Corporation Content delivery system, device and method
US9615347B1 (en) * 2006-11-30 2017-04-04 NEXRF Corp. Location positioning engine system and method
US20020142844A1 (en) 2001-02-06 2002-10-03 Kerr Michael A. Biometric broadband gaming system and method
US8942995B1 (en) 2001-02-06 2015-01-27 Nexrf, Corp. Mobile autonomous dynamic graphical user interface
US9773020B2 (en) 2001-07-05 2017-09-26 NEXRF Corp. System and method for map based exploration
US9349128B1 (en) 2006-11-30 2016-05-24 Nevrf Corporation Targeted content delivery
JP3808054B2 (ja) * 2003-05-12 2006-08-09 任天堂株式会社 ゲーム装置およびゲームプログラム
JP4961112B2 (ja) * 2005-03-14 2012-06-27 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
US9406079B1 (en) 2006-11-30 2016-08-02 NexRf Corporation Content relevance weighting system
US9501786B1 (en) 2006-11-30 2016-11-22 Nexrf, Corp. Interactive display system
JP2008304967A (ja) * 2007-06-05 2008-12-18 Konami Digital Entertainment:Kk 画像表示制御装置、ゲーム装置及びプログラム
JP5271565B2 (ja) * 2008-02-20 2013-08-21 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム処理方法、ならびに、プログラム
US11729576B2 (en) 2008-03-29 2023-08-15 NEXRF Corp. Targeted content delivery
US11706733B1 (en) 2008-03-29 2023-07-18 NEXRF Corp. Location positioning engine system and method
JP5469379B2 (ja) * 2009-05-28 2014-04-16 任天堂株式会社 ゲームプログラム、および、ゲーム装置
US10721705B1 (en) 2010-06-04 2020-07-21 NEXRF Corp. Content Relevance Weighting System
JP2012173950A (ja) * 2011-02-21 2012-09-10 Denso Corp 連続操作学習装置、及び、ナビゲーション装置
JP6099327B2 (ja) * 2012-07-26 2017-03-22 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム
JP5483654B2 (ja) * 2013-06-11 2014-05-07 任天堂株式会社 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法
US10503912B1 (en) 2014-08-12 2019-12-10 NEXRF Corp. Multi-channel communication of data files
US10599325B2 (en) * 2015-04-14 2020-03-24 Flying Wisdom Studios Navigating virtual environments
US9788155B1 (en) 2015-04-22 2017-10-10 Michael A. Kerr User interface for geofence associated content
US10838582B2 (en) 2016-06-15 2020-11-17 NEXRF Corp. Mobile autonomous dynamic graphical user interface
RU2745828C1 (ru) 2017-03-17 2021-04-01 Юнити Ипр Апс Способ и система для автоматизированного предохранения от столкновений и сохранения композиции камеры
JP7193797B2 (ja) * 2018-11-06 2022-12-21 任天堂株式会社 ゲームプログラム、情報処理システム、情報処理装置、および、ゲーム処理方法

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US6267673B1 (en) * 1996-09-20 2001-07-31 Nintendo Co., Ltd. Video game system with state of next world dependent upon manner of entry from previous world via a portal
BR9702282A (pt) * 1996-06-05 1999-07-20 Sega Enterprises Kk Processamento de imagem para um jogo
JP3426105B2 (ja) * 1997-04-25 2003-07-14 任天堂株式会社 ビデオゲームシステムおよびビデオゲーム用記憶媒体
JP3767094B2 (ja) * 1997-06-17 2006-04-19 株式会社セガ ビデオゲーム装置における遊戯者により操作される複数キャラクタの表示制御方法
JP3342393B2 (ja) * 1998-03-19 2002-11-05 株式会社コナミコンピュータエンタテインメントジャパン ビデオゲーム装置、コンピュータ読み取り可能な記録媒体
JP3967502B2 (ja) * 1998-11-27 2007-08-29 株式会社スクウェア・エニックス ゲーム進行制御方法
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US6375572B1 (en) * 1999-10-04 2002-04-23 Nintendo Co., Ltd. Portable game apparatus with acceleration sensor and information storage medium storing a game progam
JP2001170355A (ja) * 1999-12-14 2001-06-26 Kceo Inc ビデオゲーム装置、ゲーム画像の表示制御方法及び可読記録媒体
JP3423930B2 (ja) * 1999-12-27 2003-07-07 富士通株式会社 バンプ形成方法、電子部品、および半田ペースト
US6734534B1 (en) * 2000-08-16 2004-05-11 Intel Corporation Microelectronic substrate with integrated devices
JP2002069392A (ja) * 2000-08-31 2002-03-08 Polymatech Co Ltd 熱伝導性接着フィルムおよびその製造方法ならびに電子部品
US6709898B1 (en) * 2000-10-04 2004-03-23 Intel Corporation Die-in-heat spreader microelectronic package
US6423570B1 (en) * 2000-10-18 2002-07-23 Intel Corporation Method to protect an encapsulated die package during back grinding with a solder metallization layer and devices formed thereby
US20020070443A1 (en) * 2000-12-08 2002-06-13 Xiao-Chun Mu Microelectronic package having an integrated heat sink and build-up layers
JP2003060117A (ja) * 2001-08-10 2003-02-28 Texas Instr Japan Ltd 半導体装置の製造方法

Also Published As

Publication number Publication date
EP1484093A1 (en) 2004-12-08
US8021232B2 (en) 2011-09-20
JP2004329517A (ja) 2004-11-25
DE602004003860T2 (de) 2007-05-24
US20040224757A1 (en) 2004-11-11
DE602004003860D1 (de) 2007-02-08
EP1484093B1 (en) 2006-12-27

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