JP3813945B2 - ゲーム装置およびゲームプログラム - Google Patents
ゲーム装置およびゲームプログラム Download PDFInfo
- Publication number
- JP3813945B2 JP3813945B2 JP2003128572A JP2003128572A JP3813945B2 JP 3813945 B2 JP3813945 B2 JP 3813945B2 JP 2003128572 A JP2003128572 A JP 2003128572A JP 2003128572 A JP2003128572 A JP 2003128572A JP 3813945 B2 JP3813945 B2 JP 3813945B2
- Authority
- JP
- Japan
- Prior art keywords
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- background image
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- PWPJGUXAGUPAHP-UHFFFAOYSA-N lufenuron Chemical compound C1=C(Cl)C(OC(F)(F)C(C(F)(F)F)F)=CC(Cl)=C1NC(=O)NC(=O)C1=C(F)C=CC=C1F PWPJGUXAGUPAHP-UHFFFAOYSA-N 0.000 title 1
- 230000009471 action Effects 0.000 claims description 33
- 230000004044 response Effects 0.000 claims description 6
- 238000000034 method Methods 0.000 description 38
- 230000008569 process Effects 0.000 description 37
- 230000033001 locomotion Effects 0.000 description 21
- 238000012545 processing Methods 0.000 description 16
- 238000013459 approach Methods 0.000 description 11
- 230000008859 change Effects 0.000 description 7
- 238000004891 communication Methods 0.000 description 7
- 238000013500 data storage Methods 0.000 description 7
- 230000004048 modification Effects 0.000 description 5
- 238000012986 modification Methods 0.000 description 5
- 238000003780 insertion Methods 0.000 description 4
- 230000037431 insertion Effects 0.000 description 4
- 230000005540 biological transmission Effects 0.000 description 3
- 238000001514 detection method Methods 0.000 description 3
- 230000000694 effects Effects 0.000 description 3
- 230000008034 disappearance Effects 0.000 description 2
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- 101001078211 Homo sapiens Izumo sperm-egg fusion protein 2 Proteins 0.000 description 1
- 102100025318 Izumo sperm-egg fusion protein 2 Human genes 0.000 description 1
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- 238000010586 diagram Methods 0.000 description 1
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- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 230000003287 optical effect Effects 0.000 description 1
- 238000003825 pressing Methods 0.000 description 1
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Images
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5258—Changing parameters of virtual cameras by dynamically adapting the position of the virtual camera to keep a game object or game character in its viewing frustum, e.g. for tracking a character or a ball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/92—Video game devices specially adapted to be hand-held while playing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/204—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the platform being a handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6684—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dynamically adapting its position to keep a game object in its viewing frustrum, e.g. for tracking a character or a ball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- User Interface Of Digital Computer (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (4)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2003128572A JP3813945B2 (ja) | 2003-05-07 | 2003-05-07 | ゲーム装置およびゲームプログラム |
| US10/837,691 US8021232B2 (en) | 2003-05-07 | 2004-05-04 | Video game method and apparatus for state-based scrolling |
| EP04252604A EP1484093B1 (en) | 2003-05-07 | 2004-05-05 | Game apparatus and storage medium storing game program |
| DE602004003860T DE602004003860T2 (de) | 2003-05-07 | 2004-05-05 | Spielvorrichtung und Spielprogramm auf Speichermedium |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2003128572A JP3813945B2 (ja) | 2003-05-07 | 2003-05-07 | ゲーム装置およびゲームプログラム |
Publications (3)
| Publication Number | Publication Date |
|---|---|
| JP2004329517A JP2004329517A (ja) | 2004-11-25 |
| JP2004329517A5 JP2004329517A5 (enExample) | 2005-08-25 |
| JP3813945B2 true JP3813945B2 (ja) | 2006-08-23 |
Family
ID=33157115
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2003128572A Expired - Lifetime JP3813945B2 (ja) | 2003-05-07 | 2003-05-07 | ゲーム装置およびゲームプログラム |
Country Status (4)
| Country | Link |
|---|---|
| US (1) | US8021232B2 (enExample) |
| EP (1) | EP1484093B1 (enExample) |
| JP (1) | JP3813945B2 (enExample) |
| DE (1) | DE602004003860T2 (enExample) |
Families Citing this family (30)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8738024B1 (en) | 2008-03-29 | 2014-05-27 | Nexrf, Corp. | Delivering content within a boundary with beacons |
| US10430492B1 (en) | 2006-11-30 | 2019-10-01 | Nexrf, Corp. | System and method for handset positioning with dynamically updated RF fingerprinting |
| US9507494B1 (en) | 2006-11-30 | 2016-11-29 | Nexrf, Corp. | Merchant controlled platform system and method |
| US9373116B1 (en) | 2001-07-05 | 2016-06-21 | NexRf Corporation | Player tracking using a wireless device for a casino property |
| US9396487B1 (en) | 2006-11-30 | 2016-07-19 | NexRf Corporation | System and method for weighting content items |
| US9408032B1 (en) | 2006-11-30 | 2016-08-02 | NexRf Corporation | Content delivery system, device and method |
| US9615347B1 (en) * | 2006-11-30 | 2017-04-04 | NEXRF Corp. | Location positioning engine system and method |
| US20020142844A1 (en) | 2001-02-06 | 2002-10-03 | Kerr Michael A. | Biometric broadband gaming system and method |
| US8942995B1 (en) | 2001-02-06 | 2015-01-27 | Nexrf, Corp. | Mobile autonomous dynamic graphical user interface |
| US9773020B2 (en) | 2001-07-05 | 2017-09-26 | NEXRF Corp. | System and method for map based exploration |
| US9349128B1 (en) | 2006-11-30 | 2016-05-24 | Nevrf Corporation | Targeted content delivery |
| JP3808054B2 (ja) * | 2003-05-12 | 2006-08-09 | 任天堂株式会社 | ゲーム装置およびゲームプログラム |
| JP4961112B2 (ja) * | 2005-03-14 | 2012-06-27 | 任天堂株式会社 | ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法 |
| US9406079B1 (en) | 2006-11-30 | 2016-08-02 | NexRf Corporation | Content relevance weighting system |
| US9501786B1 (en) | 2006-11-30 | 2016-11-22 | Nexrf, Corp. | Interactive display system |
| JP2008304967A (ja) * | 2007-06-05 | 2008-12-18 | Konami Digital Entertainment:Kk | 画像表示制御装置、ゲーム装置及びプログラム |
| JP5271565B2 (ja) * | 2008-02-20 | 2013-08-21 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム処理方法、ならびに、プログラム |
| US11729576B2 (en) | 2008-03-29 | 2023-08-15 | NEXRF Corp. | Targeted content delivery |
| US11706733B1 (en) | 2008-03-29 | 2023-07-18 | NEXRF Corp. | Location positioning engine system and method |
| JP5469379B2 (ja) * | 2009-05-28 | 2014-04-16 | 任天堂株式会社 | ゲームプログラム、および、ゲーム装置 |
| US10721705B1 (en) | 2010-06-04 | 2020-07-21 | NEXRF Corp. | Content Relevance Weighting System |
| JP2012173950A (ja) * | 2011-02-21 | 2012-09-10 | Denso Corp | 連続操作学習装置、及び、ナビゲーション装置 |
| JP6099327B2 (ja) * | 2012-07-26 | 2017-03-22 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理方法および情報処理システム |
| JP5483654B2 (ja) * | 2013-06-11 | 2014-05-07 | 任天堂株式会社 | 情報処理プログラム、情報処理装置、情報処理システム、および情報処理方法 |
| US10503912B1 (en) | 2014-08-12 | 2019-12-10 | NEXRF Corp. | Multi-channel communication of data files |
| US10599325B2 (en) * | 2015-04-14 | 2020-03-24 | Flying Wisdom Studios | Navigating virtual environments |
| US9788155B1 (en) | 2015-04-22 | 2017-10-10 | Michael A. Kerr | User interface for geofence associated content |
| US10838582B2 (en) | 2016-06-15 | 2020-11-17 | NEXRF Corp. | Mobile autonomous dynamic graphical user interface |
| RU2745828C1 (ru) | 2017-03-17 | 2021-04-01 | Юнити Ипр Апс | Способ и система для автоматизированного предохранения от столкновений и сохранения композиции камеры |
| JP7193797B2 (ja) * | 2018-11-06 | 2022-12-21 | 任天堂株式会社 | ゲームプログラム、情報処理システム、情報処理装置、および、ゲーム処理方法 |
Family Cites Families (16)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US6267673B1 (en) * | 1996-09-20 | 2001-07-31 | Nintendo Co., Ltd. | Video game system with state of next world dependent upon manner of entry from previous world via a portal |
| BR9702282A (pt) * | 1996-06-05 | 1999-07-20 | Sega Enterprises Kk | Processamento de imagem para um jogo |
| JP3426105B2 (ja) * | 1997-04-25 | 2003-07-14 | 任天堂株式会社 | ビデオゲームシステムおよびビデオゲーム用記憶媒体 |
| JP3767094B2 (ja) * | 1997-06-17 | 2006-04-19 | 株式会社セガ | ビデオゲーム装置における遊戯者により操作される複数キャラクタの表示制御方法 |
| JP3342393B2 (ja) * | 1998-03-19 | 2002-11-05 | 株式会社コナミコンピュータエンタテインメントジャパン | ビデオゲーム装置、コンピュータ読み取り可能な記録媒体 |
| JP3967502B2 (ja) * | 1998-11-27 | 2007-08-29 | 株式会社スクウェア・エニックス | ゲーム進行制御方法 |
| US6867499B1 (en) * | 1999-09-30 | 2005-03-15 | Skyworks Solutions, Inc. | Semiconductor packaging |
| US6375572B1 (en) * | 1999-10-04 | 2002-04-23 | Nintendo Co., Ltd. | Portable game apparatus with acceleration sensor and information storage medium storing a game progam |
| JP2001170355A (ja) * | 1999-12-14 | 2001-06-26 | Kceo Inc | ビデオゲーム装置、ゲーム画像の表示制御方法及び可読記録媒体 |
| JP3423930B2 (ja) * | 1999-12-27 | 2003-07-07 | 富士通株式会社 | バンプ形成方法、電子部品、および半田ペースト |
| US6734534B1 (en) * | 2000-08-16 | 2004-05-11 | Intel Corporation | Microelectronic substrate with integrated devices |
| JP2002069392A (ja) * | 2000-08-31 | 2002-03-08 | Polymatech Co Ltd | 熱伝導性接着フィルムおよびその製造方法ならびに電子部品 |
| US6709898B1 (en) * | 2000-10-04 | 2004-03-23 | Intel Corporation | Die-in-heat spreader microelectronic package |
| US6423570B1 (en) * | 2000-10-18 | 2002-07-23 | Intel Corporation | Method to protect an encapsulated die package during back grinding with a solder metallization layer and devices formed thereby |
| US20020070443A1 (en) * | 2000-12-08 | 2002-06-13 | Xiao-Chun Mu | Microelectronic package having an integrated heat sink and build-up layers |
| JP2003060117A (ja) * | 2001-08-10 | 2003-02-28 | Texas Instr Japan Ltd | 半導体装置の製造方法 |
-
2003
- 2003-05-07 JP JP2003128572A patent/JP3813945B2/ja not_active Expired - Lifetime
-
2004
- 2004-05-04 US US10/837,691 patent/US8021232B2/en active Active
- 2004-05-05 DE DE602004003860T patent/DE602004003860T2/de not_active Expired - Lifetime
- 2004-05-05 EP EP04252604A patent/EP1484093B1/en not_active Expired - Lifetime
Also Published As
| Publication number | Publication date |
|---|---|
| EP1484093A1 (en) | 2004-12-08 |
| US8021232B2 (en) | 2011-09-20 |
| JP2004329517A (ja) | 2004-11-25 |
| DE602004003860T2 (de) | 2007-05-24 |
| US20040224757A1 (en) | 2004-11-11 |
| DE602004003860D1 (de) | 2007-02-08 |
| EP1484093B1 (en) | 2006-12-27 |
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