CN1479243B - 游戏服务器设备、游戏进程管理设备及游戏进程管理方法 - Google Patents
游戏服务器设备、游戏进程管理设备及游戏进程管理方法 Download PDFInfo
- Publication number
- CN1479243B CN1479243B CN03133119XA CN03133119A CN1479243B CN 1479243 B CN1479243 B CN 1479243B CN 03133119X A CN03133119X A CN 03133119XA CN 03133119 A CN03133119 A CN 03133119A CN 1479243 B CN1479243 B CN 1479243B
- Authority
- CN
- China
- Prior art keywords
- game
- operation signal
- player
- terminal device
- recreation
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
- 238000000034 method Methods 0.000 title claims description 218
- 230000008569 process Effects 0.000 title claims description 209
- 238000007726 management method Methods 0.000 title description 36
- 238000004891 communication Methods 0.000 claims abstract description 152
- 238000012544 monitoring process Methods 0.000 claims abstract description 22
- 238000004088 simulation Methods 0.000 claims description 32
- 230000007274 generation of a signal involved in cell-cell signaling Effects 0.000 claims description 28
- 238000012806 monitoring device Methods 0.000 claims description 21
- 230000005055 memory storage Effects 0.000 claims description 5
- 230000005856 abnormality Effects 0.000 abstract 1
- 238000012545 processing Methods 0.000 description 19
- 238000010586 diagram Methods 0.000 description 16
- 230000008859 change Effects 0.000 description 14
- 230000001419 dependent effect Effects 0.000 description 12
- 238000004886 process control Methods 0.000 description 12
- 230000006870 function Effects 0.000 description 9
- 238000012546 transfer Methods 0.000 description 9
- 238000012360 testing method Methods 0.000 description 8
- AYEKOFBPNLCAJY-UHFFFAOYSA-O thiamine pyrophosphate Chemical compound CC1=C(CCOP(O)(=O)OP(O)(O)=O)SC=[N+]1CC1=CN=C(C)N=C1N AYEKOFBPNLCAJY-UHFFFAOYSA-O 0.000 description 6
- 238000001514 detection method Methods 0.000 description 5
- 230000000916 dilatatory effect Effects 0.000 description 5
- 238000012795 verification Methods 0.000 description 5
- 102100035353 Cyclin-dependent kinase 2-associated protein 1 Human genes 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 3
- 230000008878 coupling Effects 0.000 description 3
- 238000010168 coupling process Methods 0.000 description 3
- 238000005859 coupling reaction Methods 0.000 description 3
- 230000010365 information processing Effects 0.000 description 3
- 238000003780 insertion Methods 0.000 description 3
- 230000037431 insertion Effects 0.000 description 3
- 229920001296 polysiloxane Polymers 0.000 description 3
- 239000004065 semiconductor Substances 0.000 description 3
- 244000205754 Colocasia esculenta Species 0.000 description 2
- 235000006481 Colocasia esculenta Nutrition 0.000 description 2
- 241000270281 Coluber constrictor Species 0.000 description 2
- 238000004364 calculation method Methods 0.000 description 2
- 238000012217 deletion Methods 0.000 description 2
- 230000037430 deletion Effects 0.000 description 2
- OQZCSNDVOWYALR-UHFFFAOYSA-N flurochloridone Chemical compound FC(F)(F)C1=CC=CC(N2C(C(Cl)C(CCl)C2)=O)=C1 OQZCSNDVOWYALR-UHFFFAOYSA-N 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
- 230000004044 response Effects 0.000 description 2
- 241001269238 Data Species 0.000 description 1
- 230000000903 blocking effect Effects 0.000 description 1
- 238000010276 construction Methods 0.000 description 1
- 238000006386 neutralization reaction Methods 0.000 description 1
- 230000009182 swimming Effects 0.000 description 1
- 239000012780 transparent material Substances 0.000 description 1
Images
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/358—Adapting the game course according to the network or server load, e.g. for reducing latency due to different connection speeds between clients
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/31—Communication aspects specific to video games, e.g. between several handheld game devices at close range
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/534—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for network load management, e.g. bandwidth optimization, latency reduction
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- General Health & Medical Sciences (AREA)
- Economics (AREA)
- Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- General Business, Economics & Management (AREA)
- Theoretical Computer Science (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Computer And Data Communications (AREA)
- Pinball Game Machines (AREA)
Abstract
Description
Claims (13)
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2002215595 | 2002-07-24 | ||
JP2002-215595 | 2002-07-24 | ||
JP2002215595A JP3495032B1 (ja) | 2002-07-24 | 2002-07-24 | ゲーム進行管理装置、ゲーム用サーバ装置、端末装置、ゲーム進行管理方法及びゲーム進行管理プログラム |
Publications (2)
Publication Number | Publication Date |
---|---|
CN1479243A CN1479243A (zh) | 2004-03-03 |
CN1479243B true CN1479243B (zh) | 2010-12-22 |
Family
ID=30767931
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN03133119XA Expired - Lifetime CN1479243B (zh) | 2002-07-24 | 2003-07-24 | 游戏服务器设备、游戏进程管理设备及游戏进程管理方法 |
Country Status (7)
Country | Link |
---|---|
US (1) | US6855058B2 (zh) |
EP (1) | EP1396282B1 (zh) |
JP (1) | JP3495032B1 (zh) |
KR (1) | KR100589099B1 (zh) |
CN (1) | CN1479243B (zh) |
HK (1) | HK1060988A1 (zh) |
TW (1) | TWI236384B (zh) |
Families Citing this family (61)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8612196B2 (en) * | 2002-04-11 | 2013-12-17 | Linden Research, Inc. | System and method for distributed simulation in which different simulation servers simulate different regions of a simulation space |
JP2005021519A (ja) * | 2003-07-04 | 2005-01-27 | Aruze Corp | 麻雀ゲーム機、及び、ゲーム装置用制御プログラム |
KR100470405B1 (ko) * | 2004-03-11 | 2005-02-05 | 엔에이치엔(주) | 캐릭터를 이용한 채널별 게임 방 수 조절이 가능한 인터넷게임 서비스 시스템 및 그 방법 |
JP3715302B2 (ja) * | 2004-03-15 | 2005-11-09 | コナミ株式会社 | ゲームサーバシステムおよびゲーム要素提供方法 |
KR100469610B1 (ko) * | 2004-04-08 | 2005-02-02 | 엔에이치엔(주) | 불량 사용자 표시가 가능한 인터넷 게임 서비스 시스템 및그 시스템에서의 불량 사용자 표시 방법 |
CN1570946B (zh) * | 2004-04-28 | 2010-05-26 | 赖银樑 | 交互式网路运动模拟系统 |
US20060003841A1 (en) * | 2004-07-01 | 2006-01-05 | Aruze Corporation | Game system, server and game control method |
JP3771245B2 (ja) * | 2004-08-25 | 2006-04-26 | コナミ株式会社 | ゲーム装置 |
JP2006068143A (ja) * | 2004-08-31 | 2006-03-16 | Aruze Corp | 遊技機および遊技システム |
US20060068916A1 (en) * | 2004-09-30 | 2006-03-30 | Aruze Corporation | Gaming server and gaming system |
JP2006198134A (ja) * | 2005-01-20 | 2006-08-03 | Konami Digital Entertainment:Kk | ゲーム装置及びプログラム |
JP3921222B2 (ja) * | 2005-02-16 | 2007-05-30 | 株式会社コナミデジタルエンタテインメント | 不正行為防止方法及び装置 |
CN101132840B (zh) * | 2005-02-28 | 2010-05-12 | 株式会社熊猫围棋网络 | 围棋的对弈系统 |
CN100395764C (zh) * | 2005-04-12 | 2008-06-18 | 华为技术有限公司 | 一种为移动游戏用户提供游戏室信息的方法和装置 |
US20070298879A1 (en) * | 2005-06-30 | 2007-12-27 | Konami Digital Entertainment Co., Ltd. | Game Device |
WO2007008845A2 (en) * | 2005-07-08 | 2007-01-18 | Wms Gaming Inc. | Fault tolerant gaming systems |
US20070054741A1 (en) * | 2005-09-07 | 2007-03-08 | Morrow James W | Network gaming device peripherals |
US20070105628A1 (en) * | 2005-09-12 | 2007-05-10 | Arbogast Christopher P | Download and configuration system for gaming machines |
US8249636B2 (en) * | 2005-10-12 | 2012-08-21 | Qualcomm Incorporated | Method and apparatus for detecting adverse channel conditions and conserving power |
JP4001896B2 (ja) * | 2005-11-30 | 2007-10-31 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、サーバ及び端末機 |
US8371932B2 (en) * | 2006-02-07 | 2013-02-12 | Wms Gaming Inc. | Wager gaming network with wireless hotspots |
JP4350722B2 (ja) * | 2006-05-22 | 2009-10-21 | 株式会社スクウェア・エニックス | 通信ゲームシステム、及びゲームの進行方法 |
WO2008019313A2 (en) * | 2006-08-04 | 2008-02-14 | Mahjong Time | Computer-based gaming system and method for customizing game play |
KR100827021B1 (ko) * | 2006-12-27 | 2008-05-02 | 동명대학교산학협력단 | 보드게임용 실시간 네트워크 모니터링 시스템 및 방법 |
JP5309506B2 (ja) * | 2007-09-11 | 2013-10-09 | 株式会社セガ | ネットワークゲームシステム |
US20110212773A1 (en) * | 2008-11-05 | 2011-09-01 | Telefonaktiebolaget Lm Ericsson (Publ) | Method and Arrangement for Enabling Games in a Communication Network |
CN102125759B (zh) * | 2011-03-25 | 2013-12-11 | 陈捷 | 电子麻将机 |
US8500532B2 (en) * | 2011-09-23 | 2013-08-06 | Xpec Entertainment Inc. | Machine-implemented method of handling hand tiles/cards of a virtual player during a tile/card game and gaming apparatus |
CN103678842A (zh) * | 2012-09-03 | 2014-03-26 | 人人游戏网络科技发展(上海)有限公司 | 用于在网络连接断开后继续进行网络游戏的方法和设备 |
US9268655B2 (en) | 2012-10-02 | 2016-02-23 | Nextbit Systems Inc. | Interface for resolving synchronization conflicts of application states |
US9112885B2 (en) | 2012-10-02 | 2015-08-18 | Nextbit Systems Inc. | Interactive multi-tasker |
US9717985B2 (en) | 2012-10-02 | 2017-08-01 | Razer (Asia-Pacific) Pte. Ltd. | Fragment-based mobile device application streaming utilizing crowd-sourcing |
US9600552B2 (en) | 2012-10-02 | 2017-03-21 | Nextbit Systems Inc. | Proximity based application state synchronization |
US9654556B2 (en) | 2012-10-02 | 2017-05-16 | Razer (Asia-Pacific) Pte. Ltd. | Managing applications on an electronic device |
US9106721B2 (en) | 2012-10-02 | 2015-08-11 | Nextbit Systems | Application state synchronization across multiple devices |
US9747000B2 (en) | 2012-10-02 | 2017-08-29 | Razer (Asia-Pacific) Pte. Ltd. | Launching applications on an electronic device |
US9776078B2 (en) * | 2012-10-02 | 2017-10-03 | Razer (Asia-Pacific) Pte. Ltd. | Application state backup and restoration across multiple devices |
KR101272582B1 (ko) * | 2012-11-14 | 2013-06-28 | 주식회사 하이소닉 | 휴대단말기용 스마트 토이 구동 시스템 |
US9569466B1 (en) | 2013-01-30 | 2017-02-14 | Kabam, Inc. | System and method for offline asynchronous user activity in a player versus player online game |
US8954611B2 (en) | 2013-03-21 | 2015-02-10 | Nextbit Systems Inc. | Mechanism for sharing states of applications and devices across different user profiles |
US10123189B2 (en) | 2013-03-21 | 2018-11-06 | Razer (Asia-Pacific) Pte. Ltd. | Electronic device system restoration by tapping mechanism |
CN104162276B (zh) * | 2014-05-15 | 2018-06-08 | 苏州蜗牛数字科技股份有限公司 | 一种执行游戏的方法 |
US10456672B2 (en) | 2016-05-19 | 2019-10-29 | Google Llc | Methods and systems for facilitating participation in a game session |
US10821358B2 (en) * | 2016-11-18 | 2020-11-03 | Sony Interactive Entertainment Network America Llc | Gaming server and method to generate context-aware gaming information |
CN110678239B (zh) | 2017-10-10 | 2024-02-09 | 谷歌有限责任公司 | 利用游戏元数据和量度的分布式基于样本的游戏剖析以及支持第三方内容的游戏api平台 |
CN107930113B (zh) * | 2017-12-12 | 2021-01-29 | 苏州蜗牛数字科技股份有限公司 | 一种基于客户端同步的Xbox平台多人游戏接入控制方法 |
US11140207B2 (en) | 2017-12-21 | 2021-10-05 | Google Llc | Network impairment simulation framework for verification of real time interactive media streaming systems |
JP7007906B2 (ja) * | 2017-12-28 | 2022-01-25 | 株式会社セガ | ゲーム装置 |
CN108379845B (zh) * | 2018-02-26 | 2021-09-24 | 广州博冠信息科技有限公司 | 信息处理方法、装置和存储介质 |
CN111417441A (zh) | 2018-03-22 | 2020-07-14 | 谷歌有限责任公司 | 用于渲染和编码在线交互式游戏会话的内容的方法和系统 |
US10773168B2 (en) * | 2018-04-02 | 2020-09-15 | Google Llc | Temporary game control by user simulation following loss of active control |
US11872476B2 (en) | 2018-04-02 | 2024-01-16 | Google Llc | Input device for an electronic system |
US11077364B2 (en) | 2018-04-02 | 2021-08-03 | Google Llc | Resolution-based scaling of real-time interactive graphics |
CN112074330B (zh) | 2018-04-02 | 2022-07-08 | 谷歌有限责任公司 | 交互式云游戏的方法、设备和系统 |
JP7073494B2 (ja) | 2018-04-10 | 2022-05-23 | グーグル エルエルシー | ゲームレンダリングにおけるメモリ管理 |
CN109459635B (zh) * | 2018-11-09 | 2021-11-30 | 杭州妙娱科技有限公司 | 虚拟现实游戏设备故障监测方法及装置 |
EP3807766B1 (en) | 2018-11-16 | 2021-10-27 | Google LLC | Shadow tracking of real-time interactive simulations for complex system analysis |
CN111185003B (zh) * | 2019-12-31 | 2023-09-19 | 咪咕互动娱乐有限公司 | 实时云应用托管方法、装置、服务器和存储介质 |
CN111870937B (zh) * | 2020-07-13 | 2021-10-22 | 腾讯科技(深圳)有限公司 | 一种数据处理方法、模拟服务器及时效性应用 |
KR102617797B1 (ko) * | 2023-04-11 | 2023-12-27 | (주)피터 | 홀덤 대회 실시간 예약 관리 플랫폼 제공장치 및 방법 |
KR102644847B1 (ko) * | 2023-06-30 | 2024-03-08 | (주)피터 | 홀덤 대회 참여 관리 플랫폼 제공장치 및 방법 |
Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1191032A (zh) * | 1995-05-25 | 1998-08-19 | 泰克林克国际娱乐有限公司 | 分布式游戏系统 |
JP2000245959A (ja) * | 1999-03-01 | 2000-09-12 | Sony Corp | 端末装置及びネットワークシステム |
JP2002055904A (ja) * | 2000-08-07 | 2002-02-20 | Sankyo Kk | ゲームコンテンツ提供サーバ |
Family Cites Families (4)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5971271A (en) * | 1996-07-01 | 1999-10-26 | Mirage Resorts, Incorporated | Gaming device communications and service system |
JP2000502276A (ja) | 1996-10-01 | 2000-02-29 | フィリップス エレクトロニクス ネムローゼ フェンノートシャップ | エージェントによって減少されるマルチプレーヤビデオゲームにおけるラテンシーの影響 |
JPH1133230A (ja) * | 1997-07-16 | 1999-02-09 | Sega Enterp Ltd | 通信ゲームシステム |
US6356288B1 (en) | 1997-12-22 | 2002-03-12 | U.S. Philips Corporation | Diversion agent uses cinematographic techniques to mask latency |
-
2002
- 2002-07-24 JP JP2002215595A patent/JP3495032B1/ja not_active Expired - Lifetime
-
2003
- 2003-07-21 US US10/624,844 patent/US6855058B2/en not_active Expired - Lifetime
- 2003-07-23 TW TW092120098A patent/TWI236384B/zh not_active IP Right Cessation
- 2003-07-24 EP EP03016571A patent/EP1396282B1/en not_active Expired - Lifetime
- 2003-07-24 CN CN03133119XA patent/CN1479243B/zh not_active Expired - Lifetime
- 2003-07-24 KR KR1020030050920A patent/KR100589099B1/ko active IP Right Grant
-
2004
- 2004-06-08 HK HK04104086A patent/HK1060988A1/xx not_active IP Right Cessation
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN1191032A (zh) * | 1995-05-25 | 1998-08-19 | 泰克林克国际娱乐有限公司 | 分布式游戏系统 |
JP2000245959A (ja) * | 1999-03-01 | 2000-09-12 | Sony Corp | 端末装置及びネットワークシステム |
JP2002055904A (ja) * | 2000-08-07 | 2002-02-20 | Sankyo Kk | ゲームコンテンツ提供サーバ |
Also Published As
Publication number | Publication date |
---|---|
TW200403092A (en) | 2004-03-01 |
KR20040010368A (ko) | 2004-01-31 |
HK1060988A1 (en) | 2004-09-03 |
CN1479243A (zh) | 2004-03-03 |
EP1396282A3 (en) | 2004-03-24 |
US20040018876A1 (en) | 2004-01-29 |
JP3495032B1 (ja) | 2004-02-09 |
JP2004057224A (ja) | 2004-02-26 |
EP1396282A2 (en) | 2004-03-10 |
EP1396282B1 (en) | 2006-12-27 |
TWI236384B (en) | 2005-07-21 |
KR100589099B1 (ko) | 2006-06-13 |
US6855058B2 (en) | 2005-02-15 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
CN1479243B (zh) | 游戏服务器设备、游戏进程管理设备及游戏进程管理方法 | |
US20070072675A1 (en) | Game system | |
CN101934144B (zh) | 游戏系统和游戏继续状态设定方法 | |
TWI604875B (zh) | Game device, program and article providing system | |
KR101590559B1 (ko) | 게임장치, 게임 정보표시방법 및 게임 프로그램을 기록한 컴퓨터로 읽을 수 있는 기록매체 | |
JP2020028514A (ja) | プログラム、ゲーム装置及びゲームシステム | |
KR100907207B1 (ko) | 게임 시스템, 게임 시스템의 제어 방법 및 정보 기억 매체 | |
US7207886B2 (en) | Game system, game data exchange control method, game machine, and computer readable storage medium | |
TW200412527A (en) | Game proceeding synchronization system and program | |
KR20060050812A (ko) | 게임기 및 게임 시스템 | |
TW202042881A (zh) | 通訊遊戲系統等 | |
JP4408445B2 (ja) | ゲームシステム、ゲームプログラム、記録媒体及びゲームシステム制御方法 | |
JP5997325B1 (ja) | ゲーム装置及びプログラム | |
JP2017012766A (ja) | ゲーム装置及びプログラム | |
US20060046811A1 (en) | Gaming machine, gaming machine control server and gaming system | |
JP2006020849A (ja) | ゲーム進行制御装置、ゲーム進行制御方法及びゲーム進行制御プログラム | |
KR100907206B1 (ko) | 게임 시스템, 게임 시스템의 제어 방법 및 정보 기억 매체 | |
JP2662630B2 (ja) | テレビゲーム機 | |
TWI251503B (en) | Game image display control device, game image display control method, and game image display control program | |
CN102160930A (zh) | 单人电子麻将游戏机及其控制方法 | |
KR20030035301A (ko) | 카드 인터페이스 장치가 부가된 게임기 장치 | |
JP2002224408A (ja) | ネットワーク遊技システム | |
JP2023154058A (ja) | ゲームシステム及び装置 | |
JP2024057991A (ja) | 情報処理プログラム、情報処理方法、及び、情報処理装置 | |
JP2001246166A (ja) | 複数の遊技者による対戦型のビデオゲームシステム、そのシステムに使用する手表示操作器およびゲームプログラム記録媒体 |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
C06 | Publication | ||
PB01 | Publication | ||
C10 | Entry into substantive examination | ||
SE01 | Entry into force of request for substantive examination | ||
AD01 | Patent right deemed abandoned | ||
C20 | Patent right or utility model deemed to be abandoned or is abandoned | ||
RA01 | Restoration of patent right |
Former decision: deemed to have abandoned the patent right Former decision publication date: 20091223 |
|
C14 | Grant of patent or utility model | ||
GR01 | Patent grant | ||
ASS | Succession or assignment of patent right |
Owner name: KONAMI DIGITAL ENTERTAINMENT C. Free format text: FORMER OWNER: KONAMI CO., LTD. Effective date: 20120605 |
|
C41 | Transfer of patent application or patent right or utility model | ||
TR01 | Transfer of patent right |
Effective date of registration: 20120605 Address after: Tokyo, Japan Patentee after: KONAMI DIGITAL ENTERTAINMENT Co.,Ltd. Address before: Tokyo, Japan Patentee before: Konami Co.,Ltd. |
|
CX01 | Expiry of patent term | ||
CX01 | Expiry of patent term |
Granted publication date: 20101222 |