CN108525303B - 交互应用中的对象控制方法和装置 - Google Patents

交互应用中的对象控制方法和装置 Download PDF

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Publication number
CN108525303B
CN108525303B CN201810195787.XA CN201810195787A CN108525303B CN 108525303 B CN108525303 B CN 108525303B CN 201810195787 A CN201810195787 A CN 201810195787A CN 108525303 B CN108525303 B CN 108525303B
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virtual key
key
client
display area
target object
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CN108525303A (zh
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涂金龙
刘晶
郑磊
刘浩然
廖旭升
李悦彬
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Tencent Technology Shenzhen Co Ltd
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Tencent Technology Shenzhen Co Ltd
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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/55Controlling game characters or game objects based on the game progress
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/42Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • A63F2300/305Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • Optics & Photonics (AREA)
  • User Interface Of Digital Computer (AREA)
CN201810195787.XA 2017-01-24 2017-01-24 交互应用中的对象控制方法和装置 Active CN108525303B (zh)

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CN201810195787.XA CN108525303B (zh) 2017-01-24 2017-01-24 交互应用中的对象控制方法和装置

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CN201810195787.XA CN108525303B (zh) 2017-01-24 2017-01-24 交互应用中的对象控制方法和装置
CN201710064142.8A CN106861186B (zh) 2017-01-24 2017-01-24 游戏应用中的对象控制方法和装置

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WO (1) WO2018137433A1 (fr)

Families Citing this family (25)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
CN108525303B (zh) * 2017-01-24 2020-06-30 腾讯科技(深圳)有限公司 交互应用中的对象控制方法和装置
CN108536350B (zh) * 2018-03-12 2021-01-26 网易(杭州)网络有限公司 虚拟对象控制方法和设备
CN108434730A (zh) * 2018-03-22 2018-08-24 网易(杭州)网络有限公司 游戏对象的控制方法、装置、存储介质、处理器和终端
CN108694073B (zh) * 2018-05-11 2023-01-17 腾讯科技(深圳)有限公司 虚拟场景的控制方法、装置、设备及存储介质
CN108635858B (zh) * 2018-05-18 2019-10-01 腾讯科技(深圳)有限公司 界面显示方法、装置、电子装置及计算机可读存储介质
CN108635857B (zh) 2018-05-18 2022-04-22 腾讯科技(深圳)有限公司 界面显示方法、装置、电子装置及计算机可读存储介质
CN108733289B (zh) * 2018-05-21 2023-01-10 网易(杭州)网络有限公司 信息处理方法、装置、电子设备及存储介质
CN108939546B (zh) * 2018-05-21 2021-09-03 网易(杭州)网络有限公司 虚拟对象的漂移控制方法及装置、电子设备、存储介质
CN108733288B (zh) * 2018-05-21 2021-01-26 网易(杭州)网络有限公司 信息处理方法、装置、电子设备及存储介质
CN108717372B (zh) * 2018-05-24 2022-08-09 网易(杭州)网络有限公司 一种游戏场景中虚拟对象控制方法和装置
CN108771862A (zh) * 2018-05-29 2018-11-09 网易(杭州)网络有限公司 信息处理方法及装置、电子设备、存储介质
CN109107152B (zh) * 2018-07-26 2022-06-03 网易(杭州)网络有限公司 控制虚拟对象漂移的方法和设备
CN109513210B (zh) 2018-11-28 2021-02-12 腾讯科技(深圳)有限公司 虚拟世界中的虚拟车辆漂移方法、装置及存储介质
CN109806586B (zh) * 2019-02-28 2022-02-22 腾讯科技(深圳)有限公司 游戏辅助功能的开启方法、装置、设备及可读存储介质
CN109925713B (zh) * 2019-02-28 2020-11-03 腾讯科技(深圳)有限公司 对象控制方法和装置、存储介质及电子装置
CN109999499B (zh) * 2019-04-04 2021-05-14 腾讯科技(深圳)有限公司 对象控制方法和装置、存储介质及电子装置
CN110075518A (zh) * 2019-04-22 2019-08-02 网易(杭州)网络有限公司 语音信息处理方法与装置、存储介质、电子设备
CN110124307B (zh) * 2019-04-26 2021-04-09 腾讯科技(深圳)有限公司 操作控制方法和装置、存储介质及电子装置
CN110124308B (zh) 2019-04-30 2021-04-09 腾讯科技(深圳)有限公司 虚拟赛车的控制方法和装置、存储介质及电子装置
CN110013671B (zh) 2019-05-05 2020-07-28 腾讯科技(深圳)有限公司 动作执行方法和装置、存储介质及电子装置
CN110134462B (zh) * 2019-05-09 2020-12-01 腾讯科技(深圳)有限公司 虚拟角色的控制方法和装置、存储介质及电子装置
CN110201387B (zh) * 2019-05-17 2021-06-25 腾讯科技(深圳)有限公司 对象控制方法和装置、存储介质及电子装置
CN111729295B (zh) * 2020-06-12 2024-02-09 网易(杭州)网络有限公司 竞速游戏的信息控制方法、装置和电子设备
CN117122909A (zh) * 2022-05-20 2023-11-28 腾讯科技(成都)有限公司 虚拟场景中的虚拟车辆控制方法、装置及电子设备
CN117122925A (zh) * 2022-05-20 2023-11-28 腾讯科技(成都)有限公司 虚拟车辆的控制方法、装置、设备及介质

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WO2018137433A1 (fr) 2018-08-02

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