KR101003283B1 - 온라인 게임 방법 및 시스템 - Google Patents

온라인 게임 방법 및 시스템 Download PDF

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Publication number
KR101003283B1
KR101003283B1 KR1020070060736A KR20070060736A KR101003283B1 KR 101003283 B1 KR101003283 B1 KR 101003283B1 KR 1020070060736 A KR1020070060736 A KR 1020070060736A KR 20070060736 A KR20070060736 A KR 20070060736A KR 101003283 B1 KR101003283 B1 KR 101003283B1
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KR
South Korea
Prior art keywords
special
game
maneuver
moving object
user
Prior art date
Application number
KR1020070060736A
Other languages
English (en)
Korean (ko)
Other versions
KR20090002181A (ko
Inventor
서정모
Original Assignee
엔에이치엔(주)
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
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Publication date
Application filed by 엔에이치엔(주) filed Critical 엔에이치엔(주)
Priority to KR1020070060736A priority Critical patent/KR101003283B1/ko
Priority to JP2008159856A priority patent/JP2009000521A/ja
Publication of KR20090002181A publication Critical patent/KR20090002181A/ko
Application granted granted Critical
Publication of KR101003283B1 publication Critical patent/KR101003283B1/ko

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/537Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
    • A63F13/5375Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
KR1020070060736A 2007-06-20 2007-06-20 온라인 게임 방법 및 시스템 KR101003283B1 (ko)

Priority Applications (2)

Application Number Priority Date Filing Date Title
KR1020070060736A KR101003283B1 (ko) 2007-06-20 2007-06-20 온라인 게임 방법 및 시스템
JP2008159856A JP2009000521A (ja) 2007-06-20 2008-06-19 オンラインゲーム方法及びオンラインゲームシステム

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
KR1020070060736A KR101003283B1 (ko) 2007-06-20 2007-06-20 온라인 게임 방법 및 시스템

Publications (2)

Publication Number Publication Date
KR20090002181A KR20090002181A (ko) 2009-01-09
KR101003283B1 true KR101003283B1 (ko) 2010-12-21

Family

ID=40317532

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020070060736A KR101003283B1 (ko) 2007-06-20 2007-06-20 온라인 게임 방법 및 시스템

Country Status (2)

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JP (1) JP2009000521A (ja)
KR (1) KR101003283B1 (ja)

Families Citing this family (5)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10212488B2 (en) 2013-10-25 2019-02-19 Kakao Corp. Channel-based method and system for relaying contents
KR102200446B1 (ko) * 2014-04-04 2021-01-11 엔에이치엔 주식회사 카드 게임 진행 방법 및 이를 이용한 카드 게임 서비스 시스템
CN106255952B (zh) * 2014-04-04 2020-01-07 克罗普股份有限公司 用户界面程序以及游戏程序
JP6560908B2 (ja) * 2015-06-01 2019-08-14 任天堂株式会社 情報処理システム、情報処理装置、情報処理プログラム、および情報処理方法
JP7061869B2 (ja) * 2017-12-12 2022-05-02 株式会社コーエーテクモゲームス ゲームプログラム、記録媒体、ゲーム処理方法

Family Cites Families (12)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH10272258A (ja) * 1997-01-30 1998-10-13 Sega Enterp Ltd 画像処理装置
JP3426105B2 (ja) * 1997-04-25 2003-07-14 任天堂株式会社 ビデオゲームシステムおよびビデオゲーム用記憶媒体
JPH11179048A (ja) * 1997-12-24 1999-07-06 Jaleco Ltd ゲーム装置およびその制御方法
JPH11309274A (ja) * 1998-04-29 1999-11-09 Sega Enterp Ltd ゲーム機
JP4072703B2 (ja) * 1998-10-08 2008-04-09 株式会社セガ ゲーム装置
JP2000284879A (ja) * 1999-01-29 2000-10-13 Square Co Ltd ゲーム装置、ビデオゲームにおけるコマンド入力方法、及び、その方法を実現するためのプログラムを記録したコンピュータ読み取り可能な記録媒体
JP2002018126A (ja) * 2000-07-10 2002-01-22 Namco Ltd ゲームシステム及び情報記憶媒体
JP2002119762A (ja) * 2000-10-16 2002-04-23 Koei:Kk キャラクタ表示方法、記録媒体及びゲーム装置
JP2002268803A (ja) * 2001-03-09 2002-09-20 Ergo Soft Corp 文字入力制御方法、プログラム、記録媒体及び文字入力装置
JP3839354B2 (ja) * 2002-06-03 2006-11-01 株式会社Snkプレイモア ゲーム機
JP4545543B2 (ja) * 2004-05-07 2010-09-15 任天堂株式会社 ゲームシステムおよびゲームプログラム
JP3866750B2 (ja) * 2005-03-23 2007-01-10 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム制御方法

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Publication number Publication date
JP2009000521A (ja) 2009-01-08
KR20090002181A (ko) 2009-01-09

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