KR101003283B1 - 온라인 게임 방법 및 시스템 - Google Patents
온라인 게임 방법 및 시스템 Download PDFInfo
- Publication number
- KR101003283B1 KR101003283B1 KR1020070060736A KR20070060736A KR101003283B1 KR 101003283 B1 KR101003283 B1 KR 101003283B1 KR 1020070060736 A KR1020070060736 A KR 1020070060736A KR 20070060736 A KR20070060736 A KR 20070060736A KR 101003283 B1 KR101003283 B1 KR 101003283B1
- Authority
- KR
- South Korea
- Prior art keywords
- special
- game
- maneuver
- moving object
- user
- Prior art date
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Classifications
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Systems or methods specially adapted for specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
Priority Applications (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020070060736A KR101003283B1 (ko) | 2007-06-20 | 2007-06-20 | 온라인 게임 방법 및 시스템 |
JP2008159856A JP2009000521A (ja) | 2007-06-20 | 2008-06-19 | オンラインゲーム方法及びオンラインゲームシステム |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
KR1020070060736A KR101003283B1 (ko) | 2007-06-20 | 2007-06-20 | 온라인 게임 방법 및 시스템 |
Publications (2)
Publication Number | Publication Date |
---|---|
KR20090002181A KR20090002181A (ko) | 2009-01-09 |
KR101003283B1 true KR101003283B1 (ko) | 2010-12-21 |
Family
ID=40317532
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020070060736A KR101003283B1 (ko) | 2007-06-20 | 2007-06-20 | 온라인 게임 방법 및 시스템 |
Country Status (2)
Country | Link |
---|---|
JP (1) | JP2009000521A (ja) |
KR (1) | KR101003283B1 (ja) |
Families Citing this family (5)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US10212488B2 (en) | 2013-10-25 | 2019-02-19 | Kakao Corp. | Channel-based method and system for relaying contents |
KR102200446B1 (ko) * | 2014-04-04 | 2021-01-11 | 엔에이치엔 주식회사 | 카드 게임 진행 방법 및 이를 이용한 카드 게임 서비스 시스템 |
CN106255952B (zh) * | 2014-04-04 | 2020-01-07 | 克罗普股份有限公司 | 用户界面程序以及游戏程序 |
JP6560908B2 (ja) * | 2015-06-01 | 2019-08-14 | 任天堂株式会社 | 情報処理システム、情報処理装置、情報処理プログラム、および情報処理方法 |
JP7061869B2 (ja) * | 2017-12-12 | 2022-05-02 | 株式会社コーエーテクモゲームス | ゲームプログラム、記録媒体、ゲーム処理方法 |
Family Cites Families (12)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH10272258A (ja) * | 1997-01-30 | 1998-10-13 | Sega Enterp Ltd | 画像処理装置 |
JP3426105B2 (ja) * | 1997-04-25 | 2003-07-14 | 任天堂株式会社 | ビデオゲームシステムおよびビデオゲーム用記憶媒体 |
JPH11179048A (ja) * | 1997-12-24 | 1999-07-06 | Jaleco Ltd | ゲーム装置およびその制御方法 |
JPH11309274A (ja) * | 1998-04-29 | 1999-11-09 | Sega Enterp Ltd | ゲーム機 |
JP4072703B2 (ja) * | 1998-10-08 | 2008-04-09 | 株式会社セガ | ゲーム装置 |
JP2000284879A (ja) * | 1999-01-29 | 2000-10-13 | Square Co Ltd | ゲーム装置、ビデオゲームにおけるコマンド入力方法、及び、その方法を実現するためのプログラムを記録したコンピュータ読み取り可能な記録媒体 |
JP2002018126A (ja) * | 2000-07-10 | 2002-01-22 | Namco Ltd | ゲームシステム及び情報記憶媒体 |
JP2002119762A (ja) * | 2000-10-16 | 2002-04-23 | Koei:Kk | キャラクタ表示方法、記録媒体及びゲーム装置 |
JP2002268803A (ja) * | 2001-03-09 | 2002-09-20 | Ergo Soft Corp | 文字入力制御方法、プログラム、記録媒体及び文字入力装置 |
JP3839354B2 (ja) * | 2002-06-03 | 2006-11-01 | 株式会社Snkプレイモア | ゲーム機 |
JP4545543B2 (ja) * | 2004-05-07 | 2010-09-15 | 任天堂株式会社 | ゲームシステムおよびゲームプログラム |
JP3866750B2 (ja) * | 2005-03-23 | 2007-01-10 | 株式会社コナミデジタルエンタテインメント | ゲームプログラム、ゲーム装置及びゲーム制御方法 |
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2007
- 2007-06-20 KR KR1020070060736A patent/KR101003283B1/ko active IP Right Grant
-
2008
- 2008-06-19 JP JP2008159856A patent/JP2009000521A/ja active Pending
Also Published As
Publication number | Publication date |
---|---|
JP2009000521A (ja) | 2009-01-08 |
KR20090002181A (ko) | 2009-01-09 |
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