JP6912526B2 - 操作デバイス - Google Patents
操作デバイス Download PDFInfo
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- JP6912526B2 JP6912526B2 JP2019132195A JP2019132195A JP6912526B2 JP 6912526 B2 JP6912526 B2 JP 6912526B2 JP 2019132195 A JP2019132195 A JP 2019132195A JP 2019132195 A JP2019132195 A JP 2019132195A JP 6912526 B2 JP6912526 B2 JP 6912526B2
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/218—Input arrangements for video game devices characterised by their sensors, purposes or types using pressure sensors, e.g. generating a signal proportional to the pressure applied by the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0338—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of limited linear or angular displacement of an operating part of the device from a neutral position, e.g. isotonic or isometric joysticks
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
- G06F3/0354—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor with detection of 2D relative movements between the device, or an operating part thereof, and a plane or surface, e.g. 2D mice, trackballs, pens or pucks
- G06F3/03547—Touch pads, in which fingers can move on a surface
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/041—Digitisers, e.g. for touch screens or touch pads, characterised by the transducing means
- G06F3/0416—Control or interface arrangements specially adapted for digitisers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/211—Input arrangements for video game devices characterised by their sensors, purposes or types using inertial sensors, e.g. accelerometers or gyroscopes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1006—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals having additional degrees of freedom
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/105—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals using inertial sensors, e.g. accelerometers, gyroscopes
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/041—Indexing scheme relating to G06F3/041 - G06F3/045
- G06F2203/04105—Pressure sensors for measuring the pressure or force exerted on the touch surface without providing the touch position
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Position Input By Displaying (AREA)
- Input From Keyboards Or The Like (AREA)
- Push-Button Switches (AREA)
- Switch Cases, Indication, And Locking (AREA)
- Manipulator (AREA)
Description
Claims (6)
- 表示装置に表示する画像を制御する情報処理装置に、ユーザの指示を入力する操作デバイスにおいて、
操作デバイスの左部と右部のうちの一方に設けられている第1の操作部材と、
操作デバイスの左部と右部のうちの他方に設けられている第2の操作部材と、
左右方向で離れている2つの操作スティックであって、前記第1の操作部材寄りに配置されている第1の操作スティックと、前記第2の操作部材寄りに配置されている第2の操作スティックと、
操作デバイスの左右方向での中心にある中央部に配置されている、オン/オフ操作が可能な中央ボタンと、
ゲームのデータ又はユーザのコメントのサーバーへの送信を指示する機能ボタンと、を有し、
前記機能ボタンの上面は、前記第1の操作部材の上面及び前記第2の操作部材の上面よりも低く、
前記第1の操作部材は4つのボタンを有し、
前記4つボタンのうち前記機能ボタンに最も近いボタンの中心と前記機能ボタンの中心との距離は、前記機能ボタンから前記中央ボタンまでの距離よりも小さく、
前記4つボタンのうち前記機能ボタンに最も近い前記ボタンの中心と前記機能ボタンの中心との前記距離は、前記機能ボタンから前記第1の操作スティックの中心までの距離よりも小さい
ことを特徴とする操作デバイス。 - 前記左右の操作スティックは、前記第1の操作部材と前記第2の操作部材とに対して後方にオフセットしており、且つ前記第1の操作部材と前記第2の操作部材とに対して前記操作デバイスの左右方向での中心寄りにオフセットしており、
前記中央ボタンは前記左右の操作スティックに対して前記操作デバイスの左右方向での中心寄りに位置し、
前記機能ボタンは前記左右の操作スティック及び前記中央ボタンより前方に位置している
ことを特徴とする請求項1に記載の操作デバイス。 - 前記機能ボタンは、前記第1の操作部材の後端と前記第2の操作部材の後端よりも前方に位置し、且つ前記第1の操作部材と前記第2の操作部材とに対して前記操作デバイスの左右方向での中心寄りにオフセットしている
ことを特徴とする請求項2に記載の操作デバイス。 - 前記機能ボタンは、前記第1の操作部材の後端及び前記第2の操作部材の後端よりも前方に位置し、且つ前記第1の操作部材と前記第2の操作部材とに対して前記操作デバイスの左右方向での中心寄りに位置し、前記中央ボタンよりも、前記操作デバイスの左部と右部のうちの一方寄りに位置している
ことを特徴とする請求項1に記載の操作デバイス。 - 前記第2の操作部材は十字形状を有する操作キーであり、
前記中央ボタンは、前記操作キーと前記4つの操作ボタンと前記左右の操作スティックとに対して前記操作デバイスの左右方向での中心寄りに位置している
ことを特徴とする請求項1に記載の操作デバイス。 - 前記中央ボタンは、前記表示装置にメニュー画像を表示させるためのボタンである
ことを特徴とする請求項1に記載の操作デバイス。
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2021113705A JP7311558B2 (ja) | 2012-10-15 | 2021-07-08 | 操作デバイス |
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP2012228481 | 2012-10-15 | ||
JP2012228481 | 2012-10-15 | ||
JP2018006760A JP6560374B2 (ja) | 2012-10-15 | 2018-01-18 | 操作デバイス |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
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JP2018006760A Division JP6560374B2 (ja) | 2012-10-15 | 2018-01-18 | 操作デバイス |
Related Child Applications (1)
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JP2021113705A Division JP7311558B2 (ja) | 2012-10-15 | 2021-07-08 | 操作デバイス |
Publications (2)
Publication Number | Publication Date |
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JP2019185819A JP2019185819A (ja) | 2019-10-24 |
JP6912526B2 true JP6912526B2 (ja) | 2021-08-04 |
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Family Applications (5)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
JP2014541990A Active JP5869142B2 (ja) | 2012-10-15 | 2013-09-04 | 操作デバイス |
JP2016001064A Active JP6280141B2 (ja) | 2012-10-15 | 2016-01-06 | 操作デバイス |
JP2018006760A Active JP6560374B2 (ja) | 2012-10-15 | 2018-01-18 | 操作デバイス |
JP2019132195A Active JP6912526B2 (ja) | 2012-10-15 | 2019-07-17 | 操作デバイス |
JP2021113705A Active JP7311558B2 (ja) | 2012-10-15 | 2021-07-08 | 操作デバイス |
Family Applications Before (3)
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JP2014541990A Active JP5869142B2 (ja) | 2012-10-15 | 2013-09-04 | 操作デバイス |
JP2016001064A Active JP6280141B2 (ja) | 2012-10-15 | 2016-01-06 | 操作デバイス |
JP2018006760A Active JP6560374B2 (ja) | 2012-10-15 | 2018-01-18 | 操作デバイス |
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JP2021113705A Active JP7311558B2 (ja) | 2012-10-15 | 2021-07-08 | 操作デバイス |
Country Status (11)
Country | Link |
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US (2) | US9690392B2 (ja) |
EP (2) | EP3539626A1 (ja) |
JP (5) | JP5869142B2 (ja) |
KR (1) | KR101640114B1 (ja) |
CN (1) | CN104704455B (ja) |
AU (1) | AU2013333214B2 (ja) |
BR (2) | BR112015002839B1 (ja) |
ES (1) | ES2733064T3 (ja) |
RU (1) | RU2614650C2 (ja) |
TR (1) | TR201910307T4 (ja) |
WO (1) | WO2014061362A1 (ja) |
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CN104704455A (zh) | 2015-06-10 |
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JP2021176547A (ja) | 2021-11-11 |
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JP5869142B2 (ja) | 2016-02-24 |
CN104704455B (zh) | 2017-09-01 |
EP3539626A1 (en) | 2019-09-18 |
KR101640114B1 (ko) | 2016-07-21 |
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US20150193017A1 (en) | 2015-07-09 |
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