JP2005296432A - ゲーム機用コントローラ及びゲーム機 - Google Patents
ゲーム機用コントローラ及びゲーム機 Download PDFInfo
- Publication number
- JP2005296432A JP2005296432A JP2004118802A JP2004118802A JP2005296432A JP 2005296432 A JP2005296432 A JP 2005296432A JP 2004118802 A JP2004118802 A JP 2004118802A JP 2004118802 A JP2004118802 A JP 2004118802A JP 2005296432 A JP2005296432 A JP 2005296432A
- Authority
- JP
- Japan
- Prior art keywords
- switch
- contact
- metal plate
- game machine
- end portion
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
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Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
- A63F13/245—Constructional details thereof, e.g. game controllers with detachable joystick handles specially adapted to a particular type of game, e.g. steering wheels
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/42—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle
- A63F13/424—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/57—Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/803—Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1062—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to a type of game, e.g. steering wheel
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/6063—Methods for processing data by generating or executing the game program for sound processing
- A63F2300/6072—Methods for processing data by generating or executing the game program for sound processing of an input signal, e.g. pitch and rhythm extraction, voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/64—Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8017—Driving on land or water; Flying
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Acoustics & Sound (AREA)
- Theoretical Computer Science (AREA)
- Switches With Compound Operations (AREA)
- Position Input By Displaying (AREA)
Priority Applications (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2004118802A JP2005296432A (ja) | 2004-04-14 | 2004-04-14 | ゲーム機用コントローラ及びゲーム機 |
| US11/104,881 US7235748B2 (en) | 2004-04-14 | 2005-04-13 | Video game controller and game apparatus |
| EP05008183A EP1586356A1 (en) | 2004-04-14 | 2005-04-14 | A video game controller and game apparatus |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2004118802A JP2005296432A (ja) | 2004-04-14 | 2004-04-14 | ゲーム機用コントローラ及びゲーム機 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2005296432A true JP2005296432A (ja) | 2005-10-27 |
| JP2005296432A5 JP2005296432A5 (enExample) | 2007-06-07 |
Family
ID=34935175
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2004118802A Pending JP2005296432A (ja) | 2004-04-14 | 2004-04-14 | ゲーム機用コントローラ及びゲーム機 |
Country Status (3)
| Country | Link |
|---|---|
| US (1) | US7235748B2 (enExample) |
| EP (1) | EP1586356A1 (enExample) |
| JP (1) | JP2005296432A (enExample) |
Cited By (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008086348A (ja) * | 2006-09-29 | 2008-04-17 | Taito Corp | 表示変更装置及びゲーム機 |
| JP2010063555A (ja) * | 2008-09-09 | 2010-03-25 | Daiichi Shokai Co Ltd | 弾球遊技機 |
| JP2010063554A (ja) * | 2008-09-09 | 2010-03-25 | Daiichi Shokai Co Ltd | 弾球遊技機 |
| JP2010094465A (ja) * | 2008-10-20 | 2010-04-30 | Daiichi Shokai Co Ltd | 弾球遊技機 |
| JP2017144119A (ja) * | 2016-02-18 | 2017-08-24 | 株式会社タイトー | 入力装置 |
| JP2017144122A (ja) * | 2016-02-18 | 2017-08-24 | 株式会社タイトー | 入力装置 |
Families Citing this family (25)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7682237B2 (en) * | 2003-09-22 | 2010-03-23 | Ssd Company Limited | Music game with strike sounds changing in quality in the progress of music and entertainment music system |
| US8568213B2 (en) | 2005-11-04 | 2013-10-29 | Mattel, Inc. | Game unit with controller-determined characters |
| JP2013034714A (ja) * | 2011-08-09 | 2013-02-21 | Universal Entertainment Corp | ゲーム端末、及び報知方法 |
| CN103223867B (zh) * | 2013-03-11 | 2016-01-27 | 中山市金龙游乐设备有限公司 | 一种用于游艺汽车的换档操纵机构 |
| CN104667525B (zh) * | 2013-11-29 | 2020-08-04 | 艾朗博格发明有限公司 | 游戏控制器 |
| CA2968456C (en) | 2014-01-22 | 2020-10-27 | Ironburg Inventions Limited | Games controller |
| CN106457038B (zh) | 2014-02-05 | 2019-12-31 | 铁堡发明有限公司 | 用于游戏主机的控制器及其工具和方法 |
| ES2729270T3 (es) | 2015-01-09 | 2019-10-31 | Ironburg Inventions Ltd | Controlador para consola de juegos |
| CA2998992C (en) | 2015-09-23 | 2020-10-27 | Ironburg Inventions Limited | Games controller |
| US10427036B2 (en) | 2015-09-24 | 2019-10-01 | Ironburg Inventions Limited | Games controller |
| WO2017060501A1 (en) | 2015-10-09 | 2017-04-13 | Ironburg Inventions Ltd | Games controller |
| EP3380207B1 (en) | 2015-11-27 | 2020-10-28 | Ironburg Inventions | Games controller and trigger therefor |
| WO2017192506A1 (en) | 2016-05-03 | 2017-11-09 | Performance Designed Products Llc | Video gaming system and method of operation |
| US10118092B2 (en) * | 2016-05-03 | 2018-11-06 | Performance Designed Products Llc | Video gaming system and method of operation |
| EP3468680A1 (en) | 2016-06-14 | 2019-04-17 | Ironburg Inventions | Games controller |
| US10843069B2 (en) | 2016-08-11 | 2020-11-24 | Ironburg Inventions Limited | Input apparatus for a computer |
| WO2018167464A1 (en) | 2017-03-15 | 2018-09-20 | Ironburg Inventions Limited | Input apparatus for a games console |
| EP3638384B1 (en) | 2017-06-12 | 2024-11-27 | Ironburg Inventions Limited | Input apparatus for a games console |
| USD881125S1 (en) | 2018-09-05 | 2020-04-14 | Ironburg Inventions Limited | Game controller motor set |
| USD881282S1 (en) | 2018-09-05 | 2020-04-14 | Ironburg Inventions Limited | Game controller |
| USD889550S1 (en) | 2018-09-05 | 2020-07-07 | Ironburg Inventions Limited | Game controller |
| USD881283S1 (en) | 2018-09-05 | 2020-04-14 | Ironburg Inventions Limited | Game controller |
| USD889549S1 (en) | 2018-09-05 | 2020-07-07 | Ironburg Inventions Limited | Game controller |
| USD983269S1 (en) | 2020-06-19 | 2023-04-11 | Ironburg Inventions Limited | Input apparatus for a games console |
| US12263399B2 (en) | 2022-10-17 | 2025-04-01 | Ironburg Inventions Limited | Optical user input device |
Family Cites Families (28)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| DE1219560B (de) | 1962-07-24 | 1966-06-23 | Rau Swf Autozubehoer | Schalter |
| DE1229623B (de) * | 1963-09-04 | 1966-12-01 | Holzer Patent Ag | Antrieb fuer Schaltvorrichtungen, insbesondere fuer Programmsteuerungen |
| US4052578A (en) * | 1976-01-06 | 1977-10-04 | Hoke William A | Multiple cam, multiple position switch control mechanism with joy-stick type operator operable in x-y planes |
| US4479038A (en) * | 1983-02-11 | 1984-10-23 | Cal-Tron Corporation | Mode conditioned joystick control for video games |
| US4538035A (en) * | 1983-02-11 | 1985-08-27 | Pool Danny J | Joystick occlusion gate control for video games |
| US4514600A (en) * | 1983-11-14 | 1985-04-30 | North American Philips Corporation | Video game hand controller |
| US4814556A (en) * | 1987-05-08 | 1989-03-21 | Emhart Industries, Inc. | Camstack and switch assembly and timer utilizing same |
| US4853502A (en) * | 1988-07-11 | 1989-08-01 | Fasco Controls Corporation | Combination brake and/or clutch pedal operated switch mechanism |
| JPH0350468U (enExample) | 1989-09-22 | 1991-05-16 | ||
| JP3228107B2 (ja) * | 1995-12-28 | 2001-11-12 | 市光工業株式会社 | スイッチ装置 |
| US6259433B1 (en) * | 1996-05-14 | 2001-07-10 | Norman H. Meyers | Digital optical joystick with mechanically magnified resolution |
| US5799223A (en) * | 1996-05-31 | 1998-08-25 | Minolta Co., Ltd. | Camera in use of a film cartridge which contains a film wound around a winding shaft in a light-shielding condition |
| JPH10127946A (ja) * | 1996-11-05 | 1998-05-19 | Konami Co Ltd | 操作レバー装置 |
| JP3467382B2 (ja) | 1997-05-06 | 2003-11-17 | 新世代株式会社 | 高速プロセッサ |
| US6070205A (en) * | 1997-02-17 | 2000-05-30 | Ssd Company Limited | High-speed processor system having bus arbitration mechanism |
| JP2996930B2 (ja) * | 1997-04-04 | 2000-01-11 | 三和電子株式会社 | ジョイスティックコントローラー |
| US5883690A (en) * | 1997-05-30 | 1999-03-16 | Z-Products | Joystick adapter for a directional keypad on a game controller |
| GB9904607D0 (en) * | 1999-03-01 | 1999-04-21 | Stedman Kenneth B | Wheel hub |
| JP2000331567A (ja) * | 1999-05-24 | 2000-11-30 | Mikku Enterprise:Kk | 防水型レバースイッチ |
| US6338485B1 (en) * | 2000-04-09 | 2002-01-15 | John D. Huettlinger | Strap device for use with a video game controller |
| US6459420B1 (en) * | 2000-06-26 | 2002-10-01 | Curtis James Harris | Ergonomical joystick design or attachment |
| US20020110246A1 (en) * | 2001-02-14 | 2002-08-15 | Jason Gosior | Wireless audio system |
| US20020128064A1 (en) * | 2001-03-06 | 2002-09-12 | Sobota John F. | Game controller |
| US6904823B2 (en) * | 2002-04-03 | 2005-06-14 | Immersion Corporation | Haptic shifting devices |
| US20030232648A1 (en) * | 2002-06-14 | 2003-12-18 | Prindle Joseph Charles | Videophone and videoconferencing apparatus and method for a video game console |
| JP2004171851A (ja) * | 2002-11-19 | 2004-06-17 | Matsushita Electric Ind Co Ltd | 多方向操作スイッチ |
| USD478590S1 (en) * | 2003-01-29 | 2003-08-19 | Intec, Inc. | Video game controller |
| US20050169252A1 (en) * | 2004-02-03 | 2005-08-04 | Andrew Riggs | Game controller including an integrated communicator |
-
2004
- 2004-04-14 JP JP2004118802A patent/JP2005296432A/ja active Pending
-
2005
- 2005-04-13 US US11/104,881 patent/US7235748B2/en not_active Expired - Fee Related
- 2005-04-14 EP EP05008183A patent/EP1586356A1/en not_active Withdrawn
Cited By (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2008086348A (ja) * | 2006-09-29 | 2008-04-17 | Taito Corp | 表示変更装置及びゲーム機 |
| JP2010063555A (ja) * | 2008-09-09 | 2010-03-25 | Daiichi Shokai Co Ltd | 弾球遊技機 |
| JP2010063554A (ja) * | 2008-09-09 | 2010-03-25 | Daiichi Shokai Co Ltd | 弾球遊技機 |
| JP2010094465A (ja) * | 2008-10-20 | 2010-04-30 | Daiichi Shokai Co Ltd | 弾球遊技機 |
| JP2017144119A (ja) * | 2016-02-18 | 2017-08-24 | 株式会社タイトー | 入力装置 |
| JP2017144122A (ja) * | 2016-02-18 | 2017-08-24 | 株式会社タイトー | 入力装置 |
Also Published As
| Publication number | Publication date |
|---|---|
| US20050230230A1 (en) | 2005-10-20 |
| EP1586356A1 (en) | 2005-10-19 |
| US7235748B2 (en) | 2007-06-26 |
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Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20070412 |
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| A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20090825 |