JP2001149640A - ゲーム機およびゲーム処理方法並びにプログラムを記録した記録媒体 - Google Patents
ゲーム機およびゲーム処理方法並びにプログラムを記録した記録媒体Info
- Publication number
- JP2001149640A JP2001149640A JP2000095918A JP2000095918A JP2001149640A JP 2001149640 A JP2001149640 A JP 2001149640A JP 2000095918 A JP2000095918 A JP 2000095918A JP 2000095918 A JP2000095918 A JP 2000095918A JP 2001149640 A JP2001149640 A JP 2001149640A
- Authority
- JP
- Japan
- Prior art keywords
- game
- character
- ally character
- displayed
- game screen
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
Classifications
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/10—Services
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/58—Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Tourism & Hospitality (AREA)
- Health & Medical Sciences (AREA)
- Economics (AREA)
- General Health & Medical Sciences (AREA)
- Human Resources & Organizations (AREA)
- Marketing (AREA)
- Primary Health Care (AREA)
- Strategic Management (AREA)
- Physics & Mathematics (AREA)
- General Business, Economics & Management (AREA)
- General Physics & Mathematics (AREA)
- Theoretical Computer Science (AREA)
- Processing Or Creating Images (AREA)
Priority Applications (5)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2000095918A JP2001149640A (ja) | 1999-09-16 | 2000-03-30 | ゲーム機およびゲーム処理方法並びにプログラムを記録した記録媒体 |
| KR1020000054192A KR100865342B1 (ko) | 1999-09-16 | 2000-09-15 | 게임기 및 게임 처리 방법과 프로그램을 기록한 기록 매체 |
| US09/663,347 US7033275B1 (en) | 1999-09-16 | 2000-09-15 | Game device, game processing method and recording medium having a program recorded thereon |
| US11/360,323 US7762890B2 (en) | 1999-09-16 | 2006-02-22 | Game device, game processing method and recording medium having a program recorded thereon |
| KR1020070122171A KR20070118575A (ko) | 1999-09-16 | 2007-11-28 | 게임기 및 게임 처리 방법과 프로그램을 기록한 기록 매체 |
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP26274599 | 1999-09-16 | ||
| JP11-262745 | 1999-09-16 | ||
| JP2000095918A JP2001149640A (ja) | 1999-09-16 | 2000-03-30 | ゲーム機およびゲーム処理方法並びにプログラムを記録した記録媒体 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2009027165A Division JP4706939B2 (ja) | 1999-09-16 | 2009-02-09 | ゲーム機およびゲーム処理方法並びにプログラムを記録した記録媒体 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2001149640A true JP2001149640A (ja) | 2001-06-05 |
| JP2001149640A5 JP2001149640A5 (enExample) | 2007-06-14 |
Family
ID=26545687
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2000095918A Pending JP2001149640A (ja) | 1999-09-16 | 2000-03-30 | ゲーム機およびゲーム処理方法並びにプログラムを記録した記録媒体 |
Country Status (3)
| Country | Link |
|---|---|
| US (2) | US7033275B1 (enExample) |
| JP (1) | JP2001149640A (enExample) |
| KR (2) | KR100865342B1 (enExample) |
Cited By (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2006016774A1 (en) * | 2004-08-11 | 2006-02-16 | Nhn Corporation | Method for providing online game which supports to make attack according to attack priority and system thereof |
| JP2007296220A (ja) * | 2006-05-02 | 2007-11-15 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
| JP2024142564A (ja) * | 2023-03-30 | 2024-10-11 | 株式会社カプコン | ゲームプログラム、およびゲーム装置 |
Families Citing this family (21)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US7925703B2 (en) * | 2000-12-26 | 2011-04-12 | Numedeon, Inc. | Graphical interactive interface for immersive online communities |
| US20060253784A1 (en) * | 2001-05-03 | 2006-11-09 | Bower James M | Multi-tiered safety control system and methods for online communities |
| US6607438B2 (en) * | 2001-09-28 | 2003-08-19 | Igy | Gaming device having termination variables |
| US7452268B2 (en) | 2002-08-07 | 2008-11-18 | Sony Computer Entertainment America Inc. | System and method for modifying actions of a group of characters via group interactions |
| KR20040042121A (ko) * | 2002-11-13 | 2004-05-20 | 주식회사 엔씨소프트 | 온 라인 게임의 제공 방법 및 장치 |
| JP2005006993A (ja) * | 2003-06-19 | 2005-01-13 | Aruze Corp | ゲームプログラム、そのゲームプログラムを記録したコンピュータ読み取り可能な記録媒体及びゲーム装置 |
| US8168435B2 (en) * | 2003-07-17 | 2012-05-01 | Namco Ltd. | Apparatus, method and storing medium for a virtual role playing game control |
| JP4287758B2 (ja) * | 2004-02-05 | 2009-07-01 | 任天堂株式会社 | シューティングゲーム装置およびシューティングゲームプログラム |
| JP4474640B2 (ja) * | 2004-05-11 | 2010-06-09 | 株式会社セガ | 画像処理プログラム、ゲーム処理プログラムおよびゲーム情報処理装置 |
| JP2006305176A (ja) * | 2005-04-28 | 2006-11-09 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
| JP4756632B2 (ja) * | 2005-08-23 | 2011-08-24 | 任天堂株式会社 | ゲームプログラムおよびゲーム装置 |
| JP4125758B2 (ja) * | 2006-02-27 | 2008-07-30 | 株式会社スクウェア・エニックス | ビデオゲーム処理装置、ビデオゲーム処理方法、およびビデオゲーム処理プログラム |
| US20080215975A1 (en) * | 2007-03-01 | 2008-09-04 | Phil Harrison | Virtual world user opinion & response monitoring |
| US20100146109A1 (en) * | 2008-12-05 | 2010-06-10 | Electronics And Telecommunications Research Institute | System and method for network virtualization |
| JP5143875B2 (ja) * | 2010-08-24 | 2013-02-13 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
| US9224265B2 (en) | 2012-08-02 | 2015-12-29 | Igt | Gaming system and method for providing an offer and acceptance game |
| JP5695621B2 (ja) * | 2012-09-19 | 2015-04-08 | 株式会社バンダイナムコゲームス | プログラム、ゲーム装置及びサーバ |
| US9205337B2 (en) | 2013-03-04 | 2015-12-08 | Gree, Inc. | Server device, method for controlling the same, computer readable recording medium, and game system |
| WO2018049682A1 (zh) * | 2016-09-19 | 2018-03-22 | 深圳市大富网络技术有限公司 | 一种虚拟3d场景制作方法及相关设备 |
| JP6909682B2 (ja) * | 2017-09-12 | 2021-07-28 | 株式会社バンダイナムコエンターテインメント | プログラム、画像生成装置、及び画像生成システム |
| CN111589126B (zh) * | 2020-04-23 | 2023-07-04 | 腾讯科技(深圳)有限公司 | 虚拟对象的控制方法、装置、设备及存储介质 |
Family Cites Families (15)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2794230B2 (ja) * | 1991-07-16 | 1998-09-03 | 株式会社スクウェア | ビデオ・ゲーム装置,その制御方法および制御ディバイス |
| JP3839501B2 (ja) * | 1994-10-13 | 2006-11-01 | 株式会社スクウェア・エニックス | ビデオ・ゲーム装置,その制御方法および制御装置,ならびにビデオ・ゲームのためのメモリ・カートリッジ |
| TW346611B (en) * | 1996-03-28 | 1998-12-01 | Sega Enterprises Kk | An image processor, a game machine using the image processor, a method of image processing and a medium |
| JPH1193219A (ja) | 1997-09-24 | 1999-04-06 | Shin Caterpillar Mitsubishi Ltd | 油圧ショベルのカウンタウエイト装置 |
| JP4105788B2 (ja) * | 1997-11-14 | 2008-06-25 | 任天堂株式会社 | ビデオゲーム装置およびその記憶媒体 |
| JPH11207034A (ja) * | 1997-11-20 | 1999-08-03 | Nintendo Co Ltd | 異なる種類のゲーム機間でバックアップデータを利用して プレイ可能なゲームシステム |
| JPH11151376A (ja) * | 1997-11-20 | 1999-06-08 | Nintendo Co Ltd | ビデオゲーム装置およびその記憶媒体 |
| GB9800397D0 (en) * | 1998-01-09 | 1998-03-04 | Philips Electronics Nv | Virtual environment viewpoint control |
| JPH11197359A (ja) * | 1998-01-12 | 1999-07-27 | Enix Corp | ビデオゲーム装置およびプログラムを格納した記録媒体 |
| JPH11207032A (ja) * | 1998-01-21 | 1999-08-03 | Enix Corp | ビデオゲーム装置およびプログラムを格納した記録媒体 |
| JPH11300044A (ja) * | 1998-04-16 | 1999-11-02 | Sony Computer Entertainment Inc | 記録媒体及びエンタテインメントシステム |
| JP2000296267A (ja) * | 1999-02-10 | 2000-10-24 | Square Co Ltd | ゲーム装置、ゲーム制御方法および記録媒体 |
| JP2000245968A (ja) * | 1999-02-25 | 2000-09-12 | Enix Corp | ビデオゲーム装置およびプログラムを格納した記録媒体 |
| JP2000279637A (ja) * | 1999-03-30 | 2000-10-10 | Square Co Ltd | ゲーム装置、ゲーム表示制御方法、およびコンピュータ読取り可能な記録媒体 |
| US6354940B1 (en) * | 1999-04-30 | 2002-03-12 | Square Co., Ltd. | Game apparatus, game fight processing method, and computer readable storage medium storage program therefor |
-
2000
- 2000-03-30 JP JP2000095918A patent/JP2001149640A/ja active Pending
- 2000-09-15 KR KR1020000054192A patent/KR100865342B1/ko not_active Expired - Fee Related
- 2000-09-15 US US09/663,347 patent/US7033275B1/en not_active Expired - Fee Related
-
2006
- 2006-02-22 US US11/360,323 patent/US7762890B2/en not_active Expired - Fee Related
-
2007
- 2007-11-28 KR KR1020070122171A patent/KR20070118575A/ko not_active Ceased
Cited By (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO2006016774A1 (en) * | 2004-08-11 | 2006-02-16 | Nhn Corporation | Method for providing online game which supports to make attack according to attack priority and system thereof |
| JP2007296220A (ja) * | 2006-05-02 | 2007-11-15 | Nintendo Co Ltd | ゲームプログラムおよびゲーム装置 |
| US8851986B2 (en) | 2006-05-02 | 2014-10-07 | Nintendo Co., Ltd. | Game program and game apparatus |
| JP2024142564A (ja) * | 2023-03-30 | 2024-10-11 | 株式会社カプコン | ゲームプログラム、およびゲーム装置 |
Also Published As
| Publication number | Publication date |
|---|---|
| US7762890B2 (en) | 2010-07-27 |
| US7033275B1 (en) | 2006-04-25 |
| KR20010030399A (ko) | 2001-04-16 |
| US20060160592A1 (en) | 2006-07-20 |
| KR20070118575A (ko) | 2007-12-17 |
| KR100865342B1 (ko) | 2008-10-27 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A621 | Written request for application examination |
Free format text: JAPANESE INTERMEDIATE CODE: A621 Effective date: 20070329 |
|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20070424 |
|
| A131 | Notification of reasons for refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A131 Effective date: 20081210 |
|
| A521 | Request for written amendment filed |
Free format text: JAPANESE INTERMEDIATE CODE: A523 Effective date: 20090209 |
|
| A02 | Decision of refusal |
Free format text: JAPANESE INTERMEDIATE CODE: A02 Effective date: 20090416 |