CN101850182B - 游戏系统及其中的主机与游戏控制器的绑定方法 - Google Patents
游戏系统及其中的主机与游戏控制器的绑定方法 Download PDFInfo
- Publication number
- CN101850182B CN101850182B CN2010101627515A CN201010162751A CN101850182B CN 101850182 B CN101850182 B CN 101850182B CN 2010101627515 A CN2010101627515 A CN 2010101627515A CN 201010162751 A CN201010162751 A CN 201010162751A CN 101850182 B CN101850182 B CN 101850182B
- Authority
- CN
- China
- Prior art keywords
- game console
- main frame
- controller
- host
- game
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
Links
Images
Classifications
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- B—PERFORMING OPERATIONS; TRANSPORTING
- B60—VEHICLES IN GENERAL
- B60Q—ARRANGEMENT OF SIGNALLING OR LIGHTING DEVICES, THE MOUNTING OR SUPPORTING THEREOF OR CIRCUITS THEREFOR, FOR VEHICLES IN GENERAL
- B60Q3/00—Arrangement of lighting devices for vehicle interiors; Lighting devices specially adapted for vehicle interiors
- B60Q3/50—Mounting arrangements
- B60Q3/51—Mounting arrangements for mounting lighting devices onto vehicle interior, e.g. onto ceiling or floor
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/71—Game security or game management aspects using secure communication between game devices and game servers, e.g. by encrypting game data or authenticating players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/843—Special adaptations for executing a specific game genre or game mode involving concurrently two or more players on the same game device, e.g. requiring the use of a plurality of controllers or of a specific view of game data for each player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/90—Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
- A63F13/95—Storage media specially adapted for storing game information, e.g. video game cartridges
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B60—VEHICLES IN GENERAL
- B60Q—ARRANGEMENT OF SIGNALLING OR LIGHTING DEVICES, THE MOUNTING OR SUPPORTING THEREOF OR CIRCUITS THEREFOR, FOR VEHICLES IN GENERAL
- B60Q3/00—Arrangement of lighting devices for vehicle interiors; Lighting devices specially adapted for vehicle interiors
- B60Q3/70—Arrangement of lighting devices for vehicle interiors; Lighting devices specially adapted for vehicle interiors characterised by the purpose
- B60Q3/76—Arrangement of lighting devices for vehicle interiors; Lighting devices specially adapted for vehicle interiors characterised by the purpose for spotlighting, e.g. reading lamps
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/201—Playing authorisation given at platform level
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/206—Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/401—Secure communication, e.g. using encryption or authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/53—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
- A63F2300/532—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing using secure communication, e.g. by encryption, authentication
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8088—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game involving concurrently several players in a non-networked game, e.g. on the same game console
-
- B—PERFORMING OPERATIONS; TRANSPORTING
- B60—VEHICLES IN GENERAL
- B60Y—INDEXING SCHEME RELATING TO ASPECTS CROSS-CUTTING VEHICLE TECHNOLOGY
- B60Y2200/00—Type of vehicle
- B60Y2200/10—Road Vehicles
- B60Y2200/11—Passenger cars; Automobiles
Abstract
Description
Claims (14)
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US10/817,686 US20050221895A1 (en) | 2004-04-02 | 2004-04-02 | Binding of wireless game controller to host |
US10/817,686 | 2004-04-02 |
Related Parent Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN2005100649287A Division CN1676185B (zh) | 2004-04-02 | 2005-04-01 | 游戏系统及其中的主机与游戏控制器的绑定方法 |
Publications (2)
Publication Number | Publication Date |
---|---|
CN101850182A CN101850182A (zh) | 2010-10-06 |
CN101850182B true CN101850182B (zh) | 2012-01-11 |
Family
ID=34887791
Family Applications (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN2010101627515A Expired - Fee Related CN101850182B (zh) | 2004-04-02 | 2005-04-01 | 游戏系统及其中的主机与游戏控制器的绑定方法 |
CN2005100649287A Expired - Fee Related CN1676185B (zh) | 2004-04-02 | 2005-04-01 | 游戏系统及其中的主机与游戏控制器的绑定方法 |
Family Applications After (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CN2005100649287A Expired - Fee Related CN1676185B (zh) | 2004-04-02 | 2005-04-01 | 游戏系统及其中的主机与游戏控制器的绑定方法 |
Country Status (10)
Country | Link |
---|---|
US (1) | US20050221895A1 (zh) |
EP (1) | EP1583321B1 (zh) |
JP (1) | JP5021177B2 (zh) |
KR (1) | KR101130507B1 (zh) |
CN (2) | CN101850182B (zh) |
AT (1) | ATE363804T1 (zh) |
AU (1) | AU2005201339B2 (zh) |
CA (1) | CA2503919C (zh) |
DE (1) | DE602005001220T2 (zh) |
TW (1) | TWI366355B (zh) |
Families Citing this family (26)
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US8369795B2 (en) * | 2005-01-12 | 2013-02-05 | Microsoft Corporation | Game console notification system |
US9289678B2 (en) * | 2005-01-12 | 2016-03-22 | Microsoft Technology Licensing, Llc | System for associating a wireless device to a console device |
JP5089060B2 (ja) | 2006-03-14 | 2012-12-05 | 株式会社ソニー・コンピュータエンタテインメント | エンタテインメントシステムおよびゲームコントローラ |
US7845553B2 (en) * | 2006-11-17 | 2010-12-07 | Ncr Corporation | Data management |
US8180295B2 (en) * | 2007-07-19 | 2012-05-15 | Sony Computer Entertainment Inc. | Bluetooth enabled computing system and associated methods |
FR2927488A1 (fr) * | 2008-02-07 | 2009-08-14 | Schneider Electric Ind Sas | Procede de couplage/decouplage entre un emetteur et un recepteur. |
US20100138572A1 (en) * | 2008-12-02 | 2010-06-03 | Broadcom Corporation | Universal serial bus device with millimeter wave transceiver and system with host device for use therewith |
US20100144431A1 (en) * | 2008-12-09 | 2010-06-10 | Lo Chen-Jung | Game system |
EP2337297B1 (en) * | 2009-12-15 | 2013-02-20 | Nxp B.V. | Communication pad for a communication terminal |
CN102244595B (zh) * | 2010-05-14 | 2014-03-26 | 珠海格力电器股份有限公司 | 家用电器的通信方法 |
FR2965076B1 (fr) * | 2010-09-16 | 2019-06-07 | Bigben Interactive Sa | Dispositif pour la pratique interactive de jeux video |
WO2012050618A1 (en) | 2010-10-16 | 2012-04-19 | James Charles Vago | Multimedia methods, devices and systems |
WO2013158118A1 (en) | 2012-04-20 | 2013-10-24 | Empire Technology Development Llc | Online game experience using multiple devices |
KR101394316B1 (ko) * | 2012-05-31 | 2014-09-23 | (주)더힘스 | 정전용량 방식의 압력 센서가 구비된 매트 |
US9233307B2 (en) * | 2012-08-17 | 2016-01-12 | Innomind Solution Company Limited | Fully automatic simulation system of an input device |
US20140143451A1 (en) * | 2012-11-16 | 2014-05-22 | Microsoft Corporation | Binding control devices to a computing system |
US9571816B2 (en) | 2012-11-16 | 2017-02-14 | Microsoft Technology Licensing, Llc | Associating an object with a subject |
CN103870343B (zh) * | 2012-12-14 | 2019-10-29 | 联想(北京)有限公司 | 电子设备附件的信息处理方法、电子设备及其附件 |
CN103973634B (zh) * | 2013-01-24 | 2015-03-18 | 腾讯科技(深圳)有限公司 | 应用数据创建方法和相关装置及网络系统 |
US10380330B2 (en) * | 2013-01-31 | 2019-08-13 | Google Llc | Smart gamepad |
US9251701B2 (en) | 2013-02-14 | 2016-02-02 | Microsoft Technology Licensing, Llc | Control device with passive reflector |
KR101501377B1 (ko) * | 2013-10-10 | 2015-03-12 | 재단법인대구경북과학기술원 | 원격현전 로봇 간의 통신 연결 방법 및 원격현전 로봇 간의 통신 연결 장치 |
JP6285736B2 (ja) | 2014-02-04 | 2018-02-28 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理装置および入力デバイスの割当方法 |
CN106453472A (zh) * | 2016-07-15 | 2017-02-22 | 孙宝石 | 基于多通讯方式物联网电子产品的高可用性实现方法和系统 |
TWI731314B (zh) * | 2019-03-12 | 2021-06-21 | 孕龍科技股份有限公司 | 用於遊戲控制器之訊號轉接器、遊戲控制系統與訊號轉接方法 |
CN111405556A (zh) * | 2020-03-18 | 2020-07-10 | 孟路青 | 一种快速的硬件绑定和解绑方法 |
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KR100542101B1 (ko) * | 2003-06-02 | 2006-01-11 | 삼성전자주식회사 | 전송 파워 제어 방법 및 이를 이용한 블루투스 장치 |
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2004
- 2004-04-02 US US10/817,686 patent/US20050221895A1/en not_active Abandoned
-
2005
- 2005-03-25 TW TW094109424A patent/TWI366355B/zh not_active IP Right Cessation
- 2005-03-29 AU AU2005201339A patent/AU2005201339B2/en not_active Ceased
- 2005-04-01 CN CN2010101627515A patent/CN101850182B/zh not_active Expired - Fee Related
- 2005-04-01 CN CN2005100649287A patent/CN1676185B/zh not_active Expired - Fee Related
- 2005-04-01 EP EP05102582A patent/EP1583321B1/en not_active Not-in-force
- 2005-04-01 AT AT05102582T patent/ATE363804T1/de not_active IP Right Cessation
- 2005-04-01 KR KR1020050027674A patent/KR101130507B1/ko not_active IP Right Cessation
- 2005-04-01 DE DE602005001220T patent/DE602005001220T2/de active Active
- 2005-04-01 CA CA2503919A patent/CA2503919C/en not_active Expired - Fee Related
- 2005-04-04 JP JP2005108016A patent/JP5021177B2/ja not_active Expired - Fee Related
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
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US6529119B1 (en) * | 1998-08-28 | 2003-03-04 | Intel Corporation | Establishment of communications with a selected device in a multi-device environment |
US6684062B1 (en) * | 2000-10-25 | 2004-01-27 | Eleven Engineering Incorporated | Wireless game control system |
EP1363252A2 (en) * | 2002-05-14 | 2003-11-19 | Atronic International GmbH | Configuration technique for a gaming machine |
Also Published As
Publication number | Publication date |
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TW200537832A (en) | 2005-11-16 |
CN101850182A (zh) | 2010-10-06 |
US20050221895A1 (en) | 2005-10-06 |
ATE363804T1 (de) | 2007-06-15 |
CN1676185A (zh) | 2005-10-05 |
JP5021177B2 (ja) | 2012-09-05 |
AU2005201339B2 (en) | 2010-09-23 |
DE602005001220D1 (de) | 2007-07-12 |
KR101130507B1 (ko) | 2012-03-28 |
KR20060045442A (ko) | 2006-05-17 |
EP1583321A1 (en) | 2005-10-05 |
TWI366355B (en) | 2012-06-11 |
CA2503919A1 (en) | 2005-10-02 |
EP1583321B1 (en) | 2007-05-30 |
DE602005001220T2 (de) | 2007-09-13 |
CN1676185B (zh) | 2010-06-02 |
AU2005201339A1 (en) | 2005-10-20 |
CA2503919C (en) | 2012-11-20 |
JP2005288180A (ja) | 2005-10-20 |
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