CN101384316B - 游戏终端装置、游戏管理系统及游戏管理方法 - Google Patents

游戏终端装置、游戏管理系统及游戏管理方法 Download PDF

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Publication number
CN101384316B
CN101384316B CN2007800055553A CN200780005555A CN101384316B CN 101384316 B CN101384316 B CN 101384316B CN 2007800055553 A CN2007800055553 A CN 2007800055553A CN 200780005555 A CN200780005555 A CN 200780005555A CN 101384316 B CN101384316 B CN 101384316B
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China
Prior art keywords
player
improper
game
unit
recreation
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CN2007800055553A
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English (en)
Chinese (zh)
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CN101384316A (zh
Inventor
小西和马
芝宫正和
长友康幸
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Konami Digital Entertainment Co Ltd
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Konami Digital Entertainment Co Ltd
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Publication of CN101384316A publication Critical patent/CN101384316A/zh
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    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/535Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for monitoring, e.g. of user parameters, terminal parameters, application parameters, network parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)
CN2007800055553A 2006-02-16 2007-02-07 游戏终端装置、游戏管理系统及游戏管理方法 Expired - Fee Related CN101384316B (zh)

Applications Claiming Priority (3)

Application Number Priority Date Filing Date Title
JP2006038862A JP4048215B2 (ja) 2006-02-16 2006-02-16 ゲーム管理システム及びゲーム管理方法
JP038862/2006 2006-02-16
PCT/JP2007/052117 WO2007094215A1 (ja) 2006-02-16 2007-02-07 ゲーム端末装置、ゲーム管理システム及びゲーム管理方法

Publications (2)

Publication Number Publication Date
CN101384316A CN101384316A (zh) 2009-03-11
CN101384316B true CN101384316B (zh) 2012-05-30

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CN2007800055553A Expired - Fee Related CN101384316B (zh) 2006-02-16 2007-02-07 游戏终端装置、游戏管理系统及游戏管理方法

Country Status (7)

Country Link
US (1) US8287350B2 (cg-RX-API-DMAC7.html)
EP (1) EP1987865A4 (cg-RX-API-DMAC7.html)
JP (1) JP4048215B2 (cg-RX-API-DMAC7.html)
KR (1) KR101020912B1 (cg-RX-API-DMAC7.html)
CN (1) CN101384316B (cg-RX-API-DMAC7.html)
TW (1) TW200806368A (cg-RX-API-DMAC7.html)
WO (1) WO2007094215A1 (cg-RX-API-DMAC7.html)

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JP5158671B2 (ja) * 2007-02-16 2013-03-06 株式会社ユニバーサルエンターテインメント サンド装置
US8992306B2 (en) * 2007-07-30 2015-03-31 Igt Gaming system and method providing variable payback percentages
JP4933381B2 (ja) * 2007-08-23 2012-05-16 株式会社コナミデジタルエンタテインメント ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム
JP4690432B2 (ja) 2008-02-15 2011-06-01 株式会社コナミデジタルエンタテインメント 通信システム、通信方法、ならびに、プログラム
JP5270244B2 (ja) * 2008-07-22 2013-08-21 株式会社コナミデジタルエンタテインメント ゲーム端末装置、ゲームシステム及びゲーム管理プログラム
JP5385026B2 (ja) * 2009-06-26 2014-01-08 株式会社コナミデジタルエンタテインメント ゲームシステム及びゲームコンティニュー状態設定方法
JP5222863B2 (ja) * 2010-02-10 2013-06-26 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲームシステムの制御方法及びプログラム
KR101155216B1 (ko) 2011-12-09 2012-08-07 (주)네오위즈게임즈 온라인 게임에서의 랙 감지 방법 및 서버
US8814661B2 (en) 2011-12-20 2014-08-26 Igt Gaming machines having normal and hot modes
KR101246361B1 (ko) * 2011-12-30 2013-04-04 (주)네오위즈게임즈 릴레이 서버를 이용한 렉발생 어뷰징 방지 서비스를 제공하는 방법, 서버 및 기록매체
JP6038473B2 (ja) * 2012-03-30 2016-12-07 株式会社カプコン ゲームプログラムおよびゲームシステム
JP5978530B2 (ja) * 2012-06-01 2016-08-24 任天堂株式会社 ゲームシステム、ゲーム制御方法、ゲーム装置およびゲームプログラム
US9524614B2 (en) 2012-09-25 2016-12-20 Igt Gaming system and method for permanently increasing the average expected payback percentage of a game for a player
KR101406340B1 (ko) * 2014-03-21 2014-06-13 신중섭 핸디캡점수 산정이 가능한 당구게임 관리시스템
CN106215420B (zh) * 2016-07-11 2019-12-06 畅游云端(北京)科技有限公司 用于创建游戏场景的方法和设备
JP6248224B1 (ja) * 2017-05-02 2017-12-13 株式会社 ディー・エヌ・エー サーバー装置、ゲームプログラム、及び、情報処理方法
JP7168304B2 (ja) * 2017-07-11 2022-11-09 株式会社バンダイナムコエンターテインメント ゲームシステム、プログラム及び処理方法
KR20240042129A (ko) * 2017-10-11 2024-04-01 워너 브로스. 엔터테인먼트 인크. 머신 러닝에 기초한 플렉서블 컴퓨터 게이밍
JP6473259B1 (ja) * 2018-05-01 2019-02-20 株式会社Cygames ゲームにおけるユーザの不正を検出するためのシステム、サーバ、プログラム及び方法
KR102116969B1 (ko) * 2019-01-23 2020-05-29 넷마블 주식회사 게임 서버 및 컴퓨터 프로그램
JP6974761B2 (ja) * 2019-12-23 2021-12-01 株式会社カプコン コンピュータプログラムおよびゲームシステム
CN113082726A (zh) * 2019-12-23 2021-07-09 喀普康有限公司 存储有计算机程序的存储介质以及游戏系统
WO2021168254A1 (en) * 2020-02-21 2021-08-26 Pymetrics, Inc. Systems and methods for data-driven identification of talent and pipeline matching to role
JP2023072215A (ja) * 2021-11-12 2023-05-24 株式会社セガ ゲームシステム
CN114650239B (zh) * 2022-03-23 2024-02-23 腾讯音乐娱乐科技(深圳)有限公司 一种数据的刷量识别方法、存储介质和电子设备

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Also Published As

Publication number Publication date
TWI322700B (cg-RX-API-DMAC7.html) 2010-04-01
US8287350B2 (en) 2012-10-16
TW200806368A (en) 2008-02-01
HK1126707A1 (en) 2009-09-11
EP1987865A1 (en) 2008-11-05
KR20080091485A (ko) 2008-10-13
US20100227678A1 (en) 2010-09-09
WO2007094215A1 (ja) 2007-08-23
JP2007215715A (ja) 2007-08-30
CN101384316A (zh) 2009-03-11
JP4048215B2 (ja) 2008-02-20
EP1987865A4 (en) 2010-12-22
KR101020912B1 (ko) 2011-03-09

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