CA2611635A1 - Appareil de jeu eloigne pour systemes de jeux a dvd - Google Patents
Appareil de jeu eloigne pour systemes de jeux a dvd Download PDFInfo
- Publication number
- CA2611635A1 CA2611635A1 CA002611635A CA2611635A CA2611635A1 CA 2611635 A1 CA2611635 A1 CA 2611635A1 CA 002611635 A CA002611635 A CA 002611635A CA 2611635 A CA2611635 A CA 2611635A CA 2611635 A1 CA2611635 A1 CA 2611635A1
- Authority
- CA
- Canada
- Prior art keywords
- game device
- remote game
- dvd
- data
- dvd player
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
- 230000009977 dual effect Effects 0.000 claims description 11
- 238000000034 method Methods 0.000 claims description 11
- 238000004891 communication Methods 0.000 claims description 8
- 230000004044 response Effects 0.000 claims description 5
- 230000006870 function Effects 0.000 description 15
- 238000010586 diagram Methods 0.000 description 6
- 238000013515 script Methods 0.000 description 5
- 230000005236 sound signal Effects 0.000 description 4
- 230000009118 appropriate response Effects 0.000 description 2
- 230000002452 interceptive effect Effects 0.000 description 2
- 241001420254 Asovia Species 0.000 description 1
- 238000001514 detection method Methods 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 230000000007 visual effect Effects 0.000 description 1
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/215—Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
- A63F2300/1031—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1081—Input via voice recognition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/20—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
- A63F2300/202—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the game platform being a DVD player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
Abstract
L'invention concerne une manette de jeu à distance sans fil conçue pour jouer à des jeux vidéo avec un ensemble lecteur DVD. La manette peut être adaptée à recevoir des données et des commandes sous la forme de tonalités audio générées par l'ensemble lecteur DVD et envoyer des commandes à l'ensemble lecteur DVD. L'ensemble lecteur DVD peut comprendre un lecteur DVD et une télévision. La manette de jeu peut utiliser les commandes reçues pour sélectionner des données depuis une mémoire et afficher les données pour le joueur dans le cadre d'un jeu. En variante, les données reçues peuvent être sauvegardées dans la mémoire de la manette de façon à configurer la manette pour une utilisation dans un jeu spécifique. Des données reçues par la manette peuvent comprendre des valeurs sauvegardées sur la mémoire du lecteur DVD pendant le jeu. Des données transmises de la manette au lecteur DVD peuvent être codées de sorte que le lecteur DVD peut identifier la manette émettrice. De manière similaire, des signaux reçus simultanément par des manettes de jeu à distance multiples peuvent être codés de sorte qu'un seul dispositif répond au signal.
Applications Claiming Priority (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US68389705P | 2005-05-23 | 2005-05-23 | |
US60/683,897 | 2005-05-23 | ||
US11/383,124 | 2006-05-12 | ||
US11/383,124 US20060287028A1 (en) | 2005-05-23 | 2006-05-12 | Remote game device for dvd gaming systems |
PCT/US2006/020055 WO2007139530A2 (fr) | 2005-05-23 | 2006-05-22 | Dispositif de jeu À distance pour systÈmes de jeu sur DVD |
Publications (1)
Publication Number | Publication Date |
---|---|
CA2611635A1 true CA2611635A1 (fr) | 2006-11-23 |
Family
ID=37574069
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
CA002611635A Abandoned CA2611635A1 (fr) | 2005-05-23 | 2006-05-22 | Appareil de jeu eloigne pour systemes de jeux a dvd |
Country Status (3)
Country | Link |
---|---|
US (1) | US20060287028A1 (fr) |
CA (1) | CA2611635A1 (fr) |
WO (1) | WO2007139530A2 (fr) |
Families Citing this family (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB0514669D0 (en) * | 2005-07-18 | 2005-08-24 | Spittle Mark C | Game playing apparatus |
GB2446037A (en) * | 2007-01-24 | 2008-07-30 | Electric Picture Company Ltd | Apparatus and method for controlling a digital media player |
US8715082B2 (en) * | 2007-04-19 | 2014-05-06 | At&T Intellectual Property I, L.P. | Systems, methods and computer products for IPTV network game control |
US8433440B2 (en) * | 2007-07-06 | 2013-04-30 | Pascal Felique | Method and apparatus for controlling a vending machine |
US20130019179A1 (en) * | 2011-07-14 | 2013-01-17 | Digilink Software, Inc. | Mobile application enhancements |
GB2525212A (en) * | 2014-04-15 | 2015-10-21 | Saj Muzaffar | Gaming apparatus and method |
US9811970B2 (en) * | 2014-10-23 | 2017-11-07 | Actv8, Inc. | Method and apparatus for triggering and distribution of digital scratcher tickets |
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-
2006
- 2006-05-12 US US11/383,124 patent/US20060287028A1/en not_active Abandoned
- 2006-05-22 CA CA002611635A patent/CA2611635A1/fr not_active Abandoned
- 2006-05-22 WO PCT/US2006/020055 patent/WO2007139530A2/fr active Application Filing
Also Published As
Publication number | Publication date |
---|---|
WO2007139530A3 (fr) | 2009-04-30 |
US20060287028A1 (en) | 2006-12-21 |
WO2007139530A2 (fr) | 2007-12-06 |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
EEER | Examination request | ||
FZDE | Discontinued |