WO2007139530A3 - Dispositif de jeu À distance pour systÈmes de jeu sur DVD - Google Patents

Dispositif de jeu À distance pour systÈmes de jeu sur DVD Download PDF

Info

Publication number
WO2007139530A3
WO2007139530A3 PCT/US2006/020055 US2006020055W WO2007139530A3 WO 2007139530 A3 WO2007139530 A3 WO 2007139530A3 US 2006020055 W US2006020055 W US 2006020055W WO 2007139530 A3 WO2007139530 A3 WO 2007139530A3
Authority
WO
WIPO (PCT)
Prior art keywords
controller
dvd player
data
game
received
Prior art date
Application number
PCT/US2006/020055
Other languages
English (en)
Other versions
WO2007139530A2 (fr
Inventor
Peter Maciver
James Zielinski
Matt Thorne
Original Assignee
Mattel Inc
Peter Maciver
James Zielinski
Matt Thorne
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Mattel Inc, Peter Maciver, James Zielinski, Matt Thorne filed Critical Mattel Inc
Priority to CA002611635A priority Critical patent/CA2611635A1/fr
Publication of WO2007139530A2 publication Critical patent/WO2007139530A2/fr
Publication of WO2007139530A3 publication Critical patent/WO2007139530A3/fr

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/23Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
    • A63F13/235Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/20Input arrangements for video game devices
    • A63F13/21Input arrangements for video game devices characterised by their sensors, purposes or types
    • A63F13/215Input arrangements for video game devices characterised by their sensors, purposes or types comprising means for detecting acoustic signals, e.g. using a microphone
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1025Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
    • A63F2300/1031Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection using a wireless connection, e.g. Bluetooth, infrared connections
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1037Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/10Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
    • A63F2300/1081Input via voice recognition
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/202Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform the game platform being a DVD player
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/301Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Human Computer Interaction (AREA)
  • Computer Networks & Wireless Communication (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Selective Calling Equipment (AREA)

Abstract

L'invention concerne une manette de jeu à distance sans fil conçue pour jouer à des jeux vidéo avec un ensemble lecteur DVD. La manette peut être adaptée à recevoir des données et des commandes sous la forme de tonalités audio générées par l'ensemble lecteur DVD et envoyer des commandes à l'ensemble lecteur DVD. L'ensemble lecteur DVD peut comprendre un lecteur DVD et une télévision. La manette de jeu peut utiliser les commandes reçues pour sélectionner des données depuis une mémoire et afficher les données pour le joueur dans le cadre d'un jeu. En variante, les données reçues peuvent être sauvegardées dans la mémoire de la manette de façon à configurer la manette pour une utilisation dans un jeu spécifique. Des données reçues par la manette peuvent comprendre des valeurs sauvegardées sur la mémoire du lecteur DVD pendant le jeu. Des données transmises de la manette au lecteur DVD peuvent être codées de sorte que le lecteur DVD peut identifier la manette émettrice. De manière similaire, des signaux reçus simultanément par des manettes de jeu à distance multiples peuvent être codés de sorte qu'un seul dispositif répond au signal.
PCT/US2006/020055 2005-05-23 2006-05-22 Dispositif de jeu À distance pour systÈmes de jeu sur DVD WO2007139530A2 (fr)

Priority Applications (1)

Application Number Priority Date Filing Date Title
CA002611635A CA2611635A1 (fr) 2005-05-23 2006-05-22 Appareil de jeu eloigne pour systemes de jeux a dvd

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
US68389705P 2005-05-23 2005-05-23
US60/683,897 2005-05-23
US11/383,124 US20060287028A1 (en) 2005-05-23 2006-05-12 Remote game device for dvd gaming systems
US11/383,124 2006-05-12

Publications (2)

Publication Number Publication Date
WO2007139530A2 WO2007139530A2 (fr) 2007-12-06
WO2007139530A3 true WO2007139530A3 (fr) 2009-04-30

Family

ID=37574069

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/US2006/020055 WO2007139530A2 (fr) 2005-05-23 2006-05-22 Dispositif de jeu À distance pour systÈmes de jeu sur DVD

Country Status (3)

Country Link
US (1) US20060287028A1 (fr)
CA (1) CA2611635A1 (fr)
WO (1) WO2007139530A2 (fr)

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US8715082B2 (en) * 2007-04-19 2014-05-06 At&T Intellectual Property I, L.P. Systems, methods and computer products for IPTV network game control
EP2179404A1 (fr) * 2007-07-06 2010-04-28 Pascal Felique Procédé et appareil pour commander un distributeur automatique
US20130019179A1 (en) * 2011-07-14 2013-01-17 Digilink Software, Inc. Mobile application enhancements
GB2525212A (en) * 2014-04-15 2015-10-21 Saj Muzaffar Gaming apparatus and method
US9811970B2 (en) * 2014-10-23 2017-11-07 Actv8, Inc. Method and apparatus for triggering and distribution of digital scratcher tickets

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Also Published As

Publication number Publication date
US20060287028A1 (en) 2006-12-21
WO2007139530A2 (fr) 2007-12-06
CA2611635A1 (fr) 2006-11-23

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