WO2014057670A1 - サーバ、プログラム、及びサーバの制御方法 - Google Patents
サーバ、プログラム、及びサーバの制御方法 Download PDFInfo
- Publication number
- WO2014057670A1 WO2014057670A1 PCT/JP2013/006024 JP2013006024W WO2014057670A1 WO 2014057670 A1 WO2014057670 A1 WO 2014057670A1 JP 2013006024 W JP2013006024 W JP 2013006024W WO 2014057670 A1 WO2014057670 A1 WO 2014057670A1
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- WIPO (PCT)
- Prior art keywords
- item
- user
- communication terminal
- server
- items
- Prior art date
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- 238000000034 method Methods 0.000 title claims abstract description 20
- 238000004891 communication Methods 0.000 claims abstract description 119
- 230000005540 biological transmission Effects 0.000 claims abstract description 45
- 210000005252 bulbus oculi Anatomy 0.000 description 18
- 102100029716 DnaJ homolog subfamily A member 3, mitochondrial Human genes 0.000 description 4
- 101000866012 Homo sapiens DnaJ homolog subfamily A member 3, mitochondrial Proteins 0.000 description 4
- 230000006870 function Effects 0.000 description 3
- 101001112162 Homo sapiens Kinetochore protein NDC80 homolog Proteins 0.000 description 2
- 102100023890 Kinetochore protein NDC80 homolog Human genes 0.000 description 2
- 230000007123 defense Effects 0.000 description 2
- 238000010586 diagram Methods 0.000 description 2
- 238000012986 modification Methods 0.000 description 2
- 230000004048 modification Effects 0.000 description 2
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
Definitions
- the present invention relates to a server, a program, and a server control method.
- the user's deck is configured with a plurality of battle cards stored for each user, and a plurality of users compete for victory or defeat based on the total value of the attack power and defense power of the deck.
- a format game server for example, Patent Document 1.
- the user when a user acquires a battle card, the user has acquired the battle card by purchasing the battle card or obtaining the battle card by winning the battle against the opponent.
- the method for acquiring the battle card or the like is limited, which may reduce the user's interest in the game.
- the method for acquiring the battle card or the like is limited, which may reduce the user's interest in the game.
- it is difficult to acquire a battle card or the like having a high rare value an impression that there is no possibility of acquisition is given to the user, and the interest in the game may be significantly reduced.
- an object of the present invention made in view of the above problems is to provide a game server, a program, and a server control method capable of increasing variations of a method for acquiring a battle card and the like and improving interest in the game. It is to provide.
- a server provides: Transmitting means for transmitting a selection screen for selecting one item group among a plurality of item groups each including one or more items of a predetermined level or more to a communication terminal operated by the user; A selection means for selecting one item that is not provided to the user among items belonging to the item group selected on the selection screen; Providing means for providing the selected item to the user; It is characterized by providing.
- the server includes:
- the transmission means transmits a selection screen in which an option corresponding to the item group cannot be selected when an item group no longer includes an item of a predetermined level or more by providing an item to the user.
- the server includes: The transmission means transmits a selection screen including a total number of items and an acquisition number for each item type of each item group to the communication terminal.
- the server further includes a storage unit that stores information related to the provided item, the total number of items, the level, each item group to which each item belongs, and the number of acquisitions in association with the user.
- the transmission means transmits a selection screen for selecting one item group among the item groups to the communication terminal, When the reset request is received from the communication terminal, the information corresponding to the user related to the communication terminal is changed to the provided item, the total number of items, the level, each item group to which each item belongs, and other information related to the acquisition number It changes and stores in the said memory
- the program according to the present invention is To a computer that operates as a user communication terminal, Displaying a selection screen for selecting one item group among a plurality of item groups each including one or more items of a predetermined level or more; Receiving an operation signal by the user's operation of selecting one item group in the selection screen; Providing an unprovided item among the items belonging to the selected item group to the user; Is executed.
- the server control method includes: A method for controlling a server in a communication system comprising a server and a communication terminal, The server transmits a selection screen for selecting one item group among a plurality of item groups each including one or more items of a predetermined level or more to the communication terminal operated by the user; The server receiving an operation signal by the user's operation of selecting one item group on the selection screen; The server selects one item that is not provided to the user among the items belonging to the item group selected on the selection screen, and provides the selected item to the user; It is characterized by including.
- the server control method includes: When the server provides an item to the user and an item group does not include an item of a predetermined level or higher, a selection screen in which selection corresponding to the item group cannot be selected is transmitted. To do.
- the server control method includes: The server transmits a selection screen including the total number of items and the number of acquisitions for each item type of each item group to the communication terminal.
- the server control method includes: The server further includes a storage unit that stores information relating to the provided item, the total number of items, the level, each item group to which each item belongs, and the number of acquisitions in association with the user, and among the item groups, 1 Transmitting a selection screen for selecting an item group to the communication terminal;
- the information corresponding to the user related to the communication terminal is changed to the provided item, the total number of items, the level, each item group to which each item belongs, and other information related to the acquisition number It is characterized by changing.
- the server According to the server, the program, and the server control method in the present invention, it is possible to increase the variation of the acquisition method of the battle card and the like and improve the interest in the game.
- FIG. 1 is a block diagram of a communication system according to an embodiment of the present invention. It is an example of the item information table which concerns on one Embodiment of this invention. It is an example of the user information table which concerns on one Embodiment of this invention. It is an example of item data concerning one embodiment of the present invention. It is an example of the acquirable item information which concerns on one Embodiment of this invention. It is an example of the selection screen which concerns on one Embodiment of this invention. It is a flowchart which shows operation
- FIG. 1 is a block diagram of a communication system according to an embodiment of the present invention.
- a game server 1 (server 1) in a communication system according to an embodiment of the present invention includes a storage unit 11, an item information transmission unit 12, an item group selection determination unit 13, a control unit 14, and a communication unit 15. .
- the storage unit 11 is associated with identification information uniquely assigned to each user who operates the communication terminal 2 (hereinafter referred to as user identification information), and provides information relating to items to be provided, the total number of items, item types, and acquisition numbers. Is stored.
- items are various items used in the game, such as battle cards, characters, weapons, equipment, ornaments, plants, food, etc. that make up the user's deck. Also good.
- the item type is a numerical value indicating the scarce value of the item, a numerical value indicating the category of the item, or the like. Items with higher item type values have a higher rarity value.
- the item types are not limited to those described above, and may be classified by parameter values associated with the items, for example. For example, when the item is a battle card, the parameter value is a value indicating an attack power, physical strength, defense power, or the like associated with the battle card.
- the storage unit 11 stores the information separately in each table.
- the storage unit 11 stores a plurality of item information tables 111a to 111c, a user information table 112, and an item data table 113.
- item information tables 111a to 111c a plurality of item information tables 111a to 111c
- user information table 112 a user information table 112
- item data table 113 an item data table 113.
- Two or less may be sufficient and four or more may be sufficient.
- the item information tables 111a to 111c are tables including information on the total number of items and item types. 2A to 2C show examples of the item information tables 111a to 111c. As shown in FIGS. 2A to 2C, for example, the item information table 111a includes item identification information “UNI1”, item name “item A”, item type “3”, and item group “item group 1”. . Item identification information is an identifier for uniquely identifying an item in this system. Table identification information for uniquely identifying the item information table in the game server 1 is given to the item information tables 111a to 111c. Here, it is assumed that “TID1”, “TID2”, and “TID3” are assigned to the item information tables 111a to 111c as table identification information, respectively.
- the item group is a group for subdividing items included in each item information table.
- the items in the item information table 111a are subdivided into three item groups, item groups 1 to 3.
- Each item group includes at least one item having an item type value equal to or greater than a predetermined value (hereinafter referred to as an eyeball item).
- the value (level) of a predetermined item type is “5”.
- the item group 1 includes one eyeball item
- the item group 2 includes two eyeball items
- the item group 3 includes two eyeball items.
- the user information table 112 is a table for storing provided items for each user and information for calculating the number of items to be acquired.
- the user information table 112 associates user identification information, table identification information, and provided item identification information.
- the provided item identification information is item identification information related to item data provided to the user by the game server 1.
- FIG. 3 shows an example of the user information table 112.
- the user information table 112 includes user identification information “UID1”, table identification information “TID1”, provided item identification information “UNI2”, “UNI4”, and the like.
- the item data table 113 stores data related to items provided to the user (hereinafter referred to as item data).
- FIG. 4 shows an example in the item data table 113.
- the item data includes item identification information “UNI1”, an item image “item A image”, and the like.
- the image data may be in any image format such as JPEG, GIF, or PNG.
- the item information transmission unit 12 (first transmission unit) receives the item information transmission request from the communication terminal 2
- the item information transmission unit 12 uses the item corresponding to the user identification information related to the communication terminal 2 stored in the storage unit 11.
- Acquireable item information including information related to the total number and the number of items for each type is transmitted to the communication terminal 2.
- the item information transmission unit 12 when the item information transmission unit 12 receives an item information transmission request from the communication terminal 2, the item information transmission unit 12 adds up the total number of items for each item type based on the item information tables 111a to 111c.
- the item information transmission unit 12 refers to the user information table 112 and calculates the number of items acquired for each item type based on the provided item identification information and the table identification information corresponding to the user identification information related to the communication terminal 2. .
- the item information transmission part 12 transmits the calculated result to the communication terminal 2 as acquirable item information.
- FIG. 5 is an example of acquirable item information transmitted by the item information transmission unit 12.
- FIG. 5 shows an example of acquirable item information that is transmitted when an item information transmission request is received from the communication terminal 2 when the user identification information related to the communication terminal 2 is “UID1”.
- information 501 related to the total number of items for each item type and information 502 related to the number of obtainable items are displayed on the communication terminal 2.
- the item information transmission unit 12 transmits selection screen information including options corresponding to each item group to the communication terminal 2. Send to. That is, the item information transmission unit 12 transmits a selection screen for selecting one item group among a plurality of item groups each including one or more items of a predetermined level or more to a communication terminal operated by the user.
- An example of the selection screen related to the selection screen information transmitted by the item information transmission unit 12 is shown in FIG.
- Each option on the selection screen is indicated by selection icons 131 to 133 that can be selected by the communication terminal 2 through a user operation.
- the selection icons 131 to 133 correspond to item groups 1 to 3, respectively.
- Each selection icon 131-133 preferably indicates the total number of remaining items and the total number of eyeball items.
- the selection screen may preferably include the total number of items and the number of acquisitions for each item type of each item group.
- the item group selection determination unit 13 determines an item group option selected by the communication terminal 2. Specifically, the item group selection determination unit 13 receives a selection signal related to an option selected by a user operation in the communication terminal 2, and determines an item group selected by the communication terminal 2 based on the received selection signal. Then, the item group selection determination unit 13 notifies the control unit 14 of the item group selected by the communication terminal 2.
- the control unit (selection means) 14 performs various controls related to the game server 1. For example, when the control unit 14 receives an item acquisition request from the communication terminal 2, based on the information corresponding to the user identification information related to the communication terminal 2, the control unit 14 selects the item group related to the option determined by the item group selection determination unit 13. One item to be provided to the communication terminal 2 is determined. That is, the control unit 14 selects one item that is not provided to the user from among the items belonging to the item group selected on the selection screen, and determines the item to be provided to the communication terminal 2.
- control unit 14 when the control unit 14 receives an item acquisition request from the communication terminal 2, the control unit 14 refers to the user information table 112 and sets the item information table based on the table identification information corresponding to the user identification information related to the communication terminal 2. get. Next, the control unit 14 refers to the user information table 112 and acquires provided item identification information corresponding to the user identification information related to the communication terminal 2. Subsequently, the control unit 14 refers to any one of the item information tables 111a to 111c, and randomly selects an item other than the provided item identification information from among the item groups related to the options determined by the item group selection determination unit 13. select. Subsequently, the control unit 14 determines the item as an item to be provided to the communication terminal 2.
- control part 14 transmits the data which concern on the said item to the communication terminal 2 via the communication part 15.
- the control unit 14 adds item identification information related to the provided item to the user information table 112 as provided item identification information.
- the control unit 14 refers to the user information table 112 and creates the item information table 111 a based on the table identification information “TID1” corresponding to UID1. get.
- the control unit 14 refers to the user information table 112 and acquires provided item identification information corresponding to “UID1”.
- the control unit 14 refers to the item information table 111a and randomly selects item identification information other than the provided item identification information from the item group 1 (for example, “UNI1”).
- control unit 14 determines the item as an item to be provided to the communication terminal 2. Then, the control unit 14 refers to the item data table 113 and transmits the item image “item A image” corresponding to the item identification information “UNI1” related to the provided item to the communication terminal 2 via the communication unit 15. In addition, the control unit 14 adds item identification information “UNI1” related to the provided item to the user information table 112 as provided item identification information.
- the game server 1 is configured to receive a reset request from the communication terminal 2 at an arbitrary timing.
- the reset request is a request for resetting the user information table 112 so far.
- the control unit 14 changes the table identification information and the provided item identification information corresponding to the user identification information related to the communication terminal 2 to change the storage unit. 11.
- the control unit 14 when receiving a reset request from the communication terminal 2, the control unit 14 changes the table identification information corresponding to the user identification information related to the communication terminal 2 stored in the user information table 112 of the storage unit 11 to other information. Change to the table identification information.
- the control unit 14 sets the table identification information corresponding to “UID1” in the user information table 112 to “ It is randomly changed from “TID1” to “TID2” or “TID3”.
- the communication unit 15 (second transmission means) communicates with the communication terminal 2 by at least one of wireless or wired. Then, under the control of the control unit 14, the item data related to the selected item is transmitted to the communication terminal 2 operated by the user.
- the item information transmission unit 12 determines each item type based on the information corresponding to the user identification information related to the communication terminal 2 stored in the storage unit 11.
- the obtainable item information and the selection screen information including information related to the total number and the number of items are transmitted to the communication terminal 2. (Step S2).
- the item information transmission unit 12 when the item information transmission unit 12 receives an item information transmission request from the communication terminal 2, the item information transmission unit 12 adds up the total number of items for each item type based on the item information tables 111a to 111c.
- the item information transmission unit 12 refers to the user information table 112 and calculates the number of items acquired for each item type based on the provided item identification information and the table identification information corresponding to the user identification information related to the communication terminal 2. .
- the item information transmission part 12 transmits the calculated result to the communication terminal 2 as acquirable item information. Further, the item information transmission unit 12 transmits selection screen information including options corresponding to each item group to the communication terminal 2 based on the item information tables 111a to 111c in the storage unit 11.
- the communication terminal 2 transmits a selection signal related to the option selected based on the user's selection (step S3), and the item group selection determination unit 13 of the server 1 determines the item group selected by the communication terminal 2 ( Step S4).
- the item group selection determination unit 13 receives a selection signal related to an option selected by a user operation in the communication terminal 2 and determines an option selected by the communication terminal 2 based on the received selection signal. Then, the item group selection determination unit 13 notifies the control unit 14 of the item group related to the option selected by the communication terminal 2.
- the control unit 14 when receiving an item acquisition request from the communication terminal 2 (step S5), the control unit 14 refers to the user information table 112 and determines an item group selection determination based on information corresponding to the user identification information related to the communication terminal 2. One item to be provided to the communication terminal 2 is determined from the item groups related to the options determined by the unit 13 (step S6).
- control unit 14 when the control unit 14 receives an item acquisition request from the communication terminal 2, the control unit 14 refers to the user information table 112 and sets the item information table based on the table identification information corresponding to the user identification information related to the communication terminal 2. get. Next, the control unit 14 refers to the user information table 112 and acquires provided item identification information corresponding to the user identification information related to the communication terminal 2. Subsequently, the control unit 14 refers to any one of the item information tables 111a to 111c, and randomly selects an item other than the provided item identification information from among the item groups related to the options determined by the item group selection determination unit 13. select. And the control part 14 determines the said item as an item provided to the communication terminal 2. FIG.
- control unit 14 provides the item to the communication terminal 2 via the communication unit 15 (step S7). Specifically, the control unit 14 refers to the item data table 113 and transmits the item image corresponding to the item identification information related to the provided item to the communication terminal 2 via the communication unit 15. In addition, the control unit 14 adds item identification information related to the provided item to the user information table 112 as provided item identification information.
- control unit 14 when the control unit 14 receives a reset request from the communication terminal 2 related to the predetermined user identification information (step S8), the table identification information and provided item identification information corresponding to the user identification information related to the communication terminal 2 are It changes and stores in the memory
- the control unit 14 when receiving a reset request from the communication terminal 2, the control unit 14 changes the table identification information corresponding to the user identification information related to the communication terminal 2 stored in the user information table 112 of the storage unit 11 to other information. Change to the table identification information.
- the item information transmission unit 12 transmits the item group selection screen information into which the items included in each item information table are subdivided to the communication terminal 2 so that the user can select the item group selection screen information. It is possible to increase the variation of the acquisition method, increase the predictability of acquisition of cards with high numerical values of item types, and improve interest in the game.
- each item group includes at least one eyeball item, for example, in the case of the item group shown in FIG. 2, if an item acquisition request is made a maximum of 10 times, the eyeball item can always be obtained.
- the present invention it is possible to improve the foreseeability of a card or the like having a high number of item types, and to improve interest in the game.
- the item information transmission unit 12 transmits the obtainable item information and the selection screen information when receiving an item information transmission request from the communication terminal 2, but the present invention is not limited to this. Only the screen information may be transmitted. That is, in the case of such a configuration, the item information transmission unit 12 transmits the selection screen information to the communication terminal 2 in step S2.
- the eyeball item is described as an item having an item type value equal to or greater than a predetermined value, but the present invention is not limited to this.
- An item associated with a predetermined parameter value that is equal to or greater than a threshold value may be an eyeball item.
- the item information transmission part 12 will be added to this item group, when the control part 14 provides an item to the communication terminal 2, and an item group does not contain the eyeball item, ie, the item more than the value of a predetermined item kind.
- Selection screen information in which the corresponding option cannot be selected may be transmitted.
- FIG. 8 shows an example of the selection screen after providing the eyeball item.
- the item type of the eyeball item is displayed in the item group that has been provided with the eyeball item. Then, the option of the item group cannot be selected. In this way, after acquiring the eyeball item, it is not necessary to try to acquire an item that is not the eyeball item, and the probability of acquiring the eyeball item is improved, so that the user's interest in the game can be improved. it can.
- the item group when one or more eyeball items are included in one item group, when one or more of the eyeball items are reduced in the item group by the control unit 14 providing items to the communication terminal 2, the item group
- the selection screen information may be transmitted by making it impossible to select the option corresponding to.
- a computer in order to function as the game server 1 and the communication terminal 2, a computer can be suitably used, and such a computer is a program describing processing contents for realizing the functions of the game server 1 and the communication terminal 2. Is stored in the storage unit of the computer, and this program is read and executed by a central processing unit (CPU) of the computer.
- CPU central processing unit
- the item information transmission unit 12, the item group selection determination unit 13, the item information table 111, the user information table 112, and the item data table 113 are described as being provided in the server 1. It is not something that can be done.
- the item information transmission unit 12, the item group selection determination unit 13, the item information table 111, the user information table 112, and the item data table 113 may be provided in any of the server 1 and the communication terminal 2, respectively.
- all of the item information transmission unit 12, the item group selection determination unit 13, the item information table 111, the user information table 112, and the item data table 113 May be provided only in the server 1, or may be provided only in the communication terminal 2.
- the user information table 112 may be managed by both the server 1 and the communication terminal 2.
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JP2014530856A JP5762639B2 (ja) | 2012-10-11 | 2013-10-09 | サーバ、プログラム、及びサーバの制御方法 |
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JP6602826B2 (ja) | 2019-11-06 |
JP5762639B2 (ja) | 2015-08-12 |
JP2018027325A (ja) | 2018-02-22 |
JP2015178013A (ja) | 2015-10-08 |
JP6441395B2 (ja) | 2018-12-19 |
JP7297013B2 (ja) | 2023-06-23 |
JP7709217B2 (ja) | 2025-07-16 |
JP2021151613A (ja) | 2021-09-30 |
JP2023107894A (ja) | 2023-08-03 |
JP2016174927A (ja) | 2016-10-06 |
JP6105127B2 (ja) | 2017-03-29 |
JP2017104618A (ja) | 2017-06-15 |
JP5989189B2 (ja) | 2016-09-07 |
JP2020000926A (ja) | 2020-01-09 |
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JPWO2014057670A1 (ja) | 2016-08-25 |
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