WO2007029405A1 - ゲームプログラム、ゲーム装置及びゲーム方法 - Google Patents

ゲームプログラム、ゲーム装置及びゲーム方法 Download PDF

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Publication number
WO2007029405A1
WO2007029405A1 PCT/JP2006/312974 JP2006312974W WO2007029405A1 WO 2007029405 A1 WO2007029405 A1 WO 2007029405A1 JP 2006312974 W JP2006312974 W JP 2006312974W WO 2007029405 A1 WO2007029405 A1 WO 2007029405A1
Authority
WO
WIPO (PCT)
Prior art keywords
control unit
command
event
character
causing
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/JP2006/312974
Other languages
English (en)
French (fr)
Japanese (ja)
Inventor
Junichi Fujita
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Publication of WO2007029405A1 publication Critical patent/WO2007029405A1/ja
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6045Methods for processing data by generating or executing the game program for mapping control signals received from the input arrangement into game commands
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Definitions

  • the signal determination function has a plurality of inputs for which controller power has also been issued.
  • the control unit determines whether or not the first input signal among the force signals is a predetermined input signal.
  • the event start restriction function controls reception of an event start command for starting the event related to the character to the control unit. Let the part regulate. In this case, when the input button that is first operated when the input button is operated is a predetermined input button, that is, the input button (predetermined input button) that is the starting point for reserving an operation command is pressed. In such a case, since the event start command is not accepted by the control unit, a plurality of input signals having an input button force can be surely recognized by the control unit.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • User Interface Of Digital Computer (AREA)
  • Input From Keyboards Or The Like (AREA)
PCT/JP2006/312974 2005-09-08 2006-06-29 ゲームプログラム、ゲーム装置及びゲーム方法 Ceased WO2007029405A1 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2005-260364 2005-09-08
JP2005260364A JP2007068823A (ja) 2005-09-08 2005-09-08 ゲームプログラム、ゲーム装置及びゲーム方法

Publications (1)

Publication Number Publication Date
WO2007029405A1 true WO2007029405A1 (ja) 2007-03-15

Family

ID=37835534

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/JP2006/312974 Ceased WO2007029405A1 (ja) 2005-09-08 2006-06-29 ゲームプログラム、ゲーム装置及びゲーム方法

Country Status (3)

Country Link
JP (1) JP2007068823A (https=)
TW (1) TW200711694A (https=)
WO (1) WO2007029405A1 (https=)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10332334B2 (en) 2015-09-25 2019-06-25 Aristocrat Technologies Australia Pty Limited Method of gaming, gaming system and game controller that modify reel strips by adding symbol stacks to symbols predefined for the reel strips

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP4520490B2 (ja) 2007-07-06 2010-08-04 株式会社ソニー・コンピュータエンタテインメント ゲーム装置、ゲーム制御方法、及びゲーム制御プログラム
JP2017023295A (ja) * 2015-07-17 2017-02-02 株式会社コーエーテクモゲームス 情報処理装置、イベント実行方法、及びイベント実行プログラム

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998043715A1 (en) * 1997-04-03 1998-10-08 Sega Enterprises, Ltd. Game image display method and control method
JPH11342269A (ja) * 1998-06-03 1999-12-14 Konami Co Ltd 画像表示ゲーム装置、ゲーム装置の画像表示方法、ゲーム装置の画像表示プログラムを記録した媒体
JP2000176176A (ja) * 1998-09-18 2000-06-27 Sega Enterp Ltd ゲ―ム装置
JP2002331168A (ja) * 2001-05-11 2002-11-19 Square Co Ltd ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム

Family Cites Families (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JPH09201475A (ja) * 1996-01-26 1997-08-05 Copcom Co Ltd ビデオ・ゲーム装置の制御方法およびビデオ・ゲーム装置ならびにゲーム・カートリッジ
JP3534342B2 (ja) * 2002-08-22 2004-06-07 コナミ株式会社 ゲームプログラム及びゲーム装置

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
WO1998043715A1 (en) * 1997-04-03 1998-10-08 Sega Enterprises, Ltd. Game image display method and control method
JPH11342269A (ja) * 1998-06-03 1999-12-14 Konami Co Ltd 画像表示ゲーム装置、ゲーム装置の画像表示方法、ゲーム装置の画像表示プログラムを記録した媒体
JP2000176176A (ja) * 1998-09-18 2000-06-27 Sega Enterp Ltd ゲ―ム装置
JP2002331168A (ja) * 2001-05-11 2002-11-19 Square Co Ltd ゲーム装置、ゲーム制御方法およびその記録媒体ならびにコンピュータプログラム

Non-Patent Citations (1)

* Cited by examiner, † Cited by third party
Title
IMANARI N. ET AL.: "GRANDIA XTREME-Koshiki Guide Book", 2002, SHOHAN ENIX CORP., pages: 34 - 35, XP003010047 *

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US10332334B2 (en) 2015-09-25 2019-06-25 Aristocrat Technologies Australia Pty Limited Method of gaming, gaming system and game controller that modify reel strips by adding symbol stacks to symbols predefined for the reel strips
US10769883B2 (en) 2015-09-25 2020-09-08 Aristocrat Technologies Australia Pty Limited Method of operating a stack symbols progressive game system, a gaming system and a game controller

Also Published As

Publication number Publication date
TWI300001B (https=) 2008-08-21
TW200711694A (en) 2007-04-01
JP2007068823A (ja) 2007-03-22

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