WO1999010060A1 - Machine de jeu, unite d'actionnement pour machine de jeu, systeme de jeu et procede de communication a deux voies pour machine de jeu - Google Patents
Machine de jeu, unite d'actionnement pour machine de jeu, systeme de jeu et procede de communication a deux voies pour machine de jeu Download PDFInfo
- Publication number
- WO1999010060A1 WO1999010060A1 PCT/JP1998/003748 JP9803748W WO9910060A1 WO 1999010060 A1 WO1999010060 A1 WO 1999010060A1 JP 9803748 W JP9803748 W JP 9803748W WO 9910060 A1 WO9910060 A1 WO 9910060A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- game machine
- game
- information
- data
- response means
- Prior art date
Links
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/28—Output arrangements for video game devices responding to control signals received from the game device for affecting ambient conditions, e.g. for vibrating players' seats, activating scent dispensers or affecting temperature or light
- A63F13/285—Generating tactile feedback signals via the game input device, e.g. force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/77—Game security or game management aspects involving data related to game devices or game servers, e.g. configuration data, software version or amount of memory
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1037—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted for converting control signals received from the game device into a haptic signal, e.g. using force feedback
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/302—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device specially adapted for receiving control signals not targeted to a display device or game input means, e.g. vibrating driver's seat, scent dispenser
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/552—Details of game data or player data management for downloading to client devices, e.g. using OS version, hardware or software profile of the client device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/63—Methods for processing data by generating or executing the game program for controlling the execution of the game in time
- A63F2300/638—Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Position Input By Displaying (AREA)
- User Interface Of Digital Computer (AREA)
- Pinball Game Machines (AREA)
- Selective Calling Equipment (AREA)
- Slot Machines And Peripheral Devices (AREA)
Description
Claims
Priority Applications (10)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
EP98938961A EP0940162B1 (en) | 1997-08-24 | 1998-08-24 | Game machine, operating unit for game machine, game system, and two-way communication method for game machine |
US09/284,895 US6422943B2 (en) | 1997-08-24 | 1998-08-24 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
CA002269572A CA2269572A1 (en) | 1997-08-24 | 1998-08-24 | Game machine, operating unit for game machine, game system, and two-way communication method for game machine |
DE69823795T DE69823795T2 (de) | 1997-08-24 | 1998-08-24 | Spielvorrichtung, bedienungseinheit für spielvorrichtung, spielsystem und zweiwegkommunikationsverfahren für spielvorrichtung |
AU87498/98A AU733452B2 (en) | 1997-08-24 | 1998-08-24 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
KR1019997003573A KR100563391B1 (ko) | 1997-08-24 | 1998-08-24 | 게임 장치, 게임기용 조작 장치, 게임 시스템 및 게임 장치용 양방향 통신 방법 |
US10/085,327 US6565439B2 (en) | 1997-08-24 | 2002-02-28 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
US10/414,367 US20040067793A1 (en) | 1997-08-24 | 2003-04-15 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
US10/464,587 US6776717B2 (en) | 1997-08-24 | 2003-06-18 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
US10/637,853 US20040048664A1 (en) | 1997-08-24 | 2003-08-08 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
Applications Claiming Priority (4)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP9242066A JPH1157213A (ja) | 1997-08-24 | 1997-08-24 | ゲーム装置、ゲーム機用操作装置、ゲームシステム及びゲーム装置の双方向通信方法 |
JP9242065A JPH1157212A (ja) | 1997-08-24 | 1997-08-24 | ゲーム装置、ゲーム機用操作装置、ゲームシステム及びゲーム装置の双方向通信方法 |
JP9/242065 | 1997-08-24 | ||
JP9/242066 | 1997-08-24 |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US10/085,327 Division US6565439B2 (en) | 1997-08-24 | 2002-02-28 | Game apparatus, game machine manipulation device, game system and interactive communication method for game apparatus |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1999010060A1 true WO1999010060A1 (fr) | 1999-03-04 |
Family
ID=26535592
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/JP1998/003748 WO1999010060A1 (fr) | 1997-08-24 | 1998-08-24 | Machine de jeu, unite d'actionnement pour machine de jeu, systeme de jeu et procede de communication a deux voies pour machine de jeu |
Country Status (10)
Country | Link |
---|---|
US (4) | US6422943B2 (ja) |
EP (1) | EP0940162B1 (ja) |
KR (1) | KR100563391B1 (ja) |
CN (1) | CN1167483C (ja) |
AU (1) | AU733452B2 (ja) |
CA (1) | CA2269572A1 (ja) |
DE (1) | DE69823795T2 (ja) |
ES (1) | ES2217572T3 (ja) |
TW (1) | TW389918B (ja) |
WO (1) | WO1999010060A1 (ja) |
Families Citing this family (90)
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JP6670030B1 (ja) | 2019-08-30 | 2020-03-18 | 任天堂株式会社 | 周辺装置、ゲームコントローラ、情報処理システム、および、情報処理方法 |
TWI825321B (zh) * | 2020-06-04 | 2023-12-11 | 佳世達科技股份有限公司 | 顯示裝置 |
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Also Published As
Publication number | Publication date |
---|---|
DE69823795D1 (de) | 2004-06-17 |
US6422943B2 (en) | 2002-07-23 |
KR100563391B1 (ko) | 2006-03-23 |
US20010003101A1 (en) | 2001-06-07 |
AU8749898A (en) | 1999-03-16 |
US20040048664A1 (en) | 2004-03-11 |
ES2217572T3 (es) | 2004-11-01 |
EP0940162B1 (en) | 2004-05-12 |
CA2269572A1 (en) | 1999-03-04 |
EP0940162A1 (en) | 1999-09-08 |
EP0940162A4 (en) | 2000-06-21 |
US6565439B2 (en) | 2003-05-20 |
CN1167483C (zh) | 2004-09-22 |
US20020082090A1 (en) | 2002-06-27 |
CN1236329A (zh) | 1999-11-24 |
US20040067793A1 (en) | 2004-04-08 |
TW389918B (en) | 2000-05-11 |
DE69823795T2 (de) | 2005-04-28 |
KR20000068826A (ko) | 2000-11-25 |
AU733452B2 (en) | 2001-05-17 |
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