JPH10137445A - ゲーム装置、画像音響処理装置および記録媒体 - Google Patents

ゲーム装置、画像音響処理装置および記録媒体

Info

Publication number
JPH10137445A
JPH10137445A JP8295539A JP29553996A JPH10137445A JP H10137445 A JPH10137445 A JP H10137445A JP 8295539 A JP8295539 A JP 8295539A JP 29553996 A JP29553996 A JP 29553996A JP H10137445 A JPH10137445 A JP H10137445A
Authority
JP
Japan
Prior art keywords
sound
viewpoint
condition
generating
unit
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP8295539A
Other languages
English (en)
Japanese (ja)
Other versions
JPH10137445A5 (enExample
Inventor
Tatsuya Kosaki
達哉 幸崎
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Enterprises Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Enterprises Ltd filed Critical Sega Enterprises Ltd
Priority to JP8295539A priority Critical patent/JPH10137445A/ja
Priority to US08/964,378 priority patent/US5993318A/en
Publication of JPH10137445A publication Critical patent/JPH10137445A/ja
Publication of JPH10137445A5 publication Critical patent/JPH10137445A5/ja
Pending legal-status Critical Current

Links

Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/54Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • A63F13/525Changing parameters of virtual cameras
    • A63F13/5255Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6063Methods for processing data by generating or executing the game program for sound processing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • A63F2300/6676Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Processing Or Creating Images (AREA)
  • Stereophonic System (AREA)
  • Reverberation, Karaoke And Other Acoustics (AREA)
JP8295539A 1996-11-07 1996-11-07 ゲーム装置、画像音響処理装置および記録媒体 Pending JPH10137445A (ja)

Priority Applications (2)

Application Number Priority Date Filing Date Title
JP8295539A JPH10137445A (ja) 1996-11-07 1996-11-07 ゲーム装置、画像音響処理装置および記録媒体
US08/964,378 US5993318A (en) 1996-11-07 1997-11-06 Game device, image sound processing device and recording medium

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP8295539A JPH10137445A (ja) 1996-11-07 1996-11-07 ゲーム装置、画像音響処理装置および記録媒体

Publications (2)

Publication Number Publication Date
JPH10137445A true JPH10137445A (ja) 1998-05-26
JPH10137445A5 JPH10137445A5 (enExample) 2004-11-04

Family

ID=17821958

Family Applications (1)

Application Number Title Priority Date Filing Date
JP8295539A Pending JPH10137445A (ja) 1996-11-07 1996-11-07 ゲーム装置、画像音響処理装置および記録媒体

Country Status (2)

Country Link
US (1) US5993318A (enExample)
JP (1) JPH10137445A (enExample)

Cited By (14)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP1002561A2 (en) 1998-11-19 2000-05-24 Nintendo Co. Limited Video game apparatus and information storage medium for video game
JP2001079264A (ja) * 1999-09-14 2001-03-27 Atlus Co Ltd ゲーム装置
JP2001252465A (ja) * 2000-03-08 2001-09-18 Konami Co Ltd ビデオゲーム装置、ビデオゲームにおける背景音出力方法及び背景音出力プログラムが記録された可読記録媒体
US6612930B2 (en) 1998-11-19 2003-09-02 Nintendo Co., Ltd. Video game apparatus and method with enhanced virtual camera control
US6712703B2 (en) 1998-11-19 2004-03-30 Nintendo Co., Ltd. Video game apparatus and information storage medium for video game
US7048632B2 (en) 1998-03-19 2006-05-23 Konami Co., Ltd. Image processing method, video game apparatus and storage medium
JP2007010810A (ja) * 2005-06-29 2007-01-18 Yamaha Corp 車室内音場制御装置
JP2007536997A (ja) * 2004-05-10 2007-12-20 任天堂株式会社 同一のビデオゲーム世界の異なる一人称体験を提供する効果を持つビデオゲーム及びこのビデオゲームのソフトウェアを記憶する記憶媒体
EP1884272A2 (en) 2006-05-17 2008-02-06 Kabushiki Kaisha Sega doing business as Sega Corporation Information processing device, and squealing sound generation program and method in information processing device
US7513824B2 (en) 1998-11-24 2009-04-07 Kabushiki Kaisha Sega Enterprises Game device with moving objects competing for a game score
US8311400B2 (en) 2008-06-12 2012-11-13 Panasonic Corporation Content reproduction apparatus and content reproduction method
JP2013017568A (ja) * 2011-07-08 2013-01-31 Square Enix Co Ltd 反響処理装置
JP2018007175A (ja) * 2016-07-07 2018-01-11 株式会社コロプラ 情報処理方法及び当該情報処理方法をコンピュータに実行させるためのプログラム
JP2024133688A (ja) * 2020-03-31 2024-10-02 パイオニア株式会社 効果音混合装置

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AU731164B2 (en) 1995-05-10 2001-03-22 Nintendo Co., Ltd. Operating device with analog joystick
WO1997014088A1 (en) 1995-10-09 1997-04-17 Nintendo Co., Ltd. Three-dimensional image processing system
JP3655438B2 (ja) * 1997-07-17 2005-06-02 任天堂株式会社 ビデオゲームシステム
US6464585B1 (en) 1997-11-20 2002-10-15 Nintendo Co., Ltd. Sound generating device and video game device using the same
US6647119B1 (en) * 1998-06-29 2003-11-11 Microsoft Corporation Spacialization of audio with visual cues
JP2982147B1 (ja) * 1998-10-08 1999-11-22 コナミ株式会社 背景音切替装置、背景音切替方法、背景音切替プログラムが記録された可読記録媒体及びビデオゲーム装置
JP2000112485A (ja) * 1998-10-08 2000-04-21 Konami Co Ltd 背景音制御装置、背景音制御方法、背景音制御プログラムが記録された可読記録媒体及びビデオゲーム装置
JP2000267675A (ja) * 1999-03-16 2000-09-29 Sega Enterp Ltd 音響信号処理装置
US6743104B1 (en) 1999-11-18 2004-06-01 Nintendo Co., Ltd. Portable game machine
JP4095227B2 (ja) * 2000-03-13 2008-06-04 株式会社コナミデジタルエンタテインメント ビデオゲーム装置、ビデオゲームにおける背景音出力設定方法及び背景音出力設定プログラムが記録されたコンピュータ読み取り可能な記録媒体
JP2001269482A (ja) * 2000-03-24 2001-10-02 Konami Computer Entertainment Japan Inc ゲームシステム、ゲーム用プログラムを記録したコンピュータ読み取り可能な記録媒体及び画像表示方法
US6879952B2 (en) 2000-04-26 2005-04-12 Microsoft Corporation Sound source separation using convolutional mixing and a priori sound source knowledge
US6606689B1 (en) * 2000-08-23 2003-08-12 Nintendo Co., Ltd. Method and apparatus for pre-caching data in audio memory
JP2002258842A (ja) * 2000-12-27 2002-09-11 Sony Computer Entertainment Inc 音声制御装置、音声制御方法、音声制御プログラム、音声制御プログラムを記憶したコンピュータ読み取り可能な記憶媒体、音声制御プログラムを実行するプログラム実行装置
GB2370954B (en) * 2001-01-04 2005-04-13 British Broadcasting Corp Producing a soundtrack for moving picture sequences
US20030119575A1 (en) * 2001-12-21 2003-06-26 Centuori Charlotte S. Method and apparatus for playing a gaming machine with a secured audio channel
JP3435155B2 (ja) * 2002-01-18 2003-08-11 コナミ株式会社 ゲーム装置及びプログラム
US7113610B1 (en) 2002-09-10 2006-09-26 Microsoft Corporation Virtual sound source positioning
JP2004144912A (ja) * 2002-10-23 2004-05-20 Matsushita Electric Ind Co Ltd 音声情報変換方法、音声情報変換プログラム、および音声情報変換装置
JP2004151229A (ja) * 2002-10-29 2004-05-27 Matsushita Electric Ind Co Ltd 音声情報変換方法、映像・音声フォーマット、エンコーダ、音声情報変換プログラム、および音声情報変換装置
US7338373B2 (en) * 2002-12-04 2008-03-04 Nintendo Co., Ltd. Method and apparatus for generating sounds in a video game
JP3827693B2 (ja) * 2004-09-22 2006-09-27 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置制御方法、ならびに、プログラム
JP3981382B2 (ja) * 2005-07-11 2007-09-26 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム制御方法
JP3947548B2 (ja) * 2005-12-01 2007-07-25 株式会社コナミデジタルエンタテインメント ゲームプログラム、ゲーム装置及びゲーム制御方法
JP3977405B1 (ja) * 2006-03-13 2007-09-19 株式会社コナミデジタルエンタテインメント ゲーム音出力装置、ゲーム音制御方法、および、プログラム
JP2007301039A (ja) * 2006-05-09 2007-11-22 Nintendo Co Ltd ゲームプログラム及びゲーム装置
US8142286B2 (en) * 2007-08-17 2012-03-27 Microsoft Corporation Programmable movement of an orientation of a game character view of a game environment
US9662578B2 (en) * 2007-09-21 2017-05-30 Sony Interactive Entertainment America Llc Methods and apparatuses for recording and utilizing an audio signature within an application
US8029363B2 (en) 2008-06-03 2011-10-04 Wms Gaming Inc. Wagering game machine with area sound panning
JP5518638B2 (ja) * 2010-08-30 2014-06-11 ヤマハ株式会社 情報処理装置、音響処理装置、音響処理システム、プログラムおよびゲームプログラム
JP5521908B2 (ja) 2010-08-30 2014-06-18 ヤマハ株式会社 情報処理装置、音響処理装置、音響処理システムおよびプログラム
US9704350B1 (en) 2013-03-14 2017-07-11 Harmonix Music Systems, Inc. Musical combat game
US9598012B2 (en) * 2014-03-11 2017-03-21 Toyota Motor Engineering & Manufacturing North America, Inc. Surroundings monitoring system for a vehicle
JP5882403B2 (ja) * 2014-06-25 2016-03-09 株式会社カプコン 効果音加工プログラム及びゲーム装置
JP6532393B2 (ja) * 2015-12-02 2019-06-19 株式会社ソニー・インタラクティブエンタテインメント 表示制御装置及び表示制御方法
CN105959481B (zh) * 2016-06-16 2019-04-30 Oppo广东移动通信有限公司 一种场景音效的控制方法、及电子设备
CN106843801B (zh) * 2017-01-10 2019-09-17 福建省天奕网络科技有限公司 音效的拟合方法及其系统
US11665308B2 (en) * 2017-01-31 2023-05-30 Tetavi, Ltd. System and method for rendering free viewpoint video for sport applications
US10848894B2 (en) 2018-04-09 2020-11-24 Nokia Technologies Oy Controlling audio in multi-viewpoint omnidirectional content
WO2020012062A2 (en) 2018-07-13 2020-01-16 Nokia Technologies Oy Multi-viewpoint multi-user audio user experience
CN114225411B (zh) * 2021-12-13 2024-12-03 网易(杭州)网络有限公司 音频控制方法、装置、电子设备及存储介质

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US5052685A (en) * 1989-12-07 1991-10-01 Qsound Ltd. Sound processor for video game
JP3220328B2 (ja) * 1994-06-01 2001-10-22 株式会社ソニー・コンピュータエンタテインメント ビデオゲーム機
JP3528284B2 (ja) * 1994-11-18 2004-05-17 ヤマハ株式会社 3次元サウンドシステム

Cited By (20)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US7048632B2 (en) 1998-03-19 2006-05-23 Konami Co., Ltd. Image processing method, video game apparatus and storage medium
US7783535B2 (en) 1998-11-19 2010-08-24 Nintendo Co., Ltd. Video game apparatus and information storage medium for video game
EP1002561A2 (en) 1998-11-19 2000-05-24 Nintendo Co. Limited Video game apparatus and information storage medium for video game
EP1002561A3 (en) * 1998-11-19 2002-04-03 Nintendo Co., Limited Video game apparatus and information storage medium for video game
US6612930B2 (en) 1998-11-19 2003-09-02 Nintendo Co., Ltd. Video game apparatus and method with enhanced virtual camera control
US6712703B2 (en) 1998-11-19 2004-03-30 Nintendo Co., Ltd. Video game apparatus and information storage medium for video game
US7513824B2 (en) 1998-11-24 2009-04-07 Kabushiki Kaisha Sega Enterprises Game device with moving objects competing for a game score
US7585215B1 (en) 1998-11-24 2009-09-08 Kabushiki Kaisha Sega Game device
JP2001079264A (ja) * 1999-09-14 2001-03-27 Atlus Co Ltd ゲーム装置
JP2001252465A (ja) * 2000-03-08 2001-09-18 Konami Co Ltd ビデオゲーム装置、ビデオゲームにおける背景音出力方法及び背景音出力プログラムが記録された可読記録媒体
US8672753B2 (en) 2004-05-10 2014-03-18 Nintendo Co., Ltd. Video game including effects for providing different experiences of the same video game world and a storage medium storing software for the video game
JP2007536997A (ja) * 2004-05-10 2007-12-20 任天堂株式会社 同一のビデオゲーム世界の異なる一人称体験を提供する効果を持つビデオゲーム及びこのビデオゲームのソフトウェアを記憶する記憶媒体
JP2007010810A (ja) * 2005-06-29 2007-01-18 Yamaha Corp 車室内音場制御装置
EP1884272A2 (en) 2006-05-17 2008-02-06 Kabushiki Kaisha Sega doing business as Sega Corporation Information processing device, and squealing sound generation program and method in information processing device
US8078300B2 (en) 2006-05-17 2011-12-13 Kabushiki Kaisha Sega Information processing device, squealing sound generation method in information processing device, and computer program product
US8311400B2 (en) 2008-06-12 2012-11-13 Panasonic Corporation Content reproduction apparatus and content reproduction method
JP2013017568A (ja) * 2011-07-08 2013-01-31 Square Enix Co Ltd 反響処理装置
JP2018007175A (ja) * 2016-07-07 2018-01-11 株式会社コロプラ 情報処理方法及び当該情報処理方法をコンピュータに実行させるためのプログラム
US9875079B1 (en) 2016-07-07 2018-01-23 Colopl, Inc. Information processing method and system for executing the information processing method
JP2024133688A (ja) * 2020-03-31 2024-10-02 パイオニア株式会社 効果音混合装置

Also Published As

Publication number Publication date
US5993318A (en) 1999-11-30

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