EP0837722B1 - Jeu educatif - Google Patents

Jeu educatif Download PDF

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Publication number
EP0837722B1
EP0837722B1 EP95904420A EP95904420A EP0837722B1 EP 0837722 B1 EP0837722 B1 EP 0837722B1 EP 95904420 A EP95904420 A EP 95904420A EP 95904420 A EP95904420 A EP 95904420A EP 0837722 B1 EP0837722 B1 EP 0837722B1
Authority
EP
European Patent Office
Prior art keywords
word
learning game
cards
game according
sign
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
EP95904420A
Other languages
German (de)
English (en)
Other versions
EP0837722A1 (fr
Inventor
Marco Gianini
Oliver Von Arx
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Gianini Marco
VON ARX, OLIVER
Original Assignee
GIANINI MARCO SARRAJ NICOLAS
GIANINI MARCO VON ARX OLIVER
Gianini Marco
Sarraj Nicolas
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by GIANINI MARCO SARRAJ NICOLAS, GIANINI MARCO VON ARX OLIVER, Gianini Marco, Sarraj Nicolas filed Critical GIANINI MARCO SARRAJ NICOLAS
Publication of EP0837722A1 publication Critical patent/EP0837722A1/fr
Application granted granted Critical
Publication of EP0837722B1 publication Critical patent/EP0837722B1/fr
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

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Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F1/02Cards; Special shapes of cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0402Geographical or like games ; Educational games for learning languages
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/04Geographical or like games ; Educational games
    • A63F3/0457Geographical or like games ; Educational games concerning science or technology, e.g. geology, chemistry, statistics, computer flow charts, radio, telephone

Definitions

  • GB-A-2 027 974 is an educational game for music lessons known. It consists of a variety of rectangular ones Playing cards. The cards have at their top and lower edge of a crossbar, in which the meaning of a note value or pause sign shown in the middle or other symbol is described. To play on first a series of parallel bars, e.g. Plastic strips, placed. Cards are placed between the bars, such that the sum of the bar lengths of the note values or pause values matches the measure specified at the beginning. A Player correcting a space between two bars can get one point.
  • parallel bars e.g. Plastic strips
  • RFR-A-1 549 555 Another educational game is described in RFR-A-1 549 555, in which the rectangular playing cards each one set in one language as well as a translation into another language contain. The game is played on a board with 36 fields played.
  • Another language learning game is included in GB-A-1 127 038 Playing cards described.
  • the cards contain words in one Language and a translation into another language or a explanatory sign.
  • US-A-1 632 681 describes a card game whose cards contain a word and its phonetic spelling. In addition other words of a group are printed, but these without phonetic spelling.
  • GB-A-1 086 768 describes a card game in which the symbols or the ordinal number of the chemical elements are shown. So that the periodic table of the elements are built.
  • the present invention is based on the object Educational game to specify which languages in particular in a playful way, especially in pairs or in groups, can be learned. This task is accomplished through the combination of features of claims solved.
  • the language learning game comprises a large number of e.g. 60-100 rectangular playing cards 1 of the same size.
  • On their Front 2 extends spaced from the top and lower edge each at least one colored crossbar 3 across for the longitudinal extension of the card 1. If there are several crossbeams 3 they preferably have different colors, which in the Figures is indicated by different hatching.
  • a word 4 is written in each bar 3.
  • the figure 1 left card it is e.g. the male, female and the Plural articles "le, la, les" in the language of the game, so the grammatical modification of the same word.
  • the card is on the Front 2 an explanatory sign thereof and a score 6 according to the grammatical difficulty this word 4 printed within the game.
  • Card 1 can additional information 7 included.
  • explanatory mark 5 is a pictorial representation of the word 4, in the variant according to FIG. 3 it is the grammatical Name of the part of speech and in the variant after Figure 4 shows the phonetic spelling of the word 4.
  • the additional Specification 7 can e.g. the type of game ( Figures 1 and 2) or another explanatory symbol, e.g. as in Figure 4 Be part of speech.
  • the game is preferably played with several players. Each player receives 12 cards. Form the remaining cards the card stock (top 2 down). The first card 1 is turned up next to the card stock. Every player has one Card holder so that his cards are not used by the other players be seen. Each player tries one with his cards to form a grammatically correct sentence and pre-formulate it to lie down, giving a minimum score when laying out for the first time (e.g. 24 points). Can this condition the corresponding player must not be met Take a card from the card stock and may add a card Place your choice on the face-up card next to the card deck. The player cannot try again until the next round, to interpret. If one of the players succeeds in his sentence on the next round, he can either choose his set at will expand (append) or change (on condition that the sentence is still grammatically correct). Otherwise he draws one card and discards another.
  • Every player who has already been able to lay is allowed to take with him or also expand or change with other players or else form new sentences.
  • the affected player can use his remaining Cards either form a new set of their own, whereby no minimum score is prescribed anymore, or he can expand and change the sentences of the other players.
  • the Game is over as soon as one of the players runs out of cards Has.
  • the remaining scores of cards not laid out are counted as penalty points for the owners concerned. After a predetermined number of rounds, these penalty points become added up.
  • the winner is whoever has the lowest total score Has.
  • languages can be attractive to be learned.
  • the players are checked by each other animated, their knowledge of grammar, vocabulary, sentence structure etc. to deepen.
  • the vocabulary of Game gradually increased and e.g. to the interested Special areas and subject areas are expanded.
  • the game can be used as pure entertainment or as a teaching aid e.g. in Schools are applied.
  • the cards 1 can also be recorded as images in a computer and displayable on a screen. With an appropriate Program control, the game can be played on one screen become.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Electrically Operated Instructional Devices (AREA)
  • Steroid Compounds (AREA)
  • Tea And Coffee (AREA)

Claims (10)

  1. Jeu éducatif d'apprentissage de langue comportant une pluralité de cartes à jouer rectangulaires (1), qui, sur leur recto (2), présentent chaque fois au moins une bande (3) qui s'étend transversalement au prolongement longitudinal de la carte (1), est espacée du bord supérieur et inférieur et contient un terme (4), chaque carte comportant en outre un signe explicatif (5) pour le terme concerné (4), plusieurs cartes (1) présentant plusieurs bandes espacées entre elles (3) qui contiennent des déclinaisons du même terme (4), et dans lequel, dans les cartes (1) qui comportent plusieurs bandes espacées entre elles (3), soit les bandes (3) présentent des couleurs distinctes les unes des autres, soit chaque type de terme se voit associer une couleur propre.
  2. Jeu éducatif selon la revendication 1, dans lequel le signe explicatif (5) est une traduction du terme (4) dans une autre langue.
  3. Jeu éducatif selon la revendication 1, dans lequel le signe explicatif (5) est une image.
  4. Jeu éducatif selon la revendication 1, dans lequel le signe explicatif (5) est la désignation grammaticale du type de terme.
  5. Jeu éducatif selon la revendication 1, dans lequel le signe explicatif (5) est la transcription phonétique du terme (4).
  6. Jeu éducatif selon l'une des revendications 1 à 5, dans lequel il est en outre imprimé sur le recto (2) un nombre de points (6) correspondant au niveau de difficulté grammaticale du terme (4).
  7. Jeu éducatif selon l'une des revendications 2 à 6, dans lequel la bande (3) par rapport au reste du recto (2) de chaque carte (1) présente une autre couleur.
  8. Jeu éducatif selon l'une des revendications 1 à 7, dans lequel les cartes (1) sur le recto (2) comportent une indication supplémentaire (7), par ex. un signe explicatif supplémentaire (5) selon l'une des revendications 2 à 5.
  9. Jeu éducatif selon l'une des revendications 1 à 8, dans lequel sont en outre présentes plusieurs cartes joker, qui également comportent un nombre de points.
  10. Jeu éducatif selon l'une des revendications 1 à 9, dans lequel les images des cartes peuvent être saisies dans un ordinateur et peuvent être affichées sur un écran.
EP95904420A 1993-12-08 1994-12-05 Jeu educatif Expired - Lifetime EP0837722B1 (fr)

Applications Claiming Priority (4)

Application Number Priority Date Filing Date Title
CH365693 1993-12-08
CH3656/93 1993-12-08
CH365693 1993-12-08
PCT/EP1994/004039 WO1995015795A1 (fr) 1993-12-08 1994-12-05 Jeu educatif

Publications (2)

Publication Number Publication Date
EP0837722A1 EP0837722A1 (fr) 1998-04-29
EP0837722B1 true EP0837722B1 (fr) 1999-07-28

Family

ID=4260707

Family Applications (1)

Application Number Title Priority Date Filing Date
EP95904420A Expired - Lifetime EP0837722B1 (fr) 1993-12-08 1994-12-05 Jeu educatif

Country Status (5)

Country Link
EP (1) EP0837722B1 (fr)
AT (1) ATE182483T1 (fr)
AU (1) AU1312095A (fr)
DE (1) DE59408555D1 (fr)
WO (1) WO1995015795A1 (fr)

Families Citing this family (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
AUPN762096A0 (en) * 1996-01-17 1996-02-08 Zone Properties Pty Ltd An improved card game
AU2003902128A0 (en) * 2003-05-06 2003-05-22 Christopher Lesley Clohessy A word game

Family Cites Families (7)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US1632681A (en) * 1926-01-20 1927-06-14 Harry H Ross Card game
GB1094754A (en) * 1964-03-06 1967-12-13 Henry Cobden Turner Game
GB1086768A (en) * 1966-07-23 1967-10-11 Edward Gelles Card game
GB1127038A (en) * 1966-09-27 1968-09-11 Edward Gelles Educational card game
FR1549555A (fr) * 1967-11-03 1968-12-13
GB2027974A (en) * 1978-05-26 1980-02-27 Griffiths W D Card game
AU1534392A (en) * 1992-02-06 1993-09-03 Michael Peter Gifford Hull Game apparatus

Also Published As

Publication number Publication date
ATE182483T1 (de) 1999-08-15
EP0837722A1 (fr) 1998-04-29
WO1995015795A1 (fr) 1995-06-15
DE59408555D1 (de) 1999-09-02
AU1312095A (en) 1995-06-27

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