DE60039743D1 - Spielsystem und computerlesbares Aufzeichnungsmedium - Google Patents

Spielsystem und computerlesbares Aufzeichnungsmedium

Info

Publication number
DE60039743D1
DE60039743D1 DE60039743T DE60039743T DE60039743D1 DE 60039743 D1 DE60039743 D1 DE 60039743D1 DE 60039743 T DE60039743 T DE 60039743T DE 60039743 T DE60039743 T DE 60039743T DE 60039743 D1 DE60039743 D1 DE 60039743D1
Authority
DE
Germany
Prior art keywords
recording medium
computer readable
readable recording
game system
game
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Lifetime
Application number
DE60039743T
Other languages
English (en)
Inventor
Yasushi Kawasaki
Sadaharu Katori
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Konami Digital Entertainment Co Ltd
Original Assignee
Konami Digital Entertainment Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment Co Ltd filed Critical Konami Digital Entertainment Co Ltd
Application granted granted Critical
Publication of DE60039743D1 publication Critical patent/DE60039743D1/de
Anticipated expiration legal-status Critical
Expired - Lifetime legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/32Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
    • A63F13/323Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/814Musical performances, e.g. by evaluating the player's ability to follow a notation
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/40Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
    • A63F13/44Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H1/00Details of electrophonic musical instruments
    • G10H1/0008Associated control or indicating means
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/90Constructional details or arrangements of video game devices not provided for in groups A63F13/20 or A63F13/25, e.g. housing, wiring, connections or cabinets
    • A63F13/95Storage media specially adapted for storing game information, e.g. video game cartridges
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/20Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of the game platform
    • A63F2300/206Game information storage, e.g. cartridges, CD ROM's, DVD's, smart cards
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/30Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
    • A63F2300/303Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/40Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
    • A63F2300/403Connection between platform and handheld device
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/6009Methods for processing data by generating or executing the game program for importing or creating game content, e.g. authoring tools during game development, adapting content to different platforms, use of a scripting language to create content
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/63Methods for processing data by generating or executing the game program for controlling the execution of the game in time
    • A63F2300/638Methods for processing data by generating or executing the game program for controlling the execution of the game in time according to the timing of operation or a time limit
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8047Music games
    • GPHYSICS
    • G10MUSICAL INSTRUMENTS; ACOUSTICS
    • G10HELECTROPHONIC MUSICAL INSTRUMENTS; INSTRUMENTS IN WHICH THE TONES ARE GENERATED BY ELECTROMECHANICAL MEANS OR ELECTRONIC GENERATORS, OR IN WHICH THE TONES ARE SYNTHESISED FROM A DATA STORE
    • G10H2220/00Input/output interfacing specifically adapted for electrophonic musical tools or instruments
    • G10H2220/135Musical aspects of games or videogames; Musical instrument-shaped game input interfaces
    • G10H2220/141Games on or about music, i.e. based on musical knowledge, e.g. musical multimedia quizzes

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Physics & Mathematics (AREA)
  • Acoustics & Sound (AREA)
  • Optics & Photonics (AREA)
  • Electrophonic Musical Instruments (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
DE60039743T 1999-06-30 2000-06-28 Spielsystem und computerlesbares Aufzeichnungsmedium Expired - Lifetime DE60039743D1 (de)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP18669599A JP3202733B2 (ja) 1999-06-30 1999-06-30 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体

Publications (1)

Publication Number Publication Date
DE60039743D1 true DE60039743D1 (de) 2008-09-18

Family

ID=16193026

Family Applications (1)

Application Number Title Priority Date Filing Date
DE60039743T Expired - Lifetime DE60039743D1 (de) 1999-06-30 2000-06-28 Spielsystem und computerlesbares Aufzeichnungsmedium

Country Status (8)

Country Link
US (1) US6554711B1 (de)
EP (1) EP1066866B1 (de)
JP (1) JP3202733B2 (de)
KR (1) KR100536159B1 (de)
CN (1) CN1142515C (de)
DE (1) DE60039743D1 (de)
HK (1) HK1034586A1 (de)
TW (1) TW501936B (de)

Families Citing this family (30)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP3202733B2 (ja) * 1999-06-30 2001-08-27 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
JP3279304B2 (ja) * 2000-03-28 2002-04-30 ヤマハ株式会社 楽曲再生装置および楽曲再生機能を備える携帯電話装置
JP4169502B2 (ja) * 2001-10-11 2008-10-22 株式会社セガ 画像表示方法、画像生成装置及びプログラム
US7806759B2 (en) * 2004-05-14 2010-10-05 Konami Digital Entertainment, Inc. In-game interface with performance feedback
US20060009979A1 (en) * 2004-05-14 2006-01-12 Mchale Mike Vocal training system and method with flexible performance evaluation criteria
JP4402522B2 (ja) * 2004-06-01 2010-01-20 株式会社バンダイナムコゲームス ゲーム装置、ゲーム画面表示方法およびゲーム画面表示プログラム
JP4027387B2 (ja) * 2005-11-22 2007-12-26 株式会社コナミデジタルエンタテインメント ゲーム成績評価方法及び装置
US7459624B2 (en) 2006-03-29 2008-12-02 Harmonix Music Systems, Inc. Game controller simulating a musical instrument
US20070245881A1 (en) * 2006-04-04 2007-10-25 Eran Egozy Method and apparatus for providing a simulated band experience including online interaction
JP5094091B2 (ja) * 2006-11-01 2012-12-12 任天堂株式会社 ゲームシステム
US8439733B2 (en) 2007-06-14 2013-05-14 Harmonix Music Systems, Inc. Systems and methods for reinstating a player within a rhythm-action game
US8678896B2 (en) 2007-06-14 2014-03-25 Harmonix Music Systems, Inc. Systems and methods for asynchronous band interaction in a rhythm action game
JP5420833B2 (ja) * 2007-11-30 2014-02-19 任天堂株式会社 ゲームシステム
US8017857B2 (en) * 2008-01-24 2011-09-13 745 Llc Methods and apparatus for stringed controllers and/or instruments
WO2010006054A1 (en) 2008-07-08 2010-01-14 Harmonix Music Systems, Inc. Systems and methods for simulating a rock and band experience
KR100867401B1 (ko) * 2008-08-05 2008-11-06 (주)펜타비전 오디오 게임을 제공하기 위한 방법과 그를 위한 장치 및컴퓨터로 읽을 수 있는 기록매체
US8153881B2 (en) * 2009-02-20 2012-04-10 Activision Publishing, Inc. Disc jockey video game and controller
US8449360B2 (en) 2009-05-29 2013-05-28 Harmonix Music Systems, Inc. Displaying song lyrics and vocal cues
US8465366B2 (en) 2009-05-29 2013-06-18 Harmonix Music Systems, Inc. Biasing a musical performance input to a part
WO2011056657A2 (en) 2009-10-27 2011-05-12 Harmonix Music Systems, Inc. Gesture-based user interface
US9981193B2 (en) 2009-10-27 2018-05-29 Harmonix Music Systems, Inc. Movement based recognition and evaluation
US8874243B2 (en) 2010-03-16 2014-10-28 Harmonix Music Systems, Inc. Simulating musical instruments
US8562403B2 (en) 2010-06-11 2013-10-22 Harmonix Music Systems, Inc. Prompting a player of a dance game
US9358456B1 (en) 2010-06-11 2016-06-07 Harmonix Music Systems, Inc. Dance competition game
US20110306397A1 (en) 2010-06-11 2011-12-15 Harmonix Music Systems, Inc. Audio and animation blending
US9024166B2 (en) 2010-09-09 2015-05-05 Harmonix Music Systems, Inc. Preventing subtractive track separation
CN102764505A (zh) * 2012-06-29 2012-11-07 广州华立科技有限公司 使用触屏游戏的方法,设备和记录介质
JP6360280B2 (ja) * 2012-10-17 2018-07-18 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
JP5943975B2 (ja) * 2014-09-19 2016-07-05 株式会社コナミデジタルエンタテインメント ゲームシステム、それに用いられる制御方法及びコンピュータプログラム
JP6145783B1 (ja) * 2016-02-16 2017-06-14 株式会社コナミデジタルエンタテインメント ゲーム機及びそのコンピュータプログラム

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JP2794230B2 (ja) * 1991-07-16 1998-09-03 株式会社スクウェア ビデオ・ゲーム装置,その制御方法および制御ディバイス
JP2784979B2 (ja) * 1993-03-03 1998-08-13 シャープ株式会社 携帯型端末情報処理装置
JP2532198B2 (ja) * 1993-05-10 1996-09-11 レーム プロパティズ ビーブイ コミュニケ―タ及び該コミュニケ―タを用いたソフト配信システム
JPH117504A (ja) * 1997-04-24 1999-01-12 Sony Computer Entateimento:Kk メモリカード装置、ビデオゲーム装置
JP4206444B2 (ja) 1997-04-24 2009-01-14 株式会社ソニー・コンピュータエンタテイメント メモリカード装置、ビデオゲーム装置およびプログラム提供媒体
JP2922509B2 (ja) * 1997-09-17 1999-07-26 コナミ株式会社 音楽演出ゲーム機、音楽演出ゲーム用の演出操作指示システムおよびゲーム用のプログラムが記録されたコンピュータ読み取り可能な記憶媒体
TW469379B (en) * 1998-02-16 2001-12-21 Sony Computer Entertainment Inc Portable electronic device
JPH11239670A (ja) * 1998-02-25 1999-09-07 Sony Corp 携帯用電子機器
JP3202733B2 (ja) * 1999-06-30 2001-08-27 コナミ株式会社 ゲームシステムおよびコンピュータ読み取り可能な記憶媒体
KR20000053730A (ko) * 2000-03-13 2000-09-05 유정민 각종 악기를 연주할 수 있는 악기연주용 게임기

Also Published As

Publication number Publication date
KR100536159B1 (ko) 2005-12-14
US6554711B1 (en) 2003-04-29
TW501936B (en) 2002-09-11
KR20010049678A (ko) 2001-06-15
CN1142515C (zh) 2004-03-17
EP1066866B1 (de) 2008-08-06
HK1034586A1 (en) 2001-10-26
EP1066866A2 (de) 2001-01-10
EP1066866A3 (de) 2002-03-13
CN1290905A (zh) 2001-04-11
JP3202733B2 (ja) 2001-08-27
JP2001009149A (ja) 2001-01-16

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Legal Events

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