WO1999063493A1 - Wettsystem für zahlenwetten - Google Patents
Wettsystem für zahlenwetten Download PDFInfo
- Publication number
- WO1999063493A1 WO1999063493A1 PCT/AT1999/000144 AT9900144W WO9963493A1 WO 1999063493 A1 WO1999063493 A1 WO 1999063493A1 AT 9900144 W AT9900144 W AT 9900144W WO 9963493 A1 WO9963493 A1 WO 9963493A1
- Authority
- WO
- WIPO (PCT)
- Prior art keywords
- betting
- bet
- computer
- bets
- numbers
- Prior art date
Links
- 230000015654 memory Effects 0.000 claims description 11
- 238000013523 data management Methods 0.000 claims description 10
- 238000012360 testing method Methods 0.000 claims description 9
- 238000004891 communication Methods 0.000 claims description 6
- 238000012544 monitoring process Methods 0.000 claims description 2
- 238000000034 method Methods 0.000 abstract description 7
- 238000010586 diagram Methods 0.000 description 6
- 238000007726 management method Methods 0.000 description 6
- 230000004936 stimulating effect Effects 0.000 description 4
- 238000011156 evaluation Methods 0.000 description 3
- 238000012546 transfer Methods 0.000 description 3
- 230000007257 malfunction Effects 0.000 description 2
- 230000005540 biological transmission Effects 0.000 description 1
- 230000000903 blocking effect Effects 0.000 description 1
- 238000004364 calculation method Methods 0.000 description 1
- 230000006870 function Effects 0.000 description 1
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q50/00—Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
- G06Q50/34—Betting or bookmaking, e.g. Internet betting
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07C—TIME OR ATTENDANCE REGISTERS; REGISTERING OR INDICATING THE WORKING OF MACHINES; GENERATING RANDOM NUMBERS; VOTING OR LOTTERY APPARATUS; ARRANGEMENTS, SYSTEMS OR APPARATUS FOR CHECKING NOT PROVIDED FOR ELSEWHERE
- G07C15/00—Generating random numbers; Lottery apparatus
- G07C15/006—Generating random numbers; Lottery apparatus electronically
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3286—Type of games
- G07F17/3288—Betting, e.g. on live events, bookmaking
Definitions
- the invention relates to a betting system for number bets, in which the bet win is in particular a predetermined multiple of the respective bet, depending on the type of bet, with at least one computer for accepting number bets and with a device for drawing winning numbers.
- the use of computers for accepting bets or for issuing tickets when accepting bets is known in principle from US Pat. No. 4,108,361 A, US Pat. No. 4,494,197 or JP 2-281 370 A.
- the bets are, in particular, sports betting, and at the end of the betting, for example, data relating to the race or game and betting stakes are entered;
- the tickets issued after the bet has been accepted have the relevant data and usually also a specific ticket number.
- a possible profit arises from the result of the respective sporting event that takes place at predetermined times.
- the aim of the invention is therefore a betting system of the beginning to be provided in such a way that short drawing intervals are made possible and, in connection with this, stimulating bets are also made possible over several drawing times. For example, draw intervals of 5, 10 or 15 minutes would be considered, whereby combination bets should be possible over three, four or twelve draws and the overall draws are so close in time to the conclusion of the bet that a stimulating, exciting game is possible.
- the betting system of the type mentioned at the outset is characterized in that the drawing device for carrying out merely electronic draws is formed by a drawing computer to which a random generator is assigned to form a series of random numbers, from which the winning numbers are extracted in a time-controlled manner.
- a drawing computer to which a random generator is assigned to form a series of random numbers, from which the winning numbers are extracted in a time-controlled manner.
- draws can be carried out in extremely short time intervals in succession, for example every 5 minutes, 10 minutes or 15 minutes, so that stimulating, exciting number bets are made possible since a draw follows the conclusion of a number bet practically immediately can.
- a random number generator is assigned to the drawing calculator, which continuously generates random numbers and makes them available to the calculator.
- the winning numbers are "drawn" from the series of random numbers given by the random number generator, a comparator unit of course being provided for during a Draw to compare the winning numbers already extracted with the newly extracted winning numbers in order to rule out that one and the same number is "drawn” a second time as the winning number.
- Unauthorized numbers can also be eliminated, for example if only numbers from 1 to 49 ("6 out of 49") can be bet.
- the random generator can be implemented with a program in a manner already known for other applications; However, studies have shown that such random generators can sometimes show tendencies towards certain numbers. Accordingly, it has proven to be particularly advantageous if the random generator is connected to the drawing computer is a separate circuit. Such a hardware random number generator can, for example, be connected to a serial interface of the drawing computer.
- the circuit of the random generator contains a diode or a resistor whose noise is amplified and fed to a pulse shaper.
- the pulse shaper can be formed, for example, by a differential amplifier or comparator or a Schmitt trigger, and when a certain level is present in the input signal derived from the noise, it emits a pulse of a predetermined amplitude.
- the pulses obtained in this way are random, also as far as their length is concerned, and when scanning with a corresponding frequency, for example by clocking with a correspondingly high clock frequency on an AND gate, e.g. binary-coded numbers from which the winning numbers can be "drawn".
- random generators which operate on the basis of noise, cf. e.g. DE 29 45 580 A, GB 2 309 392 A or EP 843 289 A, but these are different applications from number betting systems.
- the drawing computer is part of a central computer system which also contains at least one central betting data memory and at least one betting data management computer. This ensures that a central drawing is carried out electronically for all bets and that the bets are treated uniformly when accepting and evaluating the winnings.
- the present betting system is suitable for carrying out draws in extremely short time intervals, preferably every 5 minutes.
- certain numbers can then be bet in combination over several draws, for example that one number occurs twice in the next four draws (whereby if the bet number should be drawn in all four draws, a total of six " Pairs "are available, ie won six times).
- the central computer system is preferably set up to take into account numbers bet for several draws in combination. It is also conceivable not only to bet a number over several draws, but also to bet several numbers, and accordingly the central computer system is advantageously set up for betting number combinations over several draws in combination.
- the possible combination bets are preferably predefined, and they can be comparable combination bets as are already known in relation to an event (such as the start of a horse race).
- an event such as the start of a horse race.
- the betting data memory stores winning results for certain, predetermined combination bets for single and / or multiple draws.
- the betting data management computer "looks up" for the stored weather results in order to determine the individual matches, and then the respective total profit is determined on the basis of the profit results stored in tables, for example.
- the betting data management computer is set up to compare the ticket betting data read in with the winning numbers of the draws in question, which are stored in the betting data memory, and, if the match is at least partial, the profit achieved for a ticket to be checked to determine based on stored information.
- a profit is determined based on the betting data read in from the ticket only for the betting ticket presented in each case - i.e. only on request - this ticket betting data with the stored winning number data are compared, depending on the match or number of matches, the profit achieved with the bet on which the ticket is based is determined and communicated.
- the ticket can be presented at a cash desk in the area of a betting acceptance point, where the winnings can then be paid out immediately or used as a bet for subsequent bets.
- betting data can be entered manually using a keyboard, or a pre-printed, completed betting slip can be presented, which is read by machine, with a ticket being printed out when the bet is accepted by the operator and confirmed by the bettor.
- a preliminary check can be carried out with regard to incorrect betting information, for example if only a certain number of numbers can be bet, if only certain combination bets are possible, or if only a predetermined maximum number (e.g. twelve) of Drawings for which numbers can be bet in advance are possible.
- the present betting system is advantageously characterized by a checking device for the parameters of the desired bets before their acceptance, such as the number of numbers bet, the type of bet or the number of draws for which the bet is desired.
- a betting system has proven to be expedient, which is characterized by a test unit for accepting bets whose wagering or maximum possible payout of winnings is below a predetermined maximum amount.
- the betting data management computer forms a test unit for accepting bets with a maximum total winnings payment for all bets per draw below a predetermined maximum amount. With such betting limits, the wagering is accordingly kept low.
- the drawing computer is assigned a test module for monitoring the proper functioning of the random generator, whereby in the event of a malfunction, e.g. an interrupted connection between the random number generator and the draw calculator, the acceptance of bets is generally blocked.
- a malfunction e.g. an interrupted connection between the random number generator and the draw calculator
- the betting data management computer is set up to assign and assign unique numbers for the bets accepted. If necessary, the unique numbers can also be linked to data associated with specific people, in which case automatic profit determination and crediting of any profit would also be conceivable for the associated people.
- Fig.l is a diagram of the present betting system illustrating the data transfer
- FIG. 2 shows a schematic, similar to a block diagram, of the computer system at an acceptance point of the betting system
- FIG. 3 shows a diagram of the central computer system
- FIG. 4 shows schematically in a block diagram a random generator assigned to the drawing computer according to FIG. 3;
- FIG. 5 shows in a flowchart the process for accepting a bet and printing out a betting ticket
- a manual and / or automatic acceptance of number bets can be provided in the individual acceptance points 1, the number bets being presented, for example, with the aid of pre-printed, completed betting slips, as is known per se.
- These bets are in consultation in the central computer system 2 checked and accepted if necessary, in which case a ticket can be printed out which has a unique number, for example by means of a bar code, and which contains the required betting data.
- this ticket can again be presented by the bettor, in which case a check for a possible win is carried out using the drawn winning numbers stored in the central computer system; in the event of a win, the profit achieved can be paid out immediately at acceptance point 1. However, it is also possible to use this profit in whole or in part for subsequent number bets.
- FIG. 2 shows in more detail the structure of such an acceptance point 1, for example one or more self-service terminals 3 (denoted in detail by 3.1, 3.2, 3.3 ... 3.n) in parallel, in which one Person who wishes to place a number bet presents completed betting slips;
- These betting slips are in particular read automatically, for which purpose conventional reading devices or scanner devices are shown, and the respective bet, which is already indicated on the betting slip, for example, is inserted in the form of banknotes or coins at the self-service terminal 3.
- These self-service terminals 3 connect via a WAN telecommunication connection to the central computer system (2 in FIG.
- At least one cash register computer 5 is present in the local network (LAN) of the acceptance point 1 (of course, several cash register computers can also be provided), where bets are accepted by an operator.
- the betting data are entered here, for example, via a keyboard, but there may also be a reading unit for reading in already filled-in betting slips, and the operator receives the money for the bet directly.
- two display computers 6, 7 are provided in the local network, each of which controls a data projector 8 or 9; one data projector 8 always shows the current draw, whereas the other data projector 9 shows the results of the previous draws for information purposes; moreover, an animation can run during break times or during the drawing, for example in such a way that a drawing process with balls or the like is graphically illustrated on the screen, numbers being “contained” in the balls, which are finally found under “ Open "of the bullets appear.
- this animation takes place on the basis of a central drawing which is common to all acceptance points 1.1 to ln according to FIG. 1 and which is carried out in the central computer system 2, as will be explained in more detail below. It is also conceivable to generate the animation centrally in the computer system 2 and, for example, to transmit it to the acceptance points via satellite video transmission channels.
- FIG. 3 schematically illustrates the central computer system 2, which is networked with the acceptance points 1.1 to 1.n via the WAN network and which contains a drawing computer 10 as an essential element.
- a random generator 11 is assigned to this drawing computer 10, which is designed as a hardware component and is connected, for example, to a serial interface of the drawing computer 10.
- This random generator 11, which will be illustrated in greater detail below with reference to FIG. 4, continuously generates bits on a random basis, which are converted into random numbers by the drawing computer 10 and from which the winning numbers are "drawn" at the time of the respective drawing in a time-controlled manner .
- numbers between 1 and 49 can bet and six winning numbers are drawn per draw, i.e. it is a "6 out of 49" number betting system.
- At least one betting data management computer 12 then communicates with the drawing computer 10 and with a central betting data memory 13 and also again via a communication computer 14 and the WAN network with the individual acceptance points 1.
- the administration computer 12 carries out the individual steps, which will be explained in more detail below with reference to FIG. 5, in accepting and checking bets as well as in the drawing and then in the profit evaluation.
- the present system is advantageously designed in such a way that the management computer 12 is always active at the request of the individual acceptance points 1, in order to check an offered bet for correctness of the parameters and for validity with regard to predetermined betting limits, and in the event of acceptance to assign a unique ticket number to the bet; or in the event of the presentation of a betting ticket after a drawing to check whether and which numbers have been bet correctly, ie whether and how many matches have been drawn with numbers and how high the prize to be paid out for the respective ticket in the event of a win.
- the management computer 12 always accesses the central memory 13, where the individual winning or drawing numbers as well as data relating to the calculation of profits are stored.
- the present betting system is based in particular on the fact that an arbitrary use per se is possible for as long as only the maximum possible profit for this bet remains below a predetermined limit, and so long for the numbers bet, in particular also for each These numbers taken by themselves, when adding up all possible payouts, i.e. taking into account all bets already accepted for a drawing, a maximum profit limit is not exceeded. This can lead, for example, to the situation that when the numbers 3; 13; 33; 3, one of these numbers, e.g.
- This absolute limit can be, for example, a sum of 20 million shillings act.
- the random number generator 11 generates bits or numbers in a continuous and random manner, and the drawing computer 10 takes the respective number as a drawn winning number at a time from the drawing at the time of a drawing.
- the numbers drawn are checked to see whether they were not previously drawn during the same drawing, since (six) different ones Numbers ("6 out of 49" in the example mentioned) must be drawn.
- the draws can easily follow one another in extraordinarily short time intervals, e.g. every five minutes, so that it is possible to wait for the drawing result immediately after placing a bet, which is linked to a high tension because of this proximity in time.
- number bets over several draws, for example in such a way that one or two numbers are drawn during three successive draws. For example, a number on "Trebles" (a combination of three) can be wagered over four draws, in which case at least three draws must contain the wagered number for a win. If the number bet is drawn on all four draws, there are four winning three combinations.
- multiple numbers can also be bet in combination for a single draw, such as doubles (combinations of two), trebles, four-folds or five-folds (combinations of five).
- the payout of winnings can, for example, be designed as follows: 1 number 6-fold bet + bet
- the random generator 11 can be constructed according to FIG. 4, for example, in such a way that a diode circuit 15 is provided, the voltage of the diode containing the so-called "white" noise being tapped and fed to an amplifier 16 which amplifies this noise and a comparator, Schmitt - trigger or the like Pulse shaper 17 supplies, which may be supplied with a reference signal at a further input 18, so that when the reference signal is exceeded by the output signal of the amplifier 16, a pulse is output at the output 19 of the pulse shaper 17. This pulse output is thus random and is due to the noise of the diode 15.
- the bet can be offered by reading in a pre-printed betting slip, as mentioned above, at a self-service terminal 3, but it can also be requested on the cash register computer 5, in which case the operator either reads in a completed betting slip in a station 20 with a reading unit or via a keyboard, as shown at 21 in Fig. 5, entering the betting data.
- the operator For this input of the betting data by an operator, it is expedient to check and confirm the recorded betting data in a step 22, since an input error could also occur, in particular when inputting via the keyboard. Above all, any changes to the number bets can also be made in step 22.
- betting data After the betting data has been recorded in this way by reading or manual entry, these betting data are sent via the WAN network to the administration computer 12 in the central computer system 2, as illustrated in FIG. 5 with block 23.
- the betting data are now based on the basic correctness of the parameters (for example number of numbers bet, number of desired draws etc.) and in terms of the individual maximum profit (based on this one bet) and on checks the maximum total profit (based on the bets already accepted for the respective draws), cf.
- Step 24 in Fig. 5 and when the bet is accepted, this bet is (provisionally) included in a bet list for the current draws (Step 25 in Fig. 5).
- the price of the betting ticket and the possible profit becomes the acceptance point
- step 29 payment of the bet is requested in accordance with step 29, and then in step 30 the betting ticket is provided with a ticket number in Barcode form, printed out for the bettor.
- this betting ticket contains all betting data, ie the numbers wagered, as well as the drawing or drawings, if applicable, the specification of special combination bets, etc.
- step 31 of FIG. 6 the time until the next drawing is continuously calculated, this time also being displayed in the individual acceptance points so that the bettors are always informed about this.
- step 32 six individual, different numbers are "drawn" with the aid of the random number generator 11 and the drawing computer 10 in the manner described, and the numbers drawn are transmitted to the management computer 12 in the next step 33.
- step 34 the acceptance of betting tickets can now be blocked for a time of approx. 1 minute, during which time a drawing animation is running in the individual acceptance points 1 in order to show the bettor in the. Presentation points to present the "drawing" of the winning numbers in a vivid way.
- a block 35 schematically illustrates that the individual acceptance points 1 are notified of the drawing results by the administration computer 12 when presenting tickets with a view to checking the winnings, and conversely the numbers bet are also transmitted to the administration computer 12 on the basis of the read-in betting ticket communicated in the central computer system 2.
- the management computer 12 can access the drawing results stored in the memory 13, compare the numbers wagered with these winning numbers, determine any matches, and further, based on these matches, access data relating to payouts relevant to the respective winnings Matches and winnings can be stored in the central memory 13 in tables, the winnings are calculated.
- a block 37 then schematically indicates in FIG. 6 that the blocking of the acceptance of betting tickets is lifted again, this step itself understandably will run parallel to steps 35 and 36.
- the management computer 12 forms a test device for the desired bets with regard to general parameters and the possible exceeding of the maximum bet profit. Together with the transfer computers 4 and 14, it also forms a test facility to block this acceptance point 1.x from accepting bets if a connection to a acceptance point 1.x fails or is interrupted. This function simply results from the fact that bets in the acceptance points can only be accepted with an upright communication link between them and the central computer system 2.
- a test unit can be assigned to the drawing computer 10 in order to continuously check the proper functioning of the random generator 11 and its connection to the drawing computer 10. In the event of a malfunction, a message is sent to the administration computer 12 so that the acceptance of bets is immediately blocked by this at all acceptance points 1.
- the bets are preferably checked for a possible exceeding of a maximum winnings.
- Such a limit check can also be provided for the individual acceptance points themselves if they act independently with regard to the acceptance of bets and the payment of winnings.
- Such largely independent acceptance points or "shops" can be connected to the central computer system, but there may be a distribution of liability for the winnings in the form that the acceptance point is liable for the payment of the winnings up to lower winnings, and that from one liability passes to the central betting point, which is also taken into account in the settlement between the acceptance point and the central office.
- step 24 in FIG. 5 where the bets offered are checked for any limits, a check can be carried out as is illustrated schematically in FIG.
- the stake or possible payout is determined in accordance with field 38, and at 39, a query is made as to whether a predetermined limit value specific to the respective acceptance point, the so-called “shop limit”, has been reached. This can be a maximum bet or a maximum possible ticket profit payment.
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Priority Applications (5)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AU40230/99A AU4023099A (en) | 1998-06-04 | 1999-06-04 | Betting system for betting on numbers |
DK99923304T DK1082709T3 (da) | 1998-06-04 | 1999-06-04 | Væddemålssystem til talvæddemål |
EP99923304A EP1082709B1 (de) | 1998-06-04 | 1999-06-04 | Wettsystem für zahlenwetten |
DE59903409T DE59903409D1 (de) | 1998-06-04 | 1999-06-04 | Wettsystem für zahlenwetten |
AT99923304T ATE227869T1 (de) | 1998-06-04 | 1999-06-04 | Wettsystem für zahlenwetten |
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
AT0037398U AT3034U1 (de) | 1998-06-04 | 1998-06-04 | Wettsystem für zahlenwetten |
ATGM373/98 | 1998-06-04 |
Publications (1)
Publication Number | Publication Date |
---|---|
WO1999063493A1 true WO1999063493A1 (de) | 1999-12-09 |
Family
ID=3488878
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
PCT/AT1999/000144 WO1999063493A1 (de) | 1998-06-04 | 1999-06-04 | Wettsystem für zahlenwetten |
Country Status (10)
Country | Link |
---|---|
EP (1) | EP1082709B1 (es) |
AR (1) | AR020085A1 (es) |
AT (2) | AT3034U1 (es) |
AU (1) | AU4023099A (es) |
DE (1) | DE59903409D1 (es) |
DK (1) | DK1082709T3 (es) |
ES (1) | ES2187160T3 (es) |
GB (1) | GB2338091A (es) |
PT (1) | PT1082709E (es) |
WO (1) | WO1999063493A1 (es) |
Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
DE10007091A1 (de) * | 2000-02-16 | 2001-08-23 | Lucke Gmbh | Verfahren zur Ermittlung und Wiedergabe von Gewinnquoten ergebnisorientierter Wettspiele |
Families Citing this family (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JP2001276438A (ja) * | 2000-03-31 | 2001-10-09 | Konami Computer Entertainment Osaka:Kk | ネットゲームシステム、ネットゲーム装置、ネットゲーム方法及びネットゲームプログラムを記録した可読記録媒体 |
WO2002055165A1 (en) * | 2001-01-09 | 2002-07-18 | Globis Limited | World wide lotto game method and system |
US6908391B2 (en) * | 2001-11-23 | 2005-06-21 | Cyberscan Technology, Inc. | Modular entertainment and gaming system configured for network boot, network application load and selective network computation farming |
BE1016696A4 (nl) * | 2005-09-26 | 2007-04-03 | Schulpen Hilde | Btw-incentive. |
LT2551829T (lt) * | 2011-07-28 | 2020-04-10 | Walter Grubmüller | Fiksuotų laimėjimo galimybių loterijos žaidimo sistema ir būdas |
DE202012004099U1 (de) | 2012-04-26 | 2012-08-27 | SBG Schmid Beteiligungsgesellschaft mbH | Computersystem zur Abwicklung von Wetttransaktionen |
DE102012008171A1 (de) | 2012-04-26 | 2013-10-31 | SBG Schmid Beteiligungsgesellschaft mbH | Computersystem und computerimplementiertes Verfahren zur Abwicklung von Wetttransaktionen |
EP2950261A1 (en) | 2014-05-26 | 2015-12-02 | Better Collective ApS | A computer based data processing system and method for placing bets |
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DE2945580A1 (de) | 1979-11-10 | 1981-07-23 | Krone Gmbh, 1000 Berlin | Einrichtung zur erzeugung von zufallszahlen |
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GB2148135A (en) * | 1983-09-14 | 1985-05-30 | Igt Reno Nev | Electronic video lottery system |
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US4842278A (en) * | 1986-06-02 | 1989-06-27 | Victor Markowicz | Hierarchical lottery network with selection from differentiated playing pools |
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-
1998
- 1998-06-04 AT AT0037398U patent/AT3034U1/de not_active IP Right Cessation
- 1998-11-20 GB GB9825538A patent/GB2338091A/en not_active Withdrawn
-
1999
- 1999-06-04 PT PT99923304T patent/PT1082709E/pt unknown
- 1999-06-04 ES ES99923304T patent/ES2187160T3/es not_active Expired - Lifetime
- 1999-06-04 AU AU40230/99A patent/AU4023099A/en not_active Abandoned
- 1999-06-04 EP EP99923304A patent/EP1082709B1/de not_active Expired - Lifetime
- 1999-06-04 AR ARP990102661A patent/AR020085A1/es active IP Right Grant
- 1999-06-04 AT AT99923304T patent/ATE227869T1/de not_active IP Right Cessation
- 1999-06-04 DK DK99923304T patent/DK1082709T3/da active
- 1999-06-04 DE DE59903409T patent/DE59903409D1/de not_active Expired - Fee Related
- 1999-06-04 WO PCT/AT1999/000144 patent/WO1999063493A1/de active IP Right Grant
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Cited By (1)
Publication number | Priority date | Publication date | Assignee | Title |
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DE10007091A1 (de) * | 2000-02-16 | 2001-08-23 | Lucke Gmbh | Verfahren zur Ermittlung und Wiedergabe von Gewinnquoten ergebnisorientierter Wettspiele |
Also Published As
Publication number | Publication date |
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ES2187160T3 (es) | 2003-05-16 |
DE59903409D1 (de) | 2002-12-19 |
EP1082709B1 (de) | 2002-11-13 |
DK1082709T3 (da) | 2003-03-10 |
AT3034U1 (de) | 1999-08-25 |
GB9825538D0 (en) | 1999-01-13 |
GB2338091A (en) | 1999-12-08 |
ATE227869T1 (de) | 2002-11-15 |
EP1082709A1 (de) | 2001-03-14 |
AU4023099A (en) | 1999-12-20 |
AR020085A1 (es) | 2002-04-10 |
PT1082709E (pt) | 2003-04-30 |
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