TWI564062B - 第二使用者對第一使用者之遊戲玩法的遠端控制 - Google Patents
第二使用者對第一使用者之遊戲玩法的遠端控制 Download PDFInfo
- Publication number
- TWI564062B TWI564062B TW102147624A TW102147624A TWI564062B TW I564062 B TWI564062 B TW I564062B TW 102147624 A TW102147624 A TW 102147624A TW 102147624 A TW102147624 A TW 102147624A TW I564062 B TWI564062 B TW I564062B
- Authority
- TW
- Taiwan
- Prior art keywords
- user
- game
- gameplay
- video
- session
- Prior art date
Links
Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/497—Partially or entirely replaying previous game actions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/88—Mini-games executed independently while main games are being loaded
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/47—Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/67—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/73—Authorising game programs or game devices, e.g. checking authenticity
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4788—Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5526—Game data structure
- A63F2300/554—Game data structure by saving game or status data
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/57—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
Applications Claiming Priority (6)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US201261745290P | 2012-12-21 | 2012-12-21 | |
US201261745281P | 2012-12-21 | 2012-12-21 | |
US13/831,178 US9352226B2 (en) | 2012-12-21 | 2013-03-14 | Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay |
US13/831,190 US9364743B2 (en) | 2012-12-21 | 2013-03-14 | Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay |
US13/839,382 US9345966B2 (en) | 2012-03-13 | 2013-03-15 | Sharing recorded gameplay to a social graph |
US13/839,486 US9242176B2 (en) | 2012-12-21 | 2013-03-15 | Remote control of a first user's gameplay by a second user |
Publications (2)
Publication Number | Publication Date |
---|---|
TW201440856A TW201440856A (zh) | 2014-11-01 |
TWI564062B true TWI564062B (zh) | 2017-01-01 |
Family
ID=50979420
Family Applications (3)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW102147625A TWI559965B (en) | 2012-12-21 | 2013-12-20 | Sharing recorded gameplay to a social graph |
TW102147609A TWI573619B (zh) | 2012-12-21 | 2013-12-20 | 基於所記錄之遊戲玩法自動產生為雲遊戲建議的小遊戲 |
TW102147624A TWI564062B (zh) | 2012-12-21 | 2013-12-20 | 第二使用者對第一使用者之遊戲玩法的遠端控制 |
Family Applications Before (2)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
TW102147625A TWI559965B (en) | 2012-12-21 | 2013-12-20 | Sharing recorded gameplay to a social graph |
TW102147609A TWI573619B (zh) | 2012-12-21 | 2013-12-20 | 基於所記錄之遊戲玩法自動產生為雲遊戲建議的小遊戲 |
Country Status (7)
Country | Link |
---|---|
JP (4) | JP6196147B2 (ja) |
KR (7) | KR101742662B1 (ja) |
BR (1) | BR102013033136B1 (ja) |
MX (3) | MX353111B (ja) |
RU (1) | RU2605840C2 (ja) |
TW (3) | TWI559965B (ja) |
WO (1) | WO2014100770A2 (ja) |
Cited By (1)
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TWI790801B (zh) * | 2021-11-01 | 2023-01-21 | 宏碁股份有限公司 | 遠端遊戲執行方法與遠端遊戲執行系統 |
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JP6612019B2 (ja) | 2014-08-19 | 2019-11-27 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理装置、制御データ送信方法および情報処理システム |
US9919208B2 (en) | 2014-12-11 | 2018-03-20 | Immersion Corporation | Video gameplay haptics |
JP5770918B1 (ja) | 2014-12-18 | 2015-08-26 | 株式会社Cygames | 情報処理プログラム、及び情報処理方法 |
US10207185B2 (en) * | 2015-03-07 | 2019-02-19 | Sony Interactive Entertainment America Llc | Using connection quality history to optimize user experience |
JP6893392B2 (ja) * | 2015-08-04 | 2021-06-23 | 任天堂株式会社 | ゲームシステム、ゲーム装置、制御プログラムおよびゲーム制御方法 |
US10315108B2 (en) * | 2015-08-19 | 2019-06-11 | Sony Interactive Entertainment America Llc | Local application quick start with cloud transitioning |
US10744407B2 (en) * | 2015-09-08 | 2020-08-18 | Sony Interactive Entertainment LLC | Dynamic network storage for cloud console server |
JP6646319B2 (ja) * | 2015-09-30 | 2020-02-14 | ソニー・インタラクティブエンタテインメント エルエルシー | クラウドゲームのためのマルチユーザデモストリーミングサービス |
CN105610868B (zh) * | 2016-03-03 | 2019-08-06 | 腾讯科技(深圳)有限公司 | 一种信息交互的方法、设备及系统 |
US10238965B2 (en) * | 2016-04-28 | 2019-03-26 | Sony Interactive Entertainment America Llc | Cloud gaming device handover |
US10625156B2 (en) * | 2016-06-30 | 2020-04-21 | Sony Interactive Entertainment LLC | Method and system for sharing video game content |
GB2570305A (en) * | 2018-01-18 | 2019-07-24 | Sony Interactive Entertainment Europe Ltd | User analysis system and method |
GB2571306A (en) * | 2018-02-23 | 2019-08-28 | Sony Interactive Entertainment Europe Ltd | Video recording and playback systems and methods |
TWI716706B (zh) * | 2018-03-01 | 2021-01-21 | 致伸科技股份有限公司 | 人工智能之輔助操作系統 |
KR102551254B1 (ko) * | 2018-04-06 | 2023-07-04 | 주식회사 엔씨소프트 | 게임 컨텐츠 공유 체험 서비스 제공 방법 및 이를 위한 컴퓨터 프로그램 |
KR102319298B1 (ko) * | 2018-09-21 | 2021-10-29 | 주식회사 엔씨소프트 | 게임 캐릭터 제어 시스템, 서버 및 게임 캐릭터 제어 방법 |
WO2020129861A1 (ja) * | 2018-12-21 | 2020-06-25 | 株式会社ソニー・インタラクティブエンタテインメント | プレビュー画面を提示する情報処理装置 |
JP7222722B2 (ja) * | 2019-01-17 | 2023-02-15 | 株式会社ソニー・インタラクティブエンタテインメント | 情報処理システム、情報処理方法およびコンピュータプログラム |
KR102329749B1 (ko) * | 2019-08-05 | 2021-11-22 | 주식회사 엔씨소프트 | 게임 캐릭터 제어 서버, 시스템 및 방법 |
US11524230B2 (en) | 2019-10-01 | 2022-12-13 | Sony Interactive Entertainment Inc. | Encoder tuning to improve tradeoffs between latency and video quality in cloud gaming applications |
CN111147885B (zh) | 2020-01-03 | 2021-04-02 | 北京字节跳动网络技术有限公司 | 直播间互动方法、装置、可读介质及电子设备 |
CN111494965B (zh) * | 2020-04-15 | 2021-09-14 | 腾讯科技(深圳)有限公司 | 信息处理方法、装置、设备及存储介质 |
CN111603764B (zh) * | 2020-05-28 | 2021-05-28 | 腾讯科技(深圳)有限公司 | 一种云游戏的处理方法及设备 |
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