BR102013033136B1 - Método para gerar uma versão limitada que pode ser jogada de um videogame; e método para proporcionar controle remoto do jogo de um usuário - Google Patents

Método para gerar uma versão limitada que pode ser jogada de um videogame; e método para proporcionar controle remoto do jogo de um usuário Download PDF

Info

Publication number
BR102013033136B1
BR102013033136B1 BR102013033136-8A BR102013033136A BR102013033136B1 BR 102013033136 B1 BR102013033136 B1 BR 102013033136B1 BR 102013033136 A BR102013033136 A BR 102013033136A BR 102013033136 B1 BR102013033136 B1 BR 102013033136B1
Authority
BR
Brazil
Prior art keywords
game
user
video
video game
recorded
Prior art date
Application number
BR102013033136-8A
Other languages
English (en)
Portuguese (pt)
Other versions
BR102013033136A2 (pt
Inventor
David Perry
Nathan Gary
Philippe Yong
Victor Octav Suba Miura
Original Assignee
Sony Computer Entertainment America Llc
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Priority claimed from US13/831,178 external-priority patent/US9352226B2/en
Priority claimed from US13/831,190 external-priority patent/US9364743B2/en
Priority claimed from US13/839,382 external-priority patent/US9345966B2/en
Application filed by Sony Computer Entertainment America Llc filed Critical Sony Computer Entertainment America Llc
Publication of BR102013033136A2 publication Critical patent/BR102013033136A2/pt
Publication of BR102013033136B1 publication Critical patent/BR102013033136B1/pt

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/47Controlling the progress of the video game involving branching, e.g. choosing one of several possible scenarios at a given point in time
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • A63F13/35Details of game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/53Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
    • A63F13/533Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/67Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • A63F13/795Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/87Communicating with other players during game play, e.g. by e-mail or chat
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4781Games
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N21/00Selective content distribution, e.g. interactive television or video on demand [VOD]
    • H04N21/40Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
    • H04N21/47End-user applications
    • H04N21/478Supplemental services, e.g. displaying phone caller identification, shopping application
    • H04N21/4788Supplemental services, e.g. displaying phone caller identification, shopping application communicating with other users, e.g. chatting
    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • A63F13/497Partially or entirely replaying previous game actions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/60Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
    • A63F13/69Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/73Authorising game programs or game devices, e.g. checking authenticity
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/85Providing additional services to players
    • A63F13/88Mini-games executed independently while main games are being loaded
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Computer Security & Cryptography (AREA)
  • Signal Processing (AREA)
  • Business, Economics & Management (AREA)
  • General Business, Economics & Management (AREA)
  • Optics & Photonics (AREA)
  • Software Systems (AREA)
  • Physics & Mathematics (AREA)
  • General Engineering & Computer Science (AREA)
  • User Interface Of Digital Computer (AREA)
  • Information Transfer Between Computers (AREA)
  • Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
  • Display Devices Of Pinball Game Machines (AREA)
  • Pinball Game Machines (AREA)
  • Processing Or Creating Images (AREA)
  • Details Of Television Systems (AREA)
  • Selective Calling Equipment (AREA)
BR102013033136-8A 2012-12-21 2013-12-20 Método para gerar uma versão limitada que pode ser jogada de um videogame; e método para proporcionar controle remoto do jogo de um usuário BR102013033136B1 (pt)

Applications Claiming Priority (11)

Application Number Priority Date Filing Date Title
US201261745290P 2012-12-21 2012-12-21
US201261745281P 2012-12-21 2012-12-21
US61/745,281 2012-12-21
US13/831,190 2013-03-14
US13/831,178 2013-03-14
US13/831,178 US9352226B2 (en) 2012-12-21 2013-03-14 Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay
US13/831,190 US9364743B2 (en) 2012-12-21 2013-03-14 Generation of a multi-part mini-game for cloud-gaming based on recorded gameplay
US13/839,382 US9345966B2 (en) 2012-03-13 2013-03-15 Sharing recorded gameplay to a social graph
US13/839,486 US9242176B2 (en) 2012-12-21 2013-03-15 Remote control of a first user's gameplay by a second user
US13/839,382 2013-03-15
US13/839,486 2013-03-15

Publications (2)

Publication Number Publication Date
BR102013033136A2 BR102013033136A2 (pt) 2015-10-20
BR102013033136B1 true BR102013033136B1 (pt) 2021-10-26

Family

ID=50979420

Family Applications (1)

Application Number Title Priority Date Filing Date
BR102013033136-8A BR102013033136B1 (pt) 2012-12-21 2013-12-20 Método para gerar uma versão limitada que pode ser jogada de um videogame; e método para proporcionar controle remoto do jogo de um usuário

Country Status (7)

Country Link
JP (4) JP6196147B2 (ja)
KR (7) KR101742662B1 (ja)
BR (1) BR102013033136B1 (ja)
MX (3) MX353111B (ja)
RU (1) RU2605840C2 (ja)
TW (3) TWI559965B (ja)
WO (1) WO2014100770A2 (ja)

Families Citing this family (29)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
JP6612019B2 (ja) 2014-08-19 2019-11-27 株式会社ソニー・インタラクティブエンタテインメント 情報処理装置、制御データ送信方法および情報処理システム
US9919208B2 (en) 2014-12-11 2018-03-20 Immersion Corporation Video gameplay haptics
JP5770918B1 (ja) 2014-12-18 2015-08-26 株式会社Cygames 情報処理プログラム、及び情報処理方法
US10207185B2 (en) * 2015-03-07 2019-02-19 Sony Interactive Entertainment America Llc Using connection quality history to optimize user experience
JP6893392B2 (ja) * 2015-08-04 2021-06-23 任天堂株式会社 ゲームシステム、ゲーム装置、制御プログラムおよびゲーム制御方法
US10315108B2 (en) * 2015-08-19 2019-06-11 Sony Interactive Entertainment America Llc Local application quick start with cloud transitioning
US10744407B2 (en) * 2015-09-08 2020-08-18 Sony Interactive Entertainment LLC Dynamic network storage for cloud console server
JP6646319B2 (ja) * 2015-09-30 2020-02-14 ソニー・インタラクティブエンタテインメント エルエルシー クラウドゲームのためのマルチユーザデモストリーミングサービス
CN105610868B (zh) * 2016-03-03 2019-08-06 腾讯科技(深圳)有限公司 一种信息交互的方法、设备及系统
US10238965B2 (en) * 2016-04-28 2019-03-26 Sony Interactive Entertainment America Llc Cloud gaming device handover
US10625156B2 (en) * 2016-06-30 2020-04-21 Sony Interactive Entertainment LLC Method and system for sharing video game content
GB2570305A (en) * 2018-01-18 2019-07-24 Sony Interactive Entertainment Europe Ltd User analysis system and method
GB2571306A (en) * 2018-02-23 2019-08-28 Sony Interactive Entertainment Europe Ltd Video recording and playback systems and methods
TWI716706B (zh) * 2018-03-01 2021-01-21 致伸科技股份有限公司 人工智能之輔助操作系統
KR102551254B1 (ko) * 2018-04-06 2023-07-04 주식회사 엔씨소프트 게임 컨텐츠 공유 체험 서비스 제공 방법 및 이를 위한 컴퓨터 프로그램
KR102319298B1 (ko) * 2018-09-21 2021-10-29 주식회사 엔씨소프트 게임 캐릭터 제어 시스템, 서버 및 게임 캐릭터 제어 방법
WO2020129861A1 (ja) * 2018-12-21 2020-06-25 株式会社ソニー・インタラクティブエンタテインメント プレビュー画面を提示する情報処理装置
JP7222722B2 (ja) * 2019-01-17 2023-02-15 株式会社ソニー・インタラクティブエンタテインメント 情報処理システム、情報処理方法およびコンピュータプログラム
KR102329749B1 (ko) * 2019-08-05 2021-11-22 주식회사 엔씨소프트 게임 캐릭터 제어 서버, 시스템 및 방법
US11524230B2 (en) 2019-10-01 2022-12-13 Sony Interactive Entertainment Inc. Encoder tuning to improve tradeoffs between latency and video quality in cloud gaming applications
CN111147885B (zh) 2020-01-03 2021-04-02 北京字节跳动网络技术有限公司 直播间互动方法、装置、可读介质及电子设备
CN111494965B (zh) * 2020-04-15 2021-09-14 腾讯科技(深圳)有限公司 信息处理方法、装置、设备及存储介质
CN111603764B (zh) * 2020-05-28 2021-05-28 腾讯科技(深圳)有限公司 一种云游戏的处理方法及设备
US20220008824A1 (en) * 2020-07-13 2022-01-13 Nvidia Corporation Game generation using one or more neural networks
CN111917768B (zh) * 2020-07-30 2022-05-13 腾讯科技(深圳)有限公司 虚拟场景的处理方法、装置及计算机可读存储介质
KR102606834B1 (ko) * 2021-05-10 2023-11-29 주식회사 엔씨소프트 클라우드 게임 서비스 제공 시스템 및 클라우드 게임 서비스 제공 방법
TWI790801B (zh) * 2021-11-01 2023-01-21 宏碁股份有限公司 遠端遊戲執行方法與遠端遊戲執行系統
JP7216314B1 (ja) 2022-02-17 2023-02-01 株式会社Mixi プログラム、情報処理装置、及び情報処理方法
WO2023157618A1 (ja) * 2022-02-18 2023-08-24 優太 竹田 リプレイシステム、処理方法及びリプレイプログラム

Family Cites Families (36)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US6280323B1 (en) * 1996-11-21 2001-08-28 Konami Co., Ltd. Device, method and storage medium for displaying penalty kick match cursors in a video soccer game
US6699127B1 (en) * 2000-06-20 2004-03-02 Nintendo Of America Inc. Real-time replay system for video game
RU2236702C2 (ru) * 2002-09-02 2004-09-20 Савин Вадим Георгиевич Способ компьютерной игры
JP3534343B2 (ja) * 2002-09-12 2004-06-07 株式会社コナミコンピュータエンタテインメントジャパン ゲームプログラム及びゲーム装置
JP3703800B2 (ja) * 2002-11-15 2005-10-05 株式会社スクウェア・エニックス 通信ゲームシステム
US8930561B2 (en) * 2003-09-15 2015-01-06 Sony Computer Entertainment America Llc Addition of supplemental multimedia content and interactive capability at the client
JP4494882B2 (ja) * 2004-06-29 2010-06-30 株式会社バンダイナムコゲームス プログラム、ゲーム装置、表示制御装置、サーバ及び情報記憶媒体
KR100682455B1 (ko) * 2005-03-17 2007-02-15 엔에이치엔(주) 게임 스크랩 시스템, 게임 스크랩 방법 및 상기 방법을실행시키기 위한 프로그램을 기록한 컴퓨터 판독 가능한기록매체
JP5001445B2 (ja) * 2005-05-06 2012-08-15 任天堂株式会社 通信ゲームシステム
KR20080106401A (ko) * 2005-12-27 2008-12-05 매시브 인코포레이티드 게임 플레이 중에 컨텐츠를 제공하는 시스템 및 방법과컨텐츠 스트림을 포함하는 컴퓨터 판독가능 매체
US20070173325A1 (en) * 2006-01-20 2007-07-26 Microsoft Corporation Join in-progress on-line game session
US20070294089A1 (en) * 2006-06-02 2007-12-20 Garbow Zachary A Gameplay Recording and Marketplace
JP5068080B2 (ja) * 2007-01-09 2012-11-07 株式会社バンダイナムコゲームス ゲーム装置、プログラム及び情報記憶媒体
KR20090000260A (ko) * 2007-02-09 2009-01-07 주식회사 엠게임 사용자의 흥미 유발을 위하여 단계적으로 공개하는 베타게임 제공 시스템 및 그 베타 게임 제공 방법
JP4203524B2 (ja) * 2007-02-14 2009-01-07 株式会社コナミデジタルエンタテインメント ゲームシステム、及び、これに含まれるゲーム装置
JP5203646B2 (ja) * 2007-07-17 2013-06-05 株式会社ソニー・コンピュータエンタテインメント ゲーム案内システム、ゲーム案内装置、ゲームサーバ、ゲーム案内方法、プログラム、及び情報記憶媒体
US8235817B2 (en) * 2009-02-12 2012-08-07 Sony Computer Entertainment America Llc Object based observation
US8515253B2 (en) * 2008-02-15 2013-08-20 Sony Computer Entertainment America Llc System and method for automated creation of video game highlights
JP2010178010A (ja) * 2009-01-29 2010-08-12 Funai Electric Co Ltd 動画編集装置
JP2010220089A (ja) * 2009-03-18 2010-09-30 Sony Corp ダイジェスト再生装置、ダイジェスト再生方法、およびプログラム
US8292742B2 (en) * 2009-03-23 2012-10-23 Utah State University Systems and methods for simulation and regeneration of a virtual environment
US9898675B2 (en) * 2009-05-01 2018-02-20 Microsoft Technology Licensing, Llc User movement tracking feedback to improve tracking
JP5449859B2 (ja) * 2009-05-18 2014-03-19 任天堂株式会社 ゲームプログラム,ゲーム装置およびゲームシステム
JP2010284473A (ja) * 2009-06-11 2010-12-24 Gonichi Sasaki ゲームプレイヤー評価システム
JP5417111B2 (ja) * 2009-10-01 2014-02-12 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲームシステムの制御方法、及びプログラム
JP5193242B2 (ja) * 2010-03-11 2013-05-08 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲーム部分実行支援方法及びプログラム
KR101139498B1 (ko) * 2010-04-20 2012-05-02 주식회사 넥슨코리아 온라인 게임에서의 타 유저 게임 플레이 화면 시청 시스템 및 그 방법
JP2010201180A (ja) * 2010-04-30 2010-09-16 Nintendo Co Ltd ゲーム装置およびゲームプログラム
JP5991649B2 (ja) * 2010-08-05 2016-09-14 株式会社ソニー・インタラクティブエンタテインメント ゲーム装置
JP2012038042A (ja) * 2010-08-05 2012-02-23 Sony Computer Entertainment Inc ゲーム装置
JP5271319B2 (ja) * 2010-08-12 2013-08-21 株式会社コナミデジタルエンタテインメント ゲームシステム及びそのプレイ内容の閲覧制御方法
JP5542020B2 (ja) * 2010-09-22 2014-07-09 株式会社ソニー・コンピュータエンタテインメント 情報処理システム、情報処理方法、プログラム及び情報記憶媒体
JP5740972B2 (ja) * 2010-09-30 2015-07-01 ソニー株式会社 情報処理装置および情報処理方法
KR101269411B1 (ko) * 2010-12-31 2013-05-30 (주)네오위즈게임즈 스포츠게임을 제공하는 게임서버, 방법, 및 기록매체
US9345966B2 (en) * 2012-03-13 2016-05-24 Sony Interactive Entertainment America Llc Sharing recorded gameplay to a social graph
US10406429B2 (en) * 2012-08-29 2019-09-10 Sony Interactive Entertainment, LLC User-based mini-game generation and distribution

Also Published As

Publication number Publication date
TWI573619B (zh) 2017-03-11
RU2605840C2 (ru) 2016-12-27
KR20190057448A (ko) 2019-05-28
MX353112B (es) 2017-12-20
MX353111B (es) 2017-12-20
TW201438796A (zh) 2014-10-16
RU2013156817A (ru) 2015-06-27
KR20150099829A (ko) 2015-09-01
KR101742662B1 (ko) 2017-06-01
JP2020099729A (ja) 2020-07-02
TWI564062B (zh) 2017-01-01
MX356707B (es) 2018-06-11
KR20200083658A (ko) 2020-07-08
KR20210094149A (ko) 2021-07-28
TWI559965B (en) 2016-12-01
KR102292820B1 (ko) 2021-08-25
KR20190090077A (ko) 2019-07-31
JP2014121610A (ja) 2014-07-03
WO2014100770A8 (en) 2014-07-24
TW201440856A (zh) 2014-11-01
MX2014000229A (es) 2014-11-03
JP7461174B2 (ja) 2024-04-03
JP2019018076A (ja) 2019-02-07
JP6196147B2 (ja) 2017-09-13
MX2014000231A (es) 2014-11-03
TW201440857A (zh) 2014-11-01
JP2017200631A (ja) 2017-11-09
WO2014100770A3 (en) 2014-08-21
MX2014000227A (es) 2014-11-03
BR102013033136A2 (pt) 2015-10-20
KR20200083659A (ko) 2020-07-08
WO2014100770A2 (en) 2014-06-26
KR20170061196A (ko) 2017-06-02
JP6434583B2 (ja) 2018-12-05

Similar Documents

Publication Publication Date Title
JP7461174B2 (ja) 共有インターフェースを介してアクセスされるミニゲーム
US11014012B2 (en) Sharing gameplay in cloud gaming environments
US10016677B2 (en) Remote control of a first user's session by a second user
EP2745893B1 (en) Automatic generation of suggested mini-games for cloud-gaming based on recorded gameplay
US11565187B2 (en) Method for sharing a portion of gameplay of a video game
US11406906B2 (en) Network connected controller for direct to cloud gaming

Legal Events

Date Code Title Description
B03A Publication of a patent application or of a certificate of addition of invention [chapter 3.1 patent gazette]
B06F Objections, documents and/or translations needed after an examination request according [chapter 6.6 patent gazette]
B06U Preliminary requirement: requests with searches performed by other patent offices: procedure suspended [chapter 6.21 patent gazette]
B06A Patent application procedure suspended [chapter 6.1 patent gazette]
B09A Decision: intention to grant [chapter 9.1 patent gazette]
B16A Patent or certificate of addition of invention granted [chapter 16.1 patent gazette]

Free format text: PRAZO DE VALIDADE: 20 (VINTE) ANOS CONTADOS A PARTIR DE 20/12/2013, OBSERVADAS AS CONDICOES LEGAIS.