KR101189955B1 - 게임기의 인터페이스 유닛 및 게임기 - Google Patents
게임기의 인터페이스 유닛 및 게임기 Download PDFInfo
- Publication number
- KR101189955B1 KR101189955B1 KR1020107014836A KR20107014836A KR101189955B1 KR 101189955 B1 KR101189955 B1 KR 101189955B1 KR 1020107014836 A KR1020107014836 A KR 1020107014836A KR 20107014836 A KR20107014836 A KR 20107014836A KR 101189955 B1 KR101189955 B1 KR 101189955B1
- Authority
- KR
- South Korea
- Prior art keywords
- display
- interface unit
- game machine
- display surface
- panel
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 238000001514 detection method Methods 0.000 claims description 15
- 238000005192 partition Methods 0.000 claims description 5
- 239000000463 material Substances 0.000 claims description 3
- 239000000758 substrate Substances 0.000 description 18
- 239000011347 resin Substances 0.000 description 6
- 229920005989 resin Polymers 0.000 description 6
- 238000004080 punching Methods 0.000 description 5
- 239000002184 metal Substances 0.000 description 3
- 239000000428 dust Substances 0.000 description 2
- 238000012905 input function Methods 0.000 description 2
- 239000004973 liquid crystal related substance Substances 0.000 description 2
- 239000011159 matrix material Substances 0.000 description 2
- 230000035945 sensitivity Effects 0.000 description 2
- 239000011800 void material Substances 0.000 description 2
- 238000005422 blasting Methods 0.000 description 1
- 230000006835 compression Effects 0.000 description 1
- 238000007906 compression Methods 0.000 description 1
- 239000004020 conductor Substances 0.000 description 1
- 239000002537 cosmetic Substances 0.000 description 1
- 238000010586 diagram Methods 0.000 description 1
- 230000000694 effects Effects 0.000 description 1
- 238000009429 electrical wiring Methods 0.000 description 1
- 239000011521 glass Substances 0.000 description 1
- 230000009545 invasion Effects 0.000 description 1
- 230000000149 penetrating effect Effects 0.000 description 1
- 230000035699 permeability Effects 0.000 description 1
- 230000000630 rising effect Effects 0.000 description 1
- 238000000926 separation method Methods 0.000 description 1
Images
Classifications
-
- A63F13/06—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/24—Constructional details thereof, e.g. game controllers with detachable joystick handles
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/25—Output arrangements for video game devices
- A63F13/26—Output arrangements for video game devices having at least one additional display device, e.g. on the game controller or outside a game booth
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/214—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads
- A63F13/2145—Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1043—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being characterized by constructional details
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1068—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad
- A63F2300/1075—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals being specially adapted to detect the point of contact of the player on a surface, e.g. floor mat, touch pad using a touch screen
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/301—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device using an additional display connected to the game console, e.g. on the controller
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Push-Button Switches (AREA)
- Devices For Indicating Variable Information By Combining Individual Elements (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2007316330A JP4362531B2 (ja) | 2007-12-06 | 2007-12-06 | ゲーム機のインターフェースユニット及びゲーム機 |
| JPJP-P-2007-316330 | 2007-12-06 | ||
| PCT/JP2008/071878 WO2009072490A1 (ja) | 2007-12-06 | 2008-12-02 | ゲーム機のインターフェースユニット及びゲーム機 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20100086081A KR20100086081A (ko) | 2010-07-29 |
| KR101189955B1 true KR101189955B1 (ko) | 2012-10-12 |
Family
ID=40717669
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020107014836A Active KR101189955B1 (ko) | 2007-12-06 | 2008-12-02 | 게임기의 인터페이스 유닛 및 게임기 |
Country Status (7)
| Country | Link |
|---|---|
| US (1) | US8854297B2 (https=) |
| EP (1) | EP2228111A4 (https=) |
| JP (1) | JP4362531B2 (https=) |
| KR (1) | KR101189955B1 (https=) |
| CN (2) | CN101888887B (https=) |
| TW (1) | TW201000182A (https=) |
| WO (1) | WO2009072490A1 (https=) |
Families Citing this family (9)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US10150033B2 (en) * | 2010-08-20 | 2018-12-11 | Nintendo Co., Ltd. | Position calculation system, position calculation device, storage medium storing position calculation program, and position calculation method |
| JP5866825B2 (ja) * | 2011-06-29 | 2016-02-24 | オムロン株式会社 | スイッチユニット及び遊技機 |
| US11045726B2 (en) | 2013-12-31 | 2021-06-29 | Video Gaming Technologies, Inc. | Gaming machine having a curved display |
| US9478097B2 (en) * | 2013-12-31 | 2016-10-25 | Video Gaming Technologies, Inc. | Gaming machine with a curved display |
| US10363480B2 (en) * | 2013-12-31 | 2019-07-30 | Video Gaming Technologies, Inc. | Gaming machine with a curved display |
| WO2015159629A1 (ja) * | 2014-04-18 | 2015-10-22 | 株式会社村田製作所 | 表示装置及びプログラム |
| JP6176639B1 (ja) * | 2016-02-16 | 2017-08-09 | 株式会社コナミデジタルエンタテインメント | ゲーム機及びその入力装置 |
| KR101715888B1 (ko) * | 2016-08-25 | 2017-03-13 | (주)넥스케이드 | 베팅을 조절하는 멀티 릴 게임기 |
| US10699514B2 (en) * | 2017-10-03 | 2020-06-30 | Bluberi Gaming Canada Inc. | Edge display having a LED matrix |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS56152670A (en) | 1980-04-28 | 1981-11-26 | Masabumi Yoshida | Game device |
| JP2000084233A (ja) | 1998-09-09 | 2000-03-28 | Kinue Mogami | 標的打撃ゲーム機 |
| JP2005204757A (ja) | 2004-01-20 | 2005-08-04 | Nintendo Co Ltd | ゲーム装置及びゲームプログラム |
Family Cites Families (17)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US1016594A (en) | 1908-03-25 | 1912-02-06 | Carl Backus | Clamp and gage. |
| JPH01249083A (ja) * | 1988-03-30 | 1989-10-04 | H Ee L:Kk | ゲーム機 |
| US5708840A (en) * | 1992-06-29 | 1998-01-13 | Elonex I.P. Holdings, Ltd. | Micro personal digital assistant |
| WO1996014615A1 (en) | 1994-11-07 | 1996-05-17 | Elonex Technologies, Inc. | Micro personal digital assistant with integrated cpu interface to system memory |
| GB2309570B (en) | 1996-01-25 | 1999-12-08 | Jan Robert Coyle | Selective coin and game slot machine |
| AU5514898A (en) | 1996-12-11 | 1998-07-03 | Chiron Vision Corporation | Remote control for ophthalmic surgical control console |
| US6610917B2 (en) * | 1998-05-15 | 2003-08-26 | Lester F. Ludwig | Activity indication, external source, and processing loop provisions for driven vibrating-element environments |
| JP4298871B2 (ja) * | 1999-10-08 | 2009-07-22 | 矢崎総業株式会社 | 表示画面用スイッチ |
| JP2003029904A (ja) * | 2000-06-05 | 2003-01-31 | Sony Corp | 情報携帯装置及び情報携帯装置における操作子の配置方法 |
| US7466843B2 (en) | 2000-07-07 | 2008-12-16 | Pryor Timothy R | Multi-functional control and entertainment systems |
| US7841936B2 (en) * | 2001-07-16 | 2010-11-30 | Igt | System and method for presenting payouts in gaming systems |
| US7628701B2 (en) * | 2002-06-24 | 2009-12-08 | Igt | System for interfacing a user and a casino gaming machine |
| JP2005143714A (ja) * | 2003-11-13 | 2005-06-09 | Omron Corp | ゲーム装置制御方法とゲーム装置 |
| US20050253821A1 (en) * | 2004-05-14 | 2005-11-17 | Roeder William H | Reduced-height terminal display with adaptive keyboard |
| AU2005256171C1 (en) * | 2004-06-25 | 2010-07-29 | Aristocrat Technologies Australia Pty Ltd | Gaming machine screen partitioning |
| CA2580239C (en) | 2004-09-21 | 2016-04-26 | Timeplay Entertainment Corporation | System, method and handheld controller for multi-player gaming |
| US7988549B2 (en) * | 2006-09-26 | 2011-08-02 | Lightning Box Games Pty Limited | Electronic system for playing of reel-type games |
-
2007
- 2007-12-06 JP JP2007316330A patent/JP4362531B2/ja active Active
-
2008
- 2008-12-02 KR KR1020107014836A patent/KR101189955B1/ko active Active
- 2008-12-02 CN CN200880119236XA patent/CN101888887B/zh active Active
- 2008-12-02 CN CN201210129121.7A patent/CN102671377B/zh active Active
- 2008-12-02 US US12/746,368 patent/US8854297B2/en active Active
- 2008-12-02 WO PCT/JP2008/071878 patent/WO2009072490A1/ja not_active Ceased
- 2008-12-02 EP EP08855941A patent/EP2228111A4/en not_active Withdrawn
- 2008-12-04 TW TW097147127A patent/TW201000182A/zh unknown
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS56152670A (en) | 1980-04-28 | 1981-11-26 | Masabumi Yoshida | Game device |
| JP2000084233A (ja) | 1998-09-09 | 2000-03-28 | Kinue Mogami | 標的打撃ゲーム機 |
| JP2005204757A (ja) | 2004-01-20 | 2005-08-04 | Nintendo Co Ltd | ゲーム装置及びゲームプログラム |
Also Published As
| Publication number | Publication date |
|---|---|
| CN102671377A (zh) | 2012-09-19 |
| WO2009072490A1 (ja) | 2009-06-11 |
| US20100321287A1 (en) | 2010-12-23 |
| CN101888887B (zh) | 2012-12-26 |
| JP4362531B2 (ja) | 2009-11-11 |
| TW201000182A (en) | 2010-01-01 |
| KR20100086081A (ko) | 2010-07-29 |
| TWI373358B (https=) | 2012-10-01 |
| US8854297B2 (en) | 2014-10-07 |
| CN102671377B (zh) | 2014-10-08 |
| EP2228111A4 (en) | 2011-09-07 |
| EP2228111A1 (en) | 2010-09-15 |
| JP2009136501A (ja) | 2009-06-25 |
| CN101888887A (zh) | 2010-11-17 |
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| KR101189955B1 (ko) | 게임기의 인터페이스 유닛 및 게임기 | |
| KR101114733B1 (ko) | 게임기의 입력 장치 | |
| JP7445986B2 (ja) | 遊技機 | |
| US20060002063A1 (en) | Liquid crystal display device | |
| CN100468147C (zh) | 液晶显示器 | |
| HK1144795A (en) | Game machine interface unit and game machine | |
| JP2014011485A (ja) | 映像表示装置 | |
| JP2011254254A (ja) | テレビおよび電子機器 | |
| CN219204584U (zh) | 一种显示组件和相机 | |
| HK1144673B (en) | Game machine input device | |
| JP7421250B2 (ja) | 遊技機 | |
| JP7421249B2 (ja) | 遊技機 | |
| KR102669383B1 (ko) | 모듈화된 점자유닛 장치 및 이들을 결합한 점자표시 장치 | |
| JP2014107856A (ja) | 表示装置 | |
| JP7339791B2 (ja) | 光学装置 | |
| JP6820620B1 (ja) | ゲーム機 | |
| EP3486757B1 (en) | Film and input device | |
| KR100795414B1 (ko) | 두화면 표시 pdp장치 | |
| JP4929035B2 (ja) | 電子機器 | |
| KR20140133374A (ko) | 패널 조립체 및 이를 갖춘 디스플레이장치 | |
| JP2014157283A (ja) | 映像表示装置 |
Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| A201 | Request for examination | ||
| PA0105 | International application |
Patent event date: 20100705 Patent event code: PA01051R01D Comment text: International Patent Application |
|
| PA0201 | Request for examination | ||
| PG1501 | Laying open of application | ||
| E902 | Notification of reason for refusal | ||
| PE0902 | Notice of grounds for rejection |
Comment text: Notification of reason for refusal Patent event date: 20120111 Patent event code: PE09021S01D |
|
| E701 | Decision to grant or registration of patent right | ||
| PE0701 | Decision of registration |
Patent event code: PE07011S01D Comment text: Decision to Grant Registration Patent event date: 20120828 |
|
| GRNT | Written decision to grant | ||
| PR0701 | Registration of establishment |
Comment text: Registration of Establishment Patent event date: 20121004 Patent event code: PR07011E01D |
|
| PR1002 | Payment of registration fee |
Payment date: 20121004 End annual number: 3 Start annual number: 1 |
|
| PG1601 | Publication of registration | ||
| FPAY | Annual fee payment |
Payment date: 20150925 Year of fee payment: 4 |
|
| PR1001 | Payment of annual fee |
Payment date: 20150925 Start annual number: 4 End annual number: 4 |
|
| FPAY | Annual fee payment |
Payment date: 20160923 Year of fee payment: 5 |
|
| PR1001 | Payment of annual fee |
Payment date: 20160923 Start annual number: 5 End annual number: 5 |
|
| FPAY | Annual fee payment |
Payment date: 20170922 Year of fee payment: 6 |
|
| PR1001 | Payment of annual fee |
Payment date: 20170922 Start annual number: 6 End annual number: 6 |
|
| FPAY | Annual fee payment |
Payment date: 20180921 Year of fee payment: 7 |
|
| PR1001 | Payment of annual fee |
Payment date: 20180921 Start annual number: 7 End annual number: 7 |
|
| PR1001 | Payment of annual fee |
Payment date: 20200925 Start annual number: 9 End annual number: 9 |
|
| PR1001 | Payment of annual fee |
Payment date: 20240927 Start annual number: 13 End annual number: 13 |