JP7154609B2 - 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 - Google Patents
観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 Download PDFInfo
- Publication number
- JP7154609B2 JP7154609B2 JP2019237984A JP2019237984A JP7154609B2 JP 7154609 B2 JP7154609 B2 JP 7154609B2 JP 2019237984 A JP2019237984 A JP 2019237984A JP 2019237984 A JP2019237984 A JP 2019237984A JP 7154609 B2 JP7154609 B2 JP 7154609B2
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- spectator
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- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/40—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment
- A63F13/44—Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/533—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/54—Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/60—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
- A63F13/69—Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/792—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/795—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other players; for building a team; for providing a buddy list
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/87—Communicating with other players during game play, e.g. by e-mail or chat
-
- G—PHYSICS
- G06—COMPUTING OR CALCULATING; COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F13/00—Interconnection of, or transfer of information or other signals between, memories, input/output devices or central processing units
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/825—Fostering virtual characters
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Acoustics & Sound (AREA)
- Optics & Photonics (AREA)
- Theoretical Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- General Physics & Mathematics (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- User Interface Of Digital Computer (AREA)
- Information Transfer Between Computers (AREA)
Priority Applications (7)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2019237984A JP7154609B2 (ja) | 2019-12-27 | 2019-12-27 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
| CN202080079015.5A CN114728206A (zh) | 2019-12-27 | 2020-12-04 | 观赛系统、观赛系统用的计算机程序以及观赛系统的控制方法 |
| PCT/JP2020/045329 WO2021131621A1 (ja) | 2019-12-27 | 2020-12-04 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
| KR1020227023165A KR102709619B1 (ko) | 2019-12-27 | 2020-12-04 | 관전 시스템, 관전 시스템용의 컴퓨터 프로그램을 기억한 기억 매체, 및 관전 시스템의 제어 방법 |
| US17/848,020 US12220644B2 (en) | 2019-12-27 | 2022-06-23 | Watching system, computer program for watching system, and control method for watching system |
| JP2022152127A JP2022173342A (ja) | 2019-12-27 | 2022-09-26 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
| JP2024186587A JP2025010179A (ja) | 2019-12-27 | 2024-10-23 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2019237984A JP7154609B2 (ja) | 2019-12-27 | 2019-12-27 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
Related Child Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022152127A Division JP2022173342A (ja) | 2019-12-27 | 2022-09-26 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| JP2021104288A JP2021104288A (ja) | 2021-07-26 |
| JP7154609B2 true JP7154609B2 (ja) | 2022-10-18 |
Family
ID=76574080
Family Applications (3)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2019237984A Active JP7154609B2 (ja) | 2019-12-27 | 2019-12-27 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
| JP2022152127A Pending JP2022173342A (ja) | 2019-12-27 | 2022-09-26 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
| JP2024186587A Pending JP2025010179A (ja) | 2019-12-27 | 2024-10-23 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
Family Applications After (2)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| JP2022152127A Pending JP2022173342A (ja) | 2019-12-27 | 2022-09-26 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
| JP2024186587A Pending JP2025010179A (ja) | 2019-12-27 | 2024-10-23 | 観戦システム、観戦システム用のコンピュータプログラム、及び観戦システムの制御方法 |
Country Status (5)
| Country | Link |
|---|---|
| US (1) | US12220644B2 (enExample) |
| JP (3) | JP7154609B2 (enExample) |
| KR (1) | KR102709619B1 (enExample) |
| CN (1) | CN114728206A (enExample) |
| WO (1) | WO2021131621A1 (enExample) |
Families Citing this family (4)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN116726487A (zh) * | 2022-03-01 | 2023-09-12 | 深圳市腾讯网络信息技术有限公司 | 观战互动方法、装置、设备、存储介质及程序产品 |
| US11785307B1 (en) * | 2022-05-26 | 2023-10-10 | Discovery.Com, Llc | Systems and methods for synchronous group device transmission of live streaming media and related user interfaces |
| US12145074B2 (en) * | 2022-05-31 | 2024-11-19 | Sony Interactive Entertainment LLC | Triggering virtual help or hindrance based on audience participation tiers |
| US20260186561A1 (en) * | 2022-12-13 | 2026-07-02 | Sony Group Corporation | Information processing device, information processing method, and program |
Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2014155544A (ja) | 2013-02-14 | 2014-08-28 | Nude Maker Co Ltd | サーバ装置、プログラム、及びオンラインゲームシステム |
| JP2015077299A (ja) | 2013-10-17 | 2015-04-23 | 株式会社ソニー・コンピュータエンタテインメント | ゲームシステム、ゲーム制御方法、及びゲーム制御プログラム |
| JP2019071958A (ja) | 2017-10-12 | 2019-05-16 | 株式会社バンダイナムコエンターテインメント | コンテンツ配信システム及びコンピュータシステム |
| JP2019071957A (ja) | 2017-10-12 | 2019-05-16 | 株式会社バンダイナムコエンターテインメント | コンテンツ配信システム、コンピュータシステム及びサーバシステム |
| JP2019141162A (ja) | 2018-02-16 | 2019-08-29 | 株式会社カプコン | コンピュータシステム |
Family Cites Families (17)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US5230448A (en) | 1991-07-24 | 1993-07-27 | Lancer Corporation | Complete system self-contained drink and ice dispensing |
| JP3417935B2 (ja) * | 2001-05-30 | 2003-06-16 | 株式会社コナミコンピュータエンタテインメント大阪 | ネットゲーム用サーバ装置、ネットゲーム管理方法及びネットゲーム管理プログラム |
| JP2006178576A (ja) * | 2004-12-21 | 2006-07-06 | Seiko Epson Corp | 表示システムおよび表示方法 |
| US8854298B2 (en) * | 2010-10-12 | 2014-10-07 | Sony Computer Entertainment Inc. | System for enabling a handheld device to capture video of an interactive application |
| WO2015112108A1 (en) * | 2012-11-28 | 2015-07-30 | Visa International Service Association | Multi disparate gesture actions and transactions apparatuses, methods and systems |
| JP6298613B2 (ja) | 2013-10-17 | 2018-03-20 | 株式会社ソニー・インタラクティブエンタテインメント | ゲームシステム、ゲーム制御方法、及びゲーム制御プログラム |
| JPWO2017159063A1 (ja) * | 2016-03-14 | 2019-01-17 | ソニー株式会社 | 表示装置並びに情報処理端末装置 |
| US10335690B2 (en) * | 2016-09-16 | 2019-07-02 | Microsoft Technology Licensing, Llc | Automatic video game highlight reel |
| JP6982971B2 (ja) * | 2017-03-31 | 2021-12-17 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム及びゲームシステム |
| JP7068776B2 (ja) * | 2017-03-31 | 2022-05-17 | 株式会社バンダイナムコエンターテインメント | コンピュータシステム、制御方法、視聴者端末、及びプログラム |
| US10057310B1 (en) * | 2017-06-12 | 2018-08-21 | Facebook, Inc. | Interactive spectating interface for live videos |
| JP6894813B2 (ja) * | 2017-09-19 | 2021-06-30 | ヤフー株式会社 | 情報処理装置、情報処理方法および情報処理プログラム |
| JP7038519B2 (ja) | 2017-10-12 | 2022-03-18 | 株式会社バンダイナムコエンターテインメント | コンテンツ配信システム、コンピュータシステム及びコンテンツ配信方法 |
| JP6570715B1 (ja) * | 2018-08-30 | 2019-09-04 | 株式会社ドワンゴ | 配信サーバ、配信システム、配信方法及びプログラム |
| JP6511217B1 (ja) | 2018-11-21 | 2019-05-15 | 株式会社 ディー・エヌ・エー | ライブ動画を配信するためのシステム、方法、及びプログラム |
| JP2019083052A (ja) * | 2019-01-30 | 2019-05-30 | Kddi株式会社 | 特典管理装置及び特典管理方法 |
| US11420122B2 (en) * | 2019-12-23 | 2022-08-23 | Activision Publishing, Inc. | Systems and methods for controlling camera perspectives, movements, and displays of video game gameplay |
-
2019
- 2019-12-27 JP JP2019237984A patent/JP7154609B2/ja active Active
-
2020
- 2020-12-04 WO PCT/JP2020/045329 patent/WO2021131621A1/ja not_active Ceased
- 2020-12-04 KR KR1020227023165A patent/KR102709619B1/ko active Active
- 2020-12-04 CN CN202080079015.5A patent/CN114728206A/zh active Pending
-
2022
- 2022-06-23 US US17/848,020 patent/US12220644B2/en active Active
- 2022-09-26 JP JP2022152127A patent/JP2022173342A/ja active Pending
-
2024
- 2024-10-23 JP JP2024186587A patent/JP2025010179A/ja active Pending
Patent Citations (5)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2014155544A (ja) | 2013-02-14 | 2014-08-28 | Nude Maker Co Ltd | サーバ装置、プログラム、及びオンラインゲームシステム |
| JP2015077299A (ja) | 2013-10-17 | 2015-04-23 | 株式会社ソニー・コンピュータエンタテインメント | ゲームシステム、ゲーム制御方法、及びゲーム制御プログラム |
| JP2019071958A (ja) | 2017-10-12 | 2019-05-16 | 株式会社バンダイナムコエンターテインメント | コンテンツ配信システム及びコンピュータシステム |
| JP2019071957A (ja) | 2017-10-12 | 2019-05-16 | 株式会社バンダイナムコエンターテインメント | コンテンツ配信システム、コンピュータシステム及びサーバシステム |
| JP2019141162A (ja) | 2018-02-16 | 2019-08-29 | 株式会社カプコン | コンピュータシステム |
Also Published As
| Publication number | Publication date |
|---|---|
| KR102709619B1 (ko) | 2024-09-26 |
| JP2021104288A (ja) | 2021-07-26 |
| JP2025010179A (ja) | 2025-01-20 |
| CN114728206A (zh) | 2022-07-08 |
| WO2021131621A1 (ja) | 2021-07-01 |
| US12220644B2 (en) | 2025-02-11 |
| JP2022173342A (ja) | 2022-11-18 |
| KR20220110822A (ko) | 2022-08-09 |
| US20220314130A1 (en) | 2022-10-06 |
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