JP3709509B2 - ゲーム装置 - Google Patents

ゲーム装置 Download PDF

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Publication number
JP3709509B2
JP3709509B2 JP32420896A JP32420896A JP3709509B2 JP 3709509 B2 JP3709509 B2 JP 3709509B2 JP 32420896 A JP32420896 A JP 32420896A JP 32420896 A JP32420896 A JP 32420896A JP 3709509 B2 JP3709509 B2 JP 3709509B2
Authority
JP
Japan
Prior art keywords
game
area
field
cursor
viewpoint
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Expired - Fee Related
Application number
JP32420896A
Other languages
English (en)
Japanese (ja)
Other versions
JPH10156042A (ja
JPH10156042A5 (enExample
Inventor
雅宏 日並
敏康 神子
貴治 寺田
靖 藤澤
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Sega Corp
Original Assignee
Sega Corp
Sega Games Co Ltd
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Sega Corp, Sega Games Co Ltd filed Critical Sega Corp
Priority to JP32420896A priority Critical patent/JP3709509B2/ja
Priority to US08/985,422 priority patent/US6468157B1/en
Publication of JPH10156042A publication Critical patent/JPH10156042A/ja
Priority to US10/207,789 priority patent/US7044855B2/en
Priority to US10/754,061 priority patent/US20040142746A1/en
Publication of JPH10156042A5 publication Critical patent/JPH10156042A5/ja
Application granted granted Critical
Publication of JP3709509B2 publication Critical patent/JP3709509B2/ja
Anticipated expiration legal-status Critical
Expired - Fee Related legal-status Critical Current

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Classifications

    • A63F13/10
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/50Controlling the output signals based on the game progress
    • A63F13/52Controlling the output signals based on the game progress involving aspects of the displayed game scene
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/803Driving vehicles or craft, e.g. cars, airplanes, ships, robots or tanks
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/837Shooting of targets
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/64Methods for processing data by generating or executing the game program for computing dynamical parameters of game objects, e.g. motion determination or computation of frictional forces for a virtual car
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6653Methods for processing data by generating or executing the game program for rendering three dimensional images for altering the visibility of an object, e.g. preventing the occlusion of an object, partially hiding an object
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/60Methods for processing data by generating or executing the game program
    • A63F2300/66Methods for processing data by generating or executing the game program for rendering three dimensional images
    • A63F2300/6661Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8017Driving on land or water; Flying
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8076Shooting

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Processing Or Creating Images (AREA)
JP32420896A 1996-12-04 1996-12-04 ゲーム装置 Expired - Fee Related JP3709509B2 (ja)

Priority Applications (4)

Application Number Priority Date Filing Date Title
JP32420896A JP3709509B2 (ja) 1996-12-04 1996-12-04 ゲーム装置
US08/985,422 US6468157B1 (en) 1996-12-04 1997-12-04 Game device
US10/207,789 US7044855B2 (en) 1996-12-04 2002-07-31 Game device
US10/754,061 US20040142746A1 (en) 1996-12-04 2004-01-09 Game device

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP32420896A JP3709509B2 (ja) 1996-12-04 1996-12-04 ゲーム装置

Publications (3)

Publication Number Publication Date
JPH10156042A JPH10156042A (ja) 1998-06-16
JPH10156042A5 JPH10156042A5 (enExample) 2004-11-25
JP3709509B2 true JP3709509B2 (ja) 2005-10-26

Family

ID=18163260

Family Applications (1)

Application Number Title Priority Date Filing Date
JP32420896A Expired - Fee Related JP3709509B2 (ja) 1996-12-04 1996-12-04 ゲーム装置

Country Status (2)

Country Link
US (3) US6468157B1 (enExample)
JP (1) JP3709509B2 (enExample)

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JP2000200361A (ja) 1998-08-07 2000-07-18 Sega Enterp Ltd 画像処理装置及び情報記録媒体
JP2001009156A (ja) 1999-06-30 2001-01-16 Square Co Ltd コンピュータ読み取り可能な記録媒体、ゲームの表示制御方法およびゲーム装置
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DE60025926T2 (de) * 1999-08-19 2006-10-26 Pure Depth Ltd., Panmure Steuerung der tiefenbewegung in einer anzeigevorrichtung mit mehrschichtigem bildschirm
JP2003507774A (ja) 1999-08-19 2003-02-25 ディープ ヴィデオ イメイジング リミテッド 多層スクリーンのデータ表示
JP3350655B2 (ja) * 2000-01-25 2002-11-25 株式会社ナムコ ゲームシステム及び情報記憶媒体
JP2001252464A (ja) * 2000-03-10 2001-09-18 Konami Co Ltd ゲーム装置、ゲーム制御方法、記録媒体及びプログラム
JP4567850B2 (ja) * 2000-07-26 2010-10-20 株式会社バンダイナムコゲームス ゲーム装置、ゲーム処理方法および記録媒体
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JP2004329662A (ja) * 2003-05-09 2004-11-25 Nintendo Co Ltd ゲームシステムおよびゲームプログラム
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JP4515221B2 (ja) * 2004-10-29 2010-07-28 任天堂株式会社 ゲームプログラム
US8781736B2 (en) 2005-04-18 2014-07-15 Navteq B.V. Data-driven traffic views with continuous real-time rendering of traffic flow map
US20060253246A1 (en) * 2005-04-18 2006-11-09 Cera Christopher D Data-driven combined traffic/weather views
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JP2006305176A (ja) * 2005-04-28 2006-11-09 Nintendo Co Ltd ゲームプログラムおよびゲーム装置
JP5230901B2 (ja) * 2005-11-14 2013-07-10 株式会社ハル研究所 ゲームプログラム、ゲーム装置、ゲーム制御方法およびゲームシステム
JP3979540B2 (ja) * 2005-12-28 2007-09-19 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法、ゲームシステム、ゲームシステムの制御方法及びプログラム
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JP4710997B2 (ja) * 2009-03-13 2011-06-29 株式会社セガ ゲーム装置及びゲームプログラムを記録したコンピュータ読み取り可能な記録媒体
US10016686B2 (en) * 2012-01-23 2018-07-10 Konami Digital Entertainment Co., Ltd. Game control device, game control method, a non-transitory computer-readable recording medium, and game system
KR20150101915A (ko) * 2014-02-27 2015-09-04 삼성전자주식회사 3차원 gui 화면의 표시 방법 및 이를 수행하기 위한 디바이스
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JP2016022390A (ja) * 2015-09-16 2016-02-08 グリー株式会社 ゲームプログラム、コンピュータの制御方法、およびコンピュータ
JP6735104B2 (ja) * 2016-01-29 2020-08-05 株式会社バンダイナムコエンターテインメント プログラム及びゲームシステム
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JP7233399B2 (ja) * 2020-06-23 2023-03-06 任天堂株式会社 ゲームプログラム、ゲーム装置、ゲームシステム、およびゲーム処理方法
JP7482171B2 (ja) 2022-06-13 2024-05-13 任天堂株式会社 ゲームプログラム、ゲームシステム、ゲーム装置、およびゲーム処理方法
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Also Published As

Publication number Publication date
US6468157B1 (en) 2002-10-22
JPH10156042A (ja) 1998-06-16
US20040142746A1 (en) 2004-07-22
US20020198047A1 (en) 2002-12-26
US7044855B2 (en) 2006-05-16

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