EP0641579B1 - Spielfigur für ein Tischfussballspiel - Google Patents
Spielfigur für ein Tischfussballspiel Download PDFInfo
- Publication number
- EP0641579B1 EP0641579B1 EP94810510A EP94810510A EP0641579B1 EP 0641579 B1 EP0641579 B1 EP 0641579B1 EP 94810510 A EP94810510 A EP 94810510A EP 94810510 A EP94810510 A EP 94810510A EP 0641579 B1 EP0641579 B1 EP 0641579B1
- Authority
- EP
- European Patent Office
- Prior art keywords
- base
- playing
- diameter
- height
- ball
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Lifetime
Links
Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/24—Devices controlled by the player to project or roll-off the playing bodies
- A63F7/2409—Apparatus for projecting the balls
- A63F7/2436—Hand-held or connected to a finger, e.g. cues, clubs, sticks
Definitions
- the present invention relates to toys.
- she relates to a character for a playable with a ball Table football game, which character has a disc-shaped, around a base axis rotationally symmetrical base for playing of the ball with a base diameter and a base height and includes a figure, the base on his Underside through a flat base surface with a Diameter and on its top by one by one Base edge of the bordered base surface is limited to which base surface is in the direction of the base axis extending the figure is attached, and being the weight the base is formed by the base material itself, the base is made of a solid material, and the Base is made in one piece.
- Such a character is e.g. from the British patent specification GB-PS-616,782 or GB-A-189 301.
- the game is played on a level playing surface of table size, on which the white lines of a soccer field are drawn are. Goals are more appropriate on the short sides of the playing surface Size provided. Usually 2 people play against each other, each 11 game pieces, i.e. a goalkeeper and 10 outfield players. During the Goalkeeper by means of a go under the goal rear wall Bar in the goal area can be moved to shot To repel balls, the outfield players are basically free to the playing surface is movable.
- the game pieces consist of a mounted on a base Figure and form a rigid unit.
- the (mostly spherical) Ball is played by a pawn with the Fingers so that it flicks forward with the base hits the ball in the desired manner.
- a special one Design of the base or the figure as a whole and a targeted flick can also make the character curved Lanes on the playing field or jumps perform, so that opposing pawns play around or the ball e.g. can be struck backwards.
- the game character leads to complicated wobbling (precessing) movements from that very strongly by their design, in particular the geometrical details and the mass distribution, depend.
- Figs. 1 and 2 which is a massive, essentially have hemispherical base on which one out Cardboard or celluloid cut out flat figure attached is.
- the base is made of a light plastic and can also be weighed down with a weight. He is preferably slightly flattened on the underside, whereby the diameter ratio of the resulting base surface to the base surface is significantly smaller than 0.5.
- the task is for a character of the type mentioned Art solved in that the diameter of the base surface between 57% and 76%, preferably about 66%, of the Base diameter is.
- the invention goes no longer from a character with the problematic Hollow base, but developed the original full base continue by adding a flat base surface is provided, the diameter a certain critical relative to the base diameter Limit.
- This can surprisingly Character created which has the positive characteristics of the "stand-up-male" concept based on a round base with the positive properties of the a flat disc base based game disc concept connects with each other. This character shows game characteristics, that go far beyond the known in terms of quality and especially the experienced player Control over the ball and thus a well-defined and enable precisely implementable play.
- a first preferred embodiment of the invention Character is characterized by the fact that the upper edge of the base is chamfered and a Width that is between 15% and 40%, preferably about 27%, which is the base height. With the beveled The upper edge of the base will ensure optimal transmission of impulses between the character and the ball played. Especially the stability of the figure after the momentum transmission decisively improves the ball.
- a further preferred embodiment of the invention is thereby characterized that the base height between 20% and 27%, preferably about 26.2%, of the base diameter is that the figure has a height which is between 125 % and 180%, preferably about 147% of the base diameter and that the weight of the figure is no more than 12.5 %, in particular between 8 and 9%, of the weight of the base is.
- the invention is intended to be described in the following using exemplary embodiments be explained in more detail in connection with the figures.
- the single figure shows in front and side view (a or b) a preferred embodiment of the character according to the Invention.
- the character 1 consists essentially of a disc-shaped to a Base axis of rotationally symmetrical base 3 with a base diameter D1 and a base height H1, and a figure 2.
- the base 3 is on its underside by a circular flat base surface 10 limited with a diameter D2.
- On the top is the base 3 by a limited (preferably flat and circular) base surface 7, bordered by a circumferential base edge 8 is, and on which Figure 2 is attached.
- the base edge 8 is important for the impulse transmission between the base and the ball during the shot. She is beveled in the manner of a chamfer and has one Width B3 between 15% and 40% of the base height H1 makes up, but is preferably 27% of the base height.
- the base edge 8 closes one with the horizontal Angle w, which is between 40 ° and 80 ° and preferably Is 61.5 °.
- the radius of curvature r preferably is about 38% of the base diameter D1.
- the base rounding 11 can be directly on top of the base top edge Toast 8. Particularly favorable playing characteristics of the character 1 result, however, if between the upper edge of the base 8 and the base rounding 11 a vertical, revolving Base edge 9 is provided, which has a height H3, the 3% to 30%, preferably about 3.6%, of the base height Is H1.
- the dimensioning of the is decisive for the playability Base surface 10 compared to the base diameter D1.
- the diameter D2 of the base of the base is 10 between 57% and 76% of the base diameter D1 and is optimally about 0.66D1 (66%). With these Diameter ratios will be an optimal compromise between "flat” and “round” base achieved. Still important for playability and especially stability Ratio of base diameter D1 to base height H1.
- the base height H1 is between 20% and 27%, preferably about 26.2% of the base diameter D1.
- the base 3 is preferably solid and consists of a polystyrene PS (according to DIN 53 479) with a density of 1.05 g / cm 3 . Since the dynamic character of the game character largely depends on the weight distribution between the figure and base and the geometric dimensions of both parts, it is also important to adhere to certain weight and size ratios.
- a (stylized) figure 2 is preferably used, which has a height H2 which is between 125% and 180%, preferably approximately 147%, of the base diameter D1.
- Figure 2 is plate-shaped (with a thickness T) and formed in its edge contour symmetrical to a central plane and centered on the base 3. It has a head 6, shoulders 5 with a shoulder width B1 and legs 4 in a stylized form. The legs 4 end with a foot width B2 on the base surface 7. The foot width B2 is smaller than the shoulder width B1. The edge contour between the legs 4 and the shoulders 5 is concave. In practice, this shape leads to a dynamic of the figure 1, which is particularly easy to control, particularly in the case of the pressing movements, and thus significantly improves the playability. In addition, the character is stabilized when the impulse is transmitted to the ball. This also contributes to the fact that the weight of FIG.
- FIG. 2 is not more than 12.5%, in particular between 8 and 9%, of the weight of the base 3.
- a base 3 made of polystyrene of the stated density it has proven useful to produce FIG. 2 from styrofoam with a density of 60-150 g / dm 3 or a comparable light material. Due to its stylized shape, Figure 2 can be easily printed or painted in order to realize differently designed jerseys and thus easily distinguishable teams. For the rest, the figure can of course also be designed differently within the scope of the invention, in particular deviating from the plate shape, provided that the size and weight ratios are observed.
- the character should round off, i.e. rotationally symmetrical Have base; Figure and base should be firmly together be connected.
- the game is played with a hollow, spherical Plastic ball 22 mm in diameter and one Weight of 1.5 g.
- the invention results in a character that is simply constructed and easy to manufacture, and that before all about particularly pronounced, easily controllable has dynamic game features.
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Toys (AREA)
Description
- Sockeldurchmesser (D1):
- 16 - 21 mm
- Sockelhöhe (H1):
- 5 - 7 mm
- Figurenbreite an der breitesten Stelle:
- 6 - 13 mm
- Figurendicke (T):
- max. 6 mm
- Gewicht der ges. Spielfigur:
- 1,4 - 2,8 g
- Höhe der ges. Spielfigur:
- 27 - 39 mm
- 1
- Spielfigur
- 2
- Figur
- 3
- Sockel
- 4
- Beine
- 5
- Schultern
- 6
- Kopf
- 7
- Sockeloberfläche
- 8
- Sockeloberkante
- 9
- Sockelrand
- 10
- Sockelunterfläche
- 11
- Sockelrundung
- 12
- Fase
- B1
- Schulterbreite
- B2
- Fussbreite
- B3
- Breite (Sockeloberkante)
- D1
- Sockeldurchmesser
- D2
- Durchmesser (Sockelunterfläche)
- H1
- Sockelhöhe
- H2
- Höhe (Figur)
- H3
- Höhe (Sockelrand)
- r
- Rundungsradius
- T
- Dicke (Figur)
- w
- Winkel (Sockeloberkante)
Claims (12)
- Spielfigur für ein mit einem Ball spielbares Tischfussballspiel, welche Spielfigur (1) einen scheibenförmigen, um eine Sockelachse rotationssymmetrischen Sockel (3) zum Spielen des Balles mit einem Sockeldurchmesser (D1) und einer Sockelhöhe (H1) sowie eine Figur (2) umfasst, wobei der Sockel (3) auf seiner Unterseite durch eine ebene Sockelunterfläche (10) mit einem Durchmesser (D2) und auf seiner Oberseite durch eine von einer Sockeloberkante (8) berandeten Sockeloberfläche (7) begrenzt ist, auf welcher Sockeloberfläche (7) sich in Richtung der Sockelachse erstreckend die Figur (2) angebracht ist, und wobei das Gewicht des Sockels (3) durch das Sockelmaterial selbst gebildet wird, der Sockel (3) aus einem Vollmaterial hergestellt ist, und der Sockel (3) einstückig ausgeführt ist, dadurch gekennzeichnet, dass der Durchmesser (D2) der Sockelunterfläche (10) zwischen 57 % und 76 %, vorzugsweise etwa 66 %, des Sockeldurchmessers (D1) beträgt.
- Spielfigur nach Anspruch 1, dadurch gekennzeichnet, dass die Sockeloberkante (8) nach Art einer Fase abgeschrägt ausgeführt ist und eine Breite (B3) aufweist, die zwischen 15 % und 40 %, vorzugsweise etwa 27 %, der Sockelhöhe (H1) ausmacht.
- Spielfigur nach Anspruch 1, dadurch gekennzeichnet, dass der Sockel (3) zwischen der Sockeloberkante (8) und der Sockelunterfläche (10) nach aussen durch eine umlaufende Sockelrundung (11) begrenzt ist, deren Rundungsradius (r) vorzugsweise etwa 38 %, des Sockeldurchmessers (D1) beträgt.
- Spielfigur nach Anspruch 3, dadurch gekennzeichnet, dass zwischen der Sockeloberkante (8) und der Sockelrundung (11) ein senkrecht stehender, umlaufender Sockelrand (9) vorgesehen ist, welcher eine Höhe (H3) aufweist, die 3 % bis 30 %, vorzugsweise etwa 3,6 %, der Sockelhöhe (H1) beträgt.
- Spielfigur nach einem der Ansprüche 2 bis 4, dadurch gekennzeichnet, dass die Sockeloberkante (8) mit der Horizontalen einen Winkel (w) zwischen 40° und 80°, vorzugsweise 61,5°, einschliesst.
- Spielfigur nach einem der Ansprüche 1 bis 5, dadurch gekennzeichnet, dass die Sockelhöhe (H1) zwischen 20 % und 27 %, vorzugsweise etwa 26,2 %, des Sockeldurchmessers (D1) beträgt.
- Spielfigur nach einem der Ansprüche 1 bis 6, dadurch gekennzeichnet, dass die Figur (2) eine Höhe (H2) aufweist, welche zwischen 125 % und 180 %, vorzugsweise etwa 147 %, des Sockeldurchmessers (D1) beträgt.
- Spielfigur nach Anspruch 7, dadurch gekennzeichnet, dass die Figur (2) plattenförmig und in ihrer Randkontur symmetrisch zu einer Mittelebene ausgebildet und auf dem Sockel (3) zentriert angeordnet ist.
- Spielfigur nach Anspruch 8, dadurch gekennzeichnet, dass die Figur (2) einen Kopf (6), Schultern (5) mit einer Schulterbreite (B1) und Beine (4) aufweist, welche Beine (4) mit einer Fussbreite (B2) auf der Sockeloberfläche (7) enden, dass die Fussbreite (B2) kleiner ist als die Schulterbreite (B1), und dass die Randkontur zwischen den Beinen (4) und den Schultern (5) konkav verläuft.
- Spielfigur nach einem der Ansprüche 1 bis 9, dadurch gekennzeichnet, dass das Gewicht der Figur (2) nicht mehr als 12,5 %, insbesondere zwischen 8 und 9 %, vom Gewicht des Sockels (3) beträgt.
- Spielfigur nach Anspruch 10, dadurch gekennzeichnet, dass der Sockel (3) aus Polystyrol PS mit einer Dichte von 1,05 g/cm3 und die Figur (2) aus Styropor mit einer Dichte von 60-150 g/dm3 hergestellt sind.
- Tischfussballspiel mit einem Ball und einer Mehrzahl von Spielfiguren, welche jeweils mit einem Sockel zum Spielen des Balles ausgestattet sind, dadurch gekennzeichnet, dass als Spielfiguren jeweils gemäss einem der Ansprüche 1 bis 11 ausgebildet sind.
Applications Claiming Priority (2)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
CH2634/93A CH685742A5 (de) | 1993-09-06 | 1993-09-06 | Spielfigur für ein auf einem Tisch spielbares Ballspiel, insbesondere für ein Tischfussballspiel. |
CH2634/93 | 1993-09-06 |
Publications (2)
Publication Number | Publication Date |
---|---|
EP0641579A1 EP0641579A1 (de) | 1995-03-08 |
EP0641579B1 true EP0641579B1 (de) | 1998-06-03 |
Family
ID=4238170
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
EP94810510A Expired - Lifetime EP0641579B1 (de) | 1993-09-06 | 1994-09-05 | Spielfigur für ein Tischfussballspiel |
Country Status (5)
Country | Link |
---|---|
US (2) | US5582408A (de) |
EP (1) | EP0641579B1 (de) |
CH (1) | CH685742A5 (de) |
DE (1) | DE59406119D1 (de) |
ES (1) | ES2119986T3 (de) |
Families Citing this family (2)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
WO2011155811A1 (es) * | 2010-06-07 | 2011-12-15 | Miguel De La Vega Carmona | Figurín de forma humana con base y disparador, para ser utilizado en un juego de mesa aplicable a deportes como, futbol soccer, futbol americano y hockey |
ES1076539Y (es) * | 2012-02-24 | 2012-06-15 | Martomagic S L U | Muneco de jueguete con base reversible |
Family Cites Families (19)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US361721A (en) * | 1887-04-26 | Hennbe | ||
US169230A (en) * | 1875-10-26 | Improvement in dryjng-kilns | ||
GB189301A (en) * | 1921-10-12 | 1922-11-30 | Richard Montgomery Paine | Improved apparatus for playing a table game of football |
US1602639A (en) * | 1926-01-12 | 1926-10-12 | George B Bosco | Game |
US2075152A (en) * | 1935-03-19 | 1937-03-30 | Fred J Welna | Football game |
GB457161A (en) * | 1936-03-13 | 1936-11-23 | Maria Krumper | Table football game |
GB495427A (en) * | 1937-06-03 | 1938-11-14 | Edward Gilbert Morgan | New or improved apparatus for playing table games |
US2245830A (en) * | 1938-05-03 | 1941-06-17 | Lexington O Sheffield | Game |
GB634857A (en) * | 1946-05-17 | 1950-03-29 | Gabriel Begin | Parlour game |
CH261408A (fr) * | 1946-05-17 | 1949-05-15 | Begin Gabriel | Jeu de société. |
GB616782A (en) * | 1947-05-28 | 1949-01-26 | Peter Arthur Adolph | Apparatus for playing a game |
GB733424A (en) * | 1953-03-10 | 1955-07-13 | William Lane Keeling | Improvements in or relating to playing pieces for use in the playing of table games |
US2713489A (en) * | 1954-05-17 | 1955-07-19 | Glaser Eric | Falling man chain amusement device |
US3409295A (en) * | 1966-05-19 | 1968-11-05 | Bernstein Solomon | Magnetic boxing game |
SE7415057L (sv) * | 1974-08-27 | 1976-03-01 | Subbuteo Sports Games Ltd | Monteringsanordning for en spelfigur |
US4211408A (en) * | 1977-08-22 | 1980-07-08 | Subbuteo Sports Games Limited | Figure unit for sports games |
GB2050846A (en) * | 1979-06-19 | 1981-01-14 | Weeks R W | Ice hockey game |
US4249740A (en) * | 1979-07-23 | 1981-02-10 | Roland J. Cheney | Board and apparatus for simultaneously playing chess games |
GB2209958A (en) * | 1987-09-19 | 1989-06-01 | Trevor Leslie Dollive | Game based on rules of American football |
-
1993
- 1993-09-06 CH CH2634/93A patent/CH685742A5/de not_active IP Right Cessation
-
1994
- 1994-09-02 US US08/300,785 patent/US5582408A/en not_active Expired - Fee Related
- 1994-09-05 DE DE59406119T patent/DE59406119D1/de not_active Expired - Fee Related
- 1994-09-05 EP EP94810510A patent/EP0641579B1/de not_active Expired - Lifetime
- 1994-09-05 ES ES94810510T patent/ES2119986T3/es not_active Expired - Lifetime
-
1996
- 1996-09-17 US US08/721,185 patent/US5732951A/en not_active Expired - Fee Related
Also Published As
Publication number | Publication date |
---|---|
US5732951A (en) | 1998-03-31 |
DE59406119D1 (de) | 1998-07-09 |
ES2119986T3 (es) | 1998-10-16 |
CH685742A5 (de) | 1995-09-29 |
EP0641579A1 (de) | 1995-03-08 |
US5582408A (en) | 1996-12-10 |
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