EP0054886A1 - Jeu logique plan et/ou spatial - Google Patents

Jeu logique plan et/ou spatial Download PDF

Info

Publication number
EP0054886A1
EP0054886A1 EP81110449A EP81110449A EP0054886A1 EP 0054886 A1 EP0054886 A1 EP 0054886A1 EP 81110449 A EP81110449 A EP 81110449A EP 81110449 A EP81110449 A EP 81110449A EP 0054886 A1 EP0054886 A1 EP 0054886A1
Authority
EP
European Patent Office
Prior art keywords
toy according
logic toy
playing surface
symbol
tracks
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP81110449A
Other languages
German (de)
English (en)
Inventor
Sándor Dr. Gedeon
Sándor Jodal
József Mandzsu
Endre Pap
Gábor Sümegi
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Fok-Gyem Finommechanikai Es Elektronikus Mueszergyarto Szovetkezet
Original Assignee
Fok-Gyem Finommechanikai Es Elektronikus Mueszergyarto Szovetkezet
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Fok-Gyem Finommechanikai Es Elektronikus Mueszergyarto Szovetkezet filed Critical Fok-Gyem Finommechanikai Es Elektronikus Mueszergyarto Szovetkezet
Publication of EP0054886A1 publication Critical patent/EP0054886A1/fr
Withdrawn legal-status Critical Current

Links

Images

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/0857Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with elements slidably connected to a visible central body, e.g. beads in grooves
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0803Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged
    • A63F9/0823Two-dimensional puzzles with slideable or rotatable elements or groups of elements, the main configuration remaining unchanged having overlapping circles with interchangeable elements

Definitions

  • the invention relates to a flat and / or spatial logic toy which has symbol bodies, playing surface / s / and / or parts of playing surfaces, the symbol bodies and playing surface / n / being movable in relation to one another.
  • Logic toys are already known in which the symbol bodies, which are movable in relation to one another (i.e. the toy elements provided with a certain character or a certain color) can be arranged next to one another without being disassembled, only by their assignment, so that they have a formation of a certain color through their labeling surfaces or result in a combination of colors or characters that is to be formed from the disordered state of the symbol bodies.
  • the flat playing surface is covered by symbol bodies provided with numbers and movable on the playing surface, which can be moved in two directions perpendicular to one another, with a partial area within the playing surface which exactly corresponds to the size of a symbol body always remaining empty.
  • the aim of the invention was to create a toy that combines the advantages of the known logic toys and takes up the logic of the player to an increased degree.
  • the invention is based on the finding that when the disassembly of the playing areas is combined with the displacement of the symbol bodies, the number of possible variations and thus also the number of solution methods and the tasks to be solved increases by leaps and bounds. elevated.
  • the essence of the invention is that closed or closed and closable and closable tracks and / or track systems are arranged on the / the / play area (s) and / or the play area parts such that the courses and / or Baim systems by direct or indirect displacement or Twist of at least one web section and / or a web can be dismantled, and the / the / shifted / n / or twisted / n / web section / s / and / or web / s / to Closure of the disassembled or closable webs and / or web systems is / are / are suitably designed, wherein on or in all webs these webs are advantageously filled, displaceable or rollable symbol bodies.
  • Playing area is / are understood to mean the area / s of the level and / or spatial logic toy on which the composition of a certain formation or another goal is to be achieved in a logical manner.
  • Play area parts are understood to mean the parts of the play area that cannot be dismantled.
  • a path is to be understood as the straight path or a curved path which can be continuously differentiated and along which the symbol bodies can be moved or rolled.
  • the closed path is such a path, the starting point and end point of which coincide and the center line of the path can also be continuously differentiated at this point.
  • Web section means such a part of the closed web that can be separated from the remaining part of the closed web.
  • a closable path is understood to mean such a path section that can be combined with another path section to form a closed path.
  • a track system is to be understood as a system consisting of two or more mutually touching or intersecting tracks, in which at least some of the symbol bodies are transferred from one closed track of the system into any other track of this system without moving the playing surface parts or the track sections can.
  • Channel is to be understood as an open profile formed in the playing area (penetrating below the playing area), the center line of which deviates at least in part from the straight line.
  • a groove is to be understood as an open profile formed in the playing surface, the center line of which is straight.
  • Closed lanes 3 or closed and closable lanes 3 and / or lane systems 4 are arranged in such a way that the lanes 3 and / or the lane systems 4 by the direct or indirect displacement or twisting of at least one web section 5 and / or a web 3 can be dismantled and the / the / shifted / n / or twisted / n / web section / s / 5 and / or web / s / 3 to close the / the / disassembled or closable lane / s / 3 and / or railway system (systems) 4 is (are) suitably designed.
  • FIG. 1 An embodiment can be seen in FIG. 1, which has two playing surface parts 2 touching along a straight line and two closed tracks 3 and a track section 5 are formed along the two playing surface parts 2.
  • the shift can e.g. by shifting the entire upper part of the playing surface 2 to the right, or only the upper sections 5 of the upper part of the playing surface 2 are shifted to disassemble the two left-hand lanes 3.
  • the playing surface 1 can not only be a flat surface, but also another surface, e.g. the surface of a cylinder or cuboid, etc.
  • the lanes 3 can either be above the playing surface 1, e.g. be designed as rails 6, or as channels 7 penetrating into the playing surface 1, possibly grooves 8.
  • Symbolic bodies 9 are arranged in the channels 7, which can be moved or rolled in the channels 7 and completely fill the channels 7.
  • the symbol bodies 9 can of course only be arranged displaceably on the rails 6.
  • the tracks 3, the track systems 4 and the track sections 5 are attached to the playing surface 1 or the playing surface parts 2, then only the playing surface parts 2 can be moved in comparison to one another.
  • the playing surface parts 2 are concentric circles, by means of the mutual rotation of which the tracks 3 can be disassembled or united. .
  • the points of intersection of the center lines 10 of the webs 3 or of the web sections 5, which can be connected to one another, with the displacement or twist lines are arranged at the same distance from one another and these lines advantageously intersect at right angles.
  • the center lines 10 of the tracks 3 of the individual track systems 4 are intersecting, advantageously perpendicular, or almost perpendicular intersecting or touching curves. Such rail systems 4 are e.g. 3 can be seen.
  • the tracks 3 and / or track systems 4 can be arranged on at least one (one) flat and / or spherical playing surface 1 or playing surface part 2 of a geometric body 11.
  • the geometric body 11 can be composed of mosaic body elements 12, as a result of which the individual playing surfaces 1 are divided into a plurality of playing surface parts 2 corresponding to the outer surfaces of the mosaic body elements 12, which are movable relative to one another, advantageously rotatable.
  • FIG. 4 Such an embodiment can be seen from FIG. 4, in which the geometric body 11 is a large cube 13, while the mosaic body elements 12 are designed as molded bodies 14 appearing from the outside as small cubes.
  • the large cube 13 consisting of eight shaped bodies 14 can essentially be viewed as a cube cut open by planes parallel to its side surfaces, which planes pass through the intersection of the diagonals of the cube and which cube is located on both sides of these planes, the twist of these planes around half-cubes perpendicular to the cutting planes and permitting axes passing through the intersection of the body diagonals.
  • the side faces of the large cube 13 are 1, the closed tracks 3 of which can be disassembled by the displacement of the ilalbubes and, after the twisting has ended, can be combined with a track 3 disassembled on another playing surface 1.
  • the large cube 13 can of course also be composed in a known manner from several, for example from twenty-seven shaped bodies 14.
  • the geometric axes of rotation of the mosaic body elements 12 which can be rotated in groups in the geometric body 11 advantageously intersect at one point.
  • the playing surface parts 2 are congruent with one another, also because the large cube 13 is cut open in the middle between its side surfaces.
  • the center lines 10 of the tracks 3 can be circles, while the center lines 10 of the tracks 3 of the individual track systems 4 are intersecting or touching circles.
  • each play area 1 Track 3 is arranged with a circular center line 10, and the center lines 10 of the track sections 5 belonging to the same-sized play area parts 2 on the individual play area parts 2 have sections of the same arc length.
  • the tracks 3 are designed as channels 7 with an open profile, the channels 7 in the vicinity of the playing surface 1 are provided with a slot-like opening 15 preventing the symbol bodies 9 from being removed or falling out.
  • the profile of the channels 7 is advantageously symmetrical to the line of intersection of the plane perpendicular to the surface of the channels 7 along the center line 10 with the profile of the channel 7.
  • the symbol bodies 9 are designed as a sphere or as bodies which are loosely adapted to the profile of the channel 7 and can be displaced in the channels 7.
  • the length of this latter symbol body 9 in the direction of the center line 10 of the channel 7 can correspond to the width of the channel 7 in the transverse direction, or it can be two or more times the channel width.
  • the symbol bodies 9, however, cannot be longer than the path sections 5 on the individual playing surface parts 2. In the case of a path system 4, the symbol bodies 9 thus formed can only be transferred from one path 3 of the path system 4 to another path 3 of the same path system 4 if yourself. touch the webs 3 along a line.
  • the symbol bodies 9 can extend through the opening 15 of the cannula 7 beyond the channels 7 and this part can be designed as a guide pin 16 which serves to guide the symbol bodies 9 arranged in the channel 7 with a loose fit.
  • the part of the symbol body 9 which extends beyond the channel 7 can be designed as a plate 17 which is advantageously parallel to the playing area 1 and which partially completely covers a playing area part 2, but is in no way larger. If such playing surface parts 2 are formed which are completely covered by the platelets 17 of the symbol bodies 9, in the case of circular paths 3 there is an embodiment as shown in FIG. 5, where the small playing surface parts 20 in the vicinity of the centers of the small ones Play areas 19 must also be covered by one tile 18 each, which tiles 18 must however be fastened to their small play area parts 20 so as to be rotatable about the axes of the small play areas 19.
  • FIG. 6 shows an embodiment in which the web 3 is designed as a rail 6, onto which the symbol body 9 is placed with a claw-like attachment.
  • Fig. 7 shows the section of a groove inserted under the playing surface 1. 7 with the section of a symbol body 9, which protrudes through the opening of the groove 7 over the playing surface 1 and ends in a plate 17 which partially or completely covers the playing surface part 2.
  • the center lines 10 can also consist of intersecting, advantageously vertically intersecting, straight sections.
  • the webs 3 or web sections 5 separated from one another by edges 21 can be arranged in a checkerboard shape, while the web sections 5 are arranged at the intersection of the intersecting webs 3 and are square-shaped .are.
  • the individual symbol bodies 9 are plate-shaped and their size corresponds to the size of the web sections 5.
  • the edges 21 prevent the symbol bodies 9 from falling out. In such a case, the symbol bodies 9 can only be moved on the individual playing areas 1 regardless of the movability or rotatability of the playing area parts 2 if the number of symbol bodies 9 on the given playing area 1 is at least one less than the number of the size the symbol body 9 corresponding track sections 5.
  • At least one track section is formed on at least one playing surface 1 so that two plate-shaped symbol bodies 9 can be pushed onto one another in it.
  • This can be achieved, for example, by forming a cavity 22 suitable for receiving plate-shaped symbol bodies 9 under the web section 5, in which cavity any symbol body 9 can be lowered against a spring 23.
  • the spring 23 supporting elements 24 are connected.
  • the track sections 5 may only be closed off from two sides by an edge 21. This generally takes place on the outer sides of the outer webs 3.
  • the edge 21 remains away and the symbol bodies 9 can fail against being damaged by those arranged at the corners of the square-shaped web section 5, with one over the symbol bodies 9 protruding pillars 25 are secured.
  • FIGS. 8 and 9 Such a solution is shown in FIGS. 8 and 9.
  • cutouts 2C can be provided on the symbol bodies 9, their origo with the medium point DES symbol body 9 coincides.
  • These cutouts 26 have the purpose that the different or the same designation of the track section 5 forming the playing surface part 2, which is located under the given symbol body 9, becomes visible.
  • the track section 5 can also serve to lock the symbol body 9 if the track section 5 or the side of the support element 24 facing the playing surface 1 is provided with a curvature 27 of corresponding shape and size at the point corresponding to the cutout 26 of the symbol body 9.
  • the curvature 27 can, for example, be designed in the shape of a circular disk corresponding to the circular cutout 26.
  • the various playing areas 1 are provided with a different designation, advantageously with a different coloring, such that a number of playing area parts 2 corresponding to the number of playing area parts 2 binding a playing area 1 is provided with the same designation.
  • the designation of the guide pins 16 of the symbol bodies 9 of the tracks located on the play area parts 2 provided with the same designation coincide with one another and e.g. in the assembled state, advantageously with the designation, expediently with the coloring of the given playing surface part 2.
  • the same designation, advantageously coloring of the symbol bodies 9 or of the guide pins 16 or platelets 17, 18 belonging to the symbol bodies 9, extends to as many symbol bodies 9 as many symbol bodies 9 can be arranged on the playing surface parts 2 of the same name, advantageously of the same color. According to an expedient embodiment, the designation of the symbol body 9 can be deleted or changed.

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
EP81110449A 1980-12-16 1981-12-15 Jeu logique plan et/ou spatial Withdrawn EP0054886A1 (fr)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
HU803017A HU182815B (en) 1980-12-16 1980-12-16 Planar and/or spatial toy
HU301780 1980-12-16

Publications (1)

Publication Number Publication Date
EP0054886A1 true EP0054886A1 (fr) 1982-06-30

Family

ID=10962124

Family Applications (1)

Application Number Title Priority Date Filing Date
EP81110449A Withdrawn EP0054886A1 (fr) 1980-12-16 1981-12-15 Jeu logique plan et/ou spatial

Country Status (9)

Country Link
EP (1) EP0054886A1 (fr)
JP (1) JPS57145675A (fr)
AU (1) AU7840781A (fr)
BR (1) BR8108121A (fr)
DK (1) DK557381A (fr)
GR (1) GR77626B (fr)
HU (1) HU182815B (fr)
PT (1) PT74135B (fr)
ZA (1) ZA818589B (fr)

Cited By (11)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0062395A1 (fr) * 1981-05-01 1982-10-13 Christopher Charles Wiggs Puzzle à perles
EP0089581A1 (fr) * 1982-03-19 1983-09-28 Ipari Müszergyár Jouet pour jeu de société logique
US4493487A (en) * 1982-05-06 1985-01-15 Donato Ferrigni Interchangeable tiles puzzle
FR2549381A1 (fr) * 1983-07-22 1985-01-25 Gueytron Jean Claude Perfectionnements aux jeux dits " casse-tete "
GB2145633A (en) * 1983-08-31 1985-04-03 Muniandy Veeramalai Puzzle
US4522402A (en) * 1983-02-16 1985-06-11 Henry Rohan G Triangular prism game-puzzle
US4735417A (en) * 1987-06-25 1988-04-05 Gould Murray J Puzzle
US4836547A (en) * 1988-09-19 1989-06-06 Zurab Krikheli Game article
US4872682A (en) * 1987-11-17 1989-10-10 Ravi Kuchimanchi Cube puzzle with moving faces
CN1074613C (zh) * 1995-01-24 2001-11-07 株式会社村田制作所 自由边缘反射型声表面波装置
USD952758S1 (en) * 2021-02-09 2022-05-24 Tiaohang Lan Rotating magic bean toy

Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2043506A (en) * 1934-08-02 1936-06-09 Costigan William Meagher Puzzle
DE668946C (de) * 1937-07-08 1938-12-12 Gertrud Hertel Geb Herling Schiebespiel
US2974957A (en) * 1957-05-28 1961-03-14 Steinhardt Irving Hartley Circular puzzle game
US3677547A (en) * 1970-11-09 1972-07-18 Kohner Bros Inc Puzzle with multiple passageways having a common intersection and objects shiftable among said compartments
GB2070946A (en) * 1980-03-03 1981-09-16 Konsumex Kuelkereskedelmi Vall Ball puzzle
WO1982000101A1 (fr) * 1980-07-05 1982-01-21 Remenyi T Jouet pour variations de symboles

Patent Citations (6)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2043506A (en) * 1934-08-02 1936-06-09 Costigan William Meagher Puzzle
DE668946C (de) * 1937-07-08 1938-12-12 Gertrud Hertel Geb Herling Schiebespiel
US2974957A (en) * 1957-05-28 1961-03-14 Steinhardt Irving Hartley Circular puzzle game
US3677547A (en) * 1970-11-09 1972-07-18 Kohner Bros Inc Puzzle with multiple passageways having a common intersection and objects shiftable among said compartments
GB2070946A (en) * 1980-03-03 1981-09-16 Konsumex Kuelkereskedelmi Vall Ball puzzle
WO1982000101A1 (fr) * 1980-07-05 1982-01-21 Remenyi T Jouet pour variations de symboles

Cited By (13)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
EP0062395A1 (fr) * 1981-05-01 1982-10-13 Christopher Charles Wiggs Puzzle à perles
WO1982003792A1 (fr) * 1981-05-01 1982-11-11 Christopher Charles Wiggs Jeu de patience utilisant des perles
EP0089581A1 (fr) * 1982-03-19 1983-09-28 Ipari Müszergyár Jouet pour jeu de société logique
US4493487A (en) * 1982-05-06 1985-01-15 Donato Ferrigni Interchangeable tiles puzzle
US4522402A (en) * 1983-02-16 1985-06-11 Henry Rohan G Triangular prism game-puzzle
FR2549381A1 (fr) * 1983-07-22 1985-01-25 Gueytron Jean Claude Perfectionnements aux jeux dits " casse-tete "
GB2145633A (en) * 1983-08-31 1985-04-03 Muniandy Veeramalai Puzzle
US4735417A (en) * 1987-06-25 1988-04-05 Gould Murray J Puzzle
US4872682A (en) * 1987-11-17 1989-10-10 Ravi Kuchimanchi Cube puzzle with moving faces
US4836547A (en) * 1988-09-19 1989-06-06 Zurab Krikheli Game article
WO1990003206A1 (fr) * 1988-09-19 1990-04-05 Zurab Krikheli Article de jeux
CN1074613C (zh) * 1995-01-24 2001-11-07 株式会社村田制作所 自由边缘反射型声表面波装置
USD952758S1 (en) * 2021-02-09 2022-05-24 Tiaohang Lan Rotating magic bean toy

Also Published As

Publication number Publication date
GR77626B (fr) 1984-09-25
ZA818589B (en) 1982-11-24
PT74135B (de) 1983-07-21
BR8108121A (pt) 1982-09-28
JPS57145675A (en) 1982-09-08
HU182815B (en) 1983-11-28
PT74135A (de) 1982-01-01
DK557381A (da) 1982-06-17
AU7840781A (en) 1982-09-23

Similar Documents

Publication Publication Date Title
DE2406462C3 (de) Spielbrett für ein Drei-Personen-Schachspiel
DE69825177T2 (de) Spielzeugbausatz und fahrzeug
DE2012708A1 (de) Wurfspiel
EP0075959A2 (fr) Puzzle tridimensionnel
EP0054886A1 (fr) Jeu logique plan et/ou spatial
EP0048795A1 (fr) Jeu logique
DE4429443C2 (de) Turm-Puzzlespiel
AT513156B1 (de) Spielzeug für Hunde
WO1982000772A1 (fr) Jeu logique
DD201755A5 (de) Logisches spielzeug
DE3005311C2 (de) Kreiselspiel
EP0089581A1 (fr) Jouet pour jeu de société logique
DE3138050A1 (de) Schiebekugel
DD201852A5 (de) Ebenes und/oder raeumliches logikspielzeug
DE19702916C1 (de) Turmartiges Geschicklichkeitsspiel mit Etagenböden
DE202009000722U1 (de) Kugelbahn-Anordnung
EP0151979B1 (fr) Piste de guidage pour jeu de bille
DE3402726A1 (de) Kugelrollbahn
DE1959249C3 (de) Spielbaukasten
AT398700B (de) Mit bohrungen versehene unterlagsplatte für skibindungsteile
DE2716280A1 (de) Brettspiel
DE4105243C2 (fr)
DE809637C (de) Unterhaltungswuerfelspiel
CH690164A5 (de) Geduldsspiel.
WO1988006472A1 (fr) Dispositif de jeu

Legal Events

Date Code Title Description
PUAI Public reference made under article 153(3) epc to a published international application that has entered the european phase

Free format text: ORIGINAL CODE: 0009012

AK Designated contracting states

Designated state(s): AT BE CH DE FR GB IT NL SE

17P Request for examination filed

Effective date: 19821230

STAA Information on the status of an ep patent application or granted ep patent

Free format text: STATUS: THE APPLICATION HAS BEEN WITHDRAWN

18W Application withdrawn

Withdrawal date: 19850128

RIN1 Information on inventor provided before grant (corrected)

Inventor name: SUEMEGI, GABOR

Inventor name: PAP, ENDRE

Inventor name: MANDZSU, JOZSEF

Inventor name: JODAL, SANDOR

Inventor name: GEDEON, SANDOR, DR.