EP0075959A2 - Puzzle tridimensionnel - Google Patents

Puzzle tridimensionnel Download PDF

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Publication number
EP0075959A2
EP0075959A2 EP82109029A EP82109029A EP0075959A2 EP 0075959 A2 EP0075959 A2 EP 0075959A2 EP 82109029 A EP82109029 A EP 82109029A EP 82109029 A EP82109029 A EP 82109029A EP 0075959 A2 EP0075959 A2 EP 0075959A2
Authority
EP
European Patent Office
Prior art keywords
toy according
connections
triangular
components
toy
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Withdrawn
Application number
EP82109029A
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German (de)
English (en)
Other versions
EP0075959A3 (en
Inventor
Udo Krell
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Publication of EP0075959A2 publication Critical patent/EP0075959A2/fr
Publication of EP0075959A3 publication Critical patent/EP0075959A3/de
Withdrawn legal-status Critical Current

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    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/06Patience; Other games for self-amusement
    • A63F9/08Puzzles provided with elements movable in relation, i.e. movably connected, to each other
    • A63F9/0826Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube
    • A63F9/0838Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with an element, e.g. invisible core, staying permanently in a central position having the function of central retaining spider and with groups of elements rotatable about at least three axes intersecting in one point
    • A63F9/0842Three-dimensional puzzles with slidable or rotatable elements or groups of elements, the main configuration remaining unchanged, e.g. Rubik's cube with an element, e.g. invisible core, staying permanently in a central position having the function of central retaining spider and with groups of elements rotatable about at least three axes intersecting in one point each group consisting of again a central element and a plurality of additional elements rotatable about three orthogonal axes at both ends, the additional elements being rotatable about at least two axes, e.g. Rubik's cube

Definitions

  • the invention relates to spatial, i.e. three-dimensional puzzle games.
  • the invention has for its object to provide a spatial puzzle game that is used for entertainment on the one hand and on the other hand stimulates logical thinking and the ability to combine.
  • Another object of the invention is to provide a spatial puzzle game in which the puzzle is many times more difficult to solve than in other previously known games of this type.
  • the objects are achieved by means of a spatial puzzle game which presents itself as a regular, crystalline body.
  • this crystal body is divided into five disks or layers, which are movable individually or together with respect to a fulcrum located in the center of the body on planes that coincide with the cut surfaces of the layers.
  • the above division further divides the crystal body into eighty-one different building blocks, of which sixty-two form the surface of the body with their rectangular, triangular and square outer surfaces.
  • the surfaces of the two outer layers are each represented by a square, four right and four equilateral triangles, the surfaces of the layers adjacent to them by four * ) and twelve equilateral triangles, and the middle layer by four squares and limited to eight rectangles.
  • Each layer of the body has different colors, patterns, pictures or ornaments.
  • the central pivot point could be formed by a metal ball, comparable on the surface of those said two sixty blocks and another twelve *) rectangles covered modules would be attached by means of magnetic elements inserted in the same.
  • the six building blocks with the square outer surface could alternatively also be fastened rotatably on the ball surface by means of bolts.
  • Another and preferable embodiment of the invention is based on a spatial cross piece located in the center of the crystal body as a fulcrum or a six-armed central cross formed from thirteen building blocks as a fixed framework into which the other building blocks are inserted by means of cams or pins.
  • the task of the puzzle is to arrange the squares, rectangles and triangles on the crystal body from a mixed state to an orderly state in which all surfaces of the same color, same pattern or same ornament sit next to each other.
  • the course of the game is characterized in that any layers are offset by a quarter, two-quarter or three-quarter turn (the latter corresponds to a quarter turn in the opposite direction) with respect to other layers, as a result of the square, rectangular and triangular areas in random patterns or arrangements of colors , Patterns or ornaments can be distributed over the surface of the crystal body. Once such a random pattern is created, the player tries to bring the mixed areas back to their starting position, i.e. to regain the original state of the crystal body.
  • Fig. 1 to Fig. 6 shows an embodiment of the spatial puzzle game according to the invention, in which around a metal ball 1 acting as a fulcrum, sixty-two building blocks 2, 3, 4 and 5, with their square, rectangular and triangular outer surfaces, the surface of the crystal body form, and twelve hidden building blocks 6 are arranged and fastened by means of embedded magnetic elements (not shown).
  • the magnetic member may be omitted when the block 6] since this portion is kept up by the other modules.
  • FIG. 2 shows a view of the embodiment according to FIGS. 1 to 6, which illustrates the division into five disks or layers for two dimensions.
  • Each building block 2, 3, 4, 5 and 6 (hidden) belongs to three mutually perpendicular layers.
  • the five block types shows the embodiment of F ig. 1 to Fig. 6.
  • the surface of the crystal body or the "spherical cladding" six pieces of module 2, twenty-four pieces of building blocks 3 and 4, eight pieces of building block 5 and twelve pieces of building block 6 are required.
  • FIGS. 1 to 6 is an isometric diagram of the inner sphere 1 and a part of the “building block shell” surrounding it according to the embodiment according to FIGS. 1 to 6 with the markings abcdef and ghi of the mutually perpendicular rotation planes or the markings jk-1, mno and pqr of the cut surfaces of the layered division.
  • the rotation planes and the cut surfaces of the division are geometrically identical.
  • FIG. 1 Another embodiment of the spatial puzzle game according to the invention is illustrated in FIG.
  • a metal ball 7 as a central fulcrum there are six building blocks, each consisting of a box 8 with a spherical one. (or flat) bottom and attached cover 9, each rotatably fastened by means of a screw 10 and a spring 11 and surrounded by the same number of components 3, 4, 5 and 6 as in the embodiment according to FIGS. 1 to 6.
  • the building blocks 3 shown in partial section contain the magnetic elements 12 with which they are held on the spherical surface.
  • Fig. 8 shows a view and a top view of a head part of the six-armed central cross. It consists of a cuboid part 13 with a cylindrical extension and an attached cover 14, the outer surface of which forms one of the six square surfaces of the crystal body. Part 13 is drilled at the intersection of its axes of symmetry and provided with a recess that it the head of a screw 17, a washer 18, a spring 19 and the upper part of a diameter can accommodate the former smaller spring 2o.
  • Fig. 9 shows a view and a plan view of an intermediate part 15 of the six-armed center cross. It has a mushroom-shaped body which has a bore for the passage of the shaft of the screw 17 and a recess for receiving the lower part of the spring 20.
  • Fig. Lo shows the top view / view of the cross piece 16 of the six-armed center cross. It is provided with an internal thread in each of its arms for receiving the screw 17.
  • FIG. 11 The arrangement of the aforementioned parts 13 to 20 to form an arm of the center cross is illustrated in FIG. 11.
  • the assembly and function of the arm can also be seen from this assembly picture: it serves as a holder for the building blocks 25 and 28 (FIGS. 12 and 14 ), which are clamped in the free spaces 21 and 22.
  • the flanges 23 and 24 of the parts 15 and 13 act as the clamping surface and transmit the restoring forces of the prestressed spring 20 and 19.
  • 12 to 15 show the four building block types 25, 27, 28 and 3o on the basis of the parallel projection of three views (three-table projection).
  • the crystal body requires twelve pieces of the block 25, eight pieces of the block 27 and twenty four pieces of the blocks 28 and 30.
  • FIGS. 16 to 23 represent an assembly sequence, i.e. show the insertion of the blocks 25, 27, 28 and 3o in the center cross serving as a holding device.
  • This next layer is produced by first inserting the building blocks 28 and 30 located on the outside into the channel 32 and then adding a "package" consisting of four building blocks 25 and 27 each. At the end, an intermediate piece 15 of the fifth arm of the central cross, which is also built up, is loosely inserted (FIGS. 18 to 2o).
  • the structure of the last or outer layer of the crystal body begins with the insertion of four building blocks 28 and 3o into the groove 33. This can be done in a single sequence or in the form of a "package" previously put together. Then, the fifth arm of the middle cross by inserting the head portion 13, the springs 19 and 2 0, the washer 18 and the screw 17 is added. It follows Put on cover 14, which can be removed for the disassembly of the puzzle game (FIGS. 21 and 22).
  • the first "build-up phase" of the crystal body is now complete.
  • the partial body produced so far is now placed on the outer surface of the cover 14 (FIG. 23).
  • the assembly according to FIGS. 18 to 22 is repeated, after which the crystal body is completely assembled.
  • variant A a pyramid with a congruent base surface is placed on each of the six square surfaces of the crystal body according to FIGS. 8 to 23, the side surfaces of which are created as intersections of the extensions of four rectangular surfaces located on an outer layer over their short sides. These pyramids can be fixed movably or immovably on the square surfaces.
  • a hipped roof prism with a congruent base surface is placed on each of the twenty-four rectangular surfaces of the crystal body according to FIGS adjoining triangular surfaces over this common side with the planes of rotation, which touches the rectangular surface with its short sides.
  • These 'hipped roof prisms are not movable.
  • attachments are fastened on all thirty-two triangular and twenty-four rectangular surfaces of the crystal body according to FIGS. 8 to 23, which are bounded by surfaces which are intersected by the extensions of all six square bottles extending over their sides with all levels of rotation of the body arise. These essays are not movable.
  • Variant E occurs when the four corner cubes of the outer layers are cut on the body according to variant D so that the cut lines are identical to the diagonals of their visible side surfaces.
  • Variant F arises when the body of variant D is reduced to the largest inscribed sphere.
  • Variant G is a body according to variant F with cones placed on the spherical partial surfaces.
  • Variant H is a spatial puzzle game for the blind, which was created by marking it with different features (shown for two layers) on a crystal body according to FIGS. 8 to 23.
  • the marking can be made by attaching rivets or the like, milling grooves, drilling holes, etc.
  • 25 and 26 show complex designs of the puzzle game according to the invention.
  • FIG. 27 shows an embodiment in which the body has the shape of the penetration — two circular cylinders of the same thickness, the axes of which form a right-angled plane coordinate cross.
  • Fig. A is a three-panel projection of the body
  • Fig. B its spatial diagram
  • Fig. C the top view of the same body after it has been rotated in three layers.
  • FIG. 28 shows an embodiment in which the body has the shape of the penetration of three circular cylinders of equal thickness, the axes of which form a right-angled spatial coordinate cross.
  • FIGS. A and b illustrate the penetration figure.
  • Fig. C is a view for the embodiment according to Figs. 3 to 7.
  • FIG. 29 is a variant of the embodiment of the body according to FIG. 28.
  • the body is divided or broken down into building blocks in such a way that the directly adjacent axes of rotation are each at an angle of 45 degrees to one another (see adjacent sketch).
  • Fig. 3o shows an embodiment of the spatial puzzle game according to the invention, in which the body is divided so that no axis of rotation is perpendicular to another.
  • Fig. A illustrates the planes of rotation for the blocks of a pentagonal surface.

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Toys (AREA)
  • User Interface Of Digital Computer (AREA)
  • Electrotherapy Devices (AREA)
  • Radar Systems Or Details Thereof (AREA)
EP82109029A 1981-09-29 1982-09-29 Tridimensional puzzle Withdrawn EP0075959A3 (en)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
DE19813138663 DE3138663A1 (de) 1981-09-29 1981-09-29 Spielzeug
DE3138663 1981-09-29

Publications (2)

Publication Number Publication Date
EP0075959A2 true EP0075959A2 (fr) 1983-04-06
EP0075959A3 EP0075959A3 (en) 1983-10-12

Family

ID=6142891

Family Applications (1)

Application Number Title Priority Date Filing Date
EP82109029A Withdrawn EP0075959A3 (en) 1981-09-29 1982-09-29 Tridimensional puzzle

Country Status (5)

Country Link
US (1) US4600199A (fr)
EP (1) EP0075959A3 (fr)
JP (1) JPS5875575A (fr)
AU (1) AU8883482A (fr)
DE (1) DE3138663A1 (fr)

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2779358A1 (fr) * 1998-05-07 1999-12-10 Chen Sen Li Cube casse-tete a cinq couches

Families Citing this family (21)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US5386993A (en) * 1994-05-23 1995-02-07 Apsan; Bernardo H. Rotatable puzzle with octahedral base and connected tetrahedral members
EP0738526A3 (fr) * 1995-04-20 1997-08-27 Dario Cabrera Casse tête en forme de polyèdre irrégulier avec des pièces de structure asymmétrique
DE29809070U1 (de) * 1998-05-19 1998-07-16 Li, Chen Sen, Kaohsiung Fünfreihiger Intellekt-Würfel
GR1004581B (el) * 2003-05-21 2004-05-26 Κυβικο λογικο παιχνιδι
EP1833579B1 (fr) * 2004-10-22 2016-05-25 Stolten, Elizabeth Mary Puzzle tridimensionnel ou puzzle ou plate-forme d'affichage
US20080230988A1 (en) * 2007-03-23 2008-09-25 Maxime Paquette Three-dimensional logical puzzles
US20090091570A1 (en) * 2007-10-03 2009-04-09 Maxime Paquette Dividing method for three-dimensional logical puzzles
US20090091080A1 (en) * 2007-10-03 2009-04-09 Maxime Paquette Dividing method for three-dimensional logical puzzles
US20090091079A1 (en) * 2007-10-05 2009-04-09 Lyons Jr John F Three-dimensional logic puzzle
US20090096160A1 (en) * 2007-10-16 2009-04-16 Lyons Jr John F Logic puzzle
US20090127784A1 (en) * 2007-11-16 2009-05-21 Maxime Paquette Keyed access to hollow three-dimensional puzzles
US20090127783A1 (en) * 2007-11-16 2009-05-21 Maxime Paquette Shiftable cubic puzzle with superimposed slidable elements
US20090218765A1 (en) * 2008-03-02 2009-09-03 Maxime Paquette Odd-shaped three-dimensional logical puzzles
US7980560B2 (en) * 2008-04-30 2011-07-19 Igor Belykh Three-dimensional tube puzzle
US20090309302A1 (en) * 2008-06-16 2009-12-17 Jerry Joe Langin-Hooper Logic puzzle
EP2433687B1 (fr) * 2010-09-20 2013-11-20 Waboba Limited Lecture d'objet disposant d'un retour avec imprévisibilité limitée
EP2714213B1 (fr) * 2011-06-03 2018-03-28 Mark Randall Stolten Puzzle tridimensionnel ou plateforme d'affichage tridimensionnelle
US20140265116A1 (en) * 2013-03-15 2014-09-18 Moving Parts Llc Non-cubic logic puzzle
DE102013102739B4 (de) * 2013-03-18 2014-12-04 Bundesrepublik Deutschland, vertreten durch das Bundesministerium für Wirtschaft und Technologie, dieses vertreten durch den Präsidenten der BAM, Bundesanstalt für Materialforschung und -prüfung Verfahren zur Analyse einer mehrphasigen, kristallinen Probe und ein punktgruppenspezifisches Polyeder
TWI515034B (zh) * 2013-09-16 2016-01-01 cheng wei Liu Magic blocks of dynamic fault-tolerant structures
RU194031U1 (ru) * 2019-08-14 2019-11-25 Алексей Павлович Заерко Сфера-головоломка заерко

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US3655201A (en) * 1970-03-04 1972-04-11 Moleculon Res Corp Pattern forming puzzle and method with pieces rotatable in groups
DE8108498U1 (de) * 1981-09-24 Gebr. Obermaier oHG, 8210 Prien Drehwürfel
FR2501516A1 (fr) * 1981-03-11 1982-09-17 Le Parquier Guy Jeu de manipulation et d'intelligence compose de plusieurs elements permettant de reconstituer un cube
DE3125817A1 (de) * 1981-07-01 1983-01-27 Jürgen 5828 Ennepetal Hofmann Magischer 5x5x5 wuerfel

Family Cites Families (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE8108497U1 (de) * 1981-09-24 Gebr. Obermaier oHG, 8210 Prien Drehwürfel
JPS553956A (en) * 1978-06-26 1980-01-12 Pilot Ink Co Ltd Fluorescence latent color film and its use
US4415158A (en) * 1981-09-21 1983-11-15 General Symmetrics, Inc. Puzzle

Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
DE8108498U1 (de) * 1981-09-24 Gebr. Obermaier oHG, 8210 Prien Drehwürfel
US3655201A (en) * 1970-03-04 1972-04-11 Moleculon Res Corp Pattern forming puzzle and method with pieces rotatable in groups
FR2501516A1 (fr) * 1981-03-11 1982-09-17 Le Parquier Guy Jeu de manipulation et d'intelligence compose de plusieurs elements permettant de reconstituer un cube
DE3125817A1 (de) * 1981-07-01 1983-01-27 Jürgen 5828 Ennepetal Hofmann Magischer 5x5x5 wuerfel

Cited By (1)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
FR2779358A1 (fr) * 1998-05-07 1999-12-10 Chen Sen Li Cube casse-tete a cinq couches

Also Published As

Publication number Publication date
US4600199A (en) 1986-07-15
JPS5875575A (ja) 1983-05-07
DE3138663A1 (de) 1983-04-14
AU8883482A (en) 1983-04-14
EP0075959A3 (en) 1983-10-12

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