CA3017748A1 - Management of streaming video data - Google Patents
Management of streaming video data Download PDFInfo
- Publication number
- CA3017748A1 CA3017748A1 CA3017748A CA3017748A CA3017748A1 CA 3017748 A1 CA3017748 A1 CA 3017748A1 CA 3017748 A CA3017748 A CA 3017748A CA 3017748 A CA3017748 A CA 3017748A CA 3017748 A1 CA3017748 A1 CA 3017748A1
- Authority
- CA
- Canada
- Prior art keywords
- game
- data
- video
- player
- server
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Pending
Links
- 230000009471 action Effects 0.000 claims abstract description 43
- 238000000034 method Methods 0.000 claims abstract description 23
- 230000000694 effects Effects 0.000 claims description 16
- 238000004590 computer program Methods 0.000 claims description 5
- 230000015654 memory Effects 0.000 claims description 5
- 230000005540 biological transmission Effects 0.000 claims description 4
- 238000007726 management method Methods 0.000 description 26
- 238000010586 diagram Methods 0.000 description 9
- 230000008859 change Effects 0.000 description 7
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- 238000004458 analytical method Methods 0.000 description 2
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- 238000013473 artificial intelligence Methods 0.000 description 2
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Classifications
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/332—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/33—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections
- A63F13/335—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using wide area network [WAN] connections using Internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/35—Details of game servers
- A63F13/355—Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
- A63F13/49—Saving the game status; Pausing or ending the game
- A63F13/497—Partially or entirely replaying previous game actions
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/52—Controlling the output signals based on the game progress involving aspects of the displayed game scene
- A63F13/525—Changing parameters of virtual cameras
- A63F13/5255—Changing parameters of virtual cameras according to dedicated instructions from a player, e.g. using a secondary joystick to rotate the camera around a player's character
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
- A63F13/798—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/85—Providing additional services to players
- A63F13/86—Watching games played by other players
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/308—Details of the user interface
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/406—Transmission via wireless network, e.g. pager or GSM
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/51—Server architecture
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Computer Networks & Wireless Communication (AREA)
- Human Computer Interaction (AREA)
- Theoretical Computer Science (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| US201662309327P | 2016-03-16 | 2016-03-16 | |
| US62/309,327 | 2016-03-16 | ||
| PCT/US2017/022440 WO2017160932A1 (en) | 2016-03-16 | 2017-03-15 | Management of streaming video data |
Publications (1)
| Publication Number | Publication Date |
|---|---|
| CA3017748A1 true CA3017748A1 (en) | 2017-09-21 |
Family
ID=58428396
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| CA3017748A Pending CA3017748A1 (en) | 2016-03-16 | 2017-03-15 | Management of streaming video data |
Country Status (7)
| Country | Link |
|---|---|
| US (6) | US10016674B2 (enExample) |
| EP (2) | EP3429712A1 (enExample) |
| JP (2) | JP7463057B2 (enExample) |
| KR (2) | KR102378226B1 (enExample) |
| CN (2) | CN109152957B (enExample) |
| CA (1) | CA3017748A1 (enExample) |
| WO (1) | WO2017160932A1 (enExample) |
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| US9358461B2 (en) * | 2012-12-26 | 2016-06-07 | Sony Interactive Entertainment America Llc | Systems and methods for ranking of cloud executed mini-games based on tag content and social network content |
| US11062569B2 (en) | 2016-03-15 | 2021-07-13 | Skillz Platform Inc. | Across-match analytics in peer-to-peer gaming tournaments |
| US10722793B2 (en) | 2016-03-15 | 2020-07-28 | Skillz Inc | Synchronization model for virtual tournaments |
| EP3429712A1 (en) | 2016-03-16 | 2019-01-23 | Skillz Inc. | Management of streaming video data |
| JP6938123B2 (ja) * | 2016-09-01 | 2021-09-22 | キヤノン株式会社 | 表示制御装置、表示制御方法及びプログラム |
| US10471360B2 (en) | 2017-03-06 | 2019-11-12 | Sony Interactive Entertainment LLC | User-driven spectator channel for live game play in multi-player games |
| US11103772B2 (en) | 2018-01-12 | 2021-08-31 | Bunch Live, Inc. | Mediating multiplayer electronic game sessions |
| US11465056B2 (en) * | 2018-01-12 | 2022-10-11 | Bunch Live, Inc. | Game mediation component for enriching multiplayer gaming sessions |
| GB2570305A (en) * | 2018-01-18 | 2019-07-24 | Sony Interactive Entertainment Europe Ltd | User analysis system and method |
| JP6630376B2 (ja) * | 2018-01-19 | 2020-01-15 | 株式会社スクウェア・エニックス | ビデオゲームプログラム及びゲームシステム |
| US10792577B2 (en) | 2018-02-28 | 2020-10-06 | Sony Interactive Entertainment LLC | Discovery and detection of events in interactive content |
| US10751623B2 (en) | 2018-02-28 | 2020-08-25 | Sony Interactive Entertainment LLC | Incentivizing players to engage in competitive gameplay |
| US10814228B2 (en) | 2018-02-28 | 2020-10-27 | Sony Interactive Entertainment LLC | Statistically defined game channels |
| US10818142B2 (en) | 2018-02-28 | 2020-10-27 | Sony Interactive Entertainment LLC | Creation of winner tournaments with fandom influence |
| US10953322B2 (en) | 2018-02-28 | 2021-03-23 | Sony Interactive Entertainment LLC | Scaled VR engagement and views in an e-sports event |
| US10792576B2 (en) | 2018-02-28 | 2020-10-06 | Sony Interactive Entertainment LLC | Player to spectator handoff and other spectator controls |
| US10953335B2 (en) | 2018-02-28 | 2021-03-23 | Sony Interactive Entertainment Inc. | Online tournament integration |
| US10765957B2 (en) * | 2018-02-28 | 2020-09-08 | Sony Interactive Entertainment LLC | Integrating commentary content and gameplay content over a multi-user platform |
| US10765938B2 (en) | 2018-02-28 | 2020-09-08 | Sony Interactive Entertainment LLC | De-interleaving gameplay data |
| GB2579603A (en) * | 2018-12-05 | 2020-07-01 | Sony Interactive Entertainment Inc | Method and system for generating a recording of video game gameplay |
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| JP7343285B2 (ja) * | 2019-03-20 | 2023-09-12 | 株式会社コーエーテクモゲームス | コンピュータシステム、配信用端末及び配信サーバー |
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| CN111586489A (zh) * | 2020-06-22 | 2020-08-25 | 腾讯科技(深圳)有限公司 | 弹幕渲染方法、装置、计算机设备及存储介质 |
| CN111629225B (zh) * | 2020-07-14 | 2021-10-29 | 腾讯科技(深圳)有限公司 | 虚拟场景直播的视角切换方法、装置、设备及存储介质 |
| CN112135159B (zh) * | 2020-09-18 | 2022-05-03 | 湖南联盛网络科技股份有限公司 | 公屏演播方法、装置、智能终端及储存介质 |
| CN112316441A (zh) * | 2020-11-05 | 2021-02-05 | 北京字节跳动网络技术有限公司 | 游戏直播数据处理方法、装置、电子设备及可读介质 |
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