WO2015167197A1 - 포인트 강화 서비스 운영 방법과 시스템 및 이 방법을 기록한 컴퓨터로 읽을 수 있는 기록 매체 - Google Patents
포인트 강화 서비스 운영 방법과 시스템 및 이 방법을 기록한 컴퓨터로 읽을 수 있는 기록 매체 Download PDFInfo
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- WO2015167197A1 WO2015167197A1 PCT/KR2015/004209 KR2015004209W WO2015167197A1 WO 2015167197 A1 WO2015167197 A1 WO 2015167197A1 KR 2015004209 W KR2015004209 W KR 2015004209W WO 2015167197 A1 WO2015167197 A1 WO 2015167197A1
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0207—Discounts or incentives, e.g. coupons or rebates
- G06Q30/0236—Incentive or reward received by requiring registration or ID from user
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0207—Discounts or incentives, e.g. coupons or rebates
- G06Q30/0239—Online discounts or incentives
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/02—Marketing; Price estimation or determination; Fundraising
- G06Q30/0241—Advertisements
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06Q—INFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
- G06Q30/00—Commerce
- G06Q30/06—Buying, selling or leasing transactions
Definitions
- the present invention relates to a method and system for operating a point reinforcement service and a computer-readable recording medium recording the method. More particularly, the present invention relates to users, product providing companies, and operators using a point reinforcement event. The present invention relates to a method and system for operating a point reinforcement service that can provide a beneficial new business method and a computer readable recording medium recording the method.
- issuing points according to the user's activity in the homepage is very useful for sales, such as increasing the customer's loyalty to the homepage and advertising and promoting the homepage through friend recommendation.
- the conventional method of performing a product event for consumers was a method of relying on a one-time lottery as a result of winning or dropping, like a lottery.
- this one-time lottery method does not give users or consumers a competitive or strategic fun, and because it ends in a short time, it does not induce immersion or interest to users or consumers, and the publicity or advertising effect is also large. There was a problem that did not.
- the Internet on the other hand, consists of a huge number of computers and computer networks that interconnect these computers globally through communication links.
- the World Wide Web allows a server computer system (eg a web server or website) to send graphical web pages of information to a remote client computer system.
- a server computer system eg a web server or website
- Such a remote client computer system may display a web page of various screens received from a server computer.
- the idea of the present invention is to enhance the small points held by users at a high level for a predetermined time, so that they can receive event products or discount tickets according to strategies or fortunes, causing immersion and concentration of fun and interest to users.
- information about products provided as event products or information about product providers may be naturally promoted and advertised to users, thus providing product providers with beneficial promotions and advertising opportunities.
- the system and method of operating the point reinforcement service that can be greatly benefited by receiving various fees, discount coupons, entrance fees, advertisement fees, product costs, etc. In providing a recording medium.
- such a problem is exemplary, and the scope of the present invention is not limited thereby.
- a method for operating a point reinforcement service using a computer system having a server computer connected to at least one user terminal and an operator terminal through a network is provided.
- the point issuance information corresponding to the user's activity is transmitted to the user terminal, and in response to the deduction of points held by the user, the event application information for the entry of the product is received and corresponding event occurrence information is received.
- Enhancement failure information that stores the enhancement success information that the event stage is updated upward if the result is automatically determined randomly according to the empty probability, and if the failure fails, the event phase is maintained or updated downward or the event occurrence information is destroyed.
- a discount voucher for granting event product award information or a discount voucher for awarding event goods to the user terminal of the user who has reached a target step or the user terminal of the user who has reached a certain step first during the event period. Information can be sent.
- the point reinforcement service operating method for solving the above problems, the point reinforcement using a computer system having a server computer connected via at least one user terminal, product provider terminal and operator terminal network
- the server computer the point issuance program for transmitting the point issuance information corresponding to the user's activity to the user terminal, the event for the product targeted for the event during the event period from the product provider terminal
- a product providing program that receives product information and posts it to the user terminal, a point extinction program for transmitting point extinction information to the user terminal, and stores event point information for each user corresponding to the extinct point
- the user terminal An event generation program that receives event application information for entry of the product and stores corresponding event occurrence information in return for subtracting user event points for each user from the user, and the user event points held by the user from the user terminal.
- the result is automatically and randomly determined according to the probability of success.
- an event enrichment program that stores the entitlement success information for which the event level is updated upwards if the success is successful, and stores the entitlement failure information for which the event phase is maintained or down-updated or the event occurrence information is destroyed, if the event fails.
- a point issuance information database to be stored, an event product information database to store the event product information, an event occurrence information database to store the event occurrence information, a reinforcement right information database to store the reinforcement right success information, and the reinforcement right failure information to be stored Reinforcement right failure information database, the event product award information database that stores the event product award information, (a) by the point issuance program, a point corresponding to the user's activity on the user terminal Transmitting information issued; (b) receiving, by the product providing program, event product information on a product targeted for an event from the product provider terminal and posting the same to the user terminal; (c) transmitting point extinction information to the user terminal by the point extinction program and storing event point information for each user corresponding to the extinct point; (d) receiving, by the event generation program, event application information for entry of the product
- the server computer the game item brokerage program for receiving game item sales information or game item purchase information from the user terminal and posts it on a sales bulletin board or a purchase bulletin board, and mediates the game item, A game item sales information database in which the game item sales information is stored, and a game item purchase information database in which the game item purchase information is stored, and before the step (a), (l) by the game item brokerage program, And receiving game item sales information or game item purchase information from the user terminal and posting the same on a sales bulletin board or a purchase bulletin board, and transmitting the mediation information on mediation of the game item to the user terminal.
- the server computer a product payment program for receiving and processing the payment request information for the event goods from the product provider terminal, and includes a payment request information database that stores the payment request information, and (h) receiving and processing payment request information on an event product from the product provider terminal by the product payment program.
- the event product information at least the product name, model name, price, number of event products, event name, event period, event company, product promotion and advertisement information, purchase and review information, Internet lowest price It may be achieved by selecting any one or more of the information and a combination thereof.
- the event point information for each user is at least extinct point information, applied exchange rate information, generated event point information, accumulated event point information, membership event point information, login event point information, At least one of friend recommendation event point information, game item transaction completion event point information, comment information, attendance information, advertisement or promotional material viewing information, and a combination thereof may be selected.
- the event occurrence information includes at least event applicant information, event period information, event product information, current event competitor information, current competition rate information, current event competitor arrival step information, and current event competitor's right to strengthen. It may be made by selecting any one or more of the possession information, the usage right information of the current event competitors, the current winner anticipation information, the past event record information, and a combination thereof.
- the reinforcement right generation information is at least the reinforcement right information that is held, the event point is extinguished relatively small, but when the reinforcement failure, the event itself is canceled or step down general reinforcement rights information, the event point disappeared At least one of the special reinforcement right information, which is large, but the event itself is maintained or the stage is maintained even if the enhancement is failed, the success probability is higher when the stage is lower, and the probability of success is lower when the stage is higher, and a combination thereof. It may be made by selecting.
- the reinforcement right success information is made by selecting at least one of at least one of step information to be upgraded, celebration information, current ranking information, current competitor information, event product information, and a combination thereof.
- the reinforcement right failure information may be performed by selecting at least one of step information to be downward, event cancellation information, comfort information, current ranking information, current competitor information, event product information, and a combination thereof.
- the event product award information at least the target stage reached information, event product acquisition information, acquired event product information, product delivery address information, product delivery date information, product delivery method information, product provider Membership guide information, product provider's promotional and advertising information, reviews may be made by selecting any one or more of these.
- the server computer includes a membership induction program for transmitting the membership registration guide information of the product provider site for delivery of event goods to the user terminal of the user who has reached a specific step, After step (f), (i) by the subscription induction program, transmitting the registration guide information of the product provider site for the delivery of the event product to the user terminal of the user who has reached a specific step; can do.
- the server computer an event point earning program for accumulating event points for each user according to the activity history information of the user who is active on the home page or product provider site, the activity history information is stored It includes an activity history information database, and before the step (b), (j) by the event point earning program, earning event points for each user according to the activity history information of the user who has been active on the home page or the product provider's site It may further comprise a.
- the activity history information at least membership information, login information, comment information, advertisement view information, friend recommendation information, product detail view information, product or item transaction completion information, advertisement click information, One or more of event entry information, product award information, and a combination thereof may be selected.
- the server computer includes an entry program for transmitting entry-related information to the product provider terminal, an entry-related information database for storing the entry-related information, and before step (b) And, (k) by the entry program, transmitting the entry-related information to the product provider terminal; may further include.
- the server computer includes a voucher award program for granting voucher award information for an event product or other goods corresponding to a current stage, and a voucher award information database for storing the voucher award information.
- the discount coupon granting information may be transmitted to the user terminal in order to grant the stage discount coupon for the event product or other product corresponding to the current stage.
- the computer system for operating the point reinforcement service for solving the above problems, using a computer system having a server computer connected to the at least one user terminal and the product provider terminal and the operator terminal via a network
- the server computer In the computer system for operating the point reinforcement service, the server computer, the point issuance program for transmitting the point issuance information corresponding to the user's activity to the user terminal, the event target from the product provider terminal during the event period, A product providing program that receives event product information on a product and posts the same to the user terminal, and transmits point extinction information to the user terminal, and a point extinction program for storing event point information for each user corresponding to the extinct point.
- an event generation program that receives event application information for entry of the product and stores corresponding event occurrence information in exchange for subtracting user-specific event points held by the user from the user terminal; In exchange for deducting event points for each user, a reinforcement right purchase program for receiving event reinforcement right purchase information and storing reinforcement right generation information corresponding thereto, and receiving reinforcement right usage information for the event occurrence information from the user terminal, and randomly according to a success probability. If the result is automatically determined to be successful, and stores the enhancement rights success information is updated up to the event stage, and if failure, the enhancement rights information that is maintained or down updated or the event occurrence information is destroyed.
- An event reinforcement program a product award program that transmits event product award information for awarding event goods to the user terminal of a user who has reached a target stage or the user terminal of a user who has reached a predetermined stage first during the event period;
- a point issuance information database in which point issuance information is stored, an event product information database in which the event product information is stored, an event occurrence information database in which the event occurrence information is stored, a reinforcement right success information database in which the reinforcement success information is stored, and the reinforcement rights fail.
- the extinction program transmits the point extinction information to the user terminal, stores the event point information for each user corresponding to the extinct point, and stores the user event point held by the user from the user terminal by the event generating program.
- the event generation information corresponding thereto is stored, and the reward for subtracting user event points held by the user from the user terminal by the reinforcement right purchase program.
- the reinforcement success information is stored up to update the event stage, if the failure, the reinforcement failure information is stored or down updated or the event occurrence information is destroyed, and if the failure is stored by the product award program
- a control unit programmed to transmit event product award information for awarding an event product to the user terminal of the user who has reached a target stage or the user terminal of the user who has reached a predetermined stage first during the event period.
- a computer-readable recording medium recording a method for operating a point reinforcement service according to the idea of the present invention for solving the above problems, the server connected to the at least one user terminal and the product provider terminal and the operator terminal through a network
- a computer-readable recording medium recording a method of operating a point reinforcement service using a computer system having a computer, wherein the server computer transmits point issuance information corresponding to a user's activity to the user terminal.
- Issue program a product providing program that receives the event product information on the product targeted for the event during the event period from the product provider terminal, and posts it to the user terminal, and transmits the point extinction information to the user terminal, the point disappeared On Point elimination program for storing the event point information for each user, and receives the event request information for the entry of the product in return for subtracting the user event points held by the user from the user terminal and stores the corresponding event occurrence information
- An event generation program to receive an event reinforcement right purchase information for receiving the event reinforcement right purchase information in exchange for subtracting the user's event points from the user terminal and storing the reinforcement right generation information corresponding thereto, and the event occurrence information from the user terminal.
- the event reinforcement program for storing the reinforcement right failure information for which the event generation information is lost or the event occurrence information is received, the user terminal of the user who has reached the target stage or the user terminal of the user who has first reached a certain stage during the event period.
- a product award program for transmitting event product award information for the event, a point issue information database for storing the point issue information, an event product information database for storing the event product information, an event occurrence information database for storing the event occurrence information, and the reinforcement right
- a reinforcement right success information database in which success information is stored, a reinforcement right failure information database in which the reinforcement right failure information is stored, and an event product award information database in which the event product award information is stored;
- the immersion and concentration of fun and interest to the user is induced, and the information on the product provided by the event product or information about the product provider to the user is natural Promote and advertise your business to provide product providers with valuable promotional and advertising opportunities, and receive various fees, entrance fees, advertising fees, and product costs from product providers to benefit them all. To have.
- the scope of the present invention is not limited by these effects.
- FIG. 1 is a conceptual diagram illustrating a point reinforcement service operating system according to some embodiments of the present invention.
- FIG. 2 is a conceptual diagram illustrating an exchange relationship between an operator operating a point reinforcement service, a user, a point issuer, and a product provider according to some embodiments of the present disclosure.
- FIG. 3 is a flowchart illustrating a method for operating a point enhancement service according to some embodiments of the present invention.
- FIG. 4 is a flowchart illustrating a method for operating a point enhancement service according to some other embodiments of the present invention.
- FIG. 5 is a flowchart illustrating an example of a method for operating point reinforcement service of FIG. 4 in more detail.
- 6 to 16 are diagrams showing examples of each step screen of FIG. 5.
- first, second, etc. are used herein to describe various members, parts, regions, layers, and / or parts, these members, parts, regions, layers, and / or parts are defined by these terms. It is obvious that not. These terms are only used to distinguish one member, part, region, layer or portion from another region, layer or portion. Thus, the first member, part, region, layer or portion, which will be discussed below, may refer to the second member, component, region, layer or portion without departing from the teachings of the present invention.
- top or “above” and “bottom” or “bottom” may be used herein to describe the relationship of certain elements to other elements as illustrated in the figures. It may be understood that relative terms are intended to include other directions of the device in addition to the direction depicted in the figures. For example, if the device is turned over in the figures, elements depicted as present on the face of the top of the other elements are oriented on the face of the bottom of the other elements. Thus, the exemplary term “top” may include both “bottom” and “top” directions depending on the particular direction of the figure. If the device faces in the other direction (rotated 90 degrees relative to the other direction), the relative descriptions used herein can be interpreted accordingly.
- FIG. 1 is a conceptual diagram illustrating a point reinforcement service operating system according to some embodiments of the present invention.
- the point reinforcement service operating system is largely a user terminal 10, a product provider terminal 30, an operator terminal 40, and a network ( It may be made with a server computer (60) connected through 50.
- the server computer 60 transmits the point issuance information corresponding to the user's activity to the user terminal 10, and the entry of the product in exchange for subtracting the points held by the user from the user terminal 10.
- the user terminal 10 may be a terminal of an individual, a company, or a merchant that wants to receive event products according to a strategy or a fortune by strengthening small points held by the user at a high level for a predetermined time.
- the user terminal 10 is not necessarily a computer or a smartphone, but can receive various text information, numeric information, or image information, and various mobile terminals, PDAs, smart phones, smarts, which can select various commands.
- PDAs personal computers, server computers and the like can all be included.
- Pads, cameras, camcorders, notebooks, e-books, personal computers, server computers and the like can all be included.
- the product provider terminal 30, as well as sales of the product to naturally provide information and information about the product or company information provided as the event product to the user to receive a good promotion and advertising opportunities It may be a terminal of a desired person, company, organization or affiliated store.
- the product provider terminal 30 for example, a variety of electronic commerce companies that distribute and sell the goods, as well as a production company that produces the goods, or other goods or consignment sales or information about the goods themselves or goods It may be a terminal of various organizations, companies, individuals, organizations, or affiliated stores.
- the product provider terminal 30 is not necessarily a computer or a smartphone, but can receive various text information, numeric information, or image information, and various mobile terminals, PDAs, and smart phones that can select various commands. , Smart pads, cameras, camcorders, notebooks, e-books, personal computers, server computers, and so on.
- the operator terminal 40 is a terminal of an individual, a company, a group, or an affiliated store that manages and operates the server computer 60, and is not necessarily a computer or a smartphone, but various character information, numeric information, or image information. It can be provided, and can include all kinds of mobile terminals, PDA, smart phones, smart pads, cameras, camcorders, notebooks, e-books, personal computers, server computers, etc. to select a variety of commands.
- the user terminal 10, the product provider terminal 30, the operator terminal 40 and the server computer 60 of Figure 1 is connected to each other via the network 50, the network 50
- the terminals connected by may have an Internet browser (Netscape, Internet Explorer, etc.) or other in-house or external or short-range / distance wired / wireless network connection protocol device capable of displaying web content in the form of HTML, XML, or the like.
- the server computer 60 may include a program controller PG for controlling a program and a database DB for storing various kinds of information.
- the program control unit PG including the main program 61 for operating the entire program, the member registration information from the user terminal 10 and the product provider terminal 30.
- Membership program 62 to receive input and register as a member
- login program 63 to receive login information from the user terminal 10 and the product provider terminal 30, during the event period from the product provider terminal 30
- a product providing program 64 for receiving event product information on a product targeted for an event and posting it on the user terminal 10, and in return for subtracting user-specific event points held by the user from the user terminal 10.
- Event generation program that receives the event application information for the entry of the product and stores the corresponding event occurrence information RAM 66, a reinforcement right purchase program 67 for receiving event reinforcement right purchase information and storing corresponding reinforcement right generation information in return for subtracting user-specific event points held by the user from the user terminal 10, and the user terminal.
- Event reinforcement program 68 for storing the reinforcement right failure information for which the information is kept or updated downward or the event occurrence information is extinguished, the user terminal 10 of the user who has reached the target stage or during the event period, first reaches a certain stage.
- the discount coupon award program (92) for awarding the discount coupon award information for the event product or other goods corresponding to the current stage, from the product provider terminal 30 to the event product Product payment program (70) receiving payment request information for the user, a membership induction program (71) for transmitting member registration guide information of a product provider site for event product delivery to the user terminal (10) of a user who has reached a specific step ), An event point earning program 72 for accumulating event points for each user according to activity history information of a user active on a home page or a product provider site, and an entrance program for transmitting entry-related information to the product provider terminal 30.
- the game item sales information or game item purchase information is inputted from the sales bulletin board or a purchase bulletin board, and may include a game item brokerage program 96, other programs 61, etc. for mediating game items.
- the main program 61 which operates the entire program, may be represented in the form of a homepage or a main screen online, and the user terminal 10, the product provider terminal 30, or the operator terminal 40. It is a program that can control all the programs by receiving a command signal from the program.
- the membership registration program 62 is a program that allows a user to join an individual or a corporation as a member by using a website or a smart phone application.
- the standard terms and conditions for collecting and using personal information are as follows. You can agree to your name, your real name, public iPin, ID or password, email, mobile phone, address, personal information, corporation name, business number, corporation information, etc.
- the program may be a program that allows a member card to be applied for and issued.
- the login program 63 after the user connects to the server computer 60 using a website or a smartphone application, and the like by entering an ID or password to log in, or searching for an ID or password through e-mail or the like. It can be a program that makes it possible.
- the point issuance program 94 is a program for transmitting point issuance information corresponding to the user's activity to the user terminal 10. For example, when a user clicks on the homepage and joins a member, three points (event point: EP ), Points can be given for each user according to the user's activity details, such as 1 point when logged in, 1 point for every transaction completed, and 2 points when a friend is recommended.
- EP event point
- the product providing program 64 during the event period from the product provider terminal 30, a product, for example, luxury bags, luxury shoes, luxury watches, cars, yachts, houses, travel tickets, gift certificates, It may be a program for receiving event product information on various tickets, prizes, and the like and posting them on the user terminal 10.
- the event product is not necessarily limited to the product, but may include all types of goods or services useful to users.
- the point extinction program 95 may be a program for receiving an application information from the user terminal 10 and qualifying to generate an event instead of destroying the point.
- the event generating program 66 receives the event application information for the entry of the product in return for subtracting the user-specific event points held by the user from the user terminal 10 and stores corresponding event occurrence information. It can be a program that lets you. For example, a user may enter a luxury bag event by paying, for example, 5 Event Points (EP) in exchange for participating in a luxury bag event that can only be received by competing with competitors for a month. More specifically, for example, a smart pad can apply for an event by paying an event point 4 EP, and a monitor can enter an event when paying 3 EP. can do.
- EP Event Points
- the reinforcement right purchase program 67 may be a program for receiving event reinforcement right purchase information and storing corresponding reinforcement right generation information in exchange for subtracting event points for each user held by the user from the user terminal 10.
- the reinforcement right is extinguished with an event point (reinforcement price) is relatively small at 1 EP, but there is a general risk right at which the event itself is canceled or the stage is lowered due to a high risk in case of reinforcement failure.
- the reinforcement right may limit the steps that can be used.
- the reinforcement right is 0-5 Inchen reinforcement right that has a 100% chance of success in stages 0 to 5, 6-10 Insene reinforcement right that has a 50 percent chance of success in stages 6 to 10, and 11 Users can purchase various types of reinforcement rights, including 11-15 Enchantment Rights with a 20% chance of success in stages 15 to 15, and 16-20 Enchantment Rights with a 5% chance of success in stages 16 to 20. have.
- the event reinforcement program 68 receives the reinforcement right usage information on the event occurrence information from the user terminal 10, for example, 100 percent, 50 percent, 20 percent or If the result determined by randomly and automatically drawing randomly according to the probability of success, such as 5 percent, is successful, then the event stage is updated upward, for example, from stage 0 (0 inc) to stage 1 (1 inc), In this case, the event stage 0 stage (0 entity) may be a program that is maintained or updated downward or even causes the event occurrence information to disappear.
- the product award program 69 repeats the above-described process, for example, awards a product to a user who first reaches 20 steps (20 inc), which is a target step, or, for example, during the month of the event, It may be a program for awarding a product to the user who ranks first in the step.
- the discount voucher award program 92 even if the user does not reach the target stage, the discount voucher award information for granting a step-by-step discount voucher for the event product or other products corresponding to the current stage according to the user's selection, the user terminal It may be a program to transmit to.
- the user can be granted a discount voucher corresponding to the current step in the current step, for example, 10% in step 15, 20% in step 16, 30% in step 17, and the like, without enhancing the event.
- the product payment program 70 may be a program for receiving payment request information on the event product from the product provider terminal 30.
- the membership induction program 71 for example, to the user terminal 10 of the user who has reached a specific step, that is, step 10 (10 Chen), the member registration guide information of the product provider site for the event product delivery The program may be transmitted to induce a user to join.
- the product provider may not only obtain promotional and advertising effects, but also have an opportunity to increase the number of members.
- event point earning program 72 the activity history of the user who is active on the home page or the product provider's site, for example, membership, login, comments, viewing advertisements, friends recommendation, product details view, goods or items It may be a program for earning an event point (EP) for each user according to transaction completion, advertisement click, event entry, product award, and the like.
- EP event point
- the entry program 73 may be a program for transmitting entry-related information to the product provider terminal 30 so that the product provider can enter the virtual space of the home page.
- the other program 74 may be a program to enable various promotions or advertisements, or to manage security or various information.
- the game item brokerage program 96 receives game item sales information or game item purchase information from the user terminal 10 and posts it on a sales bulletin board or a purchase bulletin board, and uses the same to play a game item from a seller. It can be a program that can perform a series of intermediary processes, such as taking over in a program and handing it over to the buyer in the game program.
- the game item brokerage program 96 is a sales reservation bulletin board that allows a seller to hand over a game item to an operator in advance without receiving a payment, or a purchase reservation bulletin board that allows a buyer to pay in advance and hand over a game item. Etc. can be operated.
- the game item brokerage program 96 may also perform an arrival notification service for notifying the seller, the buyer, or the operator of the arrival of the game program.
- the database DB includes a member registration information database 81 in which the member registration information is stored, a login information database 82 in which the login information is stored, and the point issuance information.
- the payment request information data in which the payment request information is stored.
- E 88 an activity history information database 89 in which the activity history information is stored, an entrance information database 90 in which the entry-related information is stored, and a game item sales information database 98 in which the game item sales information is stored.
- the event product information may include at least a product name, a model name, a price, a number, an event name, an event period, an event company, product promotion and advertisement information, purchase and review information, internet lowest price information, and the like. By selecting any one or more of the combination can be made.
- the event point information for each user may include at least extinct point information, applied exchange rate information, site-specific exchange rate information, generated event point information, accumulated event point information, membership event point information, login event point, and the like.
- One or more of information, friend recommendation event point information, transaction completion event point information, and a combination thereof may be selected.
- the event occurrence information may include at least event applicant information, event period information, event product information, current event competitor information, current competition rate information, arrival stage information of the current event competitor, reinforcement right information of the current event competitor, and current event. It may be made by selecting any one or more of the competitor's reinforcement right use information, current winner anticipation information, past event record information, and a combination thereof.
- the reinforcement right generation information includes at least reinforcement right information that is held and event points that are extinguished are relatively small, but when the reinforcement fails, general reinforcement rights information in which the event itself is canceled or steps down, and event points that are extinguished are relatively large, but the reinforcement is increased. Even if it fails, the event itself will be retained or the level will remain the same.
- Special reinforcement information that can be used at level 0 to 5 is 0-5 Enchantment Reinforcement information at 100%, and the probability of success at level 6 to 10 50% of 6-10 Enchantment Enhancement Information, 11-15 Enchantment Enhancement Information available at stages 11-15, and 20% of 16-15 Enhancement Success ratio available at stages 16-20 It may be made by selecting any one or more of the intel reinforcement right information and a combination thereof.
- the reinforcement right success information is made by selecting at least one of step information to be upgraded, celebration information, current ranking information, current competitor information, event product information, and a combination thereof, and the reinforcement right failure information. At least one of at least one of step information, event cancellation information, upward information, current ranking information, current competitor information, event product information, and a combination thereof may be selected.
- the event product award information at least the target step reach information, event product acquisition information, acquired event product information, product delivery address information, product delivery date information, product delivery method information, membership registration of the product provider It may be made by selecting any one or more of the guide information, the product promotion and advertisement information of the product provider, later information and combinations thereof.
- the voucher award information may include at least voucher application step information, discount rate information, discount voucher product information, discount voucher application deadline information, discount voucher issuing agency information, discount voucher provider registration information, discount voucher provider promotion and advertising information, It may be achieved by selecting any one or more of the late information and a combination thereof.
- the discount rate of the discount voucher may be set lower as the user's current level is lower and higher as the level is higher. These discount rates can be applied in many other forms.
- the activity history information includes at least membership information, login information, comment information, advertisement view information, friend recommendation information, product detail view information, product or item transaction completion information, advertisement click information, event entry information, product This can be accomplished by selecting any one or more of the award information and combinations thereof.
- the game item sale information or purchase information may be user information that sells or purchases a game item, price information on sale or purchase, or a variety of information such as a sale or purchase date, time, and place.
- users can enhance the small points they possess for a predetermined time at a high level to award event products according to strategies or fortunes. You can get a lot of fun and interest through immersion and concentration.
- a user may only use 0-5 Enchantment Enhancements with a 100% chance of success, monitor competitors for the event prize, and immediately before the event expires, depending on the situation, 6-10 Enchantment Enhancements with a 50% chance of success.
- users can have fun and interest in using various strategies depending on the amount of event points they have, discount coupons, reinforcement stages, competition rates or competitors.
- the product providers may naturally promote and advertise information about the products or discount coupons or information on the product providers provided as event products to users.
- FIG. 2 is a conceptual diagram illustrating an exchange relationship between an operator operating a point reinforcement service of the present invention, a user, a point generator and a product provider.
- the operator who operates the server computer 60 provides such services and provides various fees, discount tickets, entrance fees, advertisement fees, and product costs from product providers while providing such services and acting for events, promotions, and advertisements. It can provide a useful business model that can benefit everyone.
- FIG. 3 is a flowchart illustrating a method for operating a point enhancement service according to some embodiments of the present invention.
- the method for operating point reinforcement service according to some embodiments of the present invention may be a point reinforcement service.
- the method may include transmitting discount coupon information corresponding to the present invention.
- FIG. 4 is a flowchart illustrating a method for operating a point enhancement service according to some other embodiments of the present invention.
- Reinforcement success information that receives the reinforcement rights for the information is automatically received according to the probability of success, the event stage is updated upwards, if the success is successful, if the failure, the event phase is maintained or updated downward Storing the reinforcement right failure information for which event occurrence information is destroyed; Transmitting, by the subscription induction program 71, membership registration guide information of a product provider site for event product delivery to the user terminal 10 of a user who has reached a specific step (for example, step 10), and (g) The user terminal 10 of the user who has reached a target stage (for example, 20 stages) or the user terminal 10 of the user who has reached a certain stage first during the event period by the product award program 69. Transmitting event product award information or discount voucher information corresponding to a current step for awarding the event product to (h) the product payment program 70 from the product provider terminal 30 to the event product; It may include receiving the payment request information for.
- FIG. 5 is a flowchart illustrating an example of a method for operating point reinforcement service of FIG. 4 in more detail.
- steps (k) (j) (l) (a) (b) (c) (d) (e) (f) (i) (g) (h) is shown in more detail using a flowchart.
- the product provider may identify the intention of entering the store using the entry program 73 and enter the virtual space of the server computer 60 (S101).
- the entry point is represented by a button, a banner, a link address, a 2D or 3D graphic, or the like on an online virtual space where information regarding a product provider that can receive the service may be provided. It may mean that the server computer 60 is registered to appear on the screen.
- the user may input personal information or member information using the member registration program 62 or the login program 63 to register a member (S102).
- the user may check his / her accumulated event points in the “My Page” window in the screen of the user terminal 10, as shown in FIG. 7.
- the items owned by the user can be checked. You can check the stage (inchen).
- game item sales information or game item purchase information is received from the user terminal 10 and posted on a sales bulletin board or a purchase bulletin board, and the mediation information on the mediation of the game item is transmitted to the user terminal 10 (
- point issue information corresponding to an activity of a user may be transmitted to the user terminal 10 (S120).
- the product provider may post the information so that the user may know it (S105).
- the "Event Point Product" window in the screen of the user terminal 10 may be posted on the event list, the event point and other exchange information owned by the event.
- a user who wishes to receive an event product exchanges points granted according to the activity details of the homepage using the event point (EP) or the point extinction program 95 held by the user at the predetermined exchange rate according to a constant exchange rate. It may be (S106).
- the exchange rate may be automatically determined according to a separate exchange rate program in consideration of commercial value or contract relationship, or may be collectively determined by an operator.
- an event for the event product may be generated in exchange for subtracting user-specific event points using the event generation program 66.
- the reinforcement right may be purchased in exchange for deducting event points for each user held by using the reinforcement right purchase program 67.
- the lottery may be automatically and randomly proceeded randomly according to the success probability preset for each reinforcement right using the event reinforcement program 68 (S110).
- the event stage may be updated up one stage from the current stage (S112).
- the result determined by the lottery is a failure, as shown in FIG. 13, the event stage may be lowered or the event itself may be destroyed (S113).
- a user who reaches a specific level (for example, step 10) may be induced to join the product provider site.
- the event product may be awarded (S115).
- the event item and the actual product may be exchanged, and as shown in FIG. 15, when the user clicks the exchange button through a pop-up window, the actual product may be delivered to the user.
- the user may receive a discount corresponding to the current stage.
- the event product can be awarded to the user who first reached the predetermined step (S117) (S115).
- the operator induces immersion and concentration of fun and interest to the users through the above-mentioned point reinforcement service, and naturally promotes and advertises the information about the product provided by the event product or the information about the product provider to the users. It can also provide product providers with valuable promotional and advertising opportunities.
- a method and system for operating a point reinforcement service include issue of points, extinction of points, provision of products, entry of event products, purchase of reinforcement rights, and enhancement of entry rights. It has the advantage of providing a wide variety of services, such as product awards, product payments, membership induction, event points earned, entry.
- the present invention can also be embodied as computer readable code on a computer readable recording medium.
- the computer-readable recording medium includes all kinds of recording devices in which data that can be read by a computer system is stored.
- Examples of computer-readable recording media include ROM, RAM, CD-ROM, magnetic tape, floppy disk, magneto-optical disk, optical data storage device, flash memory, and the like, and also carrier wave (for example, transmission over the Internet). It also includes the implementation in the form of).
- the computer readable recording medium can also be distributed over network coupled computer systems so that the computer readable code is stored and executed in a distributed fashion.
- the immersion and concentration of fun and interest to the user is induced, and the information on the product provided by the event product or information about the product provider to the user is natural
- Promote and advertise in the market can provide a good opportunity for promotion and advertising to product providers, and can generate revenue by receiving various fees, entrance fees, advertising fees, product costs, etc. from the product providers.
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Abstract
Description
Claims (17)
- 적어도 하나의 사용자 단말기와 운영자 단말기와 네트워크를 통하여 연결된 서버 컴퓨터를 구비한 컴퓨터 시스템을 이용하여 포인트 강화 서비스를 운영하는 방법에 있어서,상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하며, 상기 사용자 단말기로부터 사용자가 보유한 포인트를 차감하는 대가로 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하고, 상기 사용자 단말기로부터 사용자가 보유한 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하며, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하며, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보 또는 할인권의 수여를 위한 할인권 수여 정보를 전송하는, 포인트 강화 서비스 운영 방법.
- 적어도 하나의 사용자 단말기와 상품 제공사 단말기 및 운영자 단말기와 네트워크를 통하여 연결된 서버 컴퓨터를 구비한 컴퓨터 시스템을 이용하여 포인트 강화 서비스를 운영하는 방법에 있어서,상기 서버 컴퓨터는, 상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하는 포인트 발행 프로그램, 상기 상품 제공사 단말기로부터 이벤트 기간 동안, 이벤트 대상이 되는 상품에 대한 이벤트 상품 정보를 입력받아 이를 상기 사용자 단말기에 게시하는 상품 제공 프로그램, 상기 사용자 단말기에 포인트 소멸 정보를 전송하고, 소멸된 포인트에 해당되는 사용자별 이벤트 포인트 정보를 저장하는 포인트 소멸 프로그램, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 상기 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하는 이벤트 발생 프로그램, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하는 강화권 구매 프로그램, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하는 이벤트 강화 프로그램, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보를 전송하는 상품 수여 프로그램, 상기 포인트 발행 정보가 저장되는 포인트 발행 정보 데이터베이스, 상기 이벤트 상품 정보가 저장되는 이벤트 상품 정보 데이터베이스, 상기 이벤트 발생 정보가 저장되는 이벤트 발생 정보 데이터베이스, 상기 강화권 성공 정보가 저장되는 강화권 성공 정보 데이터베이스, 상기 강화권 실패 정보가 저장되는 강화권 실패 정보 데이터베이스, 상기 이벤트 상품 수여 정보가 저장되는 이벤트 상품 수여 정보 데이터베이스를 포함하고,(a) 상기 포인트 발행 프로그램에 의해서, 상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하는 단계;(b) 상기 상품 제공 프로그램에 의해서, 상기 상품 제공사 단말기로부터 이벤트 기간 동안, 이벤트 대상이 되는 상품에 대한 이벤트 상품 정보를 입력받아 이를 상기 사용자 단말기에 게시하는 단계;(c) 상기 포인트 소멸 프로그램에 의해서, 상기 사용자 단말기에 포인트 소멸 정보를 전송하고, 소멸된 포인트에 해당되는 사용자별 이벤트 포인트 정보를 저장하는 단계;(d) 상기 이벤트 발생 프로그램에 의해서, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 상기 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하는 단계;(e) 상기 강화권 구매 프로그램에 의해서, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하는 단계;(f) 상기 이벤트 강화 프로그램에 의해서, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하는 단계; 및(g) 상기 상품 수여 프로그램에 의해서, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보를 전송하는 단계;를 포함하는, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 서버 컴퓨터는, 상기 사용자 단말기로부터 게임 아이템 판매 정보 또는 게임 아이템 구매 정보를 입력받아 이를 판매 게시판 또는 구매 게시판에 게시하고, 게임 아이템을 중개하는 게임 아이템 중개 프로그램, 상기 게임 아이템 판매 정보가 저장되는 게임 아이템 판매 정보 데이터베이스, 상기 게임 아이템 구매 정보가 저장되는 게임 아이템 구매 정보 데이터베이스를 포함하고,상기 (a) 단계 이전에,(l) 상기 게임 아이템 중개 프로그램에 의해서, 상기 사용자 단말기로부터 게임 아이템 판매 정보 또는 게임 아이템 구매 정보를 입력받아 이를 판매 게시판 또는 구매 게시판에 게시하고, 게임 아이템을 중개에 대한 중개 정보를 상기 사용자 단말기에 전송하는 단계;를 더 포함하는, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 서버 컴퓨터는, 상기 상품 제공사 단말기로부터 이벤트 상품에 대한 결제 요청 정보를 입력받아 처리하는 상품 결제 프로그램, 상기 결제 요청 정보가 저장되는 결제 요청 정보 데이터베이스를 포함하고,(h) 상기 상품 결제 프로그램에 의해서, 상기 상품 제공사 단말기로부터 이벤트 상품에 대한 결제 요청 정보를 입력받아 처리하는 단계;를 더 포함하는, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 이벤트 상품 정보는, 적어도 이벤트 상품의 상품명, 모델명, 가격, 개수, 이벤트 이름, 이벤트 기간, 이벤트 회사, 상품 홍보 및 광고 정보, 구매 및 사용 후기 정보, 인터넷 최저가 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 사용자별 이벤트 포인트 정보는, 적어도 소멸된 포인트 정보, 적용된 환율 정보, 생성된 이벤트 포인트 정보, 적립된 이벤트 포인트 정보, 회원 가입 이벤트 포인트 정보, 로그인 이벤트 포인트 정보, 친구 추천 이벤트 포인트 정보, 게임 아이템 거래 완료 이벤트 포인트 정보, 댓글 정보, 출석 정보, 광고물 또는 홍보물 시청 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 이벤트 발생 정보는, 적어도 이벤트 응모자 정보, 이벤트 기간 정보, 이벤트 상품 정보, 현재 이벤트 경쟁자 정보, 현재 경쟁률 정보, 현재 이벤트 경쟁자의 도달 단계 정보, 현재 이벤트 경쟁자의 강화권 보유 정보, 현재 이벤트 경쟁자의 강화권 사용 정보, 현재 우승 예상자 정보, 과거 이벤트 기록 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 강화권 생성 정보는, 적어도 보유 중인 강화권 정보, 소멸되는 이벤트 포인트는 상대적으로 작지만 강화 실패시 이벤트 자체가 취소되거나 단계가 떨어지는 일반 강화권 정보, 소멸되는 이벤트 포인트는 상대적으로 크지만 강화가 실패되더라도 이벤트 자체는 유지되거나 단계가 그대로 유지되는 특별 강화권 정보, 단계가 낮을 수록 성공 확률은 높아지고, 단계가 높을 수록 성공 확률이 낮아지는 성공 확률 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 강화권 성공 정보는, 적어도 상향될 단계 정보, 축하 정보, 현재 순위 정보, 현재 경쟁자 정보, 이벤트 상품 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지고,상기 강화권 실패 정보는, 적어도 하향될 단계 정보, 이벤트 취소 정보, 위로 정보, 현재 순위 정보, 현재 경쟁자 정보, 이벤트 상품 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 이벤트 상품 수여 정보는, 적어도 목표 단계 도달 정보, 이벤트 상품 획득 정보, 획득된 이벤트 상품 정보, 상품 배송 주소 정보, 상품 배송 날짜 정보, 상품 배송 방법 정보, 상품 제공사의 회원 가입 안내 정보, 상품 제공사의 홍보 및 광고 정보, 후기 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 서버 컴퓨터는, 특정 단계에 도달한 사용자의 상기 사용자 단말기에 이벤트 상품 배송을 위한 상품 제공사 사이트의 회원 가입 안내 정보를 전송하는 회원 가입 유도 프로그램을 포함하고,상기 (f) 단계 이후에,(i) 상기 회원 가입 유도 프로그램에 의해서, 특정 단계에 도달한 사용자의 상기 사용자 단말기에 이벤트 상품 배송을 위한 상품 제공사 사이트의 회원 가입 안내 정보를 전송하는 단계;를 더 포함하는, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 서버 컴퓨터는, 홈 페이지 또는 상품 제공사의 사이트에서 활동한 사용자의 활동 내역 정보에 따라 사용자별 이벤트 포인트를 적립하는 이벤트 포인트 적립 프로그램, 상기 활동 내역 정보가 저장되는 활동 내역 정보 데이터베이스를 포함하고,상기 (b) 단계 이전에,(j) 상기 이벤트 포인트 적립 프로그램에 의해서, 홈 페이지 또는 상품 제공사의 사이트에서 활동한 사용자의 활동 내역 정보에 따라 사용자별 이벤트 포인트를 적립하는 단계;를 더 포함하는, 포인트 강화 서비스 운영 방법.
- 제 11 항에 있어서,상기 활동 내역 정보는, 적어도 회원 가입 정보, 로그인 정보, 댓글 정보, 광고 보기 정보, 친구 추천 정보, 상품 상세 보기 정보, 상품이나 아이템 거래 완료 정보, 광고 클릭 정보, 이벤트 응모 정보, 상품 수여 정보 및 이들의 조합 중 어느 하나 이상을 선택하여 이루어지는 것인, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 서버 컴퓨터는, 상기 상품 제공사 단말기에 입점 관련 정보를 전송하는 입점 프로그램, 상기 입점 관련 정보가 저장되는 입점 관련 정보 데이터베이스를 포함하고,상기 (b) 단계 이전에,(k) 상기 입점 프로그램에 의해서, 상기 상품 제공사 단말기에 입점 관련 정보를 전송하는 단계;를 더 포함하는, 포인트 강화 서비스 운영 방법.
- 제 2 항에 있어서,상기 서버 컴퓨터는, 현재 단계에 해당되는 이벤트 상품 또는 기타 상품에 대한 할인권 수여 정보를 수여하는 할인권 수여 프로그램, 상기 할인권 수여 정보가 저장되는 할인권 수여 정보 데이터베이스를 포함하고,상기 (g) 단계는,목표 단계에 도달하지 못한 사용자라도 현재 단계에 해당되는 상기 이벤트 상품 또는 기타 상품에 대한 단계별 할인권을 수여해주기 위해 할인권 수여 정보를 상기 사용자 단말기에 전송하는 것인, 포인트 강화 서비스 운영 방법.
- 적어도 하나의 사용자 단말기와 상품 제공사 단말기 및 운영자 단말기와 네트워크를 통하여 연결된 서버 컴퓨터를 구비한 컴퓨터 시스템을 이용하여 포인트 강화 서비스를 운영하는 컴퓨터 시스템에 있어서,상기 서버 컴퓨터는, 상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하는 포인트 발행 프로그램, 상기 상품 제공사 단말기로부터 이벤트 기간 동안, 이벤트 대상이 되는 상품에 대한 이벤트 상품 정보를 입력받아 이를 상기 사용자 단말기에 게시하는 상품 제공 프로그램, 상기 사용자 단말기에 포인트 소멸 정보를 전송하고, 소멸된 포인트에 해당되는 사용자별 이벤트 포인트 정보를 저장하는 포인트 소멸 프로그램, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 상기 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하는 이벤트 발생 프로그램, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하는 강화권 구매 프로그램, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하는 이벤트 강화 프로그램, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보를 전송하는 상품 수여 프로그램, 상기 포인트 발행 정보가 저장되는 포인트 발행 정보 데이터베이스, 상기 이벤트 상품 정보가 저장되는 이벤트 상품 정보 데이터베이스, 상기 이벤트 발생 정보가 저장되는 이벤트 발생 정보 데이터베이스, 상기 강화권 성공 정보가 저장되는 강화권 성공 정보 데이터베이스, 상기 강화권 실패 정보가 저장되는 강화권 실패 정보 데이터베이스, 상기 이벤트 상품 수여 정보가 저장되는 이벤트 상품 수여 정보 데이터베이스를 포함하고,상기 포인트 발행 프로그램에 의해서, 상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하고, 상기 상품 제공 프로그램에 의해서, 상기 상품 제공사 단말기로부터 이벤트 기간 동안, 이벤트 대상이 되는 상품에 대한 이벤트 상품 정보를 입력받아 이를 상기 사용자 단말기에 게시하고, 상기 포인트 소멸 프로그램에 의해서, 상기 사용자 단말기에 포인트 소멸 정보를 전송하고, 소멸된 포인트에 해당되는 사용자별 이벤트 포인트 정보를 저장하고, 상기 이벤트 발생 프로그램에 의해서, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 상기 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하고, 상기 강화권 구매 프로그램에 의해서, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하고, 상기 이벤트 강화 프로그램에 의해서, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하고, 상기 상품 수여 프로그램에 의해서, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보를 전송하도록 프로그래밍된 제어부를 포함하는, 포인트 강화 서비스를 운영하는 컴퓨터 시스템.
- 적어도 하나의 사용자 단말기와 상품 제공사 단말기 및 운영자 단말기와 네트워크를 통하여 연결된 서버 컴퓨터를 구비한 컴퓨터 시스템을 이용하여 포인트 강화 서비스를 운영하는 방법을 기록한 컴퓨터로 읽을 수 있는 기록 매체에 있어서,상기 서버 컴퓨터는, 상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하는 포인트 발행 프로그램, 상기 상품 제공사 단말기로부터 이벤트 기간 동안, 이벤트 대상이 되는 상품에 대한 이벤트 상품 정보를 입력받아 이를 상기 사용자 단말기에 게시하는 상품 제공 프로그램, 상기 사용자 단말기에 포인트 소멸 정보를 전송하고, 소멸된 포인트에 해당되는 사용자별 이벤트 포인트 정보를 저장하는 포인트 소멸 프로그램, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 상기 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하는 이벤트 발생 프로그램, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하는 강화권 구매 프로그램, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하는 이벤트 강화 프로그램, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보를 전송하는 상품 수여 프로그램, 상기 포인트 발행 정보가 저장되는 포인트 발행 정보 데이터베이스, 상기 이벤트 상품 정보가 저장되는 이벤트 상품 정보 데이터베이스, 상기 이벤트 발생 정보가 저장되는 이벤트 발생 정보 데이터베이스, 상기 강화권 성공 정보가 저장되는 강화권 성공 정보 데이터베이스, 상기 강화권 실패 정보가 저장되는 강화권 실패 정보 데이터베이스, 상기 이벤트 상품 수여 정보가 저장되는 이벤트 상품 수여 정보 데이터베이스를 포함하고,(a) 상기 포인트 발행 프로그램에 의해서, 상기 사용자 단말기에 사용자의 활동에 해당되는 포인트 발행 정보를 전송하는 단계;(b) 상기 상품 제공 프로그램에 의해서, 상기 상품 제공사 단말기로부터 이벤트 기간 동안, 이벤트 대상이 되는 상품에 대한 이벤트 상품 정보를 입력받아 이를 상기 사용자 단말기에 게시하는 단계;(c) 상기 포인트 소멸 프로그램에 의해서, 상기 사용자 단말기에 포인트 소멸 정보를 전송하고, 소멸된 포인트에 해당되는 사용자별 이벤트 포인트 정보를 저장하는 단계;(d) 상기 이벤트 발생 프로그램에 의해서, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 상기 상품의 응모를 위한 이벤트 신청 정보를 입력받아 이에 해당되는 이벤트 발생 정보를 저장하는 단계;(e) 상기 강화권 구매 프로그램에 의해서, 상기 사용자 단말기로부터 사용자가 보유한 사용자별 이벤트 포인트를 차감하는 대가로 이벤트 강화권 구매 정보를 입력받아 이에 해당되는 강화권 생성 정보를 저장하는 단계;(f) 상기 이벤트 강화 프로그램에 의해서, 상기 사용자 단말기로부터 상기 이벤트 발생 정보에 대한 강화권 사용 정보를 입력받아 성공 확률에 따라 랜덤하게 자동으로 결정된 결과가 성공일 경우, 이벤트 단계가 상향 갱신되는 강화권 성공 정보를 저장하고, 실패일 경우, 이벤트 단계가 그대로 유지 또는 하향 갱신되거나 이벤트 발생 정보가 소멸되는 강화권 실패 정보를 저장하는 단계; 및(g) 상기 상품 수여 프로그램에 의해서, 목표 단계에 도달한 사용자의 상기 사용자 단말기 또는 상기 이벤트 기간 동안, 일정한 단계에 먼저 도달한 사용자의 상기 사용자 단말기에 이벤트 상품의 수여를 위한 이벤트 상품 수여 정보를 전송하는 단계;를 포함하는, 포인트 강화 서비스 운영 방법을 기록한 컴퓨터로 읽을 수 있는 기록 매체.
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KR20070052905A (ko) * | 2005-11-18 | 2007-05-23 | 김태환 | 온라인을 통한 경품 지급 및 이벤트 진행 시스템 및 방법 |
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- 2015-04-28 CN CN201580019486.6A patent/CN106170813A/zh active Pending
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KR20070052905A (ko) * | 2005-11-18 | 2007-05-23 | 김태환 | 온라인을 통한 경품 지급 및 이벤트 진행 시스템 및 방법 |
KR20120122666A (ko) * | 2011-04-29 | 2012-11-07 | 이현준 | 아이템 거래 중개 시스템 및 방법 |
KR20130089720A (ko) * | 2011-12-29 | 2013-08-13 | (주)네오위즈게임즈 | 이벤트 아이템 수집 서비스 제공 방법 및 서버 |
KR101319955B1 (ko) * | 2012-06-08 | 2013-10-25 | (주)네오위즈게임즈 | 게임 아이템 강화 방법 및 그 서버, 및 기록매체 |
KR101295615B1 (ko) * | 2012-09-10 | 2013-08-16 | (주)네오위즈게임즈 | 그룹 순위에 따른 보상 제공 방법 및 서버 |
Also Published As
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EP3139332A4 (en) | 2017-03-08 |
KR101608211B1 (ko) | 2016-04-04 |
EP3139332A1 (en) | 2017-03-08 |
JP6163615B2 (ja) | 2017-07-12 |
CN106170813A (zh) | 2016-11-30 |
US20170039589A1 (en) | 2017-02-09 |
JP2017518563A (ja) | 2017-07-06 |
KR20150124503A (ko) | 2015-11-06 |
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