WO1997021308A1 - Procede et appareil de traitement d'informations pour reseau de transfert de donnees - Google Patents
Procede et appareil de traitement d'informations pour reseau de transfert de donnees Download PDFInfo
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- WO1997021308A1 WO1997021308A1 PCT/JP1996/003513 JP9603513W WO9721308A1 WO 1997021308 A1 WO1997021308 A1 WO 1997021308A1 JP 9603513 W JP9603513 W JP 9603513W WO 9721308 A1 WO9721308 A1 WO 9721308A1
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- video
- software
- audio
- decoder
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Classifications
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/60—Network structure or processes for video distribution between server and client or between remote clients; Control signalling between clients, server and network components; Transmission of management data between server and client, e.g. sending from server to client commands for recording incoming content stream; Communication details between server and client
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/218—Source of audio or video content, e.g. local disk arrays
- H04N21/21815—Source of audio or video content, e.g. local disk arrays comprising local storage units
- H04N21/2182—Source of audio or video content, e.g. local disk arrays comprising local storage units involving memory arrays, e.g. RAID disk arrays
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/21—Server components or server architectures
- H04N21/214—Specialised server platform, e.g. server located in an airplane, hotel, hospital
- H04N21/2143—Specialised server platform, e.g. server located in an airplane, hotel, hospital located in a single building, e.g. hotel, hospital or museum
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/231—Content storage operation, e.g. caching movies for short term storage, replicating data over plural servers, prioritizing data for deletion
- H04N21/23106—Content storage operation, e.g. caching movies for short term storage, replicating data over plural servers, prioritizing data for deletion involving caching operations
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/231—Content storage operation, e.g. caching movies for short term storage, replicating data over plural servers, prioritizing data for deletion
- H04N21/2312—Data placement on disk arrays
- H04N21/2318—Data placement on disk arrays using striping
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/20—Servers specifically adapted for the distribution of content, e.g. VOD servers; Operations thereof
- H04N21/23—Processing of content or additional data; Elementary server operations; Server middleware
- H04N21/24—Monitoring of processes or resources, e.g. monitoring of server load, available bandwidth, upstream requests
- H04N21/2402—Monitoring of the downstream path of the transmission network, e.g. bandwidth available
-
- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N21/00—Selective content distribution, e.g. interactive television or video on demand [VOD]
- H04N21/40—Client devices specifically adapted for the reception of or interaction with content, e.g. set-top-box [STB]; Operations thereof
- H04N21/47—End-user applications
- H04N21/478—Supplemental services, e.g. displaying phone caller identification, shopping application
- H04N21/4781—Games
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/16—Analogue secrecy systems; Analogue subscription systems
- H04N7/173—Analogue secrecy systems; Analogue subscription systems with two-way working, e.g. subscriber sending a programme selection signal
- H04N7/17309—Transmission or handling of upstream communications
- H04N7/17336—Handling of requests in head-ends
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/409—Data transfer via television network
Definitions
- the present invention relates to a video / audio information processing apparatus capable of supplying any data file requested for reproduction to a plurality of terminal devices within a permissible range of the number of output channels of the video / Z audio information processing apparatus in a multi-channel data transfer network. And its method, in particular, intermittently read and decode the digital data file of the video / audio software stored in advance in the randomly accessible large-capacity storage means in a time-division manner in response to an external playback designation command. Further, the present invention relates to a video / audio information processing apparatus that continuously outputs video / audio data from a designated channel and a method thereof.
- a video / game server device as a supply source of data files such as video / games
- a switching device hereinafter referred to as an exchange
- an exchange an integrated control of these devices.
- video and audio terminals equipped with a TV monitor, set-top box, game pad, etc. are installed on the terminal user side of each hotel room, etc.
- the host computer receives the video / audio data file playback request transmitted from the terminal side, and the host computer controls the video game server device and the switch, so that the requested video / audio data file can be read.
- the present invention relates to a video / audio information processing apparatus and method for realizing so-called video Z-on-demand supplied to a / audio terminal side.
- the video / game server device is simply referred to as a data processing device.
- Video and audio information that can centrally manage all processes, reduce overall equipment, shorten software access time, and automatically add, update, and manage software files. There is a demand for a processing supply system.
- FIG. 9 shows the basic configuration of a conventional video / audio information processing system of this type.
- 101 is a host computer
- 102 is a data processing device
- 103 is an exchange
- 1004-1 to 104-n (hereinafter abbreviated as 104) are video / audio terminals. It is.
- the host computer 101, the data processing device 102, and the exchange 103 are installed in a data control center, such as a hotel management room, and the video / audio terminal 104 is installed in each hotel room, etc. Between the exchange 103 and each terminal 104, data transmission is performed by, for example, a coaxial cable.
- the host computer 101 controls the data processing device 1 G 2 and the exchange 103 centrally, receives requests from a plurality of video / audio terminals 104, and receives the received requests.
- the data is transmitted to the data processing device 102.
- the host computer 101 controls the exchange 103 to supply the video / audio terminal 104 that has transmitted the request with the video Z audio data from the data processing device 102.
- the data processing device 102 includes a plurality of video tape recorders 106-1 or 106-k (hereinafter abbreviated as 106) and a plurality of game player devices 107-1 to 10-10. 7-m (hereinafter abbreviated as 107) and a control device 108.
- the control device 108 receives a request from the host computer 101, sends a reply to the host computer, controls the playback, stationary, fast-forward, rewinding, etc. of the video tape recorder 106, Game play The start and stop of the key device 107 is controlled.
- An arbitrary cassette software 109-1 to 109-k (hereinafter abbreviated to 109) is inserted in the video tape recorder 106 in advance, and similarly, the game player 107 is , Any CD-ROM game software 1 1 0-1 or 1 1 0-m (hereinafter abbreviated as 110) is inserted.
- the controller 108 controls each video tape recorder 106 to determine what video software is included therein and what game software is included in each game player 1 ⁇ 7. This is confirmed by registering the number of the video tape recorder 106 or each game player 107 with the name of each video software 109 or each game software 110 as management information in advance. Further, whether or not the video tape recorder 106 or the game player 107 is in use is also registered as management information.
- the exchange 103 connects the video tape recorders 106 and the game players 107 to the video / audio terminals 104 in any combination by a control signal from the host computer 101.
- Each video / audio terminal 104 has a television monitor 1 1 1 1 1 1 to 1 1 1 1 n, for example, a set top box 1 1 2—1 or 1 1 2—n for selecting a program, and a game. , Which are connected to the output terminal of the exchange 103 in common, for example, by a coaxial cable, and set to different frequencies, that is, different channels. ing.
- the data of video software or game software was used. The following describes the procedure for reproducing the data file.
- the host computer 1 By operating a set-top box 1 1 2—1 of a certain video Z audio terminal, for example, 104-1, the host computer 1 is switched from the set-top box 1 1 2—1 through the exchange 103.
- the host computer 101 accepts the request and transmits the request to the control device 108 in the data processing device 102. I do.
- the control unit 108 which has received the request for the video software A from the host computer 101, manages which video tape recorder prepares the video software A among the plurality of video tape recorders 106. In addition to checking from the information, check whether the video tape recorder is in use from the management information. For example, if the video software A requested by the video tape recorder 106-2 is prepared and the video tape recorder 106-2 is not in use, the data file of the video software A is used. Is notified from the video tape recorder 106-2 to the host computer 101, and the video tape recorder 106-2 is instructed to start the reproducing operation.
- the host computer 101 When the host computer 101 receives the communication from the control device 108, the host computer 101 communicates between the video / audio terminal 1044-1 and the video tape recorder 106-6-2 that transmitted the request for software A. Control the connection status of exchange 103 so that the line is connected. As a result, the data of the video software A reproduced by the video tape recorder 106-2 is transmitted to the video Z audio terminal 1044-1 via the exchange 103 and lined up. — The data of video software A is displayed on 1 and the audio data is output from the speaker attached to the TV monitor. As a result, the person in the room with the video / audio terminal 104- You can watch Uru A.
- the host computer 101 If all of the video tape recorders that have prepared video software A are in use, the host computer 101 is replied to the host computer 101 stating that there is no free space and that video software A cannot be viewed. 0 1 is transmitted via the exchange 103 to the video / audio terminal 104-1 that sent the request.
- another video / audio terminal for example, 104-n
- the host computer 1 1 accepts the request and the data processing device
- the reproduction request of the video software B is transmitted to the control device 108 in 102.
- the control device 108 which has received the request for the video software B from the host computer 101, operates in the same manner as described above, and if there is free space, the video software B is transmitted from the data processing device 102 to the video / audio terminal 1. Data is transmitted to 04-n, and if there is no free space, the fact is transmitted to the video / audio terminal 104-n.
- the set-top of another video / audio terminal for example, 1044-2 is set.
- box 1 1 2-2 is operated and a request is made to play the game software C to the host computer 101 via the exchange 103, the host computer 101 sends the request. Then, the request of the game software C is transmitted to the control device 108 in the data processing device 102.
- Control that receives a request for game software c from the host computer 101
- the device 108 examines the management information as to which game device prepares the requested game software C among the game player devices 107-1 to 107-m from the management information. Also check from the management information whether the game device is in use.
- the game software C requested by the game player 107-1 is prepared and the game player 107-1, is not in use, the game software C is transferred to the game player C. 1 0 7— Reply to host computer 101 to output from 1.
- the host computer 101 controls the connection state of the exchange 103 so that the line between the video / audio terminal 1044-2 that has issued the request and the game player 107-: I is connected.
- the control device 108 instructs the game player 1077-1 to enter a data output operation.
- the video / audio data of the game software C output from the game player 107-1- is transmitted to the video / audio terminal 1044-2 via the exchange 103, and the television monitor 111 is output.
- the video is displayed on 1-2, and the audio data is output from the attached speaker.
- a person in the room where the video / audio terminal 104-2 is installed can play the game software C using the game pad 113-2.
- the host computer 101 responds to the host computer 101 stating that there is no room to play game software C. This is communicated to video / audio terminal 104-4-2 via exchange 103.
- the set top of another video / audio terminal for example, 104-3 is set. If there is a request for game software D from the box 1 1 2 3 to the host computer 101 via the exchange 103, the host The computer 101 receives the request, and transmits the request for the game software D to the control device 108 in the data processing device 102.
- the control device 108 that has received the above request operates in the same manner as above, that is, if there is a vacancy, the game software D is transmitted from the data processing device 102 to the video / audio terminal 104 If there is no vacancy, it will be notified.
- the host computer 101 sends the control device 101 Notify 8 that there is an input command for software playback stop or play stop, and control switch 103 to open the line connection to the video / audio terminal that instructed the stop input. Further, upon receiving the notification of the stop input from the host computer 101, the control device 108 stops the reproduction operation of the corresponding video tape recorder or game device, and registers the fact as management information.
- the control device 108 stops the reproduction operation of the corresponding video tape recorder and registers the fact as management information, and the host computer
- the exchange 103 is notified of the end, and the exchange 103 is controlled to release the line connection between the corresponding video / audio terminal and the video tape recorder.
- the problem of the conventional example will be described. For example, if a video software A is mounted on only one video tape recorder 106--2, one video-audio terminal (for example, 104--1) is playing video software A However, even if another video / audio terminal requests the same video software A, the video software A is transmitted to the other video / audio terminal until the supply of the video software A to the currently playing terminal 104--1 ends.
- the first object of the present invention is to provide an optional start-up time regardless of whether the requested software is the same or different and within the allowable range of the number of output channels of the data processing device.
- An object of the present invention is to provide a video / audio information processing apparatus and a method thereof, which can supply data to a video / audio terminal by any software.
- a second object of the present invention is to provide a video / audio information processing apparatus capable of supplying software to a number of video / audio terminals exceeding the number of prepared software, and a method thereof. .
- a third object of the present invention is to provide a video / audio information processing apparatus and a method thereof that do not increase the waiting time even when requests are concentrated on a specific software.
- a fourth object of the present invention is to provide a video / audio information processing apparatus and a method thereof, which can access software in a short time.
- a fifth object of the present invention is to provide a video / audio information processing apparatus and a method thereof, which are capable of automatically adding and exchanging software and managing the software.
- an information processing apparatus and method in a multi-channel data transfer network include:
- a randomly accessible large-capacity storage means for distributing and storing digital data of a plurality of video / audio software which are allocated in advance to channels in predetermined blocks;
- It has a plurality of output channels that output video Z audio software data simultaneously and in parallel, registers the management information sent from the control means, and The data of the video and audio software specified by the means is read out intermittently by time division on a predetermined block basis from the large-capacity storage means based on the management information, and the data is decoded. Decoder means for continuously outputting requested video / audio software data.
- control means responds to the addition / update request each time a video / audio software addition / update request is input from the outside, and determines whether the video / audio software data is currently reproduced from the current reproduction status of the video / audio software. Check if there is enough data transfer space for the capacity storage means.If there is enough data transfer space for the large capacity storage means, check the file name of the video / audio software requested to be added or updated. While reading the data from the capacity storage means, the control means accepts the data of the video / audio software requested to be added / updated, and adds / updates the video / audio software to / from the mass storage means. If there is no room for data transfer, a reply is sent to resend the update request for additional video / audio software after a predetermined time when the transfer margin is predicted from the current playback status of the video / audio software data. That.
- digital data of a plurality of video / audio software is preliminarily distributed and stored in a large-capacity storage means that can be accessed randomly, and the decoder device transmits the video data specified by the request.
- the audio software is read out intermittently from the large-capacity storage means by a predetermined block in a time-division manner, temporarily stored in the internal memory, read out and decoded, and continuously output as a video and audio signal from the channel with the specified number.
- Output to the terminal device regardless of whether the requested software is the same or different, and regardless of the supply start time, as long as the number of output channels of the data processing device permits, any software can send data to the terminal device.
- the software can be supplied to a number of terminal devices exceeding the number of prepared software. Even if requests are concentrated on a specific software, the waiting time increases. In this way, software access can be performed in a short period of time, and only a small-capacity memory needs to be prepared in the decoder device, so that the cost of the decoder device can be reduced.
- the control device determines whether or not there is a data transfer margin to the large-capacity storage means 9 based on the reproduction status of the video / audio software data. Inspect and, if there is room for transfer, check the file name of the software to be added or updated, and add or update the software in the large-capacity storage while the decoder reads data from the large-capacity storage. Therefore, the addition / exchange of software can be performed automatically, and the management of software can be performed automatically.
- the video software data is compressed and encoded and stored in the large-capacity storage means, it is possible to store many types or long-time video software in the large-capacity storage means.
- the game software can be played freely by operating the game pad provided on each terminal device.
- FIG. 1 is a block diagram showing a basic configuration of a video Z audio information processing system according to an embodiment of the present invention.
- FIG. 2 is a schematic diagram illustrating the operation of reproducing the software according to the present invention.
- FIG. 3 is a schematic diagram illustrating the operation of adding and updating the software according to the present invention.
- FIG. 6 is a timing chart for explaining a first embodiment of the read operation of FIG.
- FIG. 5 is a timing chart for explaining a second embodiment of the video data reading operation according to the present invention.
- FIG. 6 is a schematic diagram showing a memory map for two channels in the internal memory of the decoder device according to the present invention.
- FIG. 7 is a block diagram showing a basic configuration of a video decoder device according to the present invention.
- FIG. 8 is a block diagram showing a basic configuration of the game decoder device according to the present invention.
- FIG. 9 is a block diagram showing a basic configuration of the video / audio information processing system in the conventional example.
- the video data to be stored in the large-capacity disk device on the data server side is subjected to A / D conversion in advance by a known method, and then subjected to data compression by high-efficiency coding to obtain a high-efficiency video.
- a / D conversion in advance by a known method
- data compression by high-efficiency coding
- video signals are subjected to motion-compensated interframe predictive coding
- orthogonal transform is performed by DCT (discrete cosine transform)
- Huffman coding is performed after quantization. It is assumed that the encoded data that has been subjected to the above processing is accumulated.
- the transfer rate of the video data is 4 Mbs, which can be larger or smaller in practice.
- FIG. 1 shows a basic configuration of a video / audio information processing system according to an embodiment of the present invention.
- 1 is a host computer
- 2 is a data processing device
- 3 is an exchange
- 4 1 to 4 ⁇ n (hereinafter referred to as “1”). 4) is a video / audio terminal device.
- the host computer 1, the data processing device 2, and the exchange 3 are installed, for example, in a central control room of a hotel or the like, the video / audio terminal 4 is installed in each guest room of the hotel, and the connection between the exchange 3 and each terminal device 4 is established. Between, for example, coaxial cape The connection is made by the file and the data fe transmission is performed.
- the host computer 1 controls the data processing device 2 and the exchange 3 in an integrated manner, receives a request from one of the plurality of terminal devices 4, and provides the request in the data processing device 2. In addition to transmitting the request to the control device 8, the line connection of the exchange 3 is controlled so that the reproduced video / audio data is supplied from the data processing device 2 to the terminal device 4 that has transmitted the request.
- the host computer 1, the control device 8, and the exchange 3 are connected, for example, via a serial transmission cable.
- Each terminal device 4 has a television monitor 11, a set-top box 12 for selecting a program, for example, and a game pad 13, and is commonly connected to an output terminal of the exchange 3 by, for example, a coaxial cable.
- the configuration in which they are connected and set to different frequencies, that is, to different channels, is the same as the conventional configuration.
- control device 8 when the reproduction is completed, the control device 8 notifies the host computer 1 of the completion of the reproduction, and the host computer 1 establishes a line connection between the terminal device 4 and the data processing device 2. Control exchange 3 to open (off).
- the data processing device 2 includes a video decoder device 6, a game decoder device 7, and a random-access non-linear large-capacity storage unit such as a hard disk drive device 91-11 to 91i (hereinafter abbreviated as HDD 9).
- the control device 8 receives a request from the host computer, transmits a response to the host computer, and gives various instructions to the video decoder device 6 and the game decoder device 7.
- the video decoder device 6, the game decoder device 7, the control device 8, and the hard disk device (HDD 9) are connected to each other via a WIDE-SCSI transmission cable, and the video decoder device 6, the game decoder device 7, and the control device are connected to each other.
- Each of the devices 8 can directly access the HDD 9.
- the control device 8 writes the digital data files of the video software and the game software in the HDD 9 in a distributed manner in fixed blocks according to a predetermined rule (RAIDO).
- the digital data files of the video / game software distributed and stored in the HDD 9 are read out by the video decoder device 6 and the game decoder device 7 and stored in the built-in memory (DRAM).
- DRAM built-in memory
- the sequence of the read data is restored to the original state, and as shown in Figs. 7 and 8, the first input data and the first output are continuously
- the controller 8 receives a playback designation command for designating one of the stored data files of a plurality of video Z game software from the external host computer 1.
- a data file of one software corresponding to the command is designated to the video decoder device 6 or the game decoder device 7 and one vacant channel is designated.
- the designation of the empty channel number can be transmitted from the host computer 1 to the control device 8 together with the reproduction designation command.
- the HDD 9 stores a plurality of arbitrary video / game software in a distributed manner via the control device 8 in advance, and stores the names of the plurality of video / game software and the HDD.
- Management information such as a recording position in the memory map 9 is automatically created and registered by the control device 8 at the time of writing.
- the control information is shared between the control device 8 and the video / game decoder device 6 or 7.
- the shared management information includes the usage status of each channel of the video / game decoder devices 6 and 7 and other additional information.
- the controller 8 when the controller 8 receives an addition / update command from the host computer 1 requesting addition / update of a new video / audio software data file even during the video / audio software playback operation, the controller 8 responds to the command. Then, based on the current playback status of the video / audio software, transfer speed, data storage capacity, etc., it is checked whether or not there is enough data transfer to the HDD 9.
- the control unit 8 responds to the fact to the host computer 1, confirms / registers the data file name of the video / audio software to be added / updated, and inputs the data. 5 Receive data input of the software from Part I and add / update to HDD9. The data addition Z update is performed while the decoder device 6 or 7 reads data from the HDD 9.
- the add / update command is resent after a predetermined time when it is predicted that there is a transfer margin based on the current playback status of the video / audio software. Reply to host computer 1.
- the determination of whether there is a transfer margin is performed according to the following procedure.
- the transfer rate of the content of each video data, game data, and the like is registered with the file name and the content information at the same time. Therefore, the current bandwidth is calculated from the currently reproduced file and the number of channels. Since the maximum bandwidth of the system is a predetermined value, the bandwidth margin is calculated by subtracting the currently used bandwidth from this. If this value is larger than the bandwidth required for recording on the HDD, the content recording is executed. If so, let us know that the recording cannot be performed.
- the program time is calculated from the file information to determine when the currently used channel ends use, and if the elapsed time from the start of use is managed by a timer, etc., the use end will be completed Can be calculated. With this, it is possible to calculate the time after which the margin occurs. Retry the host after this calculated time Notify that it is possible.
- the content information includes video / game, menu, and MPEG information (MPEG1, 2, transfer rate, frame, etc.) and file size as a compression method. , Always used under the following conditions. That is,
- management information is automatically added / updated even when the video / Z audio software is added / updated, and transferred to the video / game decoder devices 6 and 7.
- the video decoder device 6 is configured to be able to output video software data simultaneously and in parallel on a plurality of channels 1 to k.
- the game decoder device 7 is also configured to output game software data in parallel and on a plurality of channels l to m.
- the data file of the video / game software sequentially specified by the controller 8 is read out from the HDD 9 intermittently by a predetermined block in a time-division manner according to each management information. Stored in memory (DRAM). The data read from each DRAM is decoded and output continuously as video / audio signals from the specified channel.
- the capacity of each of the above DRAMs is 256 kBxl (Mbps), 256 kBx2 (Mbps) or 256 kBxn (Mbps), where n is an integer or other various capacity. It can be used for
- the exchange 3 receives a control command from the host computer 1 and connects the channels of the video game decoder devices 6 and 7 to the respective terminal devices 4 in any combination to make a line connection.
- the video decoder device 6 shown in FIG. 7 includes a plurality of MPEG decoders 64-1 to 64-k as data decompression means for decompressing or decompressing digital data of video software compressed and coded according to MPEG 2. (Abbreviated as 64) for each output channel (l to k).
- data read out intermittently by a predetermined block from a plurality of HDDs 9 in a time-division manner is accumulated in a DRAM 62 via a SCSI controller 61.
- a corresponding FI F063 having a capacity of 4 kB is stored in a DRAM 62.
- each element in the video decoder device 6 is generally controlled by a microcomputer (CPU) 65 for DMA (direct memory access).
- CPU microcomputer
- the video decoder device 6 intermittently reads out data stored in a plurality of HDDs 9 in a block-by-block manner in a time-division manner corresponding to each channel, decodes the data, and decodes the video software from each channel.
- the microcomputer has a microcomputer (CPU) 65 that controls and controls the entire system, and a WI DE-SCS I interface 61 as a WI DE-SCS I control means.
- DRAM 62 as semiconductor memory means for temporary storage of data.
- FI F063 as first input data first output storage device, MPEG decoder 64 as each decoder means, etc. are provided for each channel.
- Elements such as a semiconductor memory SRAM (not shown) having a capacity of 8 Mb for storing information and the like and a semiconductor memory EPROM (not shown) for storing various software are provided.
- a semiconductor memory SRAM (not shown) having a capacity of 8 Mb for storing information and the like
- a semiconductor memory EPROM (not shown) for storing various software.
- the timing of reading data from the HDD 9 is defined for each channel, and the read operation of a plurality of channels is not mixed.
- the game decoder device 7 includes a plurality of game decoder elements 74 for changing the game software data in response to the pad operation and playing. (1 to m) built-in, and a bidirectional FIF 073 that transfers data from the main CPU to the game decoder and transfers data from the game decoder to the CPU as well Is done.
- the other components and their operations are the same as in FIG. 7, and a detailed description thereof will be omitted here.
- the HDD 9 stores in advance data files of a plurality of video / game software in a state of being distributed for each block by the control device 8 (for example, RAI DO0). Management information such as the name and storage location of software registration data is already shared and managed by the control unit 8 and the video / game decoder units 6 and 7 when recording to the HDD 9, and each unit can be directly accessed to the HDD 9. It is.
- Step A1 By operating the set-top box 12-1 of an arbitrary video / audio terminal 4, for example, the terminal device 4-1, a data reproduction request of the video software A was sent to the host computer 1 via the exchange 3 as a command.
- the host computer 1 receives the request of the software A, and transmits the request to the control device 8. (Step A1)
- Control Measure 8 Upon receiving the request from Software A, Control Measure 8 performs video control based on the management information.
- the presence or absence of an empty channel in the decoder device 6 is checked (step A 2), and the video decoder device 6 is instructed to output the software A from, for example, the first channel.
- the fact that the first channel of the decoder device 6 is in use (busy) is registered as management information, and this management information is shared between the device 8 and the device 6.
- the host computer 1 controls the connection state of the exchange 3 so that the line between the terminal device 41-1, which is the source of the request, and the first channel of the decoder device 6 is connected. (Step A 3)
- the decoder device 6 randomly accesses the software A distributed and stored in at least two or more HDDs out of the plurality of HDDs 9 to read data, decodes the data, restores the original video software A, and decodes the data. Output from one channel. (Step A 4)
- the software A reproduced and output from the first channel of the decoder device 6 is transmitted to the terminal device 4-1 via the exchange 3 and displayed on the television monitor 1 1-1, and its sound is output from the attached speaker. Is also output.
- the user can view the software A on the installation side of the terminal device 411.
- step A2 If all the channels of the decoder device 6 are in use, it is determined in step A2 that there are no empty channels, and a reply is sent to the host computer 1 indicating that there is no empty channel and that software A cannot be viewed, and the host The computer 1 communicates the fact to the terminal device 41 through the exchange 3.
- a playback request for another video software B is sent to the host computer by operating the set top box 12-n of the terminal device 4-n during the playback transfer of the video software A, for example. think of.
- the host computer receives the request from the software B and transmits the request to the control device 8.
- the control device 8 that has received the request operates in the same manner as described above, and the video decoder device 6 If there is an available channel, software B is transferred from the data processing device 2 to the terminal device 4-n. If there is no vacant channel, the fact is transmitted to the terminal device 411.
- the video decoder device 6 has a configuration in which video data distributed and stored in a plurality of HDDs 9 is randomly accessed and read out in a time division manner by a block ⁇ , and all of the video decoder devices 6 are read. Regardless of whether different video software is played back on different output channels or if all the output channels of the same video software are read out and decoded in blocks in a time-division manner, the read speed from the HDD 9 and the decoder device can be provided with a margin. 6 channels are set. Therefore, when reading the same video software or different video software from each channel of the decoder device 6, the reading conditions are the same, even if the request is biased to a specific video software. As long as there is an empty channel in the decoder device 6, it can respond to a reproduction request.
- a playback request of the game software C is transmitted to the host computer by, for example, operating the set-top box 12-2 of the terminal device 4_2.
- the host computer accepts the request of the game software C (step C 1 in FIG. 2) and transmits the request to the control device 8.
- the control device 8 confirms the presence or absence of an empty channel in the game decoder device 7 based on the management information (step C 2). For example, if it is confirmed that the first channel of the decoder device 7 is empty, Instructs the host computer to output from the first channel, and informs the host computer of the fact, and also registers in the control device 8 and the encoder device 7 as management information that the first channel of the decoder device 7 is in use. You.
- the host computer controls the connection state of the exchange 3 so that the line between the terminal device 4-2 of the request source and the first channel of the game decoder device 7 is connected (turned on) (step C3).
- the decoder device 7 reads out the data of the software C distributed and stored in at least two or more HDDs of the HDD 9, and the data of the game software C restored by the decoding process in each of the game decoder elements 74. Output from the first channel of the decoder device 7. As a result, the game software C reproduced and output from the first channel is transferred to the terminal device 4-2 via the exchange 3, and the game software C is displayed on the television monitor 112, from the corresponding attached speaker. The sound is output and the game can be played using the game pad 13-2.
- the host computer replies to the host computer that there is no free space and cannot play, and the host computer notifies the terminal device 412 via the exchange 3 to that effect. (Step C5).
- a reproduction request of another game software D is made, for example, by operating the set-top box 123 of the terminal device 413.
- the host computer receives the request of the software D and transmits it to the control device 8.
- the control device 8 that has received the request operates in the same manner as described above, and if there is an empty channel in the game decoder device 7, the software D is transferred from the data processing device 2 to the terminal device 4-3. If there is no vacant channel, the fact is transmitted to the terminal device 413.
- the number of all output channels of the same game software is divided by time division. Per block Also when reading and decoding the data, the reading speed from the HDD 9 and the number of channels of the decoder device 7 are set with a margin. Therefore, when reading the same game software or different video software from each channel of the decoder device 7, the reading conditions are the same, even if the request is biased to a specific game software. As in the case of the video decoder device 6, it is possible to respond to the reproduction request as long as the decoder device 7 has an empty channel.
- the video decoder device 6 when any of a plurality of terminal devices 4 requests reproduction of video / game software from the host computer, an available channel capable of reproducing the requested software is provided by the video decoder device 6 or As long as the game decoder device 7 exists, the requested software data can be read from the HDD 9, decoded, and the software can be reproduced and supplied to the plurality of terminal devices that have transmitted the request. .
- a command to stop playing (or playing) the software is input from the terminal device 4 to the host device during the playback operation of the software, the command is transmitted to the control device 8 to that effect.
- the control device 8 stops outputting the corresponding software to the decoder device 6 or '7, and registers the fact as management information.
- a plurality of HDDs 9 are stored in advance in a plurality of blocks in accordance with a certain rule in accordance with a certain rule (for example, RAIDO), and automatically register the software registration data at the time of recording.
- a certain rule for example, RAIDO
- the name of the software, the storage location, etc. are registered as management information, and each directly accesses the HDD 9 You can do it.
- the file name should be distinguished by a file name extension. I have to. For example, in the case of video software (MPEG 1), set to ⁇ ⁇ . MP1, and in the case of video software (MPEG 2),
- the host computer 1 when inputting a software addition / update request (step S1), the host computer 1 transmits the request to the control device 8.
- the control device 8 which has received the software update request, checks the reproduction status (data transfer margin) in the data processing device 2 from the registered management information (step S3 in FIG. 3), and determines the data transfer margin. Change the operation accordingly. That is, when there is enough data transfer margin, the software addition / update is accepted, and the file name of the addition / update software is confirmed with the host computer. As a result, the host computer transmits the file name to the control device 8.
- the control device 8 distributes and writes the additional / updated software data intermittently input from the data input unit I for each block to the plurality of HDDs 9 (step S3). This write operation can be performed while the video / game decoder device 6 or 7 reads each soft data.
- the host computer responds to the current state of the request so as to retry after a time when the margin is predicted, and the apparatus enters the standby mode (step S4). .
- Temporary storage semiconductor memories RAMI A and RAMIB are used to alternately write video software A and software B data.
- the transfer rate is 4 Mb ps
- the memory per channel is 256 kBX 4 (Mb ps)
- the DRAM writes 4 blocks of data for the first write and writes a total of 1 MB of data
- the reads 256 kB of data from the HDD when 256 kB of data is no longer used by the write operation
- the read / write operation is alternately repeated every 256 kB, and the read operation is performed intermittently in a time-division manner for each predetermined block.
- the seek operations of H DD — 1 to 4 are executed in parallel, and the data read is performed using the HD D — :!
- the data read is performed using the HD D — :!
- ⁇ 4 for example 256 accepts data of each kB, as shown in FIG. 4 (e), for temporary storage semiconductor memory between times t 2 - time t 6
- (RAM—1A) is written to I: It is.
- a total of 1 MB of data is written for 4 blocks.
- the time t 2 ⁇ t 3 data read from the HDD-1 between is performed, the read is performed from time t 3 ⁇ t between 4 HDD-3, HD between times t 4 ⁇ t 5 reading is performed from the D-2, but reading is our lines from HDD-4 between times t 5 ⁇ t s, the read order of each HDD is optional D
- the data read from the HDDs 1-4 are transferred to the respective DRAMs 62 shown in FIG. 7, and a predetermined area represented by the upper half of the memory map shown in FIG. It is temporarily stored in four blocks of 256 kB corresponding to A (total 1 MB).
- the time 1 7 sequentially reads command is given the data of Bideosofu preparative B corresponding the four HDD-. 1 to 4 in successive image worth of a few seconds, HDD-1 to 4 the
- the seek operation starts, and after time 18 when the predetermined seek operation time elapses, the reading of video software B data equivalent to several seconds of continuous video from HDDs 1-4 starts. Is done.
- the seek operations of HDD-1 to 4 are executed in parallel, and the data readout is performed in order from the HDD-1 to HDD-4 which is ready for data transfer, for example, 256 kB each.
- receiving data, urchin by shown in FIG. 4 (f) sequentially written between time t 8 ⁇ time 1 12 to one (RAM- IB) of the semiconductor memory for a pair of temporary storage.
- the time t 8 ⁇ tg data read from the HDD-1 between is performed, from time t 9 ⁇ t between 10 HDD-3 read is performed, between the time t 1D ⁇ t H HDD- 2 read is performed from, but readback is performed from HDD-4 between time tu ⁇ t 12, the read order of each HDD is optional.
- the data read from HDDs 1-4 In the same way, the data is transferred to each DRAM 62 and temporarily stored in a predetermined area represented by the lower half of the memory map shown in Fig. 6, for example, 4 blocks of 256 kB (1MB in total) corresponding to RAMIB for channel 2. It is recorded.
- each RAM- 1A and ARAM- 1B force respectively read alternately and writing included. That is, in the example of FIG. 4, 1 ⁇ eight 1 ⁇ -1 bees, soft A more RAM- 1 A data between time t 15 ⁇ 1 1S from HDD-1 in de Isseki reading of 256 k B of to write, subsequently reads the data from the RAM- 1 a in between time t 16 ⁇ t 17, the address at time t ⁇ t 18, the time t 18 ⁇ t
- each RAM alternately repeats writing and reading, such as reading 256 KB of data from the HDD. Perform a read.
- the soft B for example, as shown in FIG. 4 t 18 ⁇ t 2 3 of (f), RAM- 1 256 kB of data by B is write / read alternately are Ri returned Repetitive.
- the data temporarily stored in each DRAM 62 is sequentially and continuously read out at the corresponding FIF 063 capacity, for example, every 4 kB, and transferred to the corresponding MPEG decoder 64.
- the data is read from HDD-1 to HDD-4 at the same timing as above, written into a pair of semiconductor memories for temporary storage, and then MPEG decoder. 64, and the video soft data is output from the assigned channel.
- This is a bidet Regardless of whether the software request start time is the same or different, when a stop command is input from the terminal device 4 or when the reproduction of the video software ends, the video software data corresponding to the channel is automatically transmitted. Data is read from multiple HDDs, and the subsequent operations are completed.
- the capacity of each of the above DRAMs is 2 ⁇ 6kBX1 (Mbps), 256 kBx2 (Mbps) or 256kBxn (Mbps) where n is an integer, etc. It should be noted that various capacities of are available as appropriate.
- the data of the video software A is alternately written by a pair of temporary storage semiconductor memories RAMIA and RAMIB, and the data of the software B is written by another semiconductor memory RAM2A and RAM2B.
- RAMIA and RAMIB temporary storage semiconductor memories
- RAM2A and RAM2B another semiconductor memory
- Time t as shown in Fig. 5 (a) to (d).
- reading of data from one of the pair of temporary storage semiconductor memories RAMIA and 2A is completed, and reading of data from the other temporary storage semiconductor memory RAMIB and RAM2B is started.
- an instruction is given to sequentially read data of the video software A corresponding to a continuous video of several seconds from the four HDDs 1-4.
- HDD-1 ⁇ 4 starts the seek operation upon receiving the read command, corresponding to successive image worth of several seconds from the time t 2 after the HDD-1 to 4 of a predetermined seeking operation time has elapsed Bideosofu DOO Reading of A data Be started.
- the seek operations of HDDs 1 to 4 are executed in parallel, and the seek time as a whole is almost the same as that of one unit.
- 2 56 accepts each data k B, as shown in FIG. 4 (e), a pair of temporary storage between the time t 2 - time t 6 Is sequentially written to one of the semiconductor memories (RAM-1A).
- HDD one 1-4 receives the read command then starts the seek operation, the read data is started Bideosofu Bok B corresponding to successive image worth of several seconds from the HDD-1 ⁇ 4 after the time 1 8 predetermined Sea seeking operation time has ⁇ .
- the seek operations of HDD-1 to HDD-4 are executed in parallel, and the seek time as a whole is almost the same as that of HDD-1-4.
- one of the pair of semiconductor memories for temporary storage stores the time t 8 To time 2
- the other pair RAMI B is also at time t 2 .
- the reading of data is started from the other of the pair of the temporary Symbol ⁇ semiconductor memory RAM 1a, a few seconds from the four HDD-1 to 4 at time t 2>
- the instruction to sequentially read the data of video software A corresponding to the continuous video of HDD-1 to 4 starts the seek operation upon receiving the read commands, to correspond to the successive image worth of several seconds from the time t 22 after the HDD-1 to 4 of a predetermined seeking operation time has elapsed
- the reading of the video software A data starts.
- HDD-1 The seek operation of ⁇ 4 is executed in parallel, and the seek time as a whole is the time of almost one unit, and the data is read out of HDD-1 ⁇ 4 which is ready for data transfer.
- data of 256 kB is received in order from the beginning, and as shown in FIG. 5 (f), the data is sequentially written to one of the pair of temporary storage semiconductor memories (RAM-1B).
- the time t 22 ⁇ t 23 data read from the HDD-1 between is performed, the read is performed from time t 23 ⁇ t between 24 HDD-3, HDD between time t 24 ⁇ t 25 - second read is made from, but read from HDD-4 between times t 25 ⁇ t 26 is being performed, read order of each HDD is optional.
- the data read from the HDDs 1-4 is transferred to each DRAM 62, and a predetermined area represented by the lower half of the memory map shown in FIG. 6, for example, 256 kB corresponding to RAMIB It is temporarily remembered in 4 blocks (total 1MB).
- Providing sequential read command data Bideosofu preparative B corresponds to video content that is communicated gun for a few seconds from the four HDD-1 to 4 at time t 27.
- HDD-1 ⁇ 4 starts the seek operation upon receiving the read command, corresponding to successive image worth of several seconds from the time t 28 after the HDD-1 ⁇ 4 which during the time of predetermined seeking operation has elapsed Bideosofu
- the reading of the data in B starts.
- the seek operation of HDD-1 to 4 is performed in parallel, and the seek time as a whole is almost one unit time, and the data read is data transfer between HDD-1 to 4.
- data of, for example, 256 kB is received in order from the ready one, and is sequentially written to one of the pair of temporary storage semiconductor memories (RAM-2B) as shown in FIG. 5 (h).
- the time t 2S ⁇ data read from the HDD-1 between t 29 is performed, the read is performed from the HDD-3 between the time t 29 ⁇ t 30, the time t 3 [1 ⁇ t 31 Reading is performed from the HDD-2 between, but read from HDD-4 between times t 31 ⁇ t 32 is being performed, read order of each HDD is optional.
- the data read from the HDDs 1-4 are transferred to the respective DRAMs 62, and a predetermined area represented by the upper half of the memory map shown in FIG. Block (1MB in total).
- the HDD read check in the game decoder device 7 is configured so that it is not necessary to perform the check in the video decoder device 6, or the video and game software data are mixed in a plurality of HDDs. Is optional.
- the controller 8 stores the input data of the video software in the HDDs 1 to 4, the input data is temporarily stored on the DRAM represented by a memory map (256 kBx4) similar to the memory map shown in FIG. Then, transfer the data to HDD-1 to HDD-4 ready for writing.
- the MPEG decoder 64 in the video decoder device 6 is replaced by the game decoder element 74, and the data transmission between the HDD 9 and each game decoder element 74 is the same as in the case of the video decoder device 6. Therefore, the description is omitted here.
- digital data of a plurality of video / audio softwares are previously stored in a randomly accessible non-linear large-capacity storage means (HDD 9) in a distributed manner.
- Decoder device and game The decoder ⁇ reads the requested video game software intermittently in a time-division manner from the mass storage means in predetermined blocks at a time, temporarily stores it in the internal memory, reads it from the internal memory, and decodes it.
- any software can supply output data to the terminal device 4 and can supply the software to the terminal devices exceeding the number of prepared software. it can. Even if requests are concentrated on a specific software, the waiting time does not increase, the software can be accessed in a short time, and the video decoder device 6 and the game decoder device 7 have a small size. It is only necessary to prepare a large capacity memory, and the cost of the decoder device can be reduced.
- the control device 8 checks whether there is room for data transfer to the large-capacity storage means 9 based on the data reproduction status of the video / audio software. After confirming the file name of the software to be updated, the video / audio software data to be added / updated between the video decoder device 6 and the game decoder device 7 reading the data from the large-capacity storage means 9 Is received and the software is added / updated in the mass storage means 9, so that the addition / exchange of the software can be performed automatically and the management of the software can be performed automatically.
- the data of the video software is compression-encoded and stored in the large-capacity storage means 9
- various types or long-time video software can be stored in the large-capacity storage means 9, and various video software can be stored.
- the game software can be freely played by operating the game pad 13 provided in each terminal device 4 while being able to respond to the above-mentioned requirements.
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- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Signal Processing (AREA)
- Databases & Information Systems (AREA)
- Two-Way Televisions, Distribution Of Moving Picture Or The Like (AREA)
- Information Transfer Between Computers (AREA)
- Signal Processing For Digital Recording And Reproducing (AREA)
- Processing Or Creating Images (AREA)
Description
Claims
Priority Applications (4)
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EP96939332A EP0808064B1 (en) | 1995-12-01 | 1996-11-29 | Apparatus, system and method for information processing for data transfer network |
US08/875,692 US6212681B1 (en) | 1995-12-01 | 1996-11-29 | Information processing apparatus and method therefor in a data transfer network |
JP52115097A JP3181058B2 (ja) | 1995-12-01 | 1996-11-29 | データ転送ネットワークにおける情報処理装置およびその方法 |
DE69631755T DE69631755T2 (de) | 1995-12-01 | 1996-11-29 | Informationsverarbeitungsgerät, -system und verfahren für ein datenübertragungsnetzwerk |
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JP31396295 | 1995-12-01 | ||
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DE (1) | DE69631755T2 (ja) |
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-
1996
- 1996-11-29 JP JP52115097A patent/JP3181058B2/ja not_active Expired - Fee Related
- 1996-11-29 WO PCT/JP1996/003513 patent/WO1997021308A1/ja active IP Right Grant
- 1996-11-29 EP EP96939332A patent/EP0808064B1/en not_active Expired - Lifetime
- 1996-11-29 US US08/875,692 patent/US6212681B1/en not_active Expired - Fee Related
- 1996-11-29 KR KR1019970705243A patent/KR100270158B1/ko not_active IP Right Cessation
- 1996-11-29 DE DE69631755T patent/DE69631755T2/de not_active Expired - Fee Related
- 1996-11-30 TW TW085114821A patent/TW310407B/zh active
Patent Citations (3)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
JPH0541858A (ja) * | 1991-05-24 | 1993-02-19 | Matsushita Electric Ind Co Ltd | 有線放送システム |
JPH06261319A (ja) * | 1993-03-03 | 1994-09-16 | Yuzo Okubo | ケーブルテレビネットワークにおける テレビゲームソフトの配給方式 |
JPH07123398A (ja) * | 1993-09-02 | 1995-05-12 | Nippon Telegr & Teleph Corp <Ntt> | ビデオライブラリシステム |
Non-Patent Citations (1)
Title |
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See also references of EP0808064A4 * |
Also Published As
Publication number | Publication date |
---|---|
KR19980701846A (ko) | 1998-06-25 |
DE69631755D1 (de) | 2004-04-08 |
TW310407B (ja) | 1997-07-11 |
EP0808064B1 (en) | 2004-03-03 |
EP0808064A1 (en) | 1997-11-19 |
EP0808064A4 (en) | 2000-08-23 |
JP3181058B2 (ja) | 2001-07-03 |
DE69631755T2 (de) | 2004-07-29 |
KR100270158B1 (ko) | 2000-10-16 |
US6212681B1 (en) | 2001-04-03 |
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