TWI364310B - Networkgame system, method for controlling a networkgame system, game device, method for controlling a game device, and information memory medium - Google Patents

Networkgame system, method for controlling a networkgame system, game device, method for controlling a game device, and information memory medium Download PDF

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Publication number
TWI364310B
TWI364310B TW97127592A TW97127592A TWI364310B TW I364310 B TWI364310 B TW I364310B TW 97127592 A TW97127592 A TW 97127592A TW 97127592 A TW97127592 A TW 97127592A TW I364310 B TWI364310 B TW I364310B
Authority
TW
Taiwan
Prior art keywords
game
condition
memory
conditions
memory means
Prior art date
Application number
TW97127592A
Other languages
English (en)
Chinese (zh)
Other versions
TW200932315A (en
Inventor
Toshiyuki Terada
Yoji Takeuchi
Original Assignee
Konami Digital Entertainment
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Konami Digital Entertainment filed Critical Konami Digital Entertainment
Publication of TW200932315A publication Critical patent/TW200932315A/zh
Application granted granted Critical
Publication of TWI364310B publication Critical patent/TWI364310B/zh

Links

Classifications

    • A63F13/12
    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06QINFORMATION AND COMMUNICATION TECHNOLOGY [ICT] SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES; SYSTEMS OR METHODS SPECIALLY ADAPTED FOR ADMINISTRATIVE, COMMERCIAL, FINANCIAL, MANAGERIAL OR SUPERVISORY PURPOSES, NOT OTHERWISE PROVIDED FOR
    • G06Q50/00Information and communication technology [ICT] specially adapted for implementation of business processes of specific business sectors, e.g. utilities or tourism
    • G06Q50/10Services
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/45Controlling the progress of the video game
    • A63F13/49Saving the game status; Pausing or ending the game
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/80Special adaptations for executing a specific game genre or game mode
    • A63F13/812Ball games, e.g. soccer or baseball
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/57Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of game services offered to the player
    • A63F2300/572Communication between players during game play of non game information, e.g. e-mail, chat, file transfer, streaming of audio and streaming of video
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/80Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
    • A63F2300/8011Ball

Landscapes

  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Tourism & Hospitality (AREA)
  • Health & Medical Sciences (AREA)
  • Economics (AREA)
  • General Health & Medical Sciences (AREA)
  • Human Resources & Organizations (AREA)
  • Marketing (AREA)
  • Primary Health Care (AREA)
  • Strategic Management (AREA)
  • Physics & Mathematics (AREA)
  • General Business, Economics & Management (AREA)
  • General Physics & Mathematics (AREA)
  • Theoretical Computer Science (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Information Transfer Between Computers (AREA)
  • Power Sources (AREA)
  • Small-Scale Networks (AREA)
  • User Interface Of Digital Computer (AREA)
TW97127592A 2007-08-23 2008-07-21 Networkgame system, method for controlling a networkgame system, game device, method for controlling a game device, and information memory medium TWI364310B (en)

Applications Claiming Priority (1)

Application Number Priority Date Filing Date Title
JP2007217670A JP4933381B2 (ja) 2007-08-23 2007-08-23 ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム

Publications (2)

Publication Number Publication Date
TW200932315A TW200932315A (en) 2009-08-01
TWI364310B true TWI364310B (en) 2012-05-21

Family

ID=40378031

Family Applications (1)

Application Number Title Priority Date Filing Date
TW97127592A TWI364310B (en) 2007-08-23 2008-07-21 Networkgame system, method for controlling a networkgame system, game device, method for controlling a game device, and information memory medium

Country Status (8)

Country Link
US (1) US9375642B2 (enExample)
EP (2) EP2409745A1 (enExample)
JP (1) JP4933381B2 (enExample)
KR (1) KR101285436B1 (enExample)
CN (1) CN101778657B (enExample)
AT (1) ATE533542T1 (enExample)
TW (1) TWI364310B (enExample)
WO (1) WO2009025124A1 (enExample)

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JP5437677B2 (ja) * 2009-03-27 2014-03-12 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法及びプログラム
JP5529449B2 (ja) * 2009-07-14 2014-06-25 株式会社タイトー ゲームシステム、ゲームプログラム及びゲームサーバ
JP5478198B2 (ja) * 2009-11-04 2014-04-23 任天堂株式会社 ゲームシステムおよびゲームプログラム
JP5738525B2 (ja) * 2009-11-30 2015-06-24 株式会社コナミデジタルエンタテインメント ゲーム装置、ゲーム装置の制御方法、及びプログラム
EP2362302B1 (en) * 2010-02-26 2018-06-06 Alcatel Lucent Method for controlling motions of an object in a 3-dimensional virtual environment
JP2012213462A (ja) * 2011-03-31 2012-11-08 Namco Bandai Games Inc ゲーム端末装置、サーバシステム及びプログラム
CN102752528A (zh) * 2011-09-28 2012-10-24 新奥特(北京)视频技术有限公司 一种竞技比赛换人信息的生成方法及系统
WO2013146769A1 (ja) 2012-03-29 2013-10-03 株式会社コナミデジタルエンタテインメント ゲームシステム、サーバ装置、サーバ装置の制御方法、プログラム、及び情報記憶媒体
JP6096359B1 (ja) * 2016-06-30 2017-03-15 グリー株式会社 制御プログラム、制御方法及びコンピュータ
JP6923387B2 (ja) * 2017-07-31 2021-08-18 グリー株式会社 プログラム、情報処理装置、及び制御方法
JP7300827B2 (ja) * 2018-12-20 2023-06-30 株式会社コロプラ ゲームプログラム、方法、および情報処理装置
CN111970574A (zh) * 2020-08-28 2020-11-20 北京达佳互联信息技术有限公司 直播互动结果的时间确定方法、装置及服务器
CN114522424B (zh) * 2022-02-14 2025-05-13 腾讯科技(深圳)有限公司 道具控制方法和装置、存储介质、计算机程序及电子设备

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US5636209A (en) * 1994-05-05 1997-06-03 Perlman; Stephen G. Modem to support multiple site call conferenced data communications
JPH1042062A (ja) * 1996-07-19 1998-02-13 Sega Enterp Ltd 通信制御方法、通信制御プログラムを記憶した記憶媒体及び通信制御装置
JP2001187273A (ja) * 1999-01-28 2001-07-10 Sega Corp ネットワークゲームシステム、これに使用されるゲーム装置端末及び記憶媒体
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US20030217135A1 (en) 2002-05-17 2003-11-20 Masayuki Chatani Dynamic player management
JP3504654B1 (ja) * 2002-11-06 2004-03-08 コナミ株式会社 ゲームシステム、ゲームサーバ、ゲームサーバの制御方法及びプログラム
JP3563398B2 (ja) * 2003-01-20 2004-09-08 コナミ株式会社 スコアシステム
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JP3646171B2 (ja) * 2003-07-22 2005-05-11 コナミ株式会社 ゲーム装置、プログラム及びコンピュータゲームシステムの制御方法
JP3686415B2 (ja) 2003-11-10 2005-08-24 コナミ株式会社 ゲーム装置、ゲーム方法、及びゲームプログラム
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Also Published As

Publication number Publication date
WO2009025124A1 (ja) 2009-02-26
EP2191879A1 (en) 2010-06-02
US20110275439A1 (en) 2011-11-10
TW200932315A (en) 2009-08-01
EP2191879A4 (en) 2010-11-24
ATE533542T1 (de) 2011-12-15
KR20090080109A (ko) 2009-07-23
JP4933381B2 (ja) 2012-05-16
KR101285436B1 (ko) 2013-07-12
CN101778657B (zh) 2013-03-27
CN101778657A (zh) 2010-07-14
EP2409745A1 (en) 2012-01-25
JP2009050323A (ja) 2009-03-12
US9375642B2 (en) 2016-06-28
EP2191879B1 (en) 2011-11-16

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