TW200829314A - Game management method, game management system and game terminal devices - Google Patents
Game management method, game management system and game terminal devices Download PDFInfo
- Publication number
- TW200829314A TW200829314A TW096105274A TW96105274A TW200829314A TW 200829314 A TW200829314 A TW 200829314A TW 096105274 A TW096105274 A TW 096105274A TW 96105274 A TW96105274 A TW 96105274A TW 200829314 A TW200829314 A TW 200829314A
- Authority
- TW
- Taiwan
- Prior art keywords
- game
- player
- improper
- unit
- inappropriate
- Prior art date
Links
- 238000007726 management method Methods 0.000 title claims abstract description 22
- 238000012545 processing Methods 0.000 claims description 42
- 238000003860 storage Methods 0.000 claims description 19
- 230000002159 abnormal effect Effects 0.000 claims description 18
- 230000005856 abnormality Effects 0.000 claims description 3
- 238000000034 method Methods 0.000 description 44
- 230000008569 process Effects 0.000 description 43
- 238000004891 communication Methods 0.000 description 27
- 238000004364 calculation method Methods 0.000 description 15
- 230000001186 cumulative effect Effects 0.000 description 15
- 238000011156 evaluation Methods 0.000 description 15
- 238000012544 monitoring process Methods 0.000 description 9
- 238000010586 diagram Methods 0.000 description 7
- 238000001514 detection method Methods 0.000 description 6
- 230000010365 information processing Effects 0.000 description 6
- 230000006870 function Effects 0.000 description 5
- 239000000463 material Substances 0.000 description 5
- 101100087530 Caenorhabditis elegans rom-1 gene Proteins 0.000 description 3
- 101100305983 Mus musculus Rom1 gene Proteins 0.000 description 3
- 230000005540 biological transmission Effects 0.000 description 3
- 238000013523 data management Methods 0.000 description 3
- 230000007423 decrease Effects 0.000 description 3
- 239000004065 semiconductor Substances 0.000 description 3
- 230000004913 activation Effects 0.000 description 2
- 238000009125 cardiac resynchronization therapy Methods 0.000 description 2
- 238000012790 confirmation Methods 0.000 description 2
- 230000003247 decreasing effect Effects 0.000 description 2
- 239000000284 extract Substances 0.000 description 2
- 238000003825 pressing Methods 0.000 description 2
- 230000009467 reduction Effects 0.000 description 2
- 230000004044 response Effects 0.000 description 2
- 238000004088 simulation Methods 0.000 description 2
- 101100524639 Toxoplasma gondii ROM3 gene Proteins 0.000 description 1
- 238000009825 accumulation Methods 0.000 description 1
- 230000006399 behavior Effects 0.000 description 1
- 230000008859 change Effects 0.000 description 1
- 238000012937 correction Methods 0.000 description 1
- 238000005520 cutting process Methods 0.000 description 1
- 230000007547 defect Effects 0.000 description 1
- 230000002950 deficient Effects 0.000 description 1
- 238000007599 discharging Methods 0.000 description 1
- 230000000763 evoking effect Effects 0.000 description 1
- 238000007689 inspection Methods 0.000 description 1
- 239000004973 liquid crystal related substance Substances 0.000 description 1
- 238000012423 maintenance Methods 0.000 description 1
- 238000002360 preparation method Methods 0.000 description 1
- 238000012546 transfer Methods 0.000 description 1
Classifications
-
- A63F13/10—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/75—Enforcing rules, e.g. detecting foul play or generating lists of cheating players
-
- A63F13/12—
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/70—Game security or game management aspects
- A63F13/79—Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/407—Data transfer via internet
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5546—Details of game data or player data management using player registration data, e.g. identification, account, preferences, game history
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/50—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
- A63F2300/55—Details of game data or player data management
- A63F2300/5586—Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Business, Economics & Management (AREA)
- Computer Security & Cryptography (AREA)
- General Business, Economics & Management (AREA)
- Management, Administration, Business Operations System, And Electronic Commerce (AREA)
Applications Claiming Priority (1)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2006038863A JP4048216B2 (ja) | 2006-02-16 | 2006-02-16 | ゲーム管理方法及びゲーム管理システム |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| TW200829314A true TW200829314A (en) | 2008-07-16 |
| TWI332414B TWI332414B (enExample) | 2010-11-01 |
Family
ID=38371401
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| TW096105274A TW200829314A (en) | 2006-02-16 | 2007-02-13 | Game management method, game management system and game terminal devices |
Country Status (3)
| Country | Link |
|---|---|
| JP (1) | JP4048216B2 (enExample) |
| TW (1) | TW200829314A (enExample) |
| WO (1) | WO2007094214A1 (enExample) |
Cited By (1)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN113413591A (zh) * | 2021-07-20 | 2021-09-21 | 网易(杭州)网络有限公司 | 一种信息处理方法、装置、终端及存储介质 |
Families Citing this family (13)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP5478198B2 (ja) * | 2009-11-04 | 2014-04-23 | 任天堂株式会社 | ゲームシステムおよびゲームプログラム |
| JP5222862B2 (ja) * | 2010-02-03 | 2013-06-26 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲームシステムの制御方法及びプログラム |
| KR101211832B1 (ko) | 2011-01-07 | 2012-12-12 | 주식회사 엔씨소프트 | 클러스터링 기법을 이용한 온라인 게임 내 비정상 캐릭터 검출 시스템 및 그 방법 |
| JP5588577B1 (ja) * | 2011-06-01 | 2014-09-10 | ギャンブリット ゲーミング,エルエルシー | 規制された複合型ゲームのためのシステムおよび方法 |
| JP2013111106A (ja) * | 2011-11-25 | 2013-06-10 | Nintendo Co Ltd | 通信システム、通信プログラム、情報処理装置、サーバ、および通信方法 |
| JP5845069B2 (ja) * | 2011-11-25 | 2016-01-20 | 任天堂株式会社 | 通信システム、通信プログラム、情報処理装置、サーバ、および通信方法 |
| JP7079504B2 (ja) * | 2019-11-29 | 2022-06-02 | 株式会社コナミデジタルエンタテインメント | ゲームシステム、ゲーム制御装置、及びプログラム |
| JP7389643B2 (ja) * | 2019-12-24 | 2023-11-30 | 株式会社コロプラ | プログラム、端末装置及びシステム |
| CN113422973B (zh) * | 2021-06-09 | 2022-04-12 | 广州方硅信息技术有限公司 | 直播间对战会话控制方法及其装置、设备与介质 |
| CN113413605B (zh) * | 2021-07-08 | 2022-08-26 | 腾讯数码(深圳)有限公司 | 对局作弊账号的检测方法、装置、设备及存储介质 |
| CN116474359A (zh) * | 2022-01-17 | 2023-07-25 | 网易(杭州)网络有限公司 | 异常组队检测方法、装置、终端和计算机可读存储介质 |
| JP7607064B2 (ja) | 2023-03-07 | 2024-12-26 | 株式会社コロプラ | プログラム、情報処理装置、及び、情報処理システム |
| JP2024126591A (ja) * | 2023-03-07 | 2024-09-20 | 株式会社コロプラ | プログラム、情報処理装置、及び、情報処理システム |
Family Cites Families (8)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2001187273A (ja) * | 1999-01-28 | 2001-07-10 | Sega Corp | ネットワークゲームシステム、これに使用されるゲーム装置端末及び記憶媒体 |
| JP3418728B2 (ja) * | 2000-04-28 | 2003-06-23 | 光寛 鍋田 | ビデオゲーム対戦システムにおけるキャラクタ評価制御システム及びキャラクタ評価制御方法 |
| JP2003225469A (ja) * | 2001-11-30 | 2003-08-12 | Konami Co Ltd | ゲーム用サーバ装置、ゲーム管理方法、ゲーム管理プログラム及びゲーム装置 |
| JP2004113743A (ja) * | 2002-09-27 | 2004-04-15 | Michio Yokomizo | 不正行為を予防する自動組分け方法 |
| JP3563398B2 (ja) * | 2003-01-20 | 2004-09-08 | コナミ株式会社 | スコアシステム |
| JP3646171B2 (ja) * | 2003-07-22 | 2005-05-11 | コナミ株式会社 | ゲーム装置、プログラム及びコンピュータゲームシステムの制御方法 |
| JP4330976B2 (ja) * | 2003-10-23 | 2009-09-16 | 株式会社コナミデジタルエンタテインメント | 端末装置、端末方法、プログラム、ならびに、通信システム |
| JP4765384B2 (ja) * | 2005-04-21 | 2011-09-07 | 株式会社セガ | ゲームシステム |
-
2006
- 2006-02-16 JP JP2006038863A patent/JP4048216B2/ja active Active
-
2007
- 2007-02-07 WO PCT/JP2007/052116 patent/WO2007094214A1/ja not_active Ceased
- 2007-02-13 TW TW096105274A patent/TW200829314A/zh not_active IP Right Cessation
Cited By (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| CN113413591A (zh) * | 2021-07-20 | 2021-09-21 | 网易(杭州)网络有限公司 | 一种信息处理方法、装置、终端及存储介质 |
| CN113413591B (zh) * | 2021-07-20 | 2024-05-14 | 网易(杭州)网络有限公司 | 一种信息处理方法、装置、终端及存储介质 |
Also Published As
| Publication number | Publication date |
|---|---|
| TWI332414B (enExample) | 2010-11-01 |
| WO2007094214A1 (ja) | 2007-08-23 |
| JP4048216B2 (ja) | 2008-02-20 |
| JP2007215716A (ja) | 2007-08-30 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| MM4A | Annulment or lapse of patent due to non-payment of fees |