KR20010022484A - 입력 위치 검출장치 및 엔터테인먼트 시스템 - Google Patents
입력 위치 검출장치 및 엔터테인먼트 시스템 Download PDFInfo
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- KR20010022484A KR20010022484A KR1020007001069A KR20007001069A KR20010022484A KR 20010022484 A KR20010022484 A KR 20010022484A KR 1020007001069 A KR1020007001069 A KR 1020007001069A KR 20007001069 A KR20007001069 A KR 20007001069A KR 20010022484 A KR20010022484 A KR 20010022484A
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- H—ELECTRICITY
- H04—ELECTRIC COMMUNICATION TECHNIQUE
- H04N—PICTORIAL COMMUNICATION, e.g. TELEVISION
- H04N7/00—Television systems
- H04N7/18—Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/23—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console
- A63F13/235—Input arrangements for video game devices for interfacing with the game device, e.g. specific interfaces between game controller and console using a wireless connection, e.g. infrared or piconet
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/21—Input arrangements for video game devices characterised by their sensors, purposes or types
- A63F13/213—Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1025—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals details of the interface with the game device, e.g. USB version detection
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1087—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals comprising photodetecting means, e.g. a camera
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/66—Methods for processing data by generating or executing the game program for rendering three dimensional images
- A63F2300/6661—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera
- A63F2300/6676—Methods for processing data by generating or executing the game program for rendering three dimensional images for changing the position of the virtual camera by dedicated player input
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- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/60—Methods for processing data by generating or executing the game program
- A63F2300/69—Involving elements of the real world in the game world, e.g. measurement in live races, real video
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Computer Networks & Wireless Communication (AREA)
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Signal Processing (AREA)
- Closed-Circuit Television Systems (AREA)
- Position Input By Displaying (AREA)
- Length Measuring Devices By Optical Means (AREA)
- Optical Communication System (AREA)
- Image Analysis (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
Description
Claims (10)
- 적외선 송수신 수단을 구비하고 있는 입력 장치에 의해 입력 위치를 검출하는 입력 위치 검출장치에 있어서,상기 입력 장치의 상기 적외선 송수신 수단으로부터 적외선 신호를 송수신하는 적외선 송수신 수단; 및소정 방향의 화상을 픽업하는 화상 픽업 수단(pickup means)을 구비하고 있으며,소정의 방향을 향하게 상기 화상 픽업 수단과 상기 적외선 송수신 수단을 인접하게 배치하고,상기 화상 픽업 수단에 의해 픽업되어, 상기 소정의 방향 또는 그의 근방에서 상기 입력 장치의 상기 적외선 송수신 수단으로부터 위치 검출용의 적외선 신호를 포함하고 있는 화상과, 그의 직전의 위치 검출용의 적외선 신호를 포함하고 있지 않은 화상과의 차이를 토대로 하여, 상기 소정의 방향 또는 그의 근방에서 상기 입력 장치의 입력 위치를 검출하는 것을 특징으로 하는 입력 위치 검출장치.
- 프로그램의 실행 기능을 가지고 있는 메인유닛; 및상기 메인유닛에 접속되기 위한 인터페이스(interface)와 적외선 송수신 수단을 구비하고 있는 서브유닛을 포함하고 있는 엔터테인먼트 시스템으로서,상기 메인유닛은, 상기 서브유닛의 상기 적외선 송수신 수단으로부터 적외선 신호를 송수신하는 적외선 송수신 수단과 소정 방향의 화상을 픽업하는 화상 픽업 수단을 소정의 방향을 향하여 인접하게 배치시키며,상기 화상 픽업 수단에 의해 픽업되어, 상기 소정의 방향 또는 그의 근방에서 상기 서브유닛의 적외선 송수신 수단으로부터 위치 검출용의 적외선 신호를 포함하고 있는 화상과, 그 직전의 위치 검출용의 적외선 신호를 포함하고 있지 않은 화상과의 차이를 토대로 하여, 상기 소정의 방향 또는 그의 근방에서 상기 서브유닛의 입력 위치를 검출하는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 2항에 있어서, 상기 메인유닛은 프로그램의 실행에 의해 생성되는 화상을 표시하는 표시 수단에 접속되고, 상기 적외선 송수신 수단 및 상기 화상 픽업 수단은 상기 표시 수단의 근방에 배치되는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 2항에 있어서, 상기 서브유닛은 고유의 식별 번호를 가지고 있고, 상기 메인유닛쪽으로 발광하는 적외선 중에 각 식별 번호의 정보가 포함되어 있는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 2항에 있어서, 상기 서브유닛은 고유의 식별 번호를 가지고 있고, 상기 메인유닛으로부터 상기 서브유닛까지 식별 번호를 적외선 신호에 의해 송신할 때에, 상기 식별 번호가 고유의 식별 번호와 동일한지의 여부를 판정하는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 2항에 있어서, 상기 서브유닛은 상기 적외선 송수신 수단을 복수개 구비하고 있는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 6항에 있어서, 상기 복수개의 적외선 송수신 수단은 각 발광 소자의 발광 다이오드를 오프셋(offset)시키는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 2항에 있어서, 상기 서브유닛의 상기 적외선 송수신 수단에 의한 적외선 신호의 수신에서 상기 직전 위치의 검출용 적외선 신호를 포함하고 있지 않은 화상을 얻고, 동시에 상기 서브유닛의 상기 적외선 송수신 수단에 의해 일정 시간의 적외선 신호의 수신에서 위치 검출용의 적외선 신호를 포함하고 있는 화상을 얻는 것을 특징으로 하는 엔터테인먼트 시스템.
- CCD 카메라에 의해 픽업되는 화상을 디지탈(digital) 신호로 변환시키는 A/D 변환기;적외선 입출력 장치로부터 위치 검출용의 적외선을 공급할 때에 상기 A/D 변환기의 출력을 2개의 프레임 버퍼(frame buffer) 중의 하나에 입력시키는 스위치;상기 2개의 프레임 버퍼의 내용을 비교하는 비교기; 및상기 비교기의 차이를 출력함으로써 상기 CCD 카메라의 화상 좌표로부터 실질적인 공간 좌표를 추정하는 화상 어드레스 컴퓨터를 포함하고 있는 것을 특징으로 하는 엔터테인먼트 시스템.
- 제 9항에 있어서, 상기 CCD 카메라의 화상 좌표로부터 실질적인 공간 좌표의 추정은 상기 화상 좌표를 모니터 장치의 좌표로 변환함으로써 행해지는 것을 특징으로 하는 엔터테인먼트 시스템.
Applications Claiming Priority (3)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
JP15152698A JP3841132B2 (ja) | 1998-06-01 | 1998-06-01 | 入力位置検出装置及びエンタテインメントシステム |
JP10-151526 | 1998-06-01 | ||
PCT/JP1999/002894 WO1999063758A1 (fr) | 1998-06-01 | 1999-05-31 | Instrument de mesure de position d'entree et systeme recreatif |
Publications (2)
Publication Number | Publication Date |
---|---|
KR20010022484A true KR20010022484A (ko) | 2001-03-15 |
KR100728456B1 KR100728456B1 (ko) | 2007-06-13 |
Family
ID=15520452
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
KR1020007001069A KR100728456B1 (ko) | 1998-06-01 | 1999-05-31 | 입력 위치 검출장치 및 엔터테인먼트 시스템 |
Country Status (13)
Country | Link |
---|---|
US (1) | US6498860B1 (ko) |
EP (2) | EP2103333A1 (ko) |
JP (1) | JP3841132B2 (ko) |
KR (1) | KR100728456B1 (ko) |
CN (1) | CN1272285A (ko) |
AU (1) | AU3957999A (ko) |
BR (1) | BR9906470A (ko) |
CA (1) | CA2299521A1 (ko) |
DE (1) | DE69941421D1 (ko) |
RU (1) | RU2000104517A (ko) |
TW (1) | TW378159B (ko) |
WO (1) | WO1999063758A1 (ko) |
ZA (1) | ZA993668B (ko) |
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1998
- 1998-06-01 JP JP15152698A patent/JP3841132B2/ja not_active Expired - Lifetime
-
1999
- 1999-05-28 US US09/322,775 patent/US6498860B1/en not_active Expired - Lifetime
- 1999-05-28 TW TW088108856A patent/TW378159B/zh not_active IP Right Cessation
- 1999-05-31 CA CA002299521A patent/CA2299521A1/en not_active Abandoned
- 1999-05-31 WO PCT/JP1999/002894 patent/WO1999063758A1/ja active Application Filing
- 1999-05-31 RU RU2000104517/09A patent/RU2000104517A/ru not_active Application Discontinuation
- 1999-05-31 DE DE69941421T patent/DE69941421D1/de not_active Expired - Lifetime
- 1999-05-31 ZA ZA9903668A patent/ZA993668B/xx unknown
- 1999-05-31 EP EP09008854A patent/EP2103333A1/en not_active Withdrawn
- 1999-05-31 BR BR9906470-7A patent/BR9906470A/pt not_active Application Discontinuation
- 1999-05-31 AU AU39579/99A patent/AU3957999A/en not_active Abandoned
- 1999-05-31 EP EP99922602A patent/EP1033882B1/en not_active Expired - Lifetime
- 1999-05-31 CN CN99800855A patent/CN1272285A/zh active Pending
- 1999-05-31 KR KR1020007001069A patent/KR100728456B1/ko not_active IP Right Cessation
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US6498860B1 (en) | 2002-12-24 |
JP3841132B2 (ja) | 2006-11-01 |
AU3957999A (en) | 1999-12-20 |
KR100728456B1 (ko) | 2007-06-13 |
CA2299521A1 (en) | 1999-12-09 |
EP1033882A1 (en) | 2000-09-06 |
RU2000104517A (ru) | 2002-04-10 |
DE69941421D1 (de) | 2009-10-29 |
CN1272285A (zh) | 2000-11-01 |
EP2103333A1 (en) | 2009-09-23 |
EP1033882B1 (en) | 2009-09-16 |
ZA993668B (en) | 1999-12-02 |
JPH11346360A (ja) | 1999-12-14 |
EP1033882A4 (en) | 2008-09-17 |
TW378159B (en) | 2000-01-01 |
WO1999063758A1 (fr) | 1999-12-09 |
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