KR102740354B1 - 게임 프로그램, 게임 시스템, 및 방법 - Google Patents
게임 프로그램, 게임 시스템, 및 방법 Download PDFInfo
- Publication number
- KR102740354B1 KR102740354B1 KR1020227020234A KR20227020234A KR102740354B1 KR 102740354 B1 KR102740354 B1 KR 102740354B1 KR 1020227020234 A KR1020227020234 A KR 1020227020234A KR 20227020234 A KR20227020234 A KR 20227020234A KR 102740354 B1 KR102740354 B1 KR 102740354B1
- Authority
- KR
- South Korea
- Prior art keywords
- character
- game
- specific
- characters
- action
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Active
Links
- 238000000034 method Methods 0.000 title claims description 24
- 230000009471 action Effects 0.000 claims abstract description 182
- 230000008859 change Effects 0.000 claims description 14
- 230000002250 progressing effect Effects 0.000 abstract description 9
- 230000010365 information processing Effects 0.000 description 45
- 238000012545 processing Methods 0.000 description 19
- 238000000605 extraction Methods 0.000 description 11
- 230000006399 behavior Effects 0.000 description 10
- 238000004891 communication Methods 0.000 description 8
- 238000010586 diagram Methods 0.000 description 8
- 239000013598 vector Substances 0.000 description 5
- 238000003672 processing method Methods 0.000 description 4
- 230000007123 defense Effects 0.000 description 3
- 230000000694 effects Effects 0.000 description 3
- 230000003542 behavioural effect Effects 0.000 description 2
- 230000005540 biological transmission Effects 0.000 description 2
- 239000000284 extract Substances 0.000 description 2
- 230000006870 function Effects 0.000 description 2
- 230000009191 jumping Effects 0.000 description 2
- 230000008569 process Effects 0.000 description 2
- 239000004065 semiconductor Substances 0.000 description 2
- 230000015572 biosynthetic process Effects 0.000 description 1
- 230000003247 decreasing effect Effects 0.000 description 1
- 238000005516 engineering process Methods 0.000 description 1
- 230000000977 initiatory effect Effects 0.000 description 1
- 238000012986 modification Methods 0.000 description 1
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- 238000003825 pressing Methods 0.000 description 1
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- 230000007103 stamina Effects 0.000 description 1
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Images
Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/45—Controlling the progress of the video game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
- A63F13/56—Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/812—Ball games, e.g. soccer or baseball
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
- Processing Or Creating Images (AREA)
Applications Claiming Priority (3)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP2020044251A JP6966106B2 (ja) | 2020-03-13 | 2020-03-13 | ゲームプログラム、ゲームシステム、および方法 |
| JPJP-P-2020-044251 | 2020-03-13 | ||
| PCT/JP2021/002827 WO2021181925A1 (ja) | 2020-03-13 | 2021-01-27 | ゲームプログラム、ゲームシステム、および方法 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20220093378A KR20220093378A (ko) | 2022-07-05 |
| KR102740354B1 true KR102740354B1 (ko) | 2024-12-10 |
Family
ID=77671380
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020227020234A Active KR102740354B1 (ko) | 2020-03-13 | 2021-01-27 | 게임 프로그램, 게임 시스템, 및 방법 |
Country Status (4)
| Country | Link |
|---|---|
| JP (2) | JP6966106B2 (https=) |
| KR (1) | KR102740354B1 (https=) |
| CN (1) | CN115209964A (https=) |
| WO (1) | WO2021181925A1 (https=) |
Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2013000247A (ja) * | 2011-06-14 | 2013-01-07 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
| JP2014236879A (ja) * | 2013-06-07 | 2014-12-18 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲームシステム、ゲーム制御方法、及びプログラム |
| JP2017158680A (ja) * | 2016-03-08 | 2017-09-14 | 株式会社コロプラ | ゲーム制御方法、および、ゲームプログラム |
Family Cites Families (6)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP4838223B2 (ja) * | 2007-11-02 | 2011-12-14 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法及びプログラム |
| JP5229801B2 (ja) * | 2008-09-25 | 2013-07-03 | 株式会社コナミデジタルエンタテインメント | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
| KR20130089705A (ko) * | 2011-12-29 | 2013-08-13 | (주)네오위즈게임즈 | 축구 게임의 캐릭터 제어 방법 및 장치 |
| JP5986541B2 (ja) * | 2013-06-27 | 2016-09-06 | 株式会社コナミデジタルエンタテインメント | ゲーム管理装置、ゲーム端末装置、ゲームシステム及びプログラム |
| JP6032710B2 (ja) * | 2013-09-12 | 2016-11-30 | 株式会社コナミデジタルエンタテインメント | シミュレーション装置及びプログラム |
| JP6253690B2 (ja) * | 2016-03-04 | 2017-12-27 | 株式会社コロプラ | プログラム及びコンピュータ |
-
2020
- 2020-03-13 JP JP2020044251A patent/JP6966106B2/ja active Active
-
2021
- 2021-01-27 KR KR1020227020234A patent/KR102740354B1/ko active Active
- 2021-01-27 CN CN202180017949.0A patent/CN115209964A/zh active Pending
- 2021-01-27 WO PCT/JP2021/002827 patent/WO2021181925A1/ja not_active Ceased
- 2021-10-08 JP JP2021165973A patent/JP2022000289A/ja active Pending
Patent Citations (3)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JP2013000247A (ja) * | 2011-06-14 | 2013-01-07 | Konami Digital Entertainment Co Ltd | ゲーム装置、ゲーム装置の制御方法、及びプログラム |
| JP2014236879A (ja) * | 2013-06-07 | 2014-12-18 | 株式会社コナミデジタルエンタテインメント | ゲーム制御装置、ゲームシステム、ゲーム制御方法、及びプログラム |
| JP2017158680A (ja) * | 2016-03-08 | 2017-09-14 | 株式会社コロプラ | ゲーム制御方法、および、ゲームプログラム |
Also Published As
| Publication number | Publication date |
|---|---|
| KR20220093378A (ko) | 2022-07-05 |
| CN115209964A (zh) | 2022-10-18 |
| JP6966106B2 (ja) | 2021-11-10 |
| JP2021142229A (ja) | 2021-09-24 |
| JP2022000289A (ja) | 2022-01-04 |
| WO2021181925A1 (ja) | 2021-09-16 |
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Legal Events
| Date | Code | Title | Description |
|---|---|---|---|
| PA0105 | International application |
Patent event date: 20220615 Patent event code: PA01051R01D Comment text: International Patent Application |
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| PA0201 | Request for examination | ||
| PG1501 | Laying open of application | ||
| E902 | Notification of reason for refusal | ||
| PE0902 | Notice of grounds for rejection |
Comment text: Notification of reason for refusal Patent event date: 20240611 Patent event code: PE09021S01D |
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| E701 | Decision to grant or registration of patent right | ||
| PE0701 | Decision of registration |
Patent event code: PE07011S01D Comment text: Decision to Grant Registration Patent event date: 20241118 |
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| GRNT | Written decision to grant | ||
| PR0701 | Registration of establishment |
Comment text: Registration of Establishment Patent event date: 20241204 Patent event code: PR07011E01D |
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| PR1002 | Payment of registration fee |
Payment date: 20241205 End annual number: 3 Start annual number: 1 |
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| PG1601 | Publication of registration |