KR101020912B1 - 게임 단말 장치, 게임 관리 시스템 및 게임 관리 방법 - Google Patents

게임 단말 장치, 게임 관리 시스템 및 게임 관리 방법 Download PDF

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Publication number
KR101020912B1
KR101020912B1 KR1020087020187A KR20087020187A KR101020912B1 KR 101020912 B1 KR101020912 B1 KR 101020912B1 KR 1020087020187 A KR1020087020187 A KR 1020087020187A KR 20087020187 A KR20087020187 A KR 20087020187A KR 101020912 B1 KR101020912 B1 KR 101020912B1
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KR
South Korea
Prior art keywords
game
player
negative
competitive game
unit
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Expired - Fee Related
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KR1020087020187A
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English (en)
Korean (ko)
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KR20080091485A (ko
Inventor
가즈마 고니시
마사까즈 시바미야
야스유끼 나가또모
Original Assignee
가부시키가이샤 코나미 데지타루 엔타테인멘토
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Publication of KR20080091485A publication Critical patent/KR20080091485A/ko
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    • A63F13/12
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/75Enforcing rules, e.g. detecting foul play or generating lists of cheating players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/30Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F13/00Video games, i.e. games using an electronically generated display having two or more dimensions
    • A63F13/70Game security or game management aspects
    • A63F13/79Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/53Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing
    • A63F2300/535Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers details of basic data processing for monitoring, e.g. of user parameters, terminal parameters, application parameters, network parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5526Game data structure
    • A63F2300/554Game data structure by saving game or status data
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F2300/00Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
    • A63F2300/50Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by details of game servers
    • A63F2300/55Details of game data or player data management
    • A63F2300/5586Details of game data or player data management for enforcing rights or rules, e.g. to prevent foul play

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  • Engineering & Computer Science (AREA)
  • Multimedia (AREA)
  • Business, Economics & Management (AREA)
  • Computer Security & Cryptography (AREA)
  • General Business, Economics & Management (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Pinball Game Machines (AREA)
KR1020087020187A 2006-02-16 2007-02-07 게임 단말 장치, 게임 관리 시스템 및 게임 관리 방법 Expired - Fee Related KR101020912B1 (ko)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JPJP-P-2006-00038862 2006-02-16
JP2006038862A JP4048215B2 (ja) 2006-02-16 2006-02-16 ゲーム管理システム及びゲーム管理方法

Publications (2)

Publication Number Publication Date
KR20080091485A KR20080091485A (ko) 2008-10-13
KR101020912B1 true KR101020912B1 (ko) 2011-03-09

Family

ID=38371402

Family Applications (1)

Application Number Title Priority Date Filing Date
KR1020087020187A Expired - Fee Related KR101020912B1 (ko) 2006-02-16 2007-02-07 게임 단말 장치, 게임 관리 시스템 및 게임 관리 방법

Country Status (7)

Country Link
US (1) US8287350B2 (enExample)
EP (1) EP1987865A4 (enExample)
JP (1) JP4048215B2 (enExample)
KR (1) KR101020912B1 (enExample)
CN (1) CN101384316B (enExample)
TW (1) TW200806368A (enExample)
WO (1) WO2007094215A1 (enExample)

Cited By (2)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101246361B1 (ko) * 2011-12-30 2013-04-04 (주)네오위즈게임즈 릴레이 서버를 이용한 렉발생 어뷰징 방지 서비스를 제공하는 방법, 서버 및 기록매체
KR102116969B1 (ko) * 2019-01-23 2020-05-29 넷마블 주식회사 게임 서버 및 컴퓨터 프로그램

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JP5158671B2 (ja) * 2007-02-16 2013-03-06 株式会社ユニバーサルエンターテインメント サンド装置
US8992306B2 (en) * 2007-07-30 2015-03-31 Igt Gaming system and method providing variable payback percentages
JP4933381B2 (ja) * 2007-08-23 2012-05-16 株式会社コナミデジタルエンタテインメント ネットワークゲームシステム、ネットワークゲームシステムの制御方法、ゲーム装置、ゲーム装置の制御方法及びプログラム
JP4690432B2 (ja) * 2008-02-15 2011-06-01 株式会社コナミデジタルエンタテインメント 通信システム、通信方法、ならびに、プログラム
JP5270244B2 (ja) * 2008-07-22 2013-08-21 株式会社コナミデジタルエンタテインメント ゲーム端末装置、ゲームシステム及びゲーム管理プログラム
JP5385026B2 (ja) * 2009-06-26 2014-01-08 株式会社コナミデジタルエンタテインメント ゲームシステム及びゲームコンティニュー状態設定方法
JP5222863B2 (ja) * 2010-02-10 2013-06-26 株式会社コナミデジタルエンタテインメント ゲームシステム、ゲームシステムの制御方法及びプログラム
KR101155216B1 (ko) 2011-12-09 2012-08-07 (주)네오위즈게임즈 온라인 게임에서의 랙 감지 방법 및 서버
US8814661B2 (en) 2011-12-20 2014-08-26 Igt Gaming machines having normal and hot modes
JP6038473B2 (ja) * 2012-03-30 2016-12-07 株式会社カプコン ゲームプログラムおよびゲームシステム
JP5978530B2 (ja) * 2012-06-01 2016-08-24 任天堂株式会社 ゲームシステム、ゲーム制御方法、ゲーム装置およびゲームプログラム
US9524614B2 (en) 2012-09-25 2016-12-20 Igt Gaming system and method for permanently increasing the average expected payback percentage of a game for a player
KR101406340B1 (ko) * 2014-03-21 2014-06-13 신중섭 핸디캡점수 산정이 가능한 당구게임 관리시스템
CN106215420B (zh) * 2016-07-11 2019-12-06 畅游云端(北京)科技有限公司 用于创建游戏场景的方法和设备
JP6248224B1 (ja) * 2017-05-02 2017-12-13 株式会社 ディー・エヌ・エー サーバー装置、ゲームプログラム、及び、情報処理方法
JP7168304B2 (ja) * 2017-07-11 2022-11-09 株式会社バンダイナムコエンターテインメント ゲームシステム、プログラム及び処理方法
EP3694619A4 (en) * 2017-10-11 2021-08-04 Warner Bros. Entertainment Inc. FLEXIBLE COMPUTER GAME BASED ON MACHINE LEARNING
JP6473259B1 (ja) * 2018-05-01 2019-02-20 株式会社Cygames ゲームにおけるユーザの不正を検出するためのシステム、サーバ、プログラム及び方法
JP6974761B2 (ja) * 2019-12-23 2021-12-01 株式会社カプコン コンピュータプログラムおよびゲームシステム
CN113082726A (zh) * 2019-12-23 2021-07-09 喀普康有限公司 存储有计算机程序的存储介质以及游戏系统
US20210264371A1 (en) * 2020-02-21 2021-08-26 Pymetrics, Inc. Systems and methods for data-driven identification of talent and pipeline matching to role
JP2023072215A (ja) * 2021-11-12 2023-05-24 株式会社セガ ゲームシステム
CN114650239B (zh) * 2022-03-23 2024-02-23 腾讯音乐娱乐科技(深圳)有限公司 一种数据的刷量识别方法、存储介质和电子设备

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JP2004000680A (ja) * 2003-07-22 2004-01-08 Konami Co Ltd ゲーム装置、プログラム及びコンピュータゲームシステムの制御方法

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US5894556A (en) * 1996-03-21 1999-04-13 Mpath Interactive, Inc. Network match maker matching requesters based on communication attribute between the requesters
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JP3619221B2 (ja) * 2002-08-28 2005-02-09 コナミ株式会社 ゲーム装置およびゲームデータのセーブ方法
JP2004173736A (ja) 2002-11-25 2004-06-24 Konami Co Ltd ゲーム用サーバ装置、ゲーム管理方法及びゲーム管理用プログラム
JP3563398B2 (ja) * 2003-01-20 2004-09-08 コナミ株式会社 スコアシステム
US7288027B2 (en) * 2003-05-28 2007-10-30 Microsoft Corporation Cheater detection in a multi-player gaming environment
US7517282B1 (en) * 2003-08-04 2009-04-14 Microsoft Corporation Methods and systems for monitoring a game to determine a player-exploitable game condition
JP4330976B2 (ja) 2003-10-23 2009-09-16 株式会社コナミデジタルエンタテインメント 端末装置、端末方法、プログラム、ならびに、通信システム
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KR100475881B1 (ko) 2004-04-08 2005-03-14 엔에이치엔(주) 사용자별 행태에 따라 게임 채널을 랜덤하게 할당하는인터넷 게임 서비스 시스템 및 그 방법

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JP2001187273A (ja) * 1999-01-28 2001-07-10 Sega Corp ネットワークゲームシステム、これに使用されるゲーム装置端末及び記憶媒体
JP2004000680A (ja) * 2003-07-22 2004-01-08 Konami Co Ltd ゲーム装置、プログラム及びコンピュータゲームシステムの制御方法

Cited By (3)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
KR101246361B1 (ko) * 2011-12-30 2013-04-04 (주)네오위즈게임즈 릴레이 서버를 이용한 렉발생 어뷰징 방지 서비스를 제공하는 방법, 서버 및 기록매체
WO2013100594A1 (ko) * 2011-12-30 2013-07-04 (주)네오위즈게임즈 릴레이 서버를 이용한 렉발생 어뷰징 방지 서비스를 제공하는 방법, 서버 및 기록매체
KR102116969B1 (ko) * 2019-01-23 2020-05-29 넷마블 주식회사 게임 서버 및 컴퓨터 프로그램

Also Published As

Publication number Publication date
EP1987865A4 (en) 2010-12-22
WO2007094215A1 (ja) 2007-08-23
JP2007215715A (ja) 2007-08-30
HK1126707A1 (en) 2009-09-11
TW200806368A (en) 2008-02-01
CN101384316A (zh) 2009-03-11
TWI322700B (enExample) 2010-04-01
JP4048215B2 (ja) 2008-02-20
EP1987865A1 (en) 2008-11-05
US20100227678A1 (en) 2010-09-09
US8287350B2 (en) 2012-10-16
CN101384316B (zh) 2012-05-30
KR20080091485A (ko) 2008-10-13

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