KR100822772B1 - 화상처리장치, 전자유희장치 및 텔레비젼게임기용 저장매체 - Google Patents
화상처리장치, 전자유희장치 및 텔레비젼게임기용 저장매체 Download PDFInfo
- Publication number
- KR100822772B1 KR100822772B1 KR1020007012916A KR20007012916A KR100822772B1 KR 100822772 B1 KR100822772 B1 KR 100822772B1 KR 1020007012916 A KR1020007012916 A KR 1020007012916A KR 20007012916 A KR20007012916 A KR 20007012916A KR 100822772 B1 KR100822772 B1 KR 100822772B1
- Authority
- KR
- South Korea
- Prior art keywords
- game
- determination
- special
- key operation
- dialogue
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Expired - Fee Related
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/822—Strategy games; Role-playing games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/20—Input arrangements for video game devices
- A63F13/22—Setup operations, e.g. calibration, key configuration or button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/30—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers
- A63F13/32—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections
- A63F13/323—Interconnection arrangements between game servers and game devices; Interconnection arrangements between game devices; Interconnection arrangements between game servers using local area network [LAN] connections between game devices with different hardware characteristics, e.g. hand-held game devices connectable to game consoles or arcade machines
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/50—Controlling the output signals based on the game progress
- A63F13/53—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
- A63F13/537—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
- A63F13/5375—Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for graphically or textually suggesting an action, e.g. by displaying an arrow indicating a turn in a driving game
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/55—Controlling game characters or game objects based on the game progress
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F13/00—Video games, i.e. games using an electronically generated display having two or more dimensions
- A63F13/80—Special adaptations for executing a specific game genre or game mode
- A63F13/833—Hand-to-hand fighting, e.g. martial arts competition
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2250/00—Miscellaneous game characteristics
- A63F2250/64—Miscellaneous game characteristics used for radio or television, e.g. television shows; used in front of an audience
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/10—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by input arrangements for converting player-generated signals into game device control signals
- A63F2300/1018—Calibration; Key and button assignment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/30—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device
- A63F2300/303—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display
- A63F2300/305—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterized by output arrangements for receiving control signals generated by the game device for displaying additional data, e.g. simulating a Head Up Display for providing a graphical or textual hint to the player
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/40—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game characterised by details of platform network
- A63F2300/403—Connection between platform and handheld device
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/8029—Fighting without shooting
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F2300/00—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game
- A63F2300/80—Features of games using an electronically generated display having two or more dimensions, e.g. on a television screen, showing representations related to the game specially adapted for executing a specific type of game
- A63F2300/807—Role playing or strategy games
Landscapes
- Engineering & Computer Science (AREA)
- Multimedia (AREA)
- Human Computer Interaction (AREA)
- Physics & Mathematics (AREA)
- Optics & Photonics (AREA)
- Electrically Operated Instructional Devices (AREA)
- Input From Keyboards Or The Like (AREA)
- Display Devices Of Pinball Game Machines (AREA)
- Slot Machines And Peripheral Devices (AREA)
Applications Claiming Priority (2)
| Application Number | Priority Date | Filing Date | Title |
|---|---|---|---|
| JP99-73326 | 1999-03-18 | ||
| JP11073326A JP2000262747A (ja) | 1999-03-18 | 1999-03-18 | 画像処理装置、電子遊戯装置及びテレビゲーム機用記憶媒体 |
Publications (2)
| Publication Number | Publication Date |
|---|---|
| KR20010071281A KR20010071281A (ko) | 2001-07-28 |
| KR100822772B1 true KR100822772B1 (ko) | 2008-04-17 |
Family
ID=13514947
Family Applications (1)
| Application Number | Title | Priority Date | Filing Date |
|---|---|---|---|
| KR1020007012916A Expired - Fee Related KR100822772B1 (ko) | 1999-03-18 | 2000-03-17 | 화상처리장치, 전자유희장치 및 텔레비젼게임기용 저장매체 |
Country Status (6)
| Country | Link |
|---|---|
| US (1) | US7008322B1 (enExample) |
| EP (1) | EP1078661A4 (enExample) |
| JP (1) | JP2000262747A (enExample) |
| KR (1) | KR100822772B1 (enExample) |
| CN (1) | CN1204941C (enExample) |
| WO (1) | WO2000054861A1 (enExample) |
Families Citing this family (42)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| US8480466B2 (en) * | 2001-03-27 | 2013-07-09 | Igt | Method and apparatus for previewing a game |
| US7918738B2 (en) * | 2001-03-27 | 2011-04-05 | Igt | Interactive game playing preferences |
| JP3448042B2 (ja) * | 2001-10-10 | 2003-09-16 | コナミ株式会社 | ゲーム画面表示プログラム、ゲーム画面表示方法及びビデオゲーム装置 |
| WO2003031003A1 (en) * | 2001-10-10 | 2003-04-17 | Sony Computer Entertainment America Inc. | Providing game information via characters in a game environment |
| US6729956B2 (en) * | 2002-01-18 | 2004-05-04 | Igt | Gaming apparatus with player tracking capabilities |
| US7083520B2 (en) * | 2002-09-11 | 2006-08-01 | Igt | In-room game promotion and demonstration method and system |
| US20060287021A1 (en) * | 2005-06-15 | 2006-12-21 | Blum Frederick M | A method and means for enhancing a playing experience of a player of a video game |
| EP2099724B1 (en) * | 2006-11-03 | 2013-06-05 | Bijam Biosciences Private Limited | Production of functionally effective organic molecules from lignite cleavage |
| US8771071B2 (en) * | 2006-11-22 | 2014-07-08 | Sony Computer Entertainment America Llc | System and method of rendering controller information |
| US20080148165A1 (en) * | 2006-11-22 | 2008-06-19 | Sony Computer Entertainment America Inc. | System and method of providing assistance over a network |
| US20080194333A1 (en) * | 2006-11-22 | 2008-08-14 | Gary Zalewski | System and method of providing assistance through incentives |
| US9126116B2 (en) | 2007-09-05 | 2015-09-08 | Sony Computer Entertainment America Llc | Ranking of user-generated game play advice |
| US9108108B2 (en) | 2007-09-05 | 2015-08-18 | Sony Computer Entertainment America Llc | Real-time, contextual display of ranked, user-generated game play advice |
| US8516125B2 (en) | 2008-06-08 | 2013-08-20 | Apple Inc. | System and method for simplified data transfer |
| US11258652B2 (en) | 2008-06-08 | 2022-02-22 | Apple Inc. | System and method for placeshifting media playback |
| US9626363B2 (en) * | 2008-06-08 | 2017-04-18 | Apple Inc. | System and method for placeshifting media playback |
| CN102754141A (zh) * | 2009-09-29 | 2012-10-24 | 马来亚大学 | 视听模拟技术(vas技术) |
| US9058062B2 (en) * | 2010-04-26 | 2015-06-16 | Nintendo Co., Ltd. | System and method for accessing content |
| JP5911221B2 (ja) | 2011-07-01 | 2016-04-27 | 株式会社スクウェア・エニックス | コンテンツ関連情報表示システム |
| JP2013034714A (ja) * | 2011-08-09 | 2013-02-21 | Universal Entertainment Corp | ゲーム端末、及び報知方法 |
| US9592450B2 (en) | 2012-04-25 | 2017-03-14 | Fresh Ideal Global Limited | Electronic gaming device |
| US9595166B2 (en) | 2012-04-25 | 2017-03-14 | Fresh Ideal Global Limited | Electronic gaming device |
| US9833707B2 (en) | 2012-10-29 | 2017-12-05 | Sony Interactive Entertainment Inc. | Ambient light control and calibration via a console |
| US20140274252A1 (en) | 2013-03-15 | 2014-09-18 | Novel Tech International Limited | Wide area gaming table system |
| US8808077B1 (en) | 2013-09-03 | 2014-08-19 | Novel Tech International Limited | Table game tournaments using portable devices |
| US8920229B1 (en) | 2013-12-03 | 2014-12-30 | Novel Tech International Limited | Secured gaming cards and verification system |
| US9931562B2 (en) | 2015-04-21 | 2018-04-03 | Fresh Idea Global Limited | Automated playing card retrieval system |
| US10529168B2 (en) | 2015-10-30 | 2020-01-07 | Fresh Idea Global Limited | Gaming table systems for overlapping game play |
| JP1551869S (enExample) * | 2015-12-02 | 2016-06-13 | ||
| JP6151407B1 (ja) * | 2016-05-12 | 2017-06-21 | グリー株式会社 | プログラム、情報処理装置、及び制御方法 |
| US10366563B2 (en) | 2016-08-19 | 2019-07-30 | Fresh Idea Global Limited | Electronic table game poker system and methods |
| US10561942B2 (en) | 2017-05-15 | 2020-02-18 | Sony Interactive Entertainment America Llc | Metronome for competitive gaming headset |
| US11113932B2 (en) | 2017-08-01 | 2021-09-07 | Fresh Idea Global Limited | Electronic gaming machine supporting table games |
| US10128914B1 (en) | 2017-09-06 | 2018-11-13 | Sony Interactive Entertainment LLC | Smart tags with multiple interactions |
| US10981067B2 (en) | 2018-02-06 | 2021-04-20 | Gree, Inc. | Game processing system, method of processing game, and storage medium storing program for processing game |
| US10981052B2 (en) | 2018-02-06 | 2021-04-20 | Gree, Inc. | Game processing system, method of processing game, and storage medium storing program for processing game |
| JP6850769B2 (ja) * | 2018-07-05 | 2021-03-31 | グリー株式会社 | ゲーム処理システム、ゲーム処理方法、及びゲーム処理プログラム |
| JP6908573B2 (ja) | 2018-02-06 | 2021-07-28 | グリー株式会社 | ゲーム処理システム、ゲーム処理方法、及びゲーム処理プログラム |
| CN116328317A (zh) | 2018-02-06 | 2023-06-27 | 日本聚逸株式会社 | 应用处理系统、应用处理方法以及应用处理程序 |
| JP6855416B2 (ja) * | 2018-07-06 | 2021-04-07 | グリー株式会社 | ゲーム処理システム、ゲーム処理方法、及びゲーム処理プログラム |
| US10688383B2 (en) | 2018-10-22 | 2020-06-23 | Fresh Idea Global Limited | Gaming object flipping apparatus for electronic gaming machine |
| JP7713403B2 (ja) * | 2022-01-21 | 2025-07-25 | 株式会社カプコン | ゲームプログラムおよびゲームシステム |
Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO1997032642A1 (en) * | 1996-03-06 | 1997-09-12 | Namco Ltd. | Image synthesizing method, sound synthesizing method, game machine and information storage medium |
| JPH10295935A (ja) * | 1997-04-25 | 1998-11-10 | Nintendo Co Ltd | ビデオゲームシステムおよびビデオゲーム用記憶媒体 |
Family Cites Families (18)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| JPS60166392U (ja) * | 1984-04-16 | 1985-11-05 | 株式会社 ユニバ−サル | ビデオゲ−ム装置 |
| US5049079A (en) * | 1988-12-19 | 1991-09-17 | John H. Peterson | Closed loop ski simulation and instructional system |
| US5169319A (en) * | 1990-07-30 | 1992-12-08 | John Potocki | Method for improving a person's skill for playing an interactive video game requiring eye-hand coordination and operation of manual activation means |
| US5103498A (en) * | 1990-08-02 | 1992-04-07 | Tandy Corporation | Intelligent help system |
| US5393071A (en) * | 1990-11-14 | 1995-02-28 | Best; Robert M. | Talking video games with cooperative action |
| US5393072A (en) * | 1990-11-14 | 1995-02-28 | Best; Robert M. | Talking video games with vocal conflict |
| JPH05293252A (ja) * | 1992-04-07 | 1993-11-09 | Robert M Best | 音声対立を利用する対話ビデオゲーム方法 |
| US5377997A (en) * | 1992-09-22 | 1995-01-03 | Sierra On-Line, Inc. | Method and apparatus for relating messages and actions in interactive computer games |
| JP2998096B2 (ja) * | 1993-08-25 | 2000-01-11 | 株式会社セガ・エンタープライゼス | ゲーム装置 |
| US5529498A (en) * | 1993-10-20 | 1996-06-25 | Synaptec, Llc | Method and apparatus for measuring and enhancing neuro-motor coordination |
| JP3898238B2 (ja) * | 1994-12-02 | 2007-03-28 | 株式会社バンダイナムコゲームス | ビデオゲーム装置及びその画像合成方法 |
| JP3187439B2 (ja) | 1996-08-21 | 2001-07-11 | コナミ株式会社 | コマンド入力方法及び記録媒体 |
| US5739457A (en) * | 1996-09-26 | 1998-04-14 | Devecka; John R. | Method and apparatus for simulating a jam session and instructing a user in how to play the drums |
| JP2922509B2 (ja) * | 1997-09-17 | 1999-07-26 | コナミ株式会社 | 音楽演出ゲーム機、音楽演出ゲーム用の演出操作指示システムおよびゲーム用のプログラムが記録されたコンピュータ読み取り可能な記憶媒体 |
| KR100440685B1 (ko) | 1997-12-19 | 2004-07-15 | 코나미 가부시키가이샤 | 비디오게임의 제어방법, 비디오게임장치 및 비디오게임의 프로그램을 기록한 매체 |
| JPH11300044A (ja) * | 1998-04-16 | 1999-11-02 | Sony Computer Entertainment Inc | 記録媒体及びエンタテインメントシステム |
| JP3017986B1 (ja) * | 1998-11-26 | 2000-03-13 | コナミ株式会社 | ゲームシステムおよびコンピュータ読み取り可能な記憶媒体 |
| JP3261110B2 (ja) * | 1999-02-16 | 2002-02-25 | コナミ株式会社 | ゲームシステムおよびコンピュータ読み取り可能な記憶媒体 |
-
1999
- 1999-03-18 JP JP11073326A patent/JP2000262747A/ja active Pending
-
2000
- 2000-03-17 CN CNB008003505A patent/CN1204941C/zh not_active Expired - Fee Related
- 2000-03-17 US US09/700,545 patent/US7008322B1/en not_active Expired - Fee Related
- 2000-03-17 WO PCT/JP2000/001666 patent/WO2000054861A1/ja not_active Ceased
- 2000-03-17 EP EP00909727A patent/EP1078661A4/en not_active Withdrawn
- 2000-03-17 KR KR1020007012916A patent/KR100822772B1/ko not_active Expired - Fee Related
Patent Citations (2)
| Publication number | Priority date | Publication date | Assignee | Title |
|---|---|---|---|---|
| WO1997032642A1 (en) * | 1996-03-06 | 1997-09-12 | Namco Ltd. | Image synthesizing method, sound synthesizing method, game machine and information storage medium |
| JPH10295935A (ja) * | 1997-04-25 | 1998-11-10 | Nintendo Co Ltd | ビデオゲームシステムおよびビデオゲーム用記憶媒体 |
Also Published As
| Publication number | Publication date |
|---|---|
| EP1078661A1 (en) | 2001-02-28 |
| WO2000054861A1 (fr) | 2000-09-21 |
| EP1078661A4 (en) | 2002-05-29 |
| CN1296422A (zh) | 2001-05-23 |
| US7008322B1 (en) | 2006-03-07 |
| CN1204941C (zh) | 2005-06-08 |
| JP2000262747A (ja) | 2000-09-26 |
| KR20010071281A (ko) | 2001-07-28 |
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